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Friday 2010-02-19 Screenshots AND Discussion Thread
5 Attachment(s)
Today we will post unusual things for flight sim.
_Probably_ these objects will have own code, working similar to Radar's code, but with other range and angles and connection to some objects involved in a gameplay. Don't ask me how it would woks! :) I just try to put some food for the brains :) In worst case - it will be damage-able surroundings with the possibility to add code later. However the main news for the last week you all should wait from Grégory "PB0_Foxy" Lemasson, Checksix Il2's section publisher. He was in our office this week, just came back in France and will write some story what he was able to see. Wait a bit. |
Thanks :cool:
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S!
So a double update friday :) Great! |
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It was a common tactic for Bombers to climb to altitude, throttle back, and glide to the target with engines ideling in order to not be noticed by the target. It would be great if the anti aircraft AI could replicate such scenarios.
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You have to admit, that British design looks a bit old-fashioned ;)
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Nice :cool: Looking forward to the interview ;)
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Did the operators use head-phones? Wonder what would have happened if a bird or plane crossed their beam at close distant. |
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