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RenderTargetQual=3
What this setting means?
I use now RenderTargetQual=1 and fell some "placebo" effect that things are more fluid... :cool: |
Now I look right and see at least one effect: texture quality in aircraft/ground units.
RenderTargetQual=3 is default. 2 is more like we using "high" in aircraft texture, 1 is really ugly, and 0 is like original Doom textures. Maybe to some with really weak VGA can try some tweak in this setting! Here is really placebo, because I have no much impact in aircraft texture loading/rendering. |
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