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-   -   Fantasy Wars Game Guide (http://forum.fulqrumpublishing.com/showthread.php?t=3762)

ping9646 08-21-2008 10:52 AM

Fantasy Wars Game Guide
 
In lack of a proper game guide I decided to create one of my own, which is now available on GameFAQs (http://www.gamefaqs.com/computer/dos...me/939198.html).

Hopefully this will aid people in perk selection and the campaign. I would not be surprised to see if there are some typos or bugs in it since its quite a long rant, but I welcome any suggestions for improvement.

Let me know what you think.

A big thanks to Nobilis for a great game!

Magog 08-21-2008 08:12 PM

Wow, amazing work! :o

bman654 08-22-2008 02:45 AM

yeah great job ping.

One thing that would be good to have is a table that shows you the upgrade progression for a unit and the perk consequences of upgrading at a particular level. ie if you upgrade your unit at level-2, you won't get access to the level3-5 perks of the old unit type unless they are also available under the upgraded type. I've not tried to map that out, but I am guessing for some units it is better to wait to upgrade if you are trying to get a specific perk.

ping9646 08-23-2008 09:23 AM

That is a good idea bman, but I suspect there are too many variations to make it into a comprehensive structure.
You are quite correct in that it might be worthwile to wait to upgrade a unit before getting certain perks for it. The peasant is a perfect example of a unit you would first want to get to level 5 and then upgrade, for instance.

I am going to post an update to the guide now, as I saw that there were some omitted information, and formatting issues with the first version.

crayno 08-25-2008 09:36 AM

Impressive, nice job :o)

NelsMonsterX 09-19-2008 12:40 PM

That is an excellent guide! Guides for TBS games are typically few and far between, so it's nice to see someone put some effort into our favorite genre. Thanks!

bman654 09-19-2008 02:11 PM

Nels, the link in your sig is f**ked up. Too many https in there :)

wargamerjack 09-21-2008 01:24 PM

Great Work and looking for the updated version

Keep up the good job

Thanks

blaszta 09-21-2008 03:11 PM

Whoa.. I don't know there's a benefit to hold the upgrade. I usually just click upgrade when it available :-(

ping9646 09-26-2008 07:20 AM

Normally it is not necessary to hold the upgrades as most units in a specific upgrade branch has the same perks, but of course there are very interesting exceptions. I wish this game had at least one unique perk for each unit as to make the upgrade + perk selection a tad more interesting.

As for the FAQ I now think I am finished with it, if you do not have any ideas of what should be added. Maybe the stats for the end boss?


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