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-   -   Hosting Sessions...and Leader Board Scoring. (http://forum.fulqrumpublishing.com/showthread.php?t=11735)

SEE 12-11-2009 04:54 PM

Hosting Sessions...and Leader Board Scoring.
 
Xbox. If someone hosts the session does their computer become the server so to speak? How does MP actually work in terms of sharing and controlling the game play across all the players and why some experience 'Lag'?

Also, will the patch affect the current Xbox leaderboard if the scoring is changed (e.g. will the leaderboard be reset to zero)?

InfiniteStates 12-11-2009 05:02 PM

The hosting aspect of the game will be the same across the platforms I'd've thought. When the game launches the host becomes the parent and all other players become the children. The parent is responsible for collecting all network data from all the children then redistributing the entire data set back to all the children. So lagginess is determined mainly by your ping to the host.

It's a pretty standard network model. CoD uses it too. That's why everyone gets dumped when the host quits, unless some sort of host migration feature is implemented which will find a new (and hopefully best) parent from the children.

Dunno about the leaderboards though - I don't think ours have been reset...? Although the upside is, if we're getting bigger scores now, active players should rise up faster than existing inactive players.


Sorry if the first word of your post was an attempt to stop me replying, but the answer is fairly general and non-platform specific :P

Zatoichi_Sanjuro 12-11-2009 05:02 PM

It's p2p, so yes, the person who hosts becomes the server. If your latency to the host is too high then you will lag.

SEE 12-11-2009 05:22 PM

why on earth would I want to stop you replying InfiniteStates........topman and thanks for the replies guys.


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