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Using dynamitefuse as button
I'm creating wave based defence map. There is 5 minute break between enemy waves but if you dont want to wait that long you could press a switch to call in next wave. I found out that dynamitefuse box would work but I dont know how to script that. How to make it just stop the delay and timer command.
EDIT: Ok I solved how to use dynamite detonator as condition but now I need command to stop the timer. |
Ok I already solved my problem...
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