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Undead Warrior no losses?
I am not done yet with my mage but I'm thinking about starting an UD warrior and trying to go with no losses on hard. Any of you guys tried it/think it's plausible? I was thinking about the composition of the best 5 undead units with a black dragon stack.
Thoughts? |
I have many good undead items whole vampire set and many others and i cuold benefit much from it but how to keep undead with no losses? vampire can heal .. but rest >> single fire arrow and no loss is screwed .. and whole army of units which cant be ressed not realy sounds like a no loss army.
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I haven't really bothered much with UD in the previous game, and seeing how there were some new spells and rebalances in KBAP I thought that there may have been a spell/unit that ressurects undead?
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The demonologists can do that, but do not except much from it. Sacrifice will also work, provided you have a high-health unit to sacrifice without killing it.
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So I guess bone dragons with lvl 1 sacrifice? In KBTL I used to go around with a bunch of demoness and charm+sacrifice enemies to oblivion, but that was pretty abusive so they might have fixed it.
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Hmm, I wouldn't use bone dragons, since you can't heal them. That I would use is Tirexes. They can eat a dead body and regain their full HP, and when they kill an enemy, they eat it up (unless it is a plant, machanical, undead, etc.) and restore their HP. However, mixing a high-HP unit in an undead army will result in certain morale penalties for the Tirex (-1, Low).
However, I think you may try that with red dragons. The Red Dragon has 870 HP, and can survive a lvl 1 sacrifice. Then you can heal them up. As for the charm-sacrifice, I think it still works. Hypnosis-sacrifice should also work. |
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I guess you could also sacrifice ancient vampires? It does seem risky though.. |
Sure you can :) You can also sacrifice the Cursed Ghosts, as both of them recover their lost troops when attacking. However, you never know when a unit will get above its max leadership and if it goes out of control, it can do more damage to you than the enemy :) So you're right that it's risky. Still, it is easily settled by a quick "heal" to remove that extra unit or two.
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Yeah.. I am a bit undecided. I'll go through the unit and spell stats.. can't believe they haven't incorporated a hero spell that revives undead..
edit: there DOES appear to be an undead-healing spell in the destruction school, at least from what I can understand. I can't understand much of it, the icon is purple/black and it does damage to living stacks and heals undead. |
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However regarding your post, are you saying that life draining units (cursed ghosts, ancient vampires) can create new units above your leadership? I always thought they would just heal back up to however many you came into the battle with, like in the HOMM games (minus the rigged ghosts in HOMM2, peasant feast!) |
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