Control units-From Editor to mod
I have the GEM editor with: player 1 (user) and player 2 (IA). In the editor, with key F1 they fight OK, they both move, shoot...user in colour blue, enemy (IA) in colour red.
To have the mod for the game when i launch, i make a trigger with "autoassign" using the tag of the user units. When I launch the game, i can see in blue color my units and i can move, shoot, everything OK, but not the enemy. The enemy doesn´t move or shoot. Their units are in white colour. How can i make the mod work and star with the two factions ok, user and IA??? I can´t continue and i am very dissapointed....Thank you for your help... |
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