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-   -   Bomb craters (http://forum.fulqrumpublishing.com/showthread.php?t=23047)

Doc_uk 05-19-2011 05:17 PM

Bomb craters
 
Have we always had them, or have i not been paying attention to the detail of this game lol
http://img831.imageshack.us/img831/2...0519181132.jpg

BigPickle 05-19-2011 05:39 PM

Hmm looks like a new texture mate

Ali Fish 05-19-2011 06:01 PM

its not too good either.
look to see the bug. this is a plane crash crater.

http://cloud.steampowered.com/ugc/55...6F7B6A3B732C9/

Plt Off JRB Meaker 05-19-2011 06:03 PM

Yeah,must be a new thing,I only noticed this today,after I returned to where I had shot down a Stuka.

Flippi'n great hole in my airfield,if you please........bloody cheek!!,you'd think they'd go and die in some other place,other than in an operational airfield,lol.

White Owl 05-19-2011 06:29 PM

They show up ingame but not in the recorded tracks, for whatever reason. Caught me by surprise when I landed and nearly taxied into one!

Ali Fish 05-19-2011 07:05 PM

surely its not deforming the terrain ? just a texture isnt it.

Strike 05-19-2011 08:17 PM

I do wish that they'd do with the airplane ground impact effect as they did with the water splash.. When a plane goes into the water, the effect will shoot in the direction the plane was travelling, and at the height equivalent to angle of impact. (I.E if a plane shallow dives the water will spray forwards, but if the plane impacts vertically it will splash straight upwards like in old IL-2)

Now I wish they'd do the same for the ground effect. If the plane explodes on a shallow angle, the fire from fuelspray should go in the direction the plane was traveling creating a "napalmstrike" effect. Right now the explosion and smoke goes up like a miniature nuke :p which is okay, if the plane went vertically into the ground. The crater texture would also in theory vary between a hole (like now) or a long skid-crater type thing in the direction of the crash. Makes it all the more authentic :)

Heinz Laube 05-19-2011 09:02 PM

i think, its looks much better than before, 50kg and 500kg Bomber Crater. Plane Crater looks same, just with Plane wreck, fire and smoke in it...

http://img687.imageshack.us/img687/6...benanntzsq.jpg

Baron 05-19-2011 09:40 PM

Quote:

Originally Posted by Strike (Post 285778)
I do wish that they'd do with the airplane ground impact effect as they did with the water splash.. When a plane goes into the water, the effect will shoot in the direction the plane was travelling, and at the height equivalent to angle of impact. (I.E if a plane shallow dives the water will spray forwards, but if the plane impacts vertically it will splash straight upwards like in old IL-2)

Now I wish they'd do the same for the ground effect. If the plane explodes on a shallow angle, the fire from fuelspray should go in the direction the plane was traveling creating a "napalmstrike" effect. Right now the explosion and smoke goes up like a miniature nuke :p which is okay, if the plane went vertically into the ground. The crater texture would also in theory vary between a hole (like now) or a long skid-crater type thing in the direction of the crash. Makes it all the more authentic :)

I hope this to. Guess it has something to do with rendering/fps etc.

Maby some day.

Baron 05-19-2011 09:42 PM

Quote:

Originally Posted by Ali Fish (Post 285735)
surely its not deforming the terrain ? just a texture isnt it.

Just textures. Iirc they worked on 3D craters but they where very damanding on the system and caused all kind of problems like half a crater going under a building and so on.

Could be remembering it wrong though.


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