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-   -   bombs not exploding? (http://forum.fulqrumpublishing.com/showthread.php?t=25618)

d0o0m 08-23-2011 07:30 AM

bombs not exploding?
 
0 delay. master arm on... what am i missing for the 109e3 B?

I drop the ordinance and expect to see some huey kablooey over my shoulder but nadda..

any tips?

Plt Off JRB Meaker 08-23-2011 07:57 AM

First of all tell us what your flying in,are you in FMB,Quick mission etc?

Second,make sure you have bombs loaded as per the weapon loadout,aircraft are empty of ordanance by default,so if you have not loaded any you won't be dropping any.:)

Phazon 08-23-2011 08:47 AM

The bombs might not be using the correct fuze. If they are using a high-altitude fuze dropping the bombs at a low-altitude will not trigger the fuze and the bomb won't detonate.

You will want to use the low-altitude fuze, there is also a special dive-bombing fuze for some of the bombs but I'm not sure what makes it different from the regular low-altitude. :)

Blackdog_kt 08-23-2011 09:36 AM

The most common reason is a combination of low altitude, incorrect bomb fuse for that altitude and incorrect settings on the bomb arming panel.

I'm going to go out on a limb here and assume you're trying some low-level attacks in true Jabo fashion, so here's how to make it work.

First of all, you need to select the low altitude fuse. There are two of them, use the one that the Stuka uses by default.

Then, you need to make sure that this fuse is set to the correct profile because it has two available settings to choose from. I vaguely remember reading here that the way it was done was to send an electrical charge to a capacitor when arming the bombs: the bombs would arm after dropping depending on how fast the capacitor discharged.

In terms of bombs there are two control panels in the cockpit. One is for selecting which bombs to drop (in aircraft with more than one bomb like the Stuka and the 110), the other is for arming the bombs.

So, take a look at the weapon arming panel in your cockpit. If you can't find it, press the keys/stick buttons you've set for master arm and see which switch moves. It's a three way switch, when it points upwards the bombs are not armed. However, there are two modes of arming. One is for low level attacks and labeled "Sturz" (meaning dive) and is the one you want, the other is for dropping from higher altitudes.

Setting it to Sturz mode sets the bomb fuse to arm with a shorter delay when leaving the bomb rack and the subsequent detonation delay of 14 seconds that comes with this fuse lets you escape the blast.

So how do you do it? I don't remember if i've mapped anything to it in the controls so i do it with the mouse. If you hover the pointer over it a tooltip will appear that reads "toggle short delay" or something like that (that's probably how it's called in the controls section too, in case you want to map the function to a key/button).

Just clicking on the 3-way switch will select your preferred mode, even if the switch is still pointing up and the master arm is off.

When you click it you'll see an on-screen message (if you haven't disabled the on-screen blue text messages that give you information on secondary controls, eg gear/flaps/etc) saying "short delay on" (faster arming, the low altitude mode) or "short delay off" (longer arming delay for higher altitude drops):

a) If your master arm was already on, doing so will flip the switch from one arming position to the other (it alternates between dive bombing/low level and higher altitude bombing modes).
b) If your master arm wasn't on you won't see the switch move yet, but as soon as you enable the master arm it will move to the position that corresponds to what you selected.


Initially i didn't know about this either so i came up with a good dive profile to land bombs on trains and ships in the 110, releasing in a 30-40 degree dive from about 700 meters with the high altitude mode.

However, i recently tried this online and the low altitude arming works a treat, i released bombs at less than 100 meters and sunk a tanker.

Raggz 08-23-2011 10:50 AM

Some of the bombs are bugged afaik.

SNAFU 08-23-2011 12:43 PM

If you change payload of guns and bombs in multiplayer, it will only come to effect if you quit connection and reconnect. At least that was my and my squadmates experience while testing bomb settings and ammunition types.

Did not test this in SP mode, but might be similar.

d0o0m 08-23-2011 10:07 PM

i was flying online in the atag server in a 109e3b. only real option was the loadout fuse in settings screen and the master arm toggle - i set the smallest fuse (slid bar completely left) and created my airframe and flew off - I presume i had a bomb as it lifted like a turd but the f2 is disabled on atag server.

Kozi 08-23-2011 11:32 PM

Cheesehawk I think he's meaning F2 as in outside view, not the model Bf 109 ;-)

Blackdog_kt 08-24-2011 02:15 AM

Quote:

Originally Posted by d0o0m (Post 326552)
i was flying online in the atag server in a 109e3b. only real option was the loadout fuse in settings screen and the master arm toggle - i set the smallest fuse (slid bar completely left) and created my airframe and flew off - I presume i had a bomb as it lifted like a turd but the f2 is disabled on atag server.

Setting the amount of delay isn't done in the preflight options but from within the cockpit.

1) Load bombs from the menus.

2) Spawn aircraft.

3) Hover the mouse over the master arm switch until a tooltip appears that reads "toggle short delay" or something similar, then click on it.

4) Engage master arm.

5) Drop bombs and watch the firewords ;-)

For more detailed information have another look at my previous post in this thread. Hope it helps.

d0o0m 08-24-2011 05:33 AM

ok two problems...

1) I can't seem to get the bombs to load in my loadout... I select them but when I create the plane on ATAG multiplayer server - the bombs are not there.

2) I can see the bomb control panel behind my stick in the 109 cockpit. I see the dial move when i key the master arm "on" but I am unable to click the panel like i can with other in cockpit switches.


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