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-   -   Mods? (http://forum.fulqrumpublishing.com/showthread.php?t=3921)

Coin-coin le Canapin 09-22-2008 02:23 PM

Mods?
 
I don't read russian, and I'm sure that some interesting mods were created by the player since the month of April.
I would like to know if the actual mods made by the russian community will be compatible with the US and EU version, and what are actually the most popular ones. :)

Amamake 09-22-2008 03:12 PM

List of finished mods.

It is unclear if they work with English version.

There is a playable alpha of a mod that allows your hero to participate in fights directly, sorta like Homm4. :cool:

dougyb2001 09-24-2008 05:44 AM

dude thats awsome...your list of MODS is in Russian :)

dougyb2001 09-24-2008 05:50 AM

Someone posted a MOD to the demo that allowed the camera height to be double the distance. Does anyone have a similar MOD for the retail version. It really makes a difference IMO.
Thanks

Coin-coin le Canapin 09-24-2008 08:53 AM

The mod you're talking about works for the final version of the game.

Zhuangzi 09-24-2008 09:12 AM

The file you are looking for is called mod_164_camera.kfs which is a mere 1 kb in size. I can't remember where I got it from but it is in this forum somewhere. :rolleyes: Someone can post a link to it. It needs to go in the data directory. That's it.

spamm 09-24-2008 10:06 AM

I will make my mods for the English version when I will receive the English version KB.

pkt-zer0 09-24-2008 12:24 PM

Quote:

Originally Posted by Zhuangzi (Post 50729)
The file you are looking for is called mod_164_camera.kfs which is a mere 1 kb in size. I can't remember where I got it from but it is in this forum somewhere. :rolleyes: Someone can post a link to it. It needs to go in the data directory. That's it.

Here: http://forum.1cpublishing.eu/showpos...8&postcount=28
Quote:

Originally Posted by spamm (Post 50737)
I will make my mods for the English version when I will receive the English version KB.

Looking at the list of mods posted on the Russian site, that's going to be pretty interesting.

dougyb2001 09-24-2008 03:09 PM

thanks guys..IM excited to see what people have come up with

sinava 09-24-2008 03:43 PM

Quote:

Originally Posted by pkt-zer0 (Post 50757)

http://www.kbmods.nm.ru/mods/eng/dem...emo_camera.zip gives 404 - not found error

Bonar 09-24-2008 04:12 PM

Are those mods compatible with US version?

Krynnit 09-25-2008 09:07 AM

Russian Mods page
 
Here is translation of interface mods description list (all mods still for Russian version, so be careful!)
I skipped mods, which add or change text in game

ATENTION! Delete all mods when installing game patches!

Installing mods
- Create folder called "mods" in "game folder\data"
- put unzipped file in "mods" folder

Some mods can work only in mentioned version!

Interface

Camera
Author - spamm

For version 1.6.4
http://kingsbounty.ru/mods/1.6.4/mod_164_camera.zip

Camera range increased from 18 to 32
+ bigger field of view
+ ease of large trips
- FPS
- path finding
atention: mod activated after first location changing

introduction animation remover
author - spamm

for 1.6.4
http://kingsbounty.ru/mods/1.6.4/mod...nim_spirit.zip

Removes introduction animation

Always short rage spirit animation
author - spamm

for 1.6.4
http://kingsbounty.ru/mods/1.6.4/mod...nim_spirit.zip

remove Rage spirit full animation

Bookmark "Commonly used spells"
Author - spamm, special thanks to tav and Aiven

for 1.6.4
http://kingsbounty.ru/mods/1.6.4/mod_164_mfu_books.zip
- bookmark show 12 commonly used spells
- it sorting by spell level
- "using" mean click on spell (for example, you click on resurrect spell just to look is there someone need resurrection)
- Alt+leftMouseClick - remove spell from bookmark.
Screenshot http://kingsbounty.ru/mods/img/mfu.jpg

Dialogue font
author - spamm

for 1.6.4
http://kingsbounty.ru/mods/1.6.4/mod...ialog_font.zip
font changed from 14 to 16
Color for digits in battle changed to red

large font for 1024x768 resolution
author - 3mmm

for 1.6.4
http://kingsbounty.ru/mods/1.6.4/mod..._big_fonts.zip

increased font in dialogues and tool tips

Colored info of enemy strength
Author - Woolfer

for 1.6.4
http://kingsbounty.ru/mods/1.6.4/mod...nemy_color.zip
Info about enemy strength chows in different colors depends of strength

Critical hit chance info
Author - Serimon

for 1.6.4
http://kingsbounty.ru/mods/1.6.4/mod...and_chance.zip
- In creature information window in attack info added critical hit chance info.
- In rage tool tip added damage bonus info for critical hit.
- Current critical hit chance shows in damage tool tip.
+ need to remove “Damage info mod” if it is already installed

Damage info
Author - spamm
for 1.6.4
http://kingsbounty.ru/mods/1.6.4/mod_164_hint.zip
Digits in damage tool tip highlighted by color and bold font

Hero info in main window
Author - valentine_n

for 1.6.3 and 1.6.4
Main hero stats (att, def, int) shows in main window panel
ONLY FOR WIDE-SCREENS (like 1680х1050)
Screenshot:
http://img239.imageshack.us/my.php?image=indexro7.jpg

start window background
Xeona start window
Author: Q_Q
for 1.4 - 1.6.4
http://kingsbounty.ru/mods/1.4/mod_14_demoness_menu.zip
Screenshot
http://ipicture.ru/Gallery/Viewfull/2112697.html

Lina start window
Author - tomat
for 1.4
http://kingsbounty.ru/mods/1.4/mod_14_lina_menu.zip

screenshot
http://smages.com/99/48/9948d32fd986...36d233.jpg.htm

Xeona&Lina start window
author - tomat
for 1.5
http://kingsbounty.ru/mods/1.5/mod_1...eona_start.zip
Screenshot
http://smages.com/b4/0d/b40d12f1eebe...0760f5.jpg.htm

Here is only interface mods. Other mods info translation will be adeded later

bman654 09-26-2008 06:11 AM

Is there a mod that lets you rotate the arena battles all the way around or rotate to a top-down view? I tried editting the camera settings such as ARENA_MAX_PITCH and ARENA_YAW_DELTA etc but they didn't seem to have any effect.

phoenixreborn 09-26-2008 02:10 PM

How do you get the flying numbers to show number killed, not damage?

bman654 09-26-2008 02:23 PM

game.ini:
Code:

setf ~showflyingdead 1

rhomboidspace 09-27-2008 12:34 AM

Quote:

Originally Posted by Bonar (Post 50798)
Are those mods compatible with US version?

I've alredy found some of them don't work 100% with US version, although it's not to tough to fix. one helpfull thing is the data files don't have to be packed in the kfs's for the game to load them.

nmi576 09-27-2008 09:30 AM

Can someone please make a mod that shows the estimated number of enemy troops? This is mainly for Scouting lvl1&2 when you can only see 'lots' 'horde' 'few' etc.
These were included in the HoM&M3 manual (e.g. 'few' was 1-4, 'several' 5-9, 'pack' 10-19 etc.) but I can't find the same info for King's Bounty.
I suppose there is a file somewhere in one of the .kfs archives you can find and modify.
Thanks!

pkt-zer0 09-27-2008 01:08 PM

Quote:

Originally Posted by nmi576 (Post 51136)
Can someone please make a mod that shows the estimated number of enemy troops? This is mainly for Scouting lvl1&2 when you can only see 'lots' 'horde' 'few' etc.
These were included in the HoM&M3 manual (e.g. 'few' was 1-4, 'several' 5-9, 'pack' 10-19 etc.) but I can't find the same info for King's Bounty.
I suppose there is a file somewhere in one of the .kfs archives you can find and modify.
Thanks!

From armygen.lua:

if count < 10 then return "<label=army_troop_few>" end
if count < 20 then return "<label=army_troop_some>" end
if count < 50 then return "<label=army_troop_pack>" end
if count < 100 then return "<label=army_troop_lots>" end
if count < 250 then return "<label=army_troop_horde>" end
if count < 1000 then return "<label=army_troop_huge>" end
return "<label=army_troop_legion>"



Modify eng_windows_small.lng accordingly.

nmi576 09-27-2008 02:39 PM

Thanks for that! Here is the modified file if someone else needs it:

http://mihd.net/1chw98q
or
http://www.filefactory.com/file/c83b...cal_values_rar

spamm 09-27-2008 05:33 PM

Quote:

Originally Posted by bman654 (Post 51006)
Is there a mod that lets you rotate the arena battles all the way around or rotate to a top-down view? I tried editting the camera settings such as ARENA_MAX_PITCH and ARENA_YAW_DELTA etc but they didn't seem to have any effect.

it's not possible. camera in arena-media files :(

Metris 10-08-2008 04:29 PM

Quote:

Originally Posted by spamm (Post 50737)
I will make my mods for the English version when I will receive the English version KB.

I'm currently playing the english version and I've installed quite a few of your mods. All work great =)

milo 10-09-2008 02:21 AM

Love the mod that makes the player look like a demoness but her walk speed appears to be substantially slower. Anyway to modify this without making all demoness enemies move faster also. Solved my own problem setting walk speed and run speed to 7.0 seems to be about the same. Tested the necromancy mod it doesnt not appear to work, in russian or in english versions, all troops including your own die with one hit.

jaylo101 10-09-2008 02:21 PM

Quote:

Originally Posted by milo (Post 53960)
Love the mod that makes the player look like a demoness but her walk speed appears to be substantially slower. Anyway to modify this without making all demoness enemies move faster also. Solved my own problem setting walk speed and run speed to 7.0 seems to be about the same. Tested the necromancy mod it doesnt not appear to work, in russian or in english versions, all troops including your own die with one hit.

I'm trying out the player demoness mod, it's pretty cool, but have you or anyone else using the mod have any footstep sounds when moving around the map?. There's footstep sounds on the idle animations but none while moving. Also can anybody tell me what the "army shop" mod does please?

milo 10-10-2008 12:41 AM

Testing the sacrificial knife mod and it seems to work but dialogue options need translation. You visit a town to obtain the sacrificial knife, it appears to work first by talking to the knife the dialogue option you select seems to choose which army to sacrifice, if you select a valid army to sacrifice you should then have one of two choices if you select the second one and then use the knife the army you selected will be converted to undead. Is it possible for someone to translate dialogue?

jaylo101 10-11-2008 08:41 AM

Quote:

Originally Posted by milo (Post 54138)
Testing the sacrificial knife mod and it seems to work but dialogue options need translation. You visit a town to obtain the sacrificial knife, it appears to work first by talking to the knife the dialogue option you select seems to choose which army to sacrifice, if you select a valid army to sacrifice you should then have one of two choices if you select the second one and then use the knife the army you selected will be converted to undead. Is it possible for someone to translate dialogue?

If you know where all the dialogue is in the file, you could just copy each piece & paste it onto the Google Translate webpage, translate from russian to english & then replace the russsian with the english.


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