White Owl |
05-21-2011 03:51 AM |
Ok, I'll be honest here. I read the notice that the propellers have been "corrected" to be more visible, and I cringed inside. I was one of the guys congratulating Luthier and co. for giving us a more correctly invisible prop disc, because what we had ingame was much closer to real life than the incessantly flickering prop effect in IL-2 1946. I always disliked the prop discs in '46, so I expected to hate what I saw when I started the game just now. I was mentally composing a plea to give us optional propeller effects as I started a mission.
I like it!
The devs have corrected 1946's most irritating visual flaw, and the propeller still looks like a barely visible smooth disc at high RPM. Just like real life. No longer do we have those ridiculous alternating bands of light and dark revolving around forever and ever. But at low RPM, the prop's rotation becomes visible and seems to flicker a little bit. Just like real life.
And the visuals at 1/16 time are seriously cool.
If I were going to nitpick, I'd say the prop's rotation becomes easily visible at too high RPM still... but that's a small and easily forgiven flaw.
Luthier and friends, I apologize for doubting your approach to this. I was wrong. You obviously know what you're doing. Keep it up.
:cool:
|