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-   -   Star Wolves 3 MOD List (http://forum.fulqrumpublishing.com/showthread.php?t=15283)

asadexes 06-24-2010 07:52 AM

Star Wolves 3 MOD List
 
Here a place to post our released mods

Trucidation 09-06-2010 08:38 AM

1 Attachment(s)
Figured I'd just recycle this topic.

BACKUP REMINDER: Most of these mods are simply extract-overwrite, so make a backup of your Star Wolves 3 \Data\ folder and subfolders before you install any of them just in case you screw things up. Tip: most mods don't change the \Music\ or \Video\ folders so you don't have to backup those, saving you a lot of space.


===== Mod Pack 1 =====
Release history:
- Initial release - Mon 6 Sep 2010
- Updated - Mon 6 Sep 2010

Contains 3 mods:
[1] Fleet mod beta v0.1 -- by Nanaki
+ previously missing LocData
Quote:

Random fleets and convoys now roam the systems, space is no longer empty and quiet. Watch enemies skirmish and pick up the loot, or get some combat practice and thus experience for your team if you're strong enough to take them on.
Mod URL: http://forum.1cpublishing.eu/showthread.php?t=14176

[2] Mothership mod v0.27 -- by Goblin Wizard
Quote:

Adds buyable motherships and hireable team members - players need no longer brave the perils of the Star Wolves universe with an incomplete team. Includes several designs from previous Star Wolves games.
Mod URL: http://forum.1cpublishing.eu/showthread.php?t=14281
Changelog: See attachment

[3] Missiles mod v07062010 -- by Trucidation
+ handpatched for compatibility with the previous 2 mods
Quote:

Replaces most low-end missiles of each tier with multiwarhead types. Overall design shift from long range pre-engagement weapons to anime style close combat spray and pray fun.
Mod URL: http://forum.1cpublishing.eu/showthread.php?t=15002

-
Get it here:
http://www.filefront.com/17268129/SW...pack_1--v2.zip
(approx. size: 15MB)

Alternate download link:
http://www.megaupload.com/?d=WS3FNKMR
Edit: As you likely already know, Megaupload is dead, so is this link.

How to install:
1) unzip the archive you downloaded
2) copy-paste the Data folder to the game's folder (say yes to overwrite)

-
Additional notes:
Mon 6/Sep/2010 - Updated from v0.24 Mothership mod to v0.27

Trucidation 09-06-2010 08:48 AM

===== Voice Pack =====
Release history:
- Initial release - Mon 19 Apr 2010

Contains 1 mod:
[1] Voice pack -- by Gui DURANDAL
Quote:

Annoyed that the localization team didn't have the budget for pilot voiceovers? This voice pack contains voices taken from previous games in the series, i.e. Star Wolves and Star Wolves 2, and gives every pilot a voice.
Mod URL: http://forum.1cpublishing.eu/showthread.php?t=13727


-
Get it here:
http://www.filefront.com/17267532/SW3CW--voice_pack.zip
(approx. size: 31MB)

How to install:
1) unzip the archive you downloaded
2) copy-paste the Data folder to the game's folder (say yes to overwrite)

-
Additional notes:
This mod should be compatible with most anything out there, it simply changes/adds files to the \Data\LocData\English\Voice\ folder and subfolders.

Trucidation 09-06-2010 09:11 AM

1 Attachment(s)
===== Remove Laggy Fog/Dust Clouds =====
Release history:
- Initial release - Sun 30 May 2010

Contains 1 mod:
[1] No Dust Clouds -- by Trucidation
Quote:

This mod is for people who experience lag while flying around those annoying fog clouds. It simply replaces all cloud definitions with a basic one (visuals will be affected). WARNING: If you have previous savegames, they will not load. This is because saves preserve information about systems you've visited - including dust cloud info. So you must apply this mod BEFORE you start a new game.
Mod URL: http://forum.1cpublishing.eu/showthread.php?t=14907


-
Get it here:
See attachments.

How to install:
1) unzip the archive you downloaded
2) copy-paste the Data folder to the game's folder (say yes to overwrite)

-
Additional notes:
This mod should be compatible with most anything out there, it simply changes files in the \Data\PFX\DustFX\ folder.

Dantiandeo 12-04-2010 12:19 AM

Elio - Grados
 
I am encountering a problem as it seems. I just started a new game and i was at the point where you are in Elio to fix your ID. I choose to go over Hephaestus when asked but merely went there to destroy the shining turrets. After having done so i returned to Elio to sell them (55K at smuggler base < 89K at Elio grid station) and I figured that I could go over Gredos to save time. I enter portal, loading screen loads up fine, ship appears, and i press TAB...Game Crashes. Just wanted to mention this.

Update:

Happens in Aurora as well...seems map and the newly added "Remove Laggy Fog/Dustclouds" Mod does not get along with my game.

Trucidation 12-05-2010 10:58 PM

Hmm, a new game should run fine with the No Dustclouds mod. Bad/incompatible saves don't even load, you usually get a "save file is corrupt" error, so I doubt it's that mod. Strange. We could try looking at what exactly is causing your crash; open your game folder and find a file named LOGfile.txt and post it here (get it immediately after a crash because the game overwrites it every time you start).

Sing_In_Silence 09-03-2011 11:03 PM

Not stickied?
Bump for usefulness.

Good stuff, adding a lot to my gameplay experience.
Two thumbs up.

And thanks for collecting it, Trucidation.

jannaspookie 09-20-2011 07:15 PM

New links?

Avalon4 09-20-2011 08:10 PM

The GameFront link for the mod pack is invalid...

:(

Trucidation 09-25-2011 03:52 PM

It's dead? Huh, lemme check. I thought it was okay when I took a look a couple weeks back.

Edit:
It works for me. You want an alternate link? I gotta re-up it elsewhere in that case.

Edit:
Okay, it's on Megaupload as well now. Edited first post to add link.

jannaspookie 09-30-2011 02:28 AM

Thanks for the new link! The filefront one works for me too now. Last week the link redirected me to gamefront and it said the file was not found. (must've been some problem on their end) Oh well :)

hatefre 10-17-2011 10:25 AM

ty

aerithsu 11-22-2011 01:52 AM

is there a mod to add russian voices to english SW3? i install the english voice and it was great, but i just want to hear the russian one

Aldea 02-08-2012 04:11 PM

Awesome links! Thanks for the info Truc! I have been playing this game on OnLive for a little while now, but then I decided I wanted to check out the mods for it so I just went and picked it up. Great game! Thanks again!

mrben87 02-17-2012 08:14 PM

Just to say that your missile mod makes the game almost impossible to get past the NESF when trying to change the id on the mastif i have it on hard mode and its pretty much instant death when those 3 ships start shooting shields are down in 1 salvo add to that if my fighters die when out they are put into escape pods whitch i cant go back to pick up as il die...tryed 10+ times now to get past them its very frustraiting.

Sing_In_Silence 02-23-2012 03:18 PM

It's doable.
Not sure if you're refering to the patrols in... Argon?, or the one that stops you at the hephaestus gate, so I'll give you tips for both.

1) Yes, trying to take them on atm, unless you have at least t2 countermeasures is pretty much straight up death.
So don't.

While you're in the Pirate mastiff, pirates are neutral to you.
Use this to sneak around the system's edge and get at the hephestus gate from behind.
With a t2 radar, you can time it just about rght to slip between the coverage of the three patrols.
Once you're in hephestus, just move away from the gate.
The NESF patrol's radar is about as good as yours, so play ostrich ('if I can't see you, you can't see me'), and you should be okay.

2, and very important in Hard mode) DISABLE FIGHTER AUTO-LAUNCH.
This saves you a lot of aggravation when you get jumoed as soon as you enter a system.
Of course, there are times when auto-launching helps, so pause whenever you enter a system, which'll give you the few seconds you need to figure out what's going on; so you can decide intelliganelt whether you're better off launching or not.
(Since you can't cancel a launch order, you're better off not having it issue in the first place.)

3) The patrol's 'spawn, advance, talk, attack' script runs in real-time.
Increase the game-speed when you move away, and they'll be out of sight before they even finish talking.



tl;dr:
gl hf :)

ultraoblivion 06-05-2012 09:21 AM

does the mothership mod still work and if it does where do i buy the ships or do i need to start a new game inorder to get them?

Goblin Wizard 06-06-2012 11:33 AM

I think it still works. You can buy motherships at the maintenance stations. No need to start a new game.

Revan 07-19-2012 01:37 PM

Ty
 
Thanks a lot for the mods guys

Zoltan 11-12-2012 03:34 PM

Great Work All!
 
Just wanted to post my thanks to all you guys for the neat Mods. I haven't installed them yet, as I just picked up SW3 recently (am a huge SW1 fan), and am playing through a vanilla game first. Have them all downloaded though, and after reading through all the descriptions and seeing the screenshots, I am really looking forward to giving them a go in the not too far future. Once again, KUDOs to you guys for posting these, and all your great info and advice! :grin:

jezz80 11-16-2012 04:22 PM

Any chances for reupload of mod pack? Both links are dead.

Zoltan 11-20-2012 09:51 PM

Quote:

Originally Posted by jezz80 (Post 481756)
Any chances for reupload of mod pack? Both links are dead.

I just tried the filefront links for the Mods 1 pack and the voice pack, and they are both working fine. The megaupload link(s) are dead, but filefront ones are working fine...

Kichigai 12-04-2012 10:08 AM

Any chance someone has it and can reupload? Gamefront link seems to not work anymore.

Thanks.

Zoltan 12-05-2012 12:19 PM

Quote:

Originally Posted by Kichigai (Post 485372)
Any chance someone has it and can reupload? Gamefront link seems to not work anymore.

Thanks.

It's in the second post of this thread from Trucidation: http://forum.1cpublishing.eu/showpos...00&postcount=2 Click on the filefront link he has about halfway down, after the "Get it here:" for Modpack 1..it's working fine, I just checked it. Enjoy!

StarHawk 12-07-2012 03:01 AM

Are these mods only for the 1.12 version or will they work with the 1.11 version of game.

I'm not able to get 1.12 version working correctly so I just use the standard version that comes with game which says 1.11.

Goblin Wizard 12-07-2012 04:16 PM

IIRC most of the mods were made before patch 1.12 so they are generally for v1.11.

Zekito 12-11-2012 07:11 PM

Quote:

Originally Posted by Kichigai (Post 485372)
Any chance someone has it and can reupload? Gamefront link seems to not work anymore.

Thanks.

I have uploaded all of these mods to my cloud storage, here is the link.
Don`t worry about that google message, it is just instant message. They are stil new on this cloud storage field, but they are improving.

Enjoy SW3 and its mods :)
Maybe some of the Moderators could add my link to front page :)

Nachash 12-15-2012 06:15 PM

Quote:

Originally Posted by Zekito (Post 486952)
I have uploaded all of these mods to my cloud storage, here is the link.
Don`t worry about that google message, it is just instant message. They are stil new on this cloud storage field, but they are improving.

Enjoy SW3 and its mods :)
Maybe some of the Moderators could add my link to front page :)

Just registered to say thanks, I've recently bought this game and I was looking for the voice pack.

Star Doom 01-24-2013 02:14 PM

THE mods
 
Soooo!O!O!O! No more mods whats uP?cmon dont you fell bad this univers is going to die save it ! remember on star wolves 1 the mission "heart of the hydra" that battle needs more frigates like every other star wolves game and mission cmon guy whats up !

Bany 01-30-2013 05:11 PM

I concur. Cant stop plaing this game, im missing some new blood in it badly.

teodorski1 07-24-2013 08:54 PM

Just got MP 1 and after extracting it, in game i got this:
[Script System]error: attempt to index local 'tab_flight' (a nil value)
[Script System]<string "DATA/Script/include/create_flight_2.script":line 113>


And only the Missile mod was working no convoys round the systems no motherships in the trade stations...
Please help ;[

besnia3 09-09-2013 08:57 AM

Make fresh install and replace all tiny folders in C:\Program Files (x86)\1C Company\Star Wolves 3 - Civil War\Data\LocData\English\Voice
with this
http://www.gamefront.com/files/23682...voice_pack.zip

PrivatePumpkin 11-23-2013 10:26 AM

Can anybody reupload the voice pack? The download link is dead. :(

Gedgorge 06-06-2014 02:19 PM

The download link is dead.
http://rich.dungecrawl.com/9.jpg
http://rich.dungecrawl.com/8.jpg
http://rich.dungecrawl.com/10.jpg
http://rich.dungecrawl.com/11.jpg

krippmenot 02-07-2015 04:00 PM

Guys pls upload your Mods @ moddb.com.
No one wanna look after your Mods at a Forum. ModDB is THE side for mods @ the net.

krippmenot 02-09-2015 05:20 PM

Where are your Mods at MODDB?
 
Pls upload your mods at MODDB.
Its THE website for mods @ the web. No one will look after your mods at a forum.

Zekito 02-11-2015 03:57 PM

I have posted new links in post #27 on previous page. All mods are packed in a .rar file, just extract them and install the ones you want. Cheers :)

Zekito 02-11-2015 06:01 PM

Post #27 has a link to my site where I had uploaded all these mods. They are in a .rar file, just extract and install the ones you want. :)

Darkre 09-02-2016 02:50 AM

So im having some serious problems getting these mods to work, on the download link that still works it takes me to filefront, but there's like 7 files to get, and how do I get them in? when I unzip them they are in folders, do I leave them there? to I take them out? do I just put them in the game folder? or the data folder? also I saw some people saying these mods dont work on the newer version? I have no idea what version I have I bought it off steam. is it because of steam they dont work? I had the files out of their folders and in the data folder and the game wouldnt start, then I just had them all in the game folder and it still wouldnt start, I have no idea what im doing wrong or whats going on and I really want to get these mods to work.

Darkre 09-02-2016 02:58 AM

So im having some serious problems getting these mods to work, on the download link that still works it takes me to filefront, but there's like 7 files to get, and how do I get them in? when I unzip them they are in folders, do I leave them there? to I take them out? do I just put them in the game folder? or the data folder? also I saw some people saying these mods dont work on the newer version? I have no idea what version I have I bought it off steam. is it because of steam they dont work? I had the files out of their folders and in the data folder and the game wouldnt start, then I just had them all in the game folder and it still wouldnt start, I have no idea what im doing wrong or whats going on and I really want to get these mods to work.

Gui DURANDAL 09-26-2017 09:47 PM

Mod voice pack update
 
Hello all (if there's still someone :rolleyes:)

I was re-intalling SW3 and I got annoyed that there where no voices at all in the game.
I searched for some mod to fix this issue, and I found out that I already made my own mod 7 Years ago ! lol

So I've made a new updated VOICE PACK

It will now include the Quests & Trade Voicing from Russian edition (better Russian than nothing at all...)

As before, you just have to copy/paste the files in your current location
"Star Wolves 3 Civil War\Data\LocData\English"
And replace TRADE, QUESTS and VOICE repertory

I didn't put out the TEXTS but you should already have it in English so it will not change from your current configuration

There's two links, I hope both will work :-P

http://www.moddb.com/games/star-wolv...vil-war/addons

https://www.dropbox.com/s/5y42cvd7s5...0Pack.zip?dl=0

Have fun !

oxygenes 10-05-2017 07:31 PM

nice work.
I did similar for my SW1 too, english versions is acusticaly little poor. But for now i use just russian version, it is compactible with many russian mods for sw1.


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