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-   -   SW3D: One button to rule them all: Battle formation (http://forum.fulqrumpublishing.com/showthread.php?t=15597)

cpmonster 07-17-2010 09:34 PM

SW3D: One button to rule them all: Battle formation
 
Hey Guys,

A penny for your thoughts.

I'm looking for some ideas on how to complete my battle formation routine in fewest actions, ideally only one key pressed if possible by scripting.

My battle formation routine is:
  1. All fighters undocked from Mothership [CTRL + Z]
  2. All fighters in same team (With tactics set if possible)
  3. Set team to defend Mothership [E + LMB] / [RLM]

Do you have any ideas on how to complete all these actions using only keyboard?

My concern is is the lack of ability to group all fighters into one team and escort the mothership. The only way I found is to pull all pilot icons, one by one I might add, on to the team leader and then right-click the mothership.

Something simple like [CRL+A, CTRL+1] to assemble team, would have changed the world for me. Couldn't they at least just get in to the same formation as they were when they docked? eg. Team up and escort Mothership?

So, I thought why not script my self out of this problem with my new Logitech G13 game pad; that is, if only I could script the mouse movements of the agonizing pull-each-pilot-to-team-leader routine.

Any experience executing mouse commands using some sort of script? (Click, move, release, etc.)

Goblin Wizard 07-18-2010 10:23 AM

Quote:

Originally Posted by cpmonster (Post 170418)
I'm looking for some ideas on how to complete my battle formation routine in fewest actions, ideally only one key pressed if possible by scripting.

My battle formation routine is:
  1. All fighters undocked from Mothership [CTRL + Z]
  2. All fighters in same team (With tactics set if possible)
  3. Set team to defend Mothership [E + LMB] / [RLM]

Do you have any ideas on how to complete all these actions using only keyboard?

Game script doesn't allow to execute keyboard shortcuts via script.
Game script contains two defined actions of your interest: dock and escort. There is no undock action.
The best solution for you is probably to execute the proper script via special perk. I believe the 2nd and 3rd position of your list can be automated this way. It won't use keyboard but it'll be one click action.

cpmonster 07-18-2010 10:23 PM

thank you for your reply.

Quote:

Originally Posted by Goblin Wizard (Post 170473)
There is no undock action.

Unless we include [CTRL-Z]. My point is to include my G13 scripting tool. I can send multiple keystrokes with delays on a single key, Call in a macro if you will.

Quote:

Originally Posted by Goblin Wizard (Post 170473)
The best solution for you is probably to execute the proper script via special perk. I believe the 2nd and 3rd position of your list can be automated this way. It won't use keyboard but it'll be one click action.

Is this something you could elaborate on?
- These special perks are skills I choose from the pilot tech tree? I'm pretty sure you lost me on the last part.

Goblin Wizard 07-19-2010 08:31 AM

Quote:

Originally Posted by cpmonster (Post 170572)
Is this something you could elaborate on?
- These special perks are skills I choose from the pilot tech tree? I'm pretty sure you lost me on the last part.

Sorry, my fault. I mean active perks like Summon Berserks or Summon MSF with limited number of uses. You can execute any part of the code via these perks. Check the existing ones (..\Data\Scripts\AI\Specials.script). If you have a little programming skills it won't too hard.


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