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No new features on 2 new campaigns?
Why isnt there new abilities, units, spells etc. on defender of the crown and champion of the arena? why are they just on orcs on the march? It just doesnt make any sense why wouldn't they include those in the two new campaigns too? :confused:
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I think it's because basically Orcs of the Marsh is a mod for AP. The mini campaigns are separate mods. Would it unbalance those mods by having all those extra abilities? I'm hoping that one or both of those will provide a good challenge for KB veterans.
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It was probably an issue of time and possibly what they worked on first.
Someone could add the new units and items likely to them without *too* much work. |
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