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-   -   Oleg!! water, water everywhere and ... (http://forum.fulqrumpublishing.com/showthread.php?t=14293)

Flyby 04-08-2010 08:02 PM

Oleg!! water, water everywhere and ...
 
Oleg
Would it be giving too much away at this early juncture by telling me if newer 58xx ATI cards can display "water=3"? Or is that still the purview of Nvidia?
thanks!
Flyby (over and) out

furbs 04-08-2010 08:10 PM

whats makes you think SOWs water will be the same as IL2s?

TheGrunch 04-08-2010 08:13 PM

Especially now that SoW is a DirectX game. :)

philip.ed 04-08-2010 08:26 PM

And especially considering that ATI water=2 was/is the same as nvidia water=4 ;)

Flyby 04-08-2010 08:30 PM

well! since Sow is going to be rendered in Direct x, I suppose the question is superfluous. Is it safe to assume there will be various water settings (that effect frame rate) or is that off the mark?
Flyby out
PS Oleg, chime in at any time.

nearmiss 04-08-2010 09:05 PM

You'd do better to ask questions on threads that Oleg created.

He doesn't have time for reading forums, so it would be rare for him to read this thread.

IceFire 04-08-2010 09:56 PM

Water=3 was always about using a nVidia specific feature that was not officially part of the standard pixel shader specification. Water=2 was added later so that any card could use it. I use Water=2 on my system despite having a nVidia card because it looks just as good as Water=3 (Water=4 has the whitecaps) and runs quite a bit faster.

Storm of War will almost certainly be totally different... DX9, 10 and 11 support. I would guess that going DX will help ATI quite a bit...

Flyby 04-08-2010 10:41 PM

nearmiss, you are correct. betterr there than here.
IceFire, I hope you are correct. As much as I look forward to SoW, I'd have a hard time accepting that ATI might be a brides' maid again. Hopefully Oleg has an equitable hand.
Flyby out

Flanker35M 04-09-2010 06:46 AM

S!

I hope there will not be this green team spinning "TWAT" logo in SoW. There is no reason to diss ATI as it does DirectX as well as nV does. If someone screams about tessellation, well, not much of it in a flight sim I think, if you want to keep your fps decent with all the DM, FM, AI, amount of planes and effects ;)

In IL-2 I use water=0. I have no time staring at water, but trying to spot the damned dots in time before they turn into tracer spewing planes :D

KG26_Alpha 04-09-2010 03:29 PM

Geezuz

You need to get over it.

Meanwhile ....................for the sane :)

http://smg.photobucket.com/albums/v1...rent=Movie.flv


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