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QBlackDeathQ 06-02-2011 03:43 PM

NEW AND INTERESTING IDEAS FOR Birds of Steel Developers
 
цензуре!

guiltyspark 06-02-2011 03:51 PM

limited ammo im not sure of

After some time with il21946 i found myself bailing out the second i ran out of ammo instead of returning to base.

If points were on the line it might be a different story though

like a sucessful reload after depleting ammo would earn your team points.

I also like the idea of manning flak guns

QBlackDeathQ 06-02-2011 04:39 PM

цензуре!

FOZ_1983 06-02-2011 04:46 PM

MP FREE FLIGHT!!!!!!

A huge open map,with islands with an airfield, plus also a carrier out to see.

Thats all i would really want more than anything.The ability to just freely fly around WITHOUT a time limit, and be able to enjoy the scenery, some formation flying, and a great few attempts at carrier landing etc with other 360 pilots.

Realistically its not hard to implement this, and we have been asking since BOP so they do know :D

Please Anton sort this and your on my christmas card list.

If you want a present to....


Add a Hawker Hurricane :D

StiC 06-02-2011 05:03 PM

Quote:

Originally Posted by QBlackDeathQ (Post 292431)
Sink the Carrier -
Allied and Axis face off in the pacific. Each team must take off from their designated carriers, locate the enemy's carrier or carriers and engage. Dead players waiting to spawn man AA/Flak gun.

I like the sound of this. It would be cool to have each teams re-enforcements represented by planes standing by on deck. By attacking and sinking the carriers you reduce the enemy's capacity to re-arm, re-fuel, and re-spawn. The carriers would be heavily defended of course.

StiC

edit:
No time limit, no winning score, last team standing wins.

QBlackDeathQ 06-02-2011 07:37 PM

цензуре!

guiltyspark 06-02-2011 11:01 PM

there would have to be multiple aircraft carriers and escort ships for it to work

considering you can sink a carrier with one bomb

StiC 06-02-2011 11:33 PM

Quote:

Originally Posted by guiltyspark (Post 292591)
there would have to be multiple aircraft carriers and escort ships for it to work

considering you can sink a carrier with one bomb

Yeah I guess I wasn't clear on that point.

StiC

Gilly 06-02-2011 11:57 PM

Quote:

Originally Posted by StiC (Post 292601)
Yeah I guess I wasn't clear on that point.

StiC

That said they make bunkers take 10,000lbs to burst and the cruisers in the Britain strike map take 14,000lbs to sink at the minute so I'm sure you could easily add simlar to a carrier before it sinks...make landing more difficult through fire and smoke.....

Like the original idea too BlackDeath only issue with limited ammo is with regard to bombers in say a strike mode where flying 5-10mins to drop and then either fly all the way back to reload or bailout and start again is no real fun. No issue in any other modes with it...........Then again if it's got tallboy or grand slam Lancasters I'm in all the way in strike too. Like the cockpit view again save for bombing but then I'd ideally like the option to take up a 'prone' type position and view as would be authentic rather than the have to put the nose down view sim currently requires to search for targets. Let me fly the plane from there, it did happen!! Again let two or even three people man a bomber rather than auto gunners.
Whilst on the subject of online strike missions give me factories, viaducts, trains, rail yards, tanks, armoured columns, submarines, sub pens, docks, airfields instead of just plain white bunkers. Give aircraft with rockets or lighter bombs the opportunity too score ground kills, as well those nice big canons on some fighters.

QBlackDeathQ 06-03-2011 03:34 AM

цензуре!


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