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Me-262B @TD
Hi guys, I have offered my Help to create a 262B for il2. Have talked to Casper about it and still waiting for an answer.
I m a modder for the Strike Fighter series and i am building planes beyond WW2. But i am a big 2 seater fan and I would volunteer to build the Me 262B out of the current 262. I have checked the hirarchi stuff for il2 and If the TD guys accept my offer, we could have for 4.13 maybe an AI 262B and for 4.14 a flyable. But this is only an idea and the external model isn`t that hard to build. What bothers me, is the cockpit. I know here are some guys around who will cry for another "much more important" plane and that there is no use for the B. But hey, I don`t care and im doing this just for fun and for the people who likes twoseater. Maybe there could be a feauture for pilot training to switch the controls from the instructor to the student and back in the future?! Wouldn`t be bad, cause how often have you grilled the Me`s engines?! :-P So TD, I have wrote you an Email, and 2 PM`s and have recieved so far only one reply. I would welcome a discusion about this idea and lets talk how it can be realised. All pics below are WIP and not for il2 just for reference My references: http://combatace.com/uploads/monthly...4556386542.jpg http://combatace.com/uploads/monthly...7172265351.jpg http://combatace.com/uploads/post-82...1360112622.jpg http://combatace.com/uploads/post-82...1360283499.jpg http://combatace.com/uploads/post-82...1360283531.jpg http://combatace.com/uploads/post-82...1360699915.jpg http://combatace.com/uploads/msg-193...1371410678.jpg |
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If you need 3D support to improve models, or create other variants out of the current one, "example early Sptfires without canons" or somethign else. Maybe I could help you out at this point, my work is limited on animations and rebuild planes for Strikefighters Series, for the last 7 years
Using Maya and 3Ds Max hope that helps :wink: |
The Me262B Nachtjager would be awesome! We would need some Lancasters and Halifaxes for it to blow away though...
Cheers, Fafnir_6 |
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Ar-234B-2 - Nightfighter variant that saw some operational use. Do-335 V21 - Proposed two seater nachtjager version. Me-410 NJ - or, just a flyable Me-410 P-38M - Proposed nightfighter version of the P-38, built too late to see action. P-70 - the nightfighter version of the A-20. Used operationally in the MTO and the Pacific. If you're wanting to to do early jets, we're still missing the Gloster Meteor as an official release (there is a modded version, though). If you're wanting to do nightfighters, the He-219 Uhu would be welcome (sadly, the P-61 is off-limits for legal reasons). |
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Fafnir_6 |
The reason for this topic is, Idon`t want to suggest, demand or cry for planes, I want activly help the Team and support them.
This is not a "I want this or that plane..." topic;) |
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As fas as what to model I really can't say, I don't know what is already in works by other people. Anyway, it is best to work on something you like. My impression from your initial post is that you are better in external models than in cockpits, is that right? |
Sound good to me, I have many more WIP stuff but those pics were the first I`ve had my hands on.
You are right, external models are my prefered working place. Sadly I have no experience with cockpits, thats the thing thats most missing in il2. We have workgroups in SF2, so we have people specialised on cockpits, some are skinner and some 3D modeler, even there we have specialised people. I have decided that the current avaible models for SF weren`t that way I like to have. So I have learned to improve models with in game limitations, different technics to make a surface look more detailed than it actual is. So maybe this can help to improve the one or the other model and still stay in the game limitations. Idont want to rush this idea, so I can wait till the other guys are back from vacation. Maybe this can be a good cooperation. Im always working on stuff "I" want to have ingame, so the workflow is garanteed. If some one ask for something I have no interest in,I will not say yes, cause it would take for ever to finish something. I Thank you FC99 for your fast reply and this very good discussion. I have no idea if you guys have an internal Forum, but lets talk about it later, when the other members from TD accept my offer and the one or other idea is discussed. Hope thats so far ok for you guys. Thanks in advance |
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Sounds like a great offer Blackbird. As many have mentioned, it appears that many are on summer vacation right now.. but I hope you get a chance to work with TD to produce some interesting things.
People (myself included), get excited at the prospect of any new aircraft and want to add to the list all kinds of things... but you definitely have to be interested in doing it too. Hopefully the Me262B or something else might be of interest to you and I'm sure you'll get the support you need. |
@ Pursuivant
there are no real problems to get a plane into the game, its only limited by time thats all. :grin: Thanks I can wait till we get into a good discusion, it`s the first time for me to mod for il2 but the 3D work shouldn`T be different than for other games ;) |
Nice.
There's three important B models to be aware of: The B-1a and B-1a/U1 both have the same fuselage as the A models. If you're delving into making a new fuselage, you may consider refurbishing the entire set of Schwalbes while you're at it! Then it's just a matter of affixing the proper canopy... The B-2 was a proper naghtjager, so the fuselage will be longer, of course. Though, if you're doing the modeling, you've certainly also done the research. :D I'd like to plug this as another fix for the Me-262 when someone is able - the slats on the fighter deploy due to air pressure (which is a function of velocity in a general sense). I think the only time the slats on the '262 were locked on the ground was for storage, otherwise you should see those slats hanging down on landing and on take-off, not just during low-speed maneuvers. You see, if I prod them enough, they'll fix the Schwalbe and the Sturmvogel, so as to give me the proper armament and functionality. :p All the best, Sir, and good luck! |
S!
I probably know you,as I was a player of WoV in the past and a heavy mod user,but I can't remember now. Any help from experienced modders would be great for IL2. |
VOW abd VOW2 were great!
If there will be some news on my side, I can share it with you guys, absolutly no problem for me. We will see how it will develop. ;) |
@ TD, so what happen to my offer?
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We had discussion about your offer and we could definitely use some help but I can't give you anything specific. Our site have been down for some time ( Admin is probably on vacation), so when site will be up again we will finish our discussion and propose some possible projects to you.
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Maybe these guys could lend a hand?
http://www.sas1946.com/main/index.php/topic,5064.0.html http://www.youtube.com/watch?v=pKFuXjBSdIw Aviar |
I have a second install with some SAS mods in it. The Nightfighter is good, but I will wait for the TD thing until it`s out.
Thanks TD guys for your fast replys, had some PM`s with you and your response is good. I have talked to another guy of our SF comunity about a possble il2 support. But all further infos from my side will be discused in your internal Forum. I dont want promise anything and creating hopes, would be bad if the idea doesnt work. So, all further stuff will be internal. ;) :D |
If that array can make a PPI presentation, I'm a chipmunk.
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Hey I have found my older topic...
So the idea to build the Me-262 twoseater, isn`t gone, but I have an additional one. I have always dreamed of another Me version, the P.1099A and B this thing looks way to cool, to be left out. And this plane isnt so far away from going into production in 1946, layout is right armament is good too, and it`s still fast enough to shoot down bombers |
There are also many things other than aircraft that are very much needed in the sim.
We are desperately short of Japanese war ships. If ships are too daunting a task, then there are many Japanese aircraft that have never been modeled that were used a lot by the IJA and IJN. The Mitsubishi Ki-30 "Ann" for example... http://www.aviastar.org/pictures/jap...ishi_ki-30.jpg http://3.bp.blogspot.com/-LR54YdojSw...+ki30+camo.jpg Just some ideas. |
I need to get into the il2 modeling thing, I have some projects running for Strike Fighters 2 and Flightsim X. So far I have no experiance with il2 stuff.
So I wanted to model first a plane, that is based on a currently existing model like the Me-262. After this I can build other stuff, even japanese planes. The question is, has a modeler do all the stuff by itself? Build the plane, map it, and paint it? Or do we have people with some skills like specific skinner, modeler and maybe someone who can help to map it (but thats not such a big deal for me) In SF2 we have some nice task groups that work together and stay in close contact to make sure the project is running as planed |
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I suppose that some of the initial team Daidalos proposals with radars, and artillery observers, were something far more difficult to implement than initially planed. The actuall artillery observer, is a bit tricky to implement with human pilots. Also ground observers will be nice. Observer baloons, etc. It is not available even on SAS page, so I believe it is not that easy. But adding gaming variants will be a huge bonus. IL2 allready got a lot of planes. Flying models are fair enough for an air combat sim. It allows a number of players without lag, that is a dream on the best modern choices. Adding game variants, and increasing ground and sea objects is a far better bonus at this point, than any other plane. Even bettering the mission log a lot would be nice. Also making the mission file encryption as an option from the server will be nice too. |
The point here is, im a 3D Guy and not an IT Guy. I build planes and alot of other stuff for other sims.
next point is, I need to learn how it works with il2, so I will start with an excisting model, that leads to a new variant of this excisting model. If you like it, than its cool. If you dont like it, ... thats also cool, cause "I" will have a hell of fun with my ideas :wink: |
Having a two seater 262, and being unnable to play it as a radarized night fighter, is as bad as not having it.
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https://www.youtube.com/watch?v=Zg76JI8mbzk It's important to understand that the skillsets involved in building 3D objects is different than programming flight models is different than scripting and coding radar. If Blackbird provides the aircraft... then perhaps it will be added impetus for another contributor to finish programming the radar system. |
Wow. I had completely forgotten about the radar systems modeling. So long ago...
What ever happened to that? Did it fall into development hell? |
simply imagine, this plane will not be ingame, otherwise step out of the dark corner and join the programmers to bring it with 4.14 to life with a proper cockpit.
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I'd add one japanese aircraft that we really need: The Ki-44 |
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I sometimes wish I had the talent and skills for 3d modelling... |
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I'd really like to see the night fighter variant: http://www.lonesentry.com/panzer/may...t-fighter.html |
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