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-   -   People working on the games at 1C?!? (http://forum.fulqrumpublishing.com/showthread.php?t=1900)

TruckingSulzi 09-19-2007 10:31 AM

People working on the games at 1C?!?
 
Hey,

looking throught this new forum, ive found lots of games, i havent even known 1c is workin on.

How many people are u?

Do u work on several games at the same time or one after another?

TruckingSulzi

Evgeny 09-19-2007 10:36 AM

Thank you for your question. :D

We're quit big company, so we're able to work on several projects at the same time.

TruckingSulzi 09-19-2007 10:40 AM

Your welcome! :wink:
Yea, it takes alota people and some time to develope these games.

Great that yall answering so fast. :D

Anatoly 09-19-2007 11:10 AM

Re: People working on the games at 1C?!?
 
Quote:

Originally Posted by TruckingSulzi
Hey,

looking throught this new forum, ive found lots of games, i havent even known 1c is workin on.

How many people are u?

Do u work on several games at the same time or one after another?

TruckingSulzi

1C has two internal development studios. One is working on the IL-2 / Battle of Britain and the second one the Theatre of War series.
But we also work with a big number of independent developers from ex-USSR countries and Eastern Europe. The majority of the games mentioned on this forum is developed by such studios.

TruckingSulzi 09-19-2007 12:11 PM

And so is Rig´n´Roll?


I know IL2 i bought Forgotten Battles and the Sturmovike

Anatoly 09-19-2007 12:21 PM

Quote:

Originally Posted by TruckingSulzi
And so is Rig´n´Roll?


I know IL2 i bought Forgotten Battles and the Sturmovike

Exactly. Rig'n'Roll is developed by SoftLab-NSK from Novosibirsk.

TruckingSulzi 09-19-2007 01:53 PM

Ah yea i remember reading bout that.

planespotter 09-21-2007 11:37 AM

If the company is big, why is it taking forever to bring Storm of War BOB to market? The project was announced for 2005 and it is now doubtful you will deliver in 2008.

Anatoly 09-21-2007 11:54 AM

Quote:

Originally Posted by planespotter
If the company is big, why is it taking forever to bring Storm of War BOB to market? The project was announced for 2005 and it is now doubtful you will deliver in 2008.

The size of the company doesn't always mean a short development period. Even acknowledged developers sometimes need many years to create a good game. Take PREY for example :) We just want to do our best with this game as we did with IL-2 Sturmonik (which was also in development for many years, but these were worth it).

planespotter 09-21-2007 12:26 PM

I think the true fans will agree with you. :D It is better to get something fantastic that works, rather than something inferior which is rushed to market. Good luck! And godspeed!


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