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-   -   Crash after patch. (http://forum.fulqrumpublishing.com/showthread.php?t=229504)

jojonasssss 11-05-2015 07:44 AM

Crash after patch.
 
So I got the retail version of the game. runs perfectly without any problems. but when I patched it to 1.85 when I start the mission I edited in the GEM editor, it just CTD with the exception error message. I reinstalled the game, again runs perfectly with the retail version but when I patched it to 1.81 and then 1.85 it started crashing again. heres the game.log

Total video memory reported: 805306368
Local video memory detected: 811600896
Invalidating shader cache
Repository: 119004 resources
Loading mission 'multi/6v6_dubovka/combat.mi'...ok
[00:01:59] Texmod: invalid "d" for texture "/texture/common/animation/track_pz6o" jagdtiger[10] (eskeletontexmod.cpp, 210)
[00:02:30] Texmod: invalid "2" for texture "/texture/common/animation/track_pz6-2" veteran_tiger[12] (eskeletontexmod.cpp, 210)
[00:02:46] Texmod: invalid "2" for texture "/texture/common/animation/track_pz6-2" veteran_tiger[13] (eskeletontexmod.cpp, 210)
[00:03:42] Texmod: invalid "2" for texture "/texture/common/animation/track_pz5" pz5g[15] (eskeletontexmod.cpp, 210)
[00:03:46] Texmod: invalid "2" for texture "/texture/common/animation/track_pz5" pz5g[16] (eskeletontexmod.cpp, 210)
Mission saved as 'com2bat'
[00:09:06] Texmod: invalid "2" for texture "/texture/common/animation/track_pz6-2" veteran_tiger[81] (eskeletontexmod.cpp, 210)
[00:09:11] Texmod: invalid "2" for texture "/texture/common/animation/track_pz6-2" veteran_tiger[82] (eskeletontexmod.cpp, 210)
[00:12:39] Texmod: invalid "d" for texture "/texture/common/animation/track_pz6o" jagdtiger[119] (eskeletontexmod.cpp, 210)
[00:13:04] Texmod: invalid "2" for texture "/texture/common/animation/track_pz6-2" veteran_tiger[121] (eskeletontexmod.cpp, 210)
[00:13:58] Texmod: invalid "2" for texture "/texture/common/animation/track_pz5" pz5g[122] (eskeletontexmod.cpp, 210)
[00:13:59] Texmod: invalid "2" for texture "/texture/common/animation/track_pz5" pz5g[123] (eskeletontexmod.cpp, 210)
Mission saved as 'com2bat'
Mission saved as 'com2bat'
Mission saved as 'com2bat'
Mission saved as 'com2bat'
Mission saved as 'com2bat'
Mission saved as 'com2bat'
Mission saved as 'com2bat'
Mission saved as 'com2bat'
Mission saved as 'com2bat'
Simulation starting...ok

I tried searching but I guess I'm the only one getting this error. can you guys help me :(


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