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-   -   More COD triggers? (http://forum.fulqrumpublishing.com/showthread.php?t=26393)

salmo 09-22-2011 08:56 AM

More COD triggers?
 
There are currently 4 triggertypes in COD:
TTime : gets active after a Time in Seconds
TGroupDestroyed : gets active after a Airgroup is (partial %) destroyed.
TGroundDestroyed: gets active after a GroundTarget is (partial %) destroyed.
TPassThrough: gets active after a GroundGroup or Airgroup or Player entering the Area.

I'm interested to know if there any plans to include any more trigger-types in COD? Also, will there be a mechanism for "community authored" triggers (via scripts) to be included in the list of triggers?


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