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-   -   MoW Multiplayer (http://forum.fulqrumpublishing.com/showthread.php?t=3707)

szebus 08-08-2008 08:24 PM

MoW Multiplayer
 
Will it be posible in multiplayer to download eachoder's custom made maps or even mods ? I mean , not to download them from some webpages ... download them from eachoder ingame, before we start to play in multi we can download the map or the mod from the host player...

DMS|Instinct 08-09-2008 12:02 AM

No, that's currently not possible.
The engine needs mods to be applied for resource check, otherwise anti-cheating measures would be ineffective. And a simple downloader is not yet planned.

szebus 08-09-2008 08:32 AM

TNX, then how about a mod identifyer option, to know wether the host plays without mod or with wathewer SOE2 or BTHRL or other mod ? To know withc mod we should download from the web then.

[SOE]No.Mam 08-09-2008 10:21 AM

Quote:

Originally Posted by szebus (Post 47018)
...To know withc mod we should download from the web then...

when y will join a game with mod - the game shows y an error:

http://img329.imageshack.us/img329/1...9121300yg0.jpg

most mods have the same name as their mod-directory-name and y can identify & find the mod easier.

szebus 08-09-2008 11:17 AM

Hmm... so fort the error message in FoW worked but without saying the line "the item(s) "mods/xyz" is not found" or I have not put enough attention to it. TNX for the info.


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