AI ranged targetting
I have noticed that in his game and the sequel that the AI loves to target thorns, priests, bowmen, inquisitors and archmages over any other troops. Ranged troops will go for them quickly even if other troops are closer and even hand to hand troops will move away from more logical targets and go for them on many occassions.
Is the AI scripted to favour attacking these troops? is there a hard and fast rule to know which of you troops will be hunted the most by the AI? |
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And last, but not least - the kamikaze syndrome - when you are pretty sure you are going to lose the fight, try to make as much losses to your opponent as possible, thus at least your soul will be a little more calmer in the Afterlife :D:twisted: |
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