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-   -   men of war red tide multiplayer? (http://forum.fulqrumpublishing.com/showthread.php?t=10961)

olegnovi 11-09-2009 11:02 PM

men of war red tide multiplayer?
 
are you guys gona make a multiplayer for mow?

Nike-it 11-10-2009 07:43 AM

Quote:

Originally Posted by olegnovi (Post 118549)
are you guys gona make a multiplayer for mow?

No, multiplayer in Red Tide is not planned.

olegnovi 11-11-2009 12:40 AM

why?

Korsakov829 11-11-2009 04:50 AM

Possible reasons I can think of not adding MP:

Perhaps, as a guess, Red Tide is supposed to be completely historical.
Perhaps, moderation of a second MoW multiplayer will be difficult.
Problems adding multiplayer

The main reason I think is is because it is Men of War: Red Tide
In Men of War, there are sides such as Germany vs Russia. It wouldn't really be a Red Tide if you could play as the Germans. Plus landing missions seem difficult to create for a MP game.

I can see a few reasons why MP isn't added, but why is there no editor?

Hrusdik 11-11-2009 10:21 AM

Bad News
 
Maybe if you dont set a MP you can add the coop part ?
In my opinion Red Tide missions are greater and more interessting than MOW missions, i would like to play them with my teamates. We are fans !

If you use the same game engine i think you can do it easily ?

Nokturnal 11-12-2009 12:58 AM

I think it is fine as a SP only release. Future work on the project should be focusing on fixing bugs and balancing the game. But that's just my opinion.

It might be simple to add in multiplayer and co-op but there is already another MoW expansion in development which will be focusing on co-op and MP. People often forget this.
If Red Tide had everything the old MoW had, then people would be unable to play both games, because well, what would be the point?

If Red Tide also had MP then the majority of the people who are currently playing the original MP (those who have bought Red Tide) would probably move on to that. Which could lower the # of people around to play the original, which would eventually result in the game dying.
No point in splitting the community in two.

I can see the attraction to MP/Co-op in these games, but remember we already have 1 game that does both, and another one coming..Is one SP-only title really so bad?
Though i will admit i wouldn't say no to a patch/update which allows co-op play, that's always a blast. :P

Korsakov829 11-12-2009 02:19 AM

Um, heres a idea!

MoW mod based on Red Tide, adding vehicles, units, guns, romanians and other things.
Hard work but it would help solve our no MP problem.

Nokturnal 11-12-2009 12:04 PM

Yes that would be a solution - Then there would also be a bigger selection of sides to play.

But as you say, hard work, and alot of people are still playing the original, so we may have to wait a bit.
I've heard that another dynamic campaign generator is being made, for red tide, so that should atleast keep us busy while we wait.

We will probably see Heroes Badge before a MP/Co-op mod for Red Tide...But i'd happily be proven wrong. :)

Hutzmann 11-16-2009 08:52 AM

There is a little workaround to play in multiplayer (german). It seems its getting closer...

look
http://www.sust3.de/index.php?forum-...ts-403-p1#6471

cerginio 01-01-2010 08:13 AM

Red Tide coop mod v1.0b by cerginio
 
22 missions from Red Tide in coop mode.
letitbit
Part 1
http://letitbit.net/download/6750.c6...part1.rar.html
Part 2
http://letitbit.net/download/1774.be...part2.rar.html
Part 3
http://letitbit.net/download/5482.56...part3.rar.html

megaupload

LINKS
part 1
http://www.megaupload.com/?d=1CUCW78T
part 2
http://www.megaupload.com/?d=KJZE0MZA
part 3
http://www.megaupload.com/?d=2OW4RQD0


Find bugs, writing here.
Rus
Черные бушлаты coop mod.
22 миссии. Бета версия.
Made in Ukraine by cerginio, tested with wurz.

1-1 Крещение огнем
1-2 Удар из поднебесья
1-3 По Одессе срелять не будут
2-1 Последняя горсть патронов
2-2 Феодосия: дебют
2-3 Феодосия: эндшпиль
2-4 Ключ к Керчи
2-5 Парашютный особого назачения
2-6 Конец 42 корпуса
3-1 За линию фронта
3-2 Оплачено кровью
3-3 В погоне за "Бруно"
3-4 Судный день 688-ой батарреи
3-5 Капитан Мимбелли наносит удар
3-6 Ответ лейтенанта Федорова
4-1 Танки к бою
4-2 Прорыв к Куникову
4-3 Сломанный трезубец Нептуна
4-4 Штык, бескозырка, "дегтярев"
6-1 Нож в спину Холлидту
6-2 Падение "крепости Николаев"
6-3 В логове Кригсмарине

Цель мода: возможность совместного прохождения миссий сиквела Лиса Пустыни "Черные бушлаты" на версии движка 1.16.4. Старался не испоганить труд разрабов, но все же кое где баланс был нарушен.
Нововведения относительно оригинала:
Все доступные по сюжету юниты перераспределяются между сетевыми игроками.
По миссиям:
1-1 Переданы на первом этапе игроку 4 орудия крейсера.
2-1 Все юниты обеих оборонительных линий переданы игроку.
2-4 Подкрепления не передаются игроку. В инвентаре танков есть полезные вещи.
4-1 Игроку переданы 4 орудия крейсера.
4-3 Игроку доступны все юниты оборонительной линии а не только пушки. А также на втором этапе все танки и пехота разделяются между игроками. Добавлены ящики с амуницией и ремкомплекты.
4-4 В инвентарь десантных катеров добавлены полезные вещи. На третьем этапе (утро) доступны все танки и пехота участвующие в наступлении.

Глюки:
reinforcement (призыв пополнений по воле игрока) в миссиях 2-4, 4-4 работает некорректно.
Надо доделать перераспределение новых войск. (а может и не надо, а то итак слишком легко из за доступного в coop режиме морфина)

Мой новогодний подарок всем ценителям совместного прохождения игр серии В тылу врага.
ссылки для скачивания: вверху.

Ищите баги на последних этапах прохождения. Могут быть. О найденных пишите в форум прямо в этe темe.


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