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Damage, Elves and an error?
2 quick questions: I like playing with Archers.
Is it better for archers, elves and hunters (or whatever they are called in this version) to have the +100% attack (telescopic sight) or the set of the virgin +7 attack, +7 defense and +3 morale of all humans and elves. How much does morale play in the outcome of damage?...since you can't have both, (would need 3 artifact spots and the most you can have with any combination as a paladin is 2) Also, when looking at the arbator, it says +1 morale of elves and +20% damage to archers, does this mean when attacking archers you get +20% damage, or does this mean all archers deal +20% more damage...does anyone know? Lastly, is there an error in the Archmages staff description, and all the downgrades? It says +20% Lightning Damage (including Archmages)...does this only apply to archmages using this weapon, because I equipped it and the description of damage did not change and the actual damage I did to enemies did not change. Thanks |
You should really read the KBAP info thread. Morale is discussed there.
+1 morale = +10% atk/def/110% crit +2 morale = +20% atk/def/120% crit +3 morale = +30% atk/def/140% crit However, the telescopic sight is a big deal for archers anyway, so if you can use both sets, it will be great. As for the Archmage's staff - it's again in the KBAP info thread. Morale is reduced (ONLY) if you use archmages in the army by 5 per battle, if I recall correctly. It affects their ranged magic-based lightning attack (without notifying you, but it does improve), not their close one, which is physical based. |
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