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-   -   place for FMB junkies ? love/hate... i would like to have.. (http://forum.fulqrumpublishing.com/showthread.php?t=2060)

fly_zo 10-10-2007 08:40 AM

place for FMB junkies ? love/hate... i would like to have..
 
Dear Santa...

- test runway in grass, earth and winter color.
- more "static object" vehicles inplemented as classic "object" so user made templates can get more populated without fps kill

thanks,
~S~
Z

bigbossmalone 10-10-2007 09:02 AM

I'd like....
More ships,especially wider variety of merchant ships, some German destroyers, British corvettes, etc.
More ground objects, especially 'generic' stuff that can be used in more scenarios.
More vehicles, especially Brit stuff like Bedford trucks, etc.
Also to have trucks that can have artillery 'attached' for towing, and so on.
Some more bunker objects that will actually allow artillery to fire when placed 'inside' them.
This would all be great, if only....
:roll:

SFM-SPIT 10-10-2007 10:44 AM

Wish for FMB????

Arfff.. Big Program!!

First of all.. the return to the possibility to start planes from dispersals, parking and other base location.. This was possible before PF and was obliterated by the Carrier use .. I doubt this will be change one day...

Theres few solutions with use of tranparent runway, but it's complicated and we are forced to use a lot of object to make only one airbase..

FMB need also a trigger style action.. If you know Armed Assault.. look at the mission editor and dream the same thing for IL2 :wink:

A little thing not too complicated to do is ground mechanics, pilots crew some infantrymens to add a little more life on base and target No need to have running man like in road convoy .. only static will be great..

But i hope all this will be in FMB of BoB

kristorf 10-10-2007 01:47 PM

Aghhhh, mission builder, on a par with Voldemort, dark art masters.............................

Antoninus 10-10-2007 03:13 PM

The ability to place objects on top of each other, mainly guns at the roof of bunkers and other suitable buildings.

And of course triggers to make more complex missions, maybe combined with the ability to play soundfiles or show some subtitles at certain points.

Iggle-Piggle 10-10-2007 07:23 PM

I'm going to go with the obvious, variation of skins and markings for static a/c.

Triggers and taxi-waypoints for a/c, as mentioned.

The ability to spawn all a/c at the beginning of the mission, (to avoid spawn lag), and have a timed take-off later in the mission.

That's all I can think of for now.

Makabi 10-10-2007 09:35 PM

triggers, changable skins on static aircraft, ability to have aircraft damaged, low on/out of feul or low on/out of ammo at the start of a mission, ability to place objects on top of other objects...

actually, I'd just like to see something like OFP/ArmA's mission editor.

Alloy007p 10-10-2007 10:55 PM

Completely overhaul the FMB. Such as being able to copy and paste stuff, haveing "groups" of objects that can be saved a placed. More ships for sure, static objects. People, ones that move (instead of dummies that just stand there :| ) and lots more...........

FlatSpinMan 10-11-2007 01:13 AM

Agreed. The ability to select groups of objects and copy and paste them between maps would be a blessing.
One more thing - different aircraft types set to fly at the same altitude at the same speed should actually travel AT THE SAME SPEED. Currently smaller planes seem to travel faster than larger ones.
Otherwise I'm good.

1.JaVA_Platypus 10-11-2007 07:36 PM

placeable forests :)


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