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Bug/improvement suggestion thread
I'll be listing bugs and things that in my opinion could be improved here if i find some. So far i have found:
-Bug: Angelic guards do not disappear after dying in battle (from the battlefield). Honestly i don't know if this is a bug or is it meant to be that way but it wasn't that way in AP. -Suggestion: On champion of the arena it doesnt matter what class you choose you always have the icon of Bill Gilbert as a warrior class why didn't they include icons of Bill Gilbert as a mage class and as a paladin class like they were in TL? or make a completely new icons because u dont even play as a Bill Gilbert there. -Bug: I remember this bug was in the AP aswell and it seems they haven't fixed it on the CW... Paladins resurrect power doesn't revive plants or machinery even though it says so or is there something i am missing here? -Suggestion: Hero walking in champion of the arena. When you use mouse to walk its fine but when you use arrow keys then the walking looks stupid I haven't played much yet so these are the ones i have found so far. I'll be posting more when i find. :-) |
lol. Just because you don't understand something, it doesn't mean it's a bug. Melee units attacking fire spiders always caused burning IIRC. Not sure about the rest.
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Attacking fire spiders always causes damage. Summoned troops doesn't affect morale - they are sort of "phantoms" :-)
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There seems to be some misconfigured dialogue in the mage acadamy on debir. If you want to open the shop, you have to ask for a job and vice-versa.
Also, the archer's fire arrow doesn't seem to trigger the burning animation, but I suspect this may be intentional. |
I'm interested if there's still the old bug with inquisitors and necromancers. Necromancers in KBTL and KBAP raise dead inquisitors as inquisitors (not undead) and of the same alignment as before. So basically they revive enemies. Maybe it was intended to be that way, it's funny for sure, but quite strange.
Also, in KBAP, you cannot Necro Call dead inquisitors. Would be good to know whether that was changed. |
Necromancers are the same. I used them out of curiosity because I didn't get many chances in AP and was very suprised to see them raise enemies. I almos lost a fight because of them.
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There is one more minor bug in Royal university when you talk to the NPC. The conversation order is slightly out of order. If you click you want to get the quest, you actually start trading with him. but if you click you want to trade, you start the quest.
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Alright i found a bug when fighting kraken recently... When you attack krakens left or right tentacle like this: attack left tentacle from it's right side and right tentacle from it's left side it doesn't do any kind of animation for the krakens attack instead it does this: for example i want to use my demons to attack the right tentacle from its left side>my demon does his attack animation and damage>after that he does his attack animation again but no damage>and after that he receives damage... so apparently afterwards animation he did was the animation that should be krakens tentacle animation but for some reason it is the animation of the attacking unit.
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