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Il-2 and Glider towing operations
Lately I realized that it is possible to tow a Glider in IL-2.
The big question is: How can I release the Glider manually? How can I plan a mission for A.I. in FMB with an automatic Glider release at a desired location? |
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I hope this is helpful B |
Hi
Depending on if you use mods etc. Unfortunately over the years and different patches the behaviour of gliders has changed somewhat from thier original intent and ai behaviour. However theere still some fun to be had with them. I asked for glider release key along time ago and was told its not neccessary as glider releases on waypoint !!! Although it never does for me online. Towing planes C47 tows 1 G11/1 Me321 Pe8 tows 3 G11/1 Me321 Bf110 G2 1 G11/1Me321 He111 z 1 G11/1 Me321 He1112/6 1 G11/1 Me321 You can sucessfuly ground start the He111 with the Me321 in tow it uses rocket assitance on takeoff and drops the canisters by parachute. Off line if you tow a glider in the He111's fly straight down the waypoint and it will release at the first waypoint. Online Coop you have to roll the He111 to get the glider to detach as theres no release button. Good luck |
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As AI approaches a waypoint you'll notice it turning one way or another as it approaches it. When it reaches the waypoint it'll reset and steer towards the next waypoint. This behavior causes the glider to be released off the correct direction. Placing waypoints, you can account for this behavior and place them in a way to use this to your advantage. The tricky part is judging your distances, i think it's a 10:1 ratio. Meaning for every 1000 meters of altitude (AGL), release 10000 meters out. But don't take my word for it. Almost any aircraft can tow a glider, except the Ju52 - it'll explode. And humans can takeoff with them. |
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Still, that's the advantage with posting this kind of question here - eventually the correct answer will appear and everyone learns something new. <S> B |
Thanks for the interest in this topic!
Meanwhile a comrade of my squad found out something very helpful that wasn't mentioned in here so far. I still have to test it but I sounds very useful and I guess it will work (it worked on his machine) Please share your experience with this method. |
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~SALUT~ Raven |
From a COOP recreating Arnhem events, made a couple years ago
http://i4.photobucket.com/albums/y11...oparnhem15.jpg http://i4.photobucket.com/albums/y11...oparnhem09.jpg http://i4.photobucket.com/albums/y11...oparnhem10.jpg And they almost land within the planned drop points http://i4.photobucket.com/albums/y11...oparnhem17.jpg http://i4.photobucket.com/albums/y11...oparnhem18.jpg |
Great pics!
What happens in the second one? Paratroopers? |
Thats the 5x Cargo load out option for C-47, found that the 18x Para's caused my old PC to completely freeze up :) .
If I remember correctly in this mission there was 8x Stirlings [Pe-8] with 3x Horsa/Hamil ? [G-11] along with 16x C-47 escorted by 8x P38J [player] being jumped by 3x [2x Bf109]. It did take a number of hours before the gliders landed within 5 km of projected target. |
Salute flyboys.
I´m new here and I´m sorry if I´m getting straight to the matter or getting off topic but,now you mentioned about gliders I would like to ask how I can make the TB-3 SPB to carry two I-16s SPBs. I made the same procedure as in the gliders,but I can only take one I-16 on the TB-3. |
Easy
Attach two [2] flights of a single 1-16SPB |
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I was placing two different I-16s SPBs... |
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I am having the I-16's bomb a tanker. You will notice that the I-16's only have one waypoint. That is fine they should bomb the tanker and still fly home and land. The Gattack point is set by the bombers. Wheelsup [MAIN] MAP Okinawa/load.ini TIME 12.0 CloudType 0 CloudHeight 1000.0 army 1 playerNum 0 [Wing] r0100 r0110 r0101 r0111 [r0100] Planes 2 Skill 1 Class air.TB_3_4M_34R_SPB Fuel 100 weapons default [r0100_Way] TAKEOFF 102750.42 23021.30 0 0 &0 NORMFLY 95605.68 13669.80 500.00 197.00 &0 GATTACK 87321.94 16452.62 500.00 197.00 0_Chief 1 &0 NORMFLY 94376.06 24445.13 500.00 197.00 &0 NORMFLY 100880.09 28166.34 500.00 197.00 &0 LANDING 100974.07 25330.67 0 0 &0 [r0110] Planes 4 Skill 1 Class air.I_16TYPE24DRONE Fuel 100 weapons 2fab250 [r0110_Way] NORMFLY 107937.53 24036.57 500.00 300.00 r0100 0 &0 [r0101] Planes 2 Skill 1 Class air.TB_3_4M_34R_SPB Fuel 100 weapons default [r0101_Way] TAKEOFF 102750.42 23021.30 0 0 &0 NORMFLY 95819.79 12953.98 500.00 197.00 &0 GATTACK 86429.82 16038.61 500.00 197.00 0_Chief 0 &0 NORMFLY 93007.33 24566.70 500.00 197.00 &0 NORMFLY 100582.81 28966.83 500.00 197.00 &0 LANDING 100974.07 25330.67 0 0 &0 [r0111] Planes 4 Skill 1 Class air.I_16TYPE24DRONE Fuel 100 weapons 2fab250 [r0111_Way] NORMFLY 106661.34 25519.31 500.00 300.00 r0101 0 &0 [Chiefs] 0_Chief Ships.Tanker 2 0 2 1.0 [0_Chief_Road] 84802.48 19496.38 120.00 0 2 3.729722261428833 85044.48 11328.61 120.00 [NStationary] [Buildings] [Bridge] [House] |
Slightly more complicated mission made as a COOP 4 years ago originally, edited several times since. Mutliple way points, Several Targets, intercepting IAR's for fun
6 x TB-3 SPB 12 x I-16 SPB 6 x IAR-80 3 x Bf-109E4 [AI delayed start] Mission file Quote:
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http://i4.photobucket.com/albums/y11...M_Zveno_02.jpg |
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Its not possible. |
insane glider stuff
Also it is possible to attach a glider to ANY player airplane, it even worked everytime in the past versions but went mostly unnoticed, but if you attach the glider to a supported plane it will still stay attached when you change the towing plane to say, a me262 , J8, P11 you name it !
The most insane setup I made with a Mistel with player FW190A8 attached, towing a me321 on top of a aircraft carrier, positioning of the me321 to be on top of the deck is a bit tricky , and you never are able to take of as the chocks of the mistel cant be removed , looked cool though. I managed to get the me321 into the air by using a slow plane, and detatchement is achieved not only by the last waypoint but at extreme maneuvers as well: http://rapidshare.de/files/47883676/tow.ntrk.html as the towing cable is removed from ntrk file , heres the mission, try to take off to the left as much as possible: http://rapidshare.de/files/47883736/...owing.zip.html also included the mistel setup , but only for 4.09b as its on slovakia map, sorry... now about realism.... its just for the fun of it :-) |
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