Design Flaw, Not a Bug
I have notice today that if you go to the 60 miles bar/diner, and look at the newspaper, and see an "Open Mission", it will state that you must go to a certain warehouse/s by a certain time of day. There is a problem here. Of all the important things to list on the HUD, nowhere does it list the current time of day. So, you will expend an enormous amount of time going to that warehouse, only to find you're late!!
A way around that is to go to the motel, and there they tell you what the current time is, but without a current clock on the HUD, you'll never know if you're making it on time. |
That "black shark" device shows what time it is at the bottom. Atleast in russian version.
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Yes. I think it activates the F3 or F4. Something like that. But it is true that the play bar (HUD) at the top could also be an indicator of time. For example I would like to be able to disable the gaming HUD and not see her. I get in your way. And when I want to check to see the on and off ...
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That's what I thought. Well, I already can not remember if there's time. I did not already played more than a month. A Russian version of the time I not needed. because I just did not understand the text message which was a time ....... Hmm. Maybe Softlab assumes that everyone has to watch his hands. And that does not need game time then:) hehe. In this game, blame anything. Everything possible and impossible.
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Actually, devs are considering putting some time indicator to the HUD. Maybe they'll sort it out in add-on. (Then again, maybe not) |
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Regarding issues, some of them are major, and some minor, not all minor issues can be fixed in given time (taking in account that they have to fix major issues first), and even not all major issues can be fixed for this time (sad but true). As for suggestions, some of them are excellent while others just don't belong to this game (for example, RnR unlike 18WoS has always been about races and competition). I can assure you that devs read this forums (and many others) and considering all suggestions. But I guess it is already is much of offtopic -) |
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We're not off-topic here. I created this thread called "Design Flaw", and I believe we are still talking about the "DESIGN" of the game. |
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But then again, current design is different from what you saying here.
It's like, you are right, but they are right, too. RnR actually have non-competition deliveries - actually, lot of them if you count side quests. RnR just trying to be a game, and of course RnR posess lots of 'improper' - how shall I put it? - allowances? - such as compressed time or competition deliveries. RnR tries to entertain its players and have several ways to do it. You can, if you want, do races and only races. Or you can build up your company. Or you can do all side-quests in the game (no one of them requires you to race or compete) and never visit a warehouse or your office. You can play storyline if you want it. If you don't want it, you can drop it. TL;DR I am trying to say that RnR doesn't force you to play competition deliveries or races. But why to remove them completely? |
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Most if not all of the side quest have a time limit, and some are impossible to meet if you don't upgrade your truck. Which puts us back to my first paragraph. If you abandon the story line, you won't get the final award, and win. Sure, they don't force you to race, or compete, but it would be hard, if not impossible to complete the story line without racing, or competing. |
But at a certain scale maps which are present in the game may not be the problem. If the map scale of 1:1 and as time went on in the game now shows the game time would look weird.
It just looks weird anyway. HUD on the mile/h Are you going eg 55 miles/h and the alternation of day and night is fast and visually does not match this unit Mile/h. So there still may be the time and flow rate of game time on HUD. (Depending on the speed setting time in the game menu)... As for the game. If I sat down and began to wonder what the game so badly I would describe the text that so many posts on the forum or not. So you will save work and write a problem for me, the most vital. And that behavior is bad physics trailer. If enhancing the game and be there the same physics, I'd always wanted not to play. For me the biggest problem. If physics corrected, then I can write another draft. Without that, it's no prize for me. So you will save time and nerves. Yet |
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