4.15 release!
IL2 4.15 official release!
https://i.ibb.co/Sm98JTH/4-15-cover-copy.jpg Content: Quote:
Client https://drive.google.com/file/d/1aPM...5qghBDOqq/view DS server https://drive.google.com/file/d/1aZU...7NnRDDFr3/view Alternative download: Client: gtac-sim.fr/patch/IL2_415_MULTI.exe DS server: gtac-sim.fr/patch/IL2_415_DS.7z M4T forums link here: https://www.mission4today.com/index....wtopic&t=26054 |
Malware starts up
First I got a Dos window a couple of times but n Il-2, I went into task manager and there was a AntiMalware program running, I tried to shut it off but "process could not be completed".
I restarted my PC and I didn't get that DOS screen, but the AntiMalware program is still running in task manager. And I just tried to start it again to confirm, and the DOS window did come up, (attachment), my monitor went to 1366 from 1080 but no Il-2. Cheers! 🍁 |
Il2 1946 will not start. Dos window is gone after restart. Nothing happens. What is wrong?
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Ok. Solved it.
Thanks for your work!!! |
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https://i.ibb.co/9Zd0kzt/exe-1.jpg also you notice it in the readme https://i.ibb.co/VYxR3VB/exe-2.jpg if you don't want see console window you can repalce exe file like it describe in readme .. or just reinstall patch with second option - classic exe file. if you |
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Solved it. Everything ok so far. Greetings |
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Thanks Daidalos Team! :cool:
Unfortunately I can't get it to start on my PC. Is 4.15 compatible with Realtek sound? I have Windows 10 with Realtek HD Audio sound. I have tried all 8 possible install configurations and none of them will start. Note I have installed to a custom folder, not a Program Files folder. I notice the new _DirectSound_Wrappers folder has a beta Realtek sub-folder with two dll files but no ini, so I think maybe 4.15 is not compatible with Realtek?? |
good question. i almost sure that must be some way to use old variant of sound. Will ask about it. may be for now try to delete sound folder.. it's not quite briliant idea .. just first what came up in head. I've just look readme and other doc's no word about default variant of sound, how to switch back to old sound.
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Deleting sound files doesn't seem to help.
I also tried putting the beta files from the Realtek folder in the main game directory, but same problem. |
Solved
Yeap, I just selected Any sound card and Classic exe and it runs, that is a quick load, less than 3 seconds.
Thanks again TD, I hope I find the .50cal gun cam Tracers I asked Santa for in 2014, 15, 16, 17, 18 and then I stopped writing him....🍁 Music |
I installed it and it wont run i also have the realtek card, i used the top DSOAL for any and clint exe, ran exe from root directory, it spun but wouldnt open, it did gereerate a HS-pid file which i have pasted the top portion below
A fatal error has been detected by the Java Runtime Environment: # # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x6d5cf357, pid=18216, tid=0x00000f78 # # JRE version: Java(TM) SE Runtime Environment (8.0_333-b02) (build 1.8.0_333-b02) # Java VM: Java HotSpot(TM) Client VM (25.333-b02 mixed mode windows-x86 ) # Problematic frame: # C [dsound.dll+0xf357] # # Failed to write core dump. Minidumps are not enabled by default on client versions of Windows # # If you would like to submit a bug report, please visit: # http://bugreport.java.com/bugreport/crash.jsp # The crash happened outside the Java Virtual Machine in native code. # See problematic frame for where to report the bug. # --------------- T H R E A D --------------- Current thread (0x006ae000): JavaThread "main" [_thread_in_native, id=3960, stack(0x00420000,0x00620000)] siginfo: ExceptionCode=0xc0000005, reading address 0x65bd1450 Registers: EAX=0x1e15f5e0, EBX=0x00000000, ECX=0x0061f784, EDX=0x65bd1440 ESP=0x0061f740, EBP=0x1e159710, ESI=0x0061f790, EDI=0x006ae000 EIP=0x6d5cf357, EFLAGS=0x00010246 Top of Stack: (sp=0x0061f740) 0x0061f740: 1e15f5e0 00000000 0061f784 00000620 0x0061f750: 0061f7b8 0061f788 0061f7ec 00000000 0x0061f760: 756cf380 772efef0 772f5db0 0061f788 0x0061f770: 000000c4 279afa83 60e50baf 00000000 0x0061f780: 1e15f5e0 00000000 00000000 00660000 0x0061f790: 80853646 48171339 a63dbf83 48e94d7a 0x0061f7a0: 0061f85c 772f5dee 00000008 00000000 0x0061f7b0: 0061f82c 1e1563d8 0061f82c 6d5d122a Instructions: (pc=0x6d5cf357) 0x6d5cf337: 2e 00 00 85 c0 78 4d 8b 44 24 40 8d 4c 24 44 8b 0x6d5cf347: 10 89 4c 24 08 c7 44 24 04 00 00 00 00 89 04 24 0x6d5cf357: ff 52 10 83 ec 0c 85 c0 89 c3 0f 89 69 01 00 00 0x6d5cf367: 83 3d e0 c0 5e 6d 01 0f 8f a1 06 00 00 8b 44 24 Register to memory mapping: EAX=0x1e15f5e0 is an unknown value EBX=0x00000000 is an unknown value ECX=0x0061f784 is pointing into the stack for thread: 0x006ae000 EDX=0x65bd1440 is an unknown value ESP=0x0061f740 is pointing into the stack for thread: 0x006ae000 EBP=0x1e159710 is an unknown value ESI=0x0061f790 is pointing into the stack for thread: 0x006ae000 EDI=0x006ae000 is a thread Stack: [0x00420000,0x00620000], sp=0x0061f740, free space=2045k Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code) C [dsound.dll+0xf357] Java frames: (J=compiled Java code, j=interpreted, Vv=VM code) j com.maddox.sound.AudioDevice.initialize(ILjava/lang/String;)Z+0 j com.maddox.il2.engine.Config.beginSound()V+88 j com.maddox.il2.game.Main3D.beginApp(Lcom/maddox/opengl/GLContext;I)Z+104 j com.maddox.il2.game.Main3D.beginApp(Ljava/lang/String;Ljava/lang/String;I)Z+51 j com.maddox.il2.game.MainWin3D.beginApp(Ljava/lang/String;Ljava/lang/String;I)Z+165 j com.maddox.il2.game.Main.exec(Lcom/maddox/il2/game/Main;Ljava/lang/String;Ljava/lang/String;IIIZ)V+742 j com.maddox.il2.game.GameWin3D.main([Ljava/lang/String;)V+483 v ~StubRoutines::call_stub --------------- P R O C E S S --------------- |
Also tried console exe and bottom sound card for any, game opens and runs but NO SOUND, in sound setup i get a grey out balanced in one of the boxes im trying default etc speaker box shows direct out instead of desk top speakers, open game in 4141 and sound works and can play music so sound card is working but not being read?
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I too had problems after installing.
But after running the installer a few times, I finally selected the 2nd option for the EXE folder and the 2nd option for the sound folder and it works just fine now. |
Realtek Sound 4.15 Installation Selection
The bottom sound selection worked for me. indirect sound for any sound card. Hope it helps it took me a while to find one that works with Realtek sound.
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Still no luck, i went to realtek and downloaded their 64 bit hd audio driver, latest being jul 2020. installed it and now realtek dosnt show in device manager just hd audio device. sound in 415 still dosnt work with any if the options, works normal in 4141 reg and my lightly moded one. also tried to downlaod another source for 415 multi exe in case one had missiong files etc. still wont work, no sound. worst case scenario i buy a basic creative soundblaster and put it in pci slot???
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not sure if it may help. Try to update the java installation on your machine if you haven't done it already, and then re-install the patch. |
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just installed latest java 80341, same result, no sound tried all 4 via console, no sound and if i click on extenstions in dsoa 1 it crashes, bottom one for all cards gives me eax 1 or 2 and still no sound. sound works all other 414 and music etc. looked on avia skins and they suggested temporarily disabeling anti virus when installing patch then try, same effect no sound. massive frustration level.
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He-177 wrong navigation system
Hello
First I want to thank this amazing team for this wonderful update. The He-177 has a fault in its air navigation system. The antenna location needle on the ground moves in the opposite direction. I had made this same comment a long time ago, when the He-177 plane was used for the first time in the flight simulator. I have compared the navigation system with other German aircraft, such as the Bf-109, Bf-110, FW-190, Ju-88, Do-335 etc. http://forum.fulqrumpublishing.com/s...431#post720431 |
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I have tried the google drive version and the mission 4 today client versions. Have updated Java and from real trek put in there r282 audio driver. Now in device manager it shows as high definition audio but not as Realtek. My nv1050 video card also shows in device manager as a high def audio device. I can get game to load using console and 2nd and 4th sound wrapper.in sound selection settings section I can get balanced 2eax and desktop speakers to show in panel but no sound. Am awaiting hot fix . I am in Windows 10, earlier 4141 versions run fine with sound, I have no extra sounds imported for samples etc. so problem must be in sound settings or wrapper?
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just tried again to reload this is the sound log it created, this was console/ indire
-- new session --
ERROR !Invalid error code. ERROR !Cannot get DirectSound interface ! Initializing DirectSound playback device... ERROR !Invalid error code. ERROR !Cannot get DirectSound interface ! Initializing DirectSound playback device... ERROR !Invalid error code. ERROR !Cannot get DirectSound interface ! Initializing DirectSound playback device... ERROR !Invalid error code. ERROR !Cannot get DirectSound interface ! Initializing DirectSound playback device... ERROR !Invalid error code. ERROR !Cannot get DirectSound interface ! Initializing DirectSound playback device... ERROR !Invalid error code. ERROR !Cannot get DirectSound interface ! Initializing DirectSound playback device... ERROR !Invalid error code. ERROR !Cannot get DirectSound interface ! |
still no sound but boxes show, hit apply no sound
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DEBUG: EAX1_Startup
SIMD render [X] num channels 16 Speaker config restored. Audio finished. Initializing DirectSound playback device... Primary buffer created. Playback format is set : sampling rate = 22050, num channels = 2. Buffer caps : Transfer rate = 4096, CPU overhead = 0. Default speaker config is : 1310724. System speaker config is : DSSPEAKER_STEREO Direct sound audio device initialized successfully : DX Version : 7 Hardware - ENABLED [3D sounds buffers : 256] Extensions - ENABLED : Creative EAX 1.0 [X] - disabled Creative EAX 2.0 [X] - ENABLED Creative EAX 3.0 [X] - disabled Creative EAX 4.0 [X] - disabled Creative EAX 5.0 [ ] - disabled Interactive 3DL2 [ ] - disabled Sensaura ZoomFX [ ] - disabled Sensaura MacroFX [ ] - disabled DEBUG: EAX2_Startup SIMD render [X] num channels 16 Attachment 15769 |
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I now have 4.15 working with sound with Realtek audio in Windows 10! :grin:
After failing to get the game to start despite trying all 8 install options twice, I have been trying a few alternative fixes. The thing that worked for me was selecting "Windows Sonic for Headphones" under "Spatial sound" in my Windows 10 speaker options. On my PC setup these speaker options are most easily accessed by right-click on the speaker icon on the taskbar. Immediately after doing so I tested the Creative sound install that I had done earlier and it works, with or without headphones! Woohoo! I don't see myself doing much real-life work today! :cool: |
I tried that and i only get red lights on in dsoa xp eax 2 and the indirect, still no sound, i rolled my realtek back to original so now it says realtek again. when i try creative it dosnt activate any of the eax settings. very frustrating indeed. Glad your up and running. what are your settings creative and client or console?
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I'm actually running on the Indirect sound option now because the Creative one has no sound now. Somehow the Spatial sound option had kicked back to "Off" and now using "Windows Sonic" has no effect. I'm not sure whether they are console or classic because I made those installs a couple of days ago and only named them by sound card option. I think they were classic installs. In regard to EAX lights, when I go into the non-working Creative sound page I see no lights. When I go into the working Indirect sound page I have lights for EAX 1 and EAX 2, which I think is the limit for my Realtek audio setup. Fingers crossed it stays that way after next reboot! |
Client or console will not impact anything related to your issue.
Client just start the game as usual, Console allows having the console right at the start of the game, this allows seeing errors or debug messages when the game starts. Apart from that there is no difference between those two options. Regarding the sound wrappers, in most of the case DOSAL or DOSAL XP should work fine (one of the two depending on your install). If none are working indirect sound should always work but support only a limited set of features (for example you will be limited in the number of available channels (the number of simultaneous sounds that the game can play at the same time)) The lights show which level of EAX supported by the wrapper in use. There will always only 2 for Indirect Sound. @stugumby Concerning your issue, I've sent you a PM, please check it. |
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i mean during instalation of 4.15 not select - install any sound variants? for more clearest experement best way to install in on fresh copy of 4.14.1 |
Up and running yipeeee!!
Ok, so i was stooging around looking at working 4141 conf ini and compared it to no sound 415 ini, found my sound set to 0 in conf ini!! changed that to sound=1 and bammo working sound now, using dsoa xp with auto select gave me in a cave sound, went to eax2 and working now! many thanks to Catsy who asked me to send him my conf ini.
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that is good news)
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Emergency HUD message He-177
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At first thx for the good work!
Only a small detail. The small mistake is still present.The emergency HUD message on the He-177 is displayed incorrectly ("Forsazh!" instead of ("Erhöhte Notleistung EIN!") in the German localization. See the screenshot. |
Thanks again to the team for all the hard work on 4.15! And also to all who have helped with info and suggestions. I am now running with the DSO XP option showing EAX 4 lights!
I'm still just getting into it, but I'm loving the increased number of in-cockpit sounds from bullets and shells hitting the aircraft! I get that a lot! :-P I would like to report an apparent bug though. One of the guys at M4T reported getting pink skins when trying to use custom skins on the P-38. I also had trouble getting skins to work on stationary C-47s, so I did some checks. It seems there is a bug, but it doesn't happen on all maps, or for all aircraft. It is very hit and miss, but only in 4.15. For example, go to the Normandy1 map in 4.15 and try skinning a P-38J or C-47. It works fine. But try it on the Italy online or Kursk maps and it doesn't work. Do the same with an I-16 Type 5, F4F-4, F6F-5 and others, and they work. I don't know how many maps or aircraft are affected by this. I stopped looking when I got to 3 maps and 2 aircraft. It also affects stationary aircraft, C-47s and P-38Js at least. They don't go pink, they just won't accept skins on those maps. It seems that default skin settings for these maps may be overriding the custom skin settings somehow. I wonder if there is a simple fix for this. For me personally this is very disappointing because it means that many missions built with fairly historically correct skins now have totally incorrect markings in 4.15, if they work at all. For example, my Fw 190 Aces mission now displays pre-war US roundels on the stationary C-47s, while all the US aircraft around them are correctly marked with 1944 US roundels, and it seems there is nothing I can do to fix this except to change them to be RAF C-47s instead of USAAF! :???: |
What was your fix? As for the skins problem I wonder if it has anything to do with the missions calendar date in fmb? Also would Microsoft vs plus effect anything,virtual studio?
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For the skin issue, my Fw 190 mission design is dated 2 April 1944, but the map never did give correct default US roundels for that date. Even in 4.14.1 I had to include custom skins for the mission, which worked fine then, but not now for the C-47s in 4.15. That is the problem. And yet the custom skins work fine in 4.15 for P-39s, Spitfires and Beaufighters at the same airfield in that same mission! But you don't need to download my Fw 190 mission to see the problem. Please just follow my example of trying to fit C-47 or P-38J non-default skins on a clean Italy online or Kursk map in 4.15 and, if it is a universal problem, it should only take you 30 seconds or so to see it. I know the problem is not isolated to my install, so it may well be a universal 4.15 bug. |
Hi JacksonsGhost,
bug confirmed, thanks for reporting |
Thanks _1SMV_Gitano.
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France and Vichy France single mission folders??
I can see the nations in FMB and quick but are there supposed to be FR and VI? folders to place in single missions file directory. Language should be the same, medals?
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Probado el Dewoitine y el Tía Ju, ¡excelente! :cool:
¡Muy buen laburo! ¡Muchas gracias! Tested the Dewoitine and Antu Ju, excelent! :cool: Very good job! Thanks a lot! |
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Cheers Mike :) |
Russian rear gunners won't man gun in U-2 and R-5?
Was trying to test R-5 rear gunner reloading, on 4141 he had unlimited ammo, never changed drums. Now I go to gunners pit and can't get the gunner onto his gun. I use Y as bonded key for raise lower turret. Same problem for U-2.
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Thanks again for the great work. I'm loving the much improved car models/textures too! No more pop-up wheels on the trucks! I hope there is a fix for the skins bug sooner rather than later though ... Cheers Nicola ;) |
DSOAL_XP wrapper worked for Realtek ALC887
DSOAL_XP wrapper worked for me. I have a Realtek ALC887. I had struggled initially with different wrappers; the plain DSOAL and the Indirect Sound, also fiddled with conf.ini and then finally settled with DSOAL_XP wrapper. The Console or GUI launcher didn't matter. :grin::grin::grin:
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I didn't install the patch with "fix skins" on. Is it a problem and what was this option about?
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