Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   Daidalos Team discussions (http://forum.fulqrumpublishing.com/forumdisplay.php?f=202)
-   -   Hey TD!! Config ??? (http://forum.fulqrumpublishing.com/showthread.php?t=40098)

Bearcat 06-13-2013 12:42 PM

Hey TD!! Config ???
 
Guys over the years lines have been added to the config file... Some of them come with the updates and some of them we have to add.. can one of you guys post the text of the absolyte very latest complete config file with all necessary lines added just so we can make sure we have everything? I am pretty sure that I do but one never knows...

PilotError 06-13-2013 04:35 PM

Hi,

+ 1 for this.

What I would like to see also is an explanation of what each line in the conf.ini does and what the options are.
I know what some of the main ones do (water, effects for example) but other lines I that I think I know what they mean will have a value (eg 3) but I have no idea what that number can be changed to (is 3 the max value or is 750 the max ?).
And other lines I have no clue at all as to their purpose.

In other words a full guide for the conf.ini.

Snake 06-13-2013 05:32 PM

You can find a config.ini guide at Mission4 today.

PilotError 06-13-2013 10:00 PM

Quote:

Originally Posted by Snake (Post 504737)
You can find a config.ini guide at Mission4 today.

I found a conf.ini guide over at Mission4Today several years ago, but it barely gave any info on what changes you could make.

After seeing your post I thought it only fair to have another look at Mission4Today.
The conf.ini guide over there is MUCH better than what I'd seen before and does cover a lot of what I was looking for.
But there are still things missing. For example in the "render_open.gl" section it shows sky=2 or forest=1, but it doesn't say what is the lowest or highest values you can use.

So there is a good guide at Mission4Today but it is still not fully comprehensive.

nic727 06-14-2013 12:19 AM

What I want is that the conf.ini could be modified from the game menu instead of the file. Like other game. Forest = High, medium or low same for water texture, etc.

Treetop64 06-14-2013 03:19 AM

Some of the UI changes in the next patch will incorporate many adjustments that used to be accessed only by the config.cfg.

EJGr.Ost_Caspar 06-14-2013 07:20 AM

Quote:

Originally Posted by nic727 (Post 504760)
What I want is that the conf.ini could be modified from the game menu instead of the file. Like other game. Forest = High, medium or low same for water texture, etc.

That is already possible, but in a more general way. What you set up in the grafics settings in game and IL2setup.exe, is what gets written in conf.ini.
You guys are just too used to manually edit the conf.ini (I admit, in some cases its inevitable, but still). Its mainly an INI file, storing info to be read by the game - not a SETUP file!

I see it this way: if you want to get a good feeling of master all the secrets of the mighty conf.ini and squeeze out the very best look with the very best performance, then just play around with it and do try and error, collecting all the additional info, that is still unexplored about it.
We don't have time to do such stuff for you.

What would be agreeable, was a summary of all additional entries, that we incorporated with our patches, and that are not availabe via GUI.


EDIT: Here is a very comprehensive anatomy of the conf.ini - unfortunately its in german (maybe a translater may help you):
http://wiki.sturmovik.de/index.php?title=Conf.ini

And here is something in english:
http://www.eaf51.org/newweb/Download...0Guide_ENG.pdf

_ITAF_UgoRipley 06-27-2013 02:43 PM

+1 for Bearcat's original question.
Even more so, after 4.12 release!!

76.IAP-Blackbird 06-27-2013 04:43 PM

If you can set it i the options why do you need the config lines?!

I dont see the point :confused:

Feathered_IV 06-27-2013 10:39 PM

4.12 read me says there are extra lines for the conf.ini I still have my old one so I too would very much like to see a stock 4.12 one for comparison. ;)

Bearcat 06-28-2013 02:34 AM

Quote:

Originally Posted by 76.IAP-Blackbird (Post 505790)
If you can set it i the options why do you need the config lines?!

I dont see the point :confused:

Because the new lines are not added automatically.. at least they have not been in the past. In past patches we had to add lines..

Feathered you and Ripley are the only ones who seem to understand what I am asking apparently..

I am talking about posting a copy of a config file with all the correct up to date lines added to it. Even if we modify it to suit our needs at least we will have all the correct lines.

Like this:

[il2]
title=Il2-Sturmovik Forgotten Battles
hotkeys=HotKey game

[window]
width=1920
height=1080
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=1
SaveAspect=0
Use3Renders=0
WideScreenFoV=1
UIColor=4
UIDetail=0
UIBackground=en

[GLPROVIDER]
GL=Opengl32.dll

[GLPROVIDERS]
Open GL=Opengl32.dll
DirectX=dx8wrap.dll

[NET]
speed=25000
routeChannels=0
serverChannels=31
localPort=21000
remotePort=21000
SkinDownload=1
serverName=No Name
serverDescription=
remoteHost=
localHost=
socksHost=
checkServerTimeSpeed=1
checkClientTimeSpeed=0
remoteHost_000=xx.xxx.xxx.xx:2100
remoteHost_001=xxx.xxx.x.x:21001
remoteHost_002=xx.xxx.xxx.xx:21001
remoteHost_003=xx.xxx.xxx.xx:21000
remoteHost_004=xx.xxx.xxx.xx:21000
remoteHost_005=xx.xxx.xxx.xx:21000
remoteHost_006=xx.xxx.xxx.xx:21000
remoteHost_007=
disableNetStatStatistics=0
showPilotNumber=1
showPilotPing=1
showPilotName=1
showPilotScore=1
showTeamScore=0
cumulativeTeamScore=0
showPilotArmy=1
showPilotACDesignation=1
showPilotACType=1
filterUserNames=0
reflyKIADelay=0
maxAllowedKIA=-1
reflyKIADelayMultiplier=0.0
reflyDisabled=0
allowMorseAsText=1
allowCustomSounds=1

[MaxLag]
farMaxLagTime=10.0
nearMaxLagTime=2.0
cheaterWarningDelay=5.0
cheaterWarningNum=-1

[chat]
region=(dx=0.6925,dy=0.071666665,x=0.0,y=0.0)
adr0=ALL

[game]
Arcade=0
HighGore=1
mapPadX=0.6423611
mapPadY=0.015740741
viewSet=113
Intro=0
NoSubTitles=1
NoChatter=0
NoHudLog=0
NoLensFlare=1
iconTypes=2
eventlog=eventlog.lst
eventlogkeep=1
3dgunners=0
SubTitlesLines=4
ClearCache=0
TypeClouds=1
ScreenshotType=1
RecordingIndicator=0
MapAlpha=0.76
SaveTrk=1
SkipParatrooperViews=0
NoMissionInfoHud=0
noKillInfoHud=0
BlockMorseChat=0
SmallMapWPLabels=1
ShowMorseAsText=0


[HotKey game]
PrintScreen=ScreenShot
P=pause
Pause=pause

[HotKey gui]
Escape=activate

[HookViewFly Config]
timeFirstStep=2.0
deltaZ=10.0

[HookView]
MouseLeft=Len

[HookView Config]
AzimutSpeed=0.1
TangageSpeed=0.1
LenSpeed=1.0
MinLen=1.0
DefaultLen=20.0
MaxLen=3000.0
Speed=6
LeanF=0.39
LeanS=0.39
Raise=0.2
RubberBand=0.5

[HotKey builder]
MouseLeft=objectMove
MouseRight=popupmenu
Enter=freeView
Shift MouseLeft=worldZoom
Alt MouseLeft=select+
Alt MouseRight=select-
Alt Ctrl=unselect
PageDown=change+
PageUp=change-
End=change++
Home=change--
Ctrl MouseLeft=insert+
Insert=insert+
NumPad-0=insert+
F=fill
Ctrl MouseRight=delete+
NumPad.=delete+
Delete=delete+
Backspace=cursor
Tab=cursor
F10=land
F11=onLand
NumPad-=normalLand
NumPad+=toLand
NumPad-5=resetAngles
NumPad-8=resetTangage90
NumPad-7=stepAzimut-5
NumPad-4=stepAzimut-15
NumPad-1=stepAzimut-30
NumPad-9=stepAzimut5
NumPad-6=stepAzimut15
NumPad-3=stepAzimut30

[MouseXYZ]
F1=SpeedSlow
F2=SpeedNormal
F3=SpeedFast
MouseRight=XYmove
F4 MouseRight=Zmove
MouseMiddle=Amove
F5 MouseRight=Amove
F6 MouseRight=Tmove
F7 MouseRight=Kmove

[MouseXYZ Config]
RealTime=1

[HotKey Console]
Shift Tab=Activate
[Console]
HISTORY=1024
HISTORYCMD=1024
LOAD=console.cmd
SAVE=console.cmd
LOG=0
LOGTIME=0
LOGFILE=log.lst
LOGKEEP=0

[sound]
SoundUse=1
SoundEngine=1
Speakers=4
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=8
ObjectVolume=14
MusState.takeoff=0
MusState.inflight=0
MusState.crash=0
MusFlags.play=0
MasterVolume=14
Attenuation=7
SoundMode=1
SamplingRate=1
NumChannels=3
SoundExt.occlusions=0
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=0
SoundExt.volumefx=0
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=12
Channels=2
SoundExt.extrender=0
SoundFlags.bugscorrect=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=0
ActLevel=0
MicLevel=0
SoundFlags.forceEAX1=0

[rts]
ProcessAffinityMask=2
mouseUse=2
joyUse=1
trackIRUse=1
DisableIME=0
locale=
JoyProfile=0
UseSmartAxis=0

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
Invert=0
SensitivityZ=1.0

[rts_joystick]
X=0 1 4 9 16 25 36 49 64 81 100 0
Y=0 1 4 9 16 25 36 49 64 81 100 0
Z=0 10 20 30 40 50 60 70 80 90 0 100
RZ=0 10 20 30 40 50 60 70 80 90 100 0
FF=0
U=0 10 20 30 40 50 60 70 80 90 100 0
V=0 10 20 30 40 50 60 70 80 90 100 0
1X=0 100 100 100 100 100 100 100 100 100 100 0 0
1Y=2 26 34 44 51 59 67 75 84 88 80 10 0
1RZ=1 100 100 100 100 100 100 100 100 100 100 0 0
1U=0 100 100 100 100 100 100 100 100 100 100 0 0
1V=0 100 100 100 100 100 100 100 100 100 100 0 0
1X1=0 100 100 100 100 100 100 100 100 100 100 0 0
1Y1=0 100 100 100 100 100 100 100 100 100 100 0 0
1Z1=0 100 100 100 100 100 100 100 100 100 100 0 0
1X2=50 0 11 22 33 44 56 67 78 89 100 0 0
1Y2=60 100 100 100 100 100 100 100 100 100 100 0 0
1RX2=0 100 100 100 100 100 100 100 100 100 100 0
1RZ2=0 100 100 100 100 100 100 100 100 100 100 0 0
1U2=0 100 100 100 100 100 100 100 100 100 100 0
1V2=0 100 100 100 100 100 100 100 100 100 100 0
1RX1=0 100 100 100 100 100 100 100 100 100 100 0 0
1RZ1=1 8 13 21 27 33 38 41 36 30 22 30 0
1U1=0 100 100 100 100 100 100 100 100 100 100 0 0
1V1=0 100 100 100 100 100 100 100 100 100 100 0 0
1RY1=0 100 100 100 100 100 100 100 100 100 100 0 0

[Render_DirectX]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=0
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=0
TexFlags.TextureShaderNV=0

HardwareShaders=0

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=4
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=2
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=1
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=0

TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=0
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=0
TexFlags.TextureShaderNV=0

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=1
Effects=2
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

bladeracer 06-29-2013 01:53 AM

Quote:

Originally Posted by EJGr.Ost_Caspar (Post 504763)
I see it this way: if you want to get a good feeling of master all the secrets of the mighty conf.ini and squeeze out the very best look with the very best performance, then just play around with it and do try and error, collecting all the additional info, that is still unexplored about it.
We don't have time to do such stuff for you.

To do this we would need a list of all the possible entries. Some are not listed in the config.ini so to adjust something to other than the default you have to add the entry before being able to change the variable, which clearly you can't do if you don't know of its existance.
The [DGen] entries for example. I simply pasted mine into 4.12m from my 4.11.1m config - but are they valid in 4.12m?

[DGen]
NoBadWeather=0
MissionDistance=200
;Can be set to from 10 to 200 Kilometers
NoAirfieldHighlight=0
;Zero meaning you'll have AAA/flak unit at some unused airbases
RandomFlights=5
;Can be set to 0 to 5
MaxFLAK=10
;Can be set to 0 to 100, default or not having the line in conf.ini is 10.
;Affects the amount of flak generated from your airfield to target.
AirIntensity=High
;Settings are low, medium and high.
GroundIntensity=High
;Settings are low, medium and high.
Maxbomberskill=1
CampaignMissions=Normal
;Settings are easy, normal or hard.
CampaignAI=Normal
;Settings are easy, normal or hard.
CampaignLength=VeryLong
;VeryShort, Short, Medium, Long, VeryLong (VeryLong is default)
CampaignDifficulty
;CampaignDifficulty=Easy
;CampaignDifficulty=Hard
;Easy settings will add one level to all friendly groups and decrease enemy ;experience
PromotionRate=0.3
;UseParachutes
;Japanese have chutes from start of war
UseParkedPlanes=1
; 1 means that places will be equipped with parked aircraft
HistoricalRanks=1
; 1 means historic ranks

EJGr.Ost_Caspar 06-29-2013 11:04 AM

Mate... if you just took half an hour and searched the guides, just like I did, then you would have your answer. I don't have them all ad hoc in mind either. Its not so hard and we are currently better on the bugs of 4.12 than on anything else.
I don't understand the eagerness to get it all, to know it all - is anything not working properly? Do you miss anything?

Anyway, here is my config, with marking of the entries made by DT (some are added automaticly, many are reachable via GUI now and some are even not mandatory). In most cases the answer is in the guides.
(I left out the 'remoteHost_00X=' entries. I think, those multiple choises were implemented by us too, but are definitly set automaticly and reachable via GUI.)

Quote:

[il2]
title=Il2-Sturmovik Forgotten Battles
hotkeys=HotKey game

[window]
width=1920
height=1080
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=1
SaveAspect=0
Use3Renders=0
WideScreenFoV=1 // added in 4.12
UIColor=4 // added in 4.12
UIDetail=0 // added in 4.12
UIBackground=de // added in 4.12


[GLPROVIDER]
GL=Opengl32.dll

[GLPROVIDERS]
Open GL=Opengl32.dll
DirectX=dx8wrap.dll

[NET]
speed=8000
routeChannels=0
serverChannels=15
localPort=21000
remotePort=21000
SkinDownload=1
serverName=MTO Convoi
serverDescription=
remoteHost=
localHost=92.226.20.156
socksHost=
checkServerTimeSpeed=1
checkClientTimeSpeed=0
remoteHost_000=
remoteHost_001=
remoteHost_002=
remoteHost_003=
remoteHost_004=
remoteHost_005=
remoteHost_006=
remoteHost_007=
remoteHost_008=
remoteHost_009=
disableNetStatStatistics=0
showPilotNumber=1
showPilotPing=1
showPilotName=1
showPilotScore=1
showTeamScore=0
cumulativeTeamScore=0
showPilotArmy=1
showPilotACDesignation=1
showPilotACType=1
filterUserNames=0
reflyKIADelay=0
maxAllowedKIA=-1
reflyKIADelayMultiplier=0.0
reflyDisabled=0
allowMorseAsText=1 // added in 4.12
allowCustomSounds=1 // added in 4.12


[MaxLag]
farMaxLagTime=10.0
nearMaxLagTime=2.0
cheaterWarningDelay=5.0
cheaterWarningNum=2

[chat]
region=
adr0=ALL
adr1=MY_ARMY
msg0=
msg2=
autoLogDetail=3
msg1=
msg5=
adr9=Server
msg7=
msg4=
msg8=
msg6=

[game]
Arcade=0
HighGore=1
mapPadX=0.95
mapPadY=0.37407407
viewSet=56
Intro=0
NoSubTitles=1
SubTitlesLines=3
NoChatter=0
NoHudLog=0
NoLensFlare=1
iconTypes=1
eventlog=eventlog.lst
eventlogkeep=1
3dgunners=1
ClearCache=1
TypeClouds=2
DebugFM=1
ScreenshotType=0 // added in 4.11
jpgQuality=0.8 // added in 4.11
RecordingIndicator=1 // added in 4.12
MapAlpha=0.15 // added in 4.12
SkipParatrooperViews=0 // added in 4.11
NoMissionInfoHud=0 // added in 4.12
noKillInfoHud=0 // added in 4.12
BlockMorseChat=0// added in 4.12
SmallMapWPLabels=1// added in 4.12
ShowMorseAsText=1// added in 4.12
SaveTrk=1 // added in 4.12
DebugSounds=0 // added in 4.12



[HotKey game]
PrintScreen=ScreenShot
P=pause
Pause=pause

[HotKey gui]
Escape=activate

[HookViewFly Config]
timeFirstStep=2.0
deltaZ=10.0

[HookView]
MouseLeft=Len

[HookView Config]
AzimutSpeed=0.1
TangageSpeed=0.1
LenSpeed=1.0
MinLen=1.0
DefaultLen=20.0
MaxLen=30000.0
Speed=40
LeanF=0.39 // added in 4.11
LeanS=0.39 // added in 4.11
Raise=0.2 // added in 4.11
RubberBand=0.01 // added in 4.11


[HotKey builder]
MouseLeft=objectMove
MouseRight=popupmenu
Enter=freeView
Shift MouseLeft=worldZoom
Alt MouseLeft=select+ // added in 4.10
Alt MouseRight=select- // added in 4.10
Ctrl C=mis_copy // added in 4.10
Ctrl X=mis_cut // added in 4.10
Ctrl V=mis_paste // added in 4.10

Alt Ctrl=unselect
PageDown=change+
PageUp=change-
End=change++
Home=change--
Ctrl MouseLeft=insert+
Insert=insert+
NumPad-0=insert+
F=fill
Ctrl MouseRight=delete+
NumPad.=delete+
Delete=delete+
Backspace=cursor
Tab=cursor
F10=land
F11=onLand
NumPad-=normalLand
NumPad+=toLand
NumPad-5=resetAngles
NumPad-8=resetTangage90
NumPad-7=stepAzimut-5
NumPad-4=stepAzimut-15
NumPad-1=stepAzimut-30
NumPad-9=stepAzimut5
NumPad-6=stepAzimut15
NumPad-3=stepAzimut30

[MouseXYZ]
F1=SpeedSlow
F2=SpeedNormal
F3=SpeedFast
MouseRight=XYmove
F4 MouseRight=Zmove
MouseMiddle=Amove
F5 MouseRight=Amove
F6 MouseRight=Tmove
F7 MouseRight=Kmove

[MouseXYZ Config]
RealTime=1

[HotKey Console]
Shift Tab=Activate

[Console]
HISTORY=1024
HISTORYCMD=1024
LOAD=console.cmd
SAVE=console.cmd
LOG=1
LOGTIME=0
LOGFILE=log.lst
LOGKEEP=0


[quick]
Custom0=NWEurope
Custom1=MTO
Custom2=Bessarabia

[sound]
SoundUse=1
SoundEngine=1
Speakers=3
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=0
RadioEngine=2
MusicVolume=1
ObjectVolume=14
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=0
MasterVolume=11
Attenuation=7
SoundMode=3
SamplingRate=2
NumChannels=0
SoundExt.occlusions=0
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=0
SoundExt.volumefx=0
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=2
Channels=2
SoundExt.extrender=0
SoundFlags.bugscorrect=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
RadioFlags.PTTMode=1
RadioFlags.PlayClicks=0
ActLevel=0
MicLevel=0
SoundFlags.forceEAX1=0

[rts]
ProcessAffinityMask=2
mouseUse=2
joyUse=1
trackIRUse=1
DisableIME=0
locale=DE
JoyProfile=0 // added in 4.11
UseSmartAxis=0 // added in 4.11


[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
Invert=0
SensitivityZ=1.0

[rts_joystick]
X=0 1 4 9 16 25 36 49 64 81 100 0
Y=0 1 4 9 16 25 36 49 64 81 100 0
Z=0 10 20 30 40 50 60 70 80 90 100 0
RZ=0 10 20 30 40 50 60 70 80 90 100 0
FF=0
U=0 10 20 30 40 50 60 70 80 90 100 0
V=0 10 20 30 40 50 60 70 80 90 100 0
1X=3 2 49 84 96 100 100 100 100 100 100 0 0
1Y=5 3 35 66 84 91 96 99 100 100 100 0 0
1RZ=5 2 38 68 87 95 100 100 100 100 100 0 0
1U=0 100 100 100 100 100 100 100 100 100 100 0 0
1V=0 100 100 100 100 100 100 100 100 100 100 0 0
1Z=0 100 100 100 100 100 100 100 100 100 100 0
1X1=0 100 100 100 100 100 100 100 100 100 100 0 0
1Y1=0 100 100 100 100 100 100 100 100 100 100 0 0

[Render_DirectX]
TexQual=3
TexMipFilter=1
TexCompress=0
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=0
TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=0

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
TypeClouds=1
Forest=0
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=15
Water=1
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
Effects=2

[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=1
TexFlags.UsePaletteExt=1
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=0

TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=2
Effects=1
ForceShaders1x=0

PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

[QMB]
PlaneList=0
[rts_joystick1]
1X=3 100 100 100 100 100 100 100 100 100 100 0 0
1Y=5 15 29 46 61 71 80 86 92 98 100 0 0
1RZ=5 7 34 49 65 76 85 89 93 97 100 0 0
1U=0 100 100 100 100 100 100 100 100 100 100 0 0
1V=0 100 100 100 100 100 100 100 100 100 100 0 0
1X1=0 100 100 100 100 100 100 100 100 100 100 0 0
1Y1=0 100 100 100 100 100 100 100 100 100 100 0 0
FF=0


EJGr.Ost_Caspar 06-29-2013 11:14 AM

Quote:

Originally Posted by bladeracer (Post 505877)
The [DGen] entries for example. I simply pasted mine into 4.12m from my 4.11.1m config - but are they valid in 4.12m?

DGen entries are for DGen, so they stay valid for whatever game version.
Just DGen has to be compatible.

bladeracer 06-29-2013 11:23 AM

Quote:

Originally Posted by EJGr.Ost_Caspar (Post 505892)
Mate... if you just took half an hour and searched the guides, just like I did, then you would have your answer. I don't have them all ad hoc in mind either. Its not so hard and we are currently better on the bugs of 4.12 than on anything else.
I don't understand the eagerness to get it all, to know it all - is anything not working properly? Do you miss anything?

Anyway, here is my config, with marking of the entries made by DT (some are added automaticly, many are reachable via GUI now and some are even not mandatory). In most cases the answer is in the guides.
(I left out the 'remoteHost_00X=' entries. I think, those multiple choises were implemented by us too, but are definitly set automaticly and reachable via GUI.)


You haven't addressed the second question though.
What do the entries do and what are the range of options for the variables that you can adjust?
When I added the DGEN section to my ini some time ago I added the notes so I wouldn't have to go looking for that information next time I wanted to alter something.

bladeracer 06-29-2013 11:27 AM

Quote:

Originally Posted by EJGr.Ost_Caspar (Post 505893)
DGen entries are for DGen, so they stay valid for whatever game version.
Just DGen has to be compatible.

Cool.
So DGen has not changed from 4.11.1m to 4.12m?

EJGr.Ost_Caspar 06-29-2013 11:55 AM

RTF readme and ask Asura!

bladeracer 06-29-2013 11:58 AM

Quote:

Originally Posted by EJGr.Ost_Caspar (Post 505898)
RTF readme and ask Asura!

DGen is part of the original game though isn't it?
It's in my 4.07m and Pacific Fighters installs dated '05.

Bearcat 06-29-2013 02:00 PM

Thanks Casparnthat is exactly what I wanted. Thanks for adding the version info.


All times are GMT. The time now is 12:49 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.