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-   -   Question about blackouts/redouts (http://forum.fulqrumpublishing.com/showthread.php?t=8926)

Jasta 6 08-19-2009 06:07 PM

Question about blackouts/redouts
 
So it's been my understanding that blackouts and redouts were removed from the game because the beta testers thought they were a glitch. Seriously? I'm assuming the testers were all vets of HAWX and Blazing Angels and have never played a real flight sim in their lives? Why didn't the devs just explain to them that that's how its supposed to be?

Steiner 08-19-2009 07:24 PM

Maybe it could be an option that could be toggled on or off as it is in Over G Fighters.

xNikex 08-19-2009 08:11 PM

Quote:

Originally Posted by Steiner (Post 91381)
Maybe it could be an option that could be toggled on or off as it is in Over G Fighters.

I thought this was going to be an option in BoP. That's why I was shocked to hear it wasn't gonna have black/red outs.

Hope it comes in a Title Update.

Anton Yudintsev 08-19-2009 10:46 PM

Quote:

Originally Posted by xNikex (Post 91402)
I thought this was going an option in BoP. That's why I was shocked to hear it wasn't gonna have black/red outs.

Hope it comes in a Title Update.

Actually, it has redouts/blackouts - with 10 times bigger thresholds (someone has reported it also).
And yes, in Title Update we'll reduce thresholds back again - for Simulation mode at least. We've agreed about that with publisher.

P.S. I am busy on gamescom, so not too much time to communicate.

xNikex 08-19-2009 11:59 PM

Quote:

Originally Posted by Anton Yudintsev (Post 91437)
Actually, it has redouts/blackouts - with 10 times bigger thresholds (someone has reported it also).
And yes, in Title Update we'll reduce thresholds back again - for Simulation mode at least. We've agreed about that with publisher.

P.S. I am busy on gamescom, so not too much time to communicate.

I may have misunderstood you, but are saying that simulation mode will have red/black outs now?

Anton Yudintsev 08-20-2009 12:15 AM

Quote:

Originally Posted by xNikex (Post 91450)
I may have misunderstood you, but are saying that simulation mode will have red/black outs now?

Not now. Soon. At least, for PS3 (And I hope, for X360 as well - it's a matter of time).
I've spent last week in communications with publisher, and there will be title update with some features/fixes, mostly for simulation mode (for you guys).

irrelevant 08-20-2009 12:35 AM

Quote:

Originally Posted by Anton Yudintsev (Post 91454)
Not now. Soon. At least, for PS3 (And I hope, for X360 as well - it's a matter of time).
I've spent last week in communications with publisher, and there will be title update with some features/fixes, mostly for simulation mode (for you guys).


You are my personal hero... ;)

trk29 08-20-2009 01:05 AM

Quote:

Originally Posted by Anton Yudintsev (Post 91454)
Not now. Soon. At least, for PS3 (And I hope, for X360 as well - it's a matter of time).
I've spent last week in communications with publisher, and there will be title update with some features/fixes, mostly for simulation mode (for you guys).

This is awesome that things will get fixed because of the forum.

Thanks Anton.:-P

xNikex 08-20-2009 01:59 AM

Quote:

Originally Posted by Anton Yudintsev (Post 91454)
Not now. Soon. At least, for PS3 (And I hope, for X360 as well - it's a matter of time).
I've spent last week in communications with publisher, and there will be title update with some features/fixes, mostly for simulation mode (for you guys).

Okay, thank you for clearing that up and taking the time to answer back Anton. :)

Desode 08-20-2009 02:00 AM

Quote:

Originally Posted by Anton Yudintsev (Post 91454)
Not now. Soon. At least, for PS3 (And I hope, for X360 as well - it's a matter of time).
I've spent last week in communications with publisher, and there will be title update with some features/fixes, mostly for simulation mode (for you guys).

All I can say is ANTON YOU AND YOUR CREW FREAKIN ROCK !!!!!!!!!!!!!!!!!!!!!!!!!!

Thanks for the Great news ! I'm so happy to hear this that I may shed a tear !
You can't imagine how wonderful this is for us Sim fans.
DESODE

manintrees 08-20-2009 03:10 AM

I understand that a blackout occurs during high Gs and the blood flow in the body is affected but what the heck is a redout?

bussinrounds 08-20-2009 03:22 AM

Great news ! Much appreciated. :grin:

lestat8601 08-20-2009 03:41 AM

thanks to anton and all the teams as well for the great job (it seems :grin:) they are doing and for listening to players!
Keep on boys :cool:

SlappyDingle 08-20-2009 03:51 AM

Quote:

Originally Posted by manintrees (Post 91493)
I understand that a blackout occurs during high Gs and the blood flow in the body is affected but what the heck is a redout?

To the best of my knowledge, a Blackout occurs when the bloodflow is restricted to your head during a positive G maneuver and a Redout occurs when the blood is forced into your head during a negative G maneuver visually flooding the capillaries in your eyes...

lestat8601 08-20-2009 03:59 AM

SlappyDingle: I have the same knowledge

Jasta 6 08-20-2009 05:29 AM

Quote:

Originally Posted by SlappyDingle (Post 91501)
To the best of my knowledge, a Blackout occurs when the bloodflow is restricted to your head during a positive G maneuver and a Redout occurs when the blood is forced into your head during a negative G maneuver visually flooding the capillaries in your eyes...

Correct. Redouts can be potentially fatal as well, sometimes causing hemmorages.

Also. Anton, you're awesome! Thank you!

Desode 08-20-2009 07:05 AM

Quote:

Originally Posted by manintrees (Post 91493)
I understand that a blackout occurs during high Gs and the blood flow in the body is affected but what the heck is a redout?

As stated before a redout is from a negative G and also from flying upside down. One of the main tactics of attacking bombers brought this on. The Ace pilots learned that when they would come at a bomber they needed the quickest escape possible, so they would roll the plane over and fire upside down while coming at the bomber. This way, as soon as they saw the 50 cal lead flying at them they could make a straight dive without having to roll the plane over first. Were lucky that the bombers in Il2 don't fly as close of a formation as the really wise bomber pilots did. It was harder to take a smart group of pilots down in real life. , then it is in IL2. I know I had a uncle that flew 29 missions back to back because his first child was on the way. He flew before they had any escort protection. The Germans would only pick on the loose formations or a wounded bomber that was lagging behind. (EXAMPLE)When 3 B17's were in a tight formation the combined fire power would ripp enemy fighters out of the sky.
DESODE

manintrees 08-20-2009 06:39 PM

Quote:

Originally Posted by Desode (Post 91523)
I had a uncle that flew 29 missions back to back because his first child was on the way.

Was 29 a quota that bomber pilots had to achieve?

Danny M NL 08-20-2009 08:05 PM

Quote:

Originally Posted by Anton Yudintsev (Post 91454)
Not now. Soon. At least, for PS3 (And I hope, for X360 as well - it's a matter of time).
I've spent last week in communications with publisher, and there will be title update with some features/fixes, mostly for simulation mode (for you guys).

dude, what's your address, I want to send a thank you card and some cookies!


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