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-   -   @the dev team : Very important (http://forum.fulqrumpublishing.com/showthread.php?t=26575)

ChrisDNT 09-29-2011 09:39 PM

@the dev team : Very important
 
Sorry for the caps, but maybe extremely useful to them :

http://www.gamr7.com/init/urban_pad/special

But hurrying on it is needed !!!!


P.S. if people have direct access to them, transmit. Thanks.

ChrisDNT 09-29-2011 09:42 PM

also here :

http://forums.cgsociety.org/showthre...f=59&t=1009546


"Unity and UDK both have specific export profiles (see the doc here and here). Getting a whole city into a game engine have never been easier. The exported buildings, roads, and crossroads are all tagged, giving you an easy way to filter and manage your scene."

JG52Krupi 09-29-2011 09:44 PM

Quote:

Originally Posted by ChrisDNT (Post 342176)
Sorry for the caps, but maybe extremely useful to them :

http://www.gamr7.com/init/urban_pad/special

But hurrying on it is needed !!!!


P.S. if people have direct access to them, transmit. Thanks.

You should really try the beta patch.

The buildings no longer pop in, in fact they look great.

ChrisDNT 09-29-2011 09:47 PM

"You should really try the beta patch.

The buildings no longer pop in, in fact they look great."


I'm not informing them for the beta patch or the next one, but for the future extensions.

Hey, this city creation program looks quite cool and it's now, for a very limited time (same marketing like Messiah if you know) 29 dollars instead of 700 dollars.

JG52Krupi 09-29-2011 09:58 PM

Well in the second like one of the guys was bashing it for being counter intuitive!

salmo 09-30-2011 06:36 AM

I'm hoping that there will be an easy town-building GUI incorporated in the map building SDk when it is released.

pupo162 09-30-2011 07:32 AM

Quote:

Originally Posted by JG52Krupi (Post 342179)
You should really try the beta patch.

The buildings no longer pop in, in fact they look great.

not on my game.

please pmake a picture of london at 20k feet and ill belive you.

LoBiSoMeM 09-30-2011 09:11 AM

Quote:

Originally Posted by pupo162 (Post 342291)
not on my game.

please pmake a picture of london at 20k feet and ill belive you.

+1

Cliffs in maximum graphics quality, 3:00am, fly over a big city and watch the lights an the city itself "popping" under you, with the lights on inside houses.

The cities in Cliffs aren't that good when you are high. In low level they are really nice.

Raggz 09-30-2011 09:39 AM

Implementing something like this probably means re-writing the engine. Not gonna happen i believe.

proton45 10-01-2011 01:33 AM

We dont know that a city scape created with this program, would "work" any better then what we have now.

...just saying. ;)


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