Araqiel |
12-05-2009 06:55 PM |
Line yourself up with the runway, flying past it in the opposite direction to your eventual landing path, at around 750 metres and drop throttle to 35%. Extend combat flaps and once past the runway enter a ~30° bank towards the runway, dropping altitude and speed until you've turned 180° and are now heading back towards the runway at around 500 metres and no more than 350kph. Once below 300kph drop flaps to take-off setting and extend gear. You're now looking to maintain a descent rate of 5-10 metres/second, and to drop off speed to around 250kph until at around 300 metres and three runway lengths from the runway threshold.
Drop flaps to landing and continue in at this descent rate, adding nose-up trim steadily as you approach. As you cross the threshold you should be steadily backing off the throttle to around 20%, and at 30m or so off the runway begin to pull back on the stick to flare. In most prop fighters you're looking to touch down at around 180kph, with a descent rate of no more than 5 metres per second. This will vary slightly from a/c to a/c, but for the Hurricane, which is an excellent choice to practice in, these figures should be pretty much dead on. Remember to control speed with pitch and sink rate with throttle; this may seem backwards but it's by far the most efficient way to control a landing.
NB: Hurricane in actuality only has the one stage of flaps, but I don't recall whether this is true of BoP as I've been playing 1946 for some time now. If it is you should drop these at the time I suggest dropping to take-off flaps.
|