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The random system should be revised.
While I do appreciate the random system for the vesitality delivered when having to deal with encounters and choosing the right constilation from limited available creatures, I find that the game can be rather frustrating in some aspects.
I started a mage a few days ago, having cleared Debir, Bolo and Scarlet I had yet to find a trap spell, so I downloaded the scanner and found out there were no trap spells in that savegame at all ... this is a bit silly I think, especially because I was going after getting all medals for the first time. They should at least provide the required spells for the medal accomplishments, so these can be make within a reasonable timeframe. Making different initial savegames and checking wether the trap spell is included with a scanner is a bit silly me thinks. PS: Anyway, three posts in the same day, but I guess I got the things I want of my chest written down. |
there are other ways to get a trap spell
e.a) random chest in fights digging one up with the dragon and u can REBATTLE battles just for the scrolls (chest are random with items) depending on how place units etc |
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