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Tracers or not?
I read that some American pilots stopped using tracer bullets. The advantage being that their hit perctage increased and likewise their kills. I wondered if in IL2 the tracers were actually modelled as a bullet that can make a hit or not? If not, is it possible to chose a loadout that does not have tracers?
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Seeing as tracers are as deadly as any thing else it would be weird if they didn't make an impact/damage. |
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I've tried to find the article I read, but no luck. I'm sure there was mention about the velocity of the tracer bullets at impact range had something to do with decreased damage.
I am refering to the .50 browning. No doubt the inability of enemy pilots to see the tracers would've helped keep the all important factor of surprise. One more thing that I remember reading was that at the end of the loadout they used to have 5 tracer bullets in a row, this was to indicate to the pilot he had run out of ammo. But also let the enemy know that too. I think it would be interesting if we could disable tracer bullets in game, and have the upper hand on the AI. |
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If the AI can see you through clouds and on the other side of a hill not having tracers won't make a difference. Flyingbullseye |
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I do remember that some allied aces opted for no tracers, for reasons already mentioned.
Adolph Galland seemingly escaped the attention of a few P51's by firing his guns while being chased. He fired his guns (for no reason at all !!) but he thinks that the tracer smoke and discarded shells hit his persuers a/c causing them to break off the chase, thinking there was an axis plane firing at them. The shell 'streak' (long tracer line) is so unrealistic and a visual effect of film cameras that capture a frame image of 20mS, where the shell streaks by. It should really be a point (shell image) and nothing else. The tracer smoke trailing behind the shell :grin: |
The quote I remember is this:
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Also you can enable Arcade=1 in the config.ini file and examine up close each impact and where it hit with what sorts of effects (explosive or AP) each bullet had. Something else you can try is fly a Yak or La-5/7 equipped with the ShVAK 20mm cannon. There is only one or two tracers per several bullets. It takes a while before another tracer comes out. |
Speaking as a former Infantryman for five and a half years, the most realistic tracer effects come from the Russian MG's. Allthough they are too bright in the daytime. They also look to "bloby", the rounds phosphorus trail should look longer, more like a streak than a blob.
Some of the "modded" tracer effects I have seen are laughable. Looking like old captures from WWII gun cam footage. For the reasons many others have mentioned, camera shake etc.. Tracers do not look like white corcksrews sailing through the air. Sorry to go off topic, I agree that the primary reason not to use tracers is to keep the enemy from knowing you are shooting at him. I can't quote anything I have read regarding the topic, yet I have read (or heard on documentaries) many American Aces prefering not to use tracers. |
If a tracer round struck its target it had the kinetic energy to still do damage, but it was NOT an AP or API round and because of the burning phosphorous was known to be slightly less accurate.
In addition to the stealth factor as already mentioned and the fact that air combat was still in its formative stages in the 1940's there was still considerable experimentation going on. There have been many accounts of pilots directing their armourors to load strictly AP/API in something similar to a 4:1 ratio (Gabreski specifically) and doing away with tracer completely. There's also the overriding factor of "perception" which has proven many times to be inaccurate. |
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Perhaps I stand corrected IceFire. It was certainly my understanding though it appears I'll need to implament a paradigm shift and read further.
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I also don't feel right for tracers of IL2
It seems that physics of the tracer is not accurate as I expected. Shooting is the most important part in the game that give you the joy and excitemtent though the game itself is the best in almost all respects. And I always have kind of ill feeling to tracer of IL2. I hope it would be much improved in BOB. The speed of the bulled should reduce as it goes further. But it seems like it have constant speed. Maybe I'm wrong I just feel that way though.
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The simplest way to see this for yourself in Il2 is go to external view and zoom out far enough away that you can see the entire flight time of the tracers from the side view. This works best if you are sitting on a runway but can be done flying as well. Fire your guns and you will see the spacing between the tracers get closer and closer as they fly farther. This can only mean that the bullets are slowing down as they fly. |
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