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-   -   RC1 British Engine Hotfix + SLI/Crossfire test (http://forum.fulqrumpublishing.com/showthread.php?t=34740)

luthier 10-04-2012 05:32 AM

RC1 British Engine Hotfix + SLI/Crossfire test
 
Good morning everyone,

We have a quick update to be applied on top of the Release Candidate patch. We fixed the British ground start-up problem, plus finally have SLI and Crossfire support available for testing.

Please download here:
INTL:
http://www.sendspace.com/file/k39jvf
(7,559,873 bytes)

RU:
http://www.sendspace.com/file/t7uubg
(7,563,399 bytes)

The hotfix goes on top of the Steam+RC patch version.

Known Issue on ATI cards: if you manually set your resolution in conf.ini to something non-standard, Crossfire support may produce graphical artefacts.

Also, if you submit crash dumps to us, please don’t forget to supply your logs! The dumps only contain a part of the story.
So far, most of the dumps we’ve received from the Release Candidate appear to be connected to using MSI Afterburner. If you’re experiencing crashes, and you’re using MSI Afterburner, please consider disabling it temporarily. Or, if you’re experiencing crashes and are NOT using MSI Afterburner, then please send us your crash dumps and log files! The address for these is ishevchenko@1cpublishing.eu

Hard at work on addressing loads of other reported issues.

edit
Follow the arrow to download from sendspace:
http://img.photobucket.com/albums/v2...r/download.jpg

Mirrors

Quote:

Originally Posted by CaptainDoggles (Post 466757)
Mirror online:

Int'l Version:
Patch
Checksum

Russian Version:
Patch
Checksum

Bug discussion thread

http://forum.1cpublishing.eu/showthr...779#post466779

TUSA/TX-Gunslinger 10-04-2012 05:42 AM

Thanks Luthier!!!

Pudfark 10-04-2012 05:55 AM

Well done Luthier S~

Hope it works as intended.:grin:

O_Smiladon 10-04-2012 06:06 AM

good stuff !!

Thanks ;)

JG52Uther 10-04-2012 06:12 AM

Follow the arrow to download:
http://img.photobucket.com/albums/v2...r/download.jpg

ATAG_Doc 10-04-2012 06:15 AM

Thank you sir!

Ataros 10-04-2012 06:23 AM

Thank you! Hotfixes is a great and important practice. Missed them.

UPD. Luthier, added some info on a question that seems like you misunderstood http://forum.1cpublishing.eu/showpos...&postcount=202

6BL Bird-Dog 10-04-2012 06:30 AM

Many Thanks luthier ,downloading now .Not running afterburner and screen crashes produced no logs here despite conf set to do it .

MadTommy 10-04-2012 06:30 AM

Quote:

Originally Posted by Ataros (Post 466740)
Thank you! Hotfixes is a great and important practice. Missed them.

Indeed. Will test when as soon as is possible.

Thanks.

41Sqn_Banks 10-04-2012 06:33 AM

Hope this fixes the engine start problems of the AI with the Spitfires, too.

Slipstream2012 10-04-2012 06:56 AM

Good Show Luthier!

Many thanks to you and your team!

salmo 10-04-2012 07:17 AM

Thankyou Luthier. Hurricaine rotol tests OK. haven't tested spit's.

CaptainDoggles 10-04-2012 07:26 AM

Mirror online:

Int'l Version:
Patch
Checksum

Russian Version:
Patch
Checksum

JG52Krupi 10-04-2012 07:38 AM

Thanks Luthier and co

Winger 10-04-2012 08:08 AM

well,

if SLI really works welll with this patch only one issue is remaining that keeps my squad from fully moving to Clod: Bombers working as intended.

Winger

r0bc 10-04-2012 08:12 AM

SLI isn't working, need a SLI profile.
Luthier any chance you can post the one is was tested with?

MadTommy 10-04-2012 08:31 AM

Hurri Rotol stared 1st time. :)

Got her up to 25,000ft... but not a struggle over 21,000 due to low power output.

FS~Phat 10-04-2012 08:40 AM

SLI doesnt crash anymore but it isnt giving any additional performance.

1 GPU sits at 99% and the other 3 do almost nothing going from 9-18% max.
disable SLI and the performance is identical to when its enabled.

At least it starts with SLI enabled again!

TonyD 10-04-2012 09:23 AM

Thank you, luthier. And thanks also to CaptainDoggles for the mirror :)

Ze-Jamz 10-04-2012 09:34 AM

Quote:

Originally Posted by Stirwenn (Post 466768)
SpitIIa non flyable abobe 16000fts : no way to get constant rpm.

They fixed the British ground start up problem..the issue about height has been addressed before by the devs and doenst in anyway say its fixed in this hot fix...

So please refrain from getting the troll meat out

Winger 10-04-2012 09:36 AM

Quote:

Originally Posted by FS~Phat (Post 466773)
SLI doesnt crash anymore but it isnt giving any additional performance.

1 GPU sits at 99% and the other 3 do almost nothing going from 9-18% max.
disable SLI and the performance is identical to when its enabled.

At least it starts with SLI enabled again!

Did you try the latest driver (306.63)? Also did you try AFR, AFR2 and SFR? Alle 3 mo0des no performancegain? I ask since i had it running post RC candidate but SLI also introduced non acceptable stutterings.

Thanks

Winger

baronWastelan 10-04-2012 09:43 AM

Hurricanes and Spitfire MkI are OK now for AI scramble. Guess the other Spitfires will get the same fix in the next patch.

EAF51/155_TonyR 10-04-2012 09:52 AM

Crossfire works fine for me:

Crossfire off:

http://i541.photobucket.com/albums/g...1-25-52-14.jpg


Crossfire on:
http://i541.photobucket.com/albums/g...1-42-28-20.jpg

JG52Krupi 10-04-2012 10:04 AM

@TonyR But is that still with 1280 by 720!!!!

EAF51/155_TonyR 10-04-2012 10:06 AM

Quote:

Originally Posted by JG52Krupi (Post 466789)
But is that still with 1280 by 720!!!!

No it isnt.
I tested it at 1680 x 1050 (native monitor resolution).
Lower resolution for combat only :)

ATAG_Deacon 10-04-2012 10:08 AM

Quote:

Originally Posted by EAF51/155_TonyR (Post 466790)
No it isnt.
I tested it at 1680 x 1050 (native monitor resolution).
Lower resolution for combat only :)

SLI will only run in native resolution UNLESS you set to pseudo...at least on my machine.

Winger 10-04-2012 10:32 AM

Quote:

Originally Posted by ATAG_Deacon (Post 466791)
SLI will only run in native resolution UNLESS you set to pseudo...at least on my machine.

Would be exactly what i need. Native resolution 2560*1600 really needs SLI to run at decent performance.
Thanks thou. Ill try as soon as i get home.

Winger

PS: Do you experience any stutters with SLI running? Thats what kept me from using SLI post RC patch.

ATAG_Deacon 10-04-2012 10:35 AM

Quote:

Originally Posted by Winger (Post 466796)
Would be exactly what i need. Native resolution 2560*1600 really needs SLI to run at decent performance.
Thanks thou. Ill try as soon as i get home.

Winger

PS: Do you experience any stutters with SLI running? Thats what kept me from using SLI post RC patch.

Have not had time to do any more than test with Black Death track...seems smooth thus far.

GraveyardJimmy 10-04-2012 10:45 AM

The hurri 100oct. starts up fine, just need to wait for the temps to rise before throttle increase, as usual.

Trenkos 10-04-2012 10:46 AM

Thanks Luthier

yobnaf 10-04-2012 10:49 AM

What a great morning surprise to have this hotfix for breakfast. Thank you Luthier and team. Keep up the nice work.

major_setback 10-04-2012 10:50 AM

Thanks a lot. That was quick work!!!
:-)

Keep up the good work.

Birdflu 10-04-2012 11:25 AM

Nice !!! Thanks a lot. we on it to try out;

macro 10-04-2012 11:42 AM

Nice one fellas!

Anyone that has tried it out: did it change anything other than start up? Any fm change with the hotfix? Was starting to love the 100oct spit with it newfounded juicy boost. Itchin to try but wont get on til late tonight.

Sven 10-04-2012 12:14 PM

My average with Crossfire went from 75 to 90 flying the same free flight mission in a 109 for 10 minutes each!

I have a 1680 x 1050 monitor and playing with 2 HD5770 with dynamic shadows, medium ground details, trees on, and high plane/effect detail. No AA and other settings to low.

Thank you Luthier, I hope other Xfire and SLI users experience good results as well!

5./JG27.Farber 10-04-2012 12:56 PM

Red fighters start online now, I tested all hurricanes and spitIa 100oct on Storm of War Campaigns which is now patched. :-P

rslot 10-04-2012 05:12 PM

Just wanted to say thank you Luthier and will test this out this evening.
Fingers crossed!

Winger 10-04-2012 06:45 PM

Well, seemingly SLI runs when using AFR2. Sadly i cannot seem to get Vsync to work properly with SLI on and am getting unacceptable tearing. Any suggestions?

Winger

jcenzano 10-04-2012 06:56 PM

SLI works exactly as it did before for me. Lots of stutters and erratic FPS. Tested both Nvidia recommended, AFR1 and AFR2.

Besides now I get this graphic giltch..

http://i1131.photobucket.com/albums/.../SLIGLITCH.jpg

WHAT NOW??

Winger 10-04-2012 07:05 PM

Tried some more. As long as SLI is activated in the driver i experiencce huge visual tearing. No matter if SLI is activated or force single card is set. When i deactivate SLI in the driver the tearing is gone.
Well, maybe we need s profile from nvidia i believe. Wonder if we will ever get one.

Winger

RickRuski 10-04-2012 08:08 PM

Here's a copy of my reply from another post on the forum: -


For me no more CTD, but I have worse stuttering than before. FPS down slightly but both cards are working evenly.

Card temp's running at about 55deg + or - 2deg (Asus card running cooler than the EVGA, always has) percentage of use about 65--70% both cards (this appears to be up slightly) but I certainly have Sli operating again (EVGA precision tool readings).

No frame tearing for me ( not noticable anyway).

Trialed with single player London Attack (45---85fps depending on action, this is about what I was getting before).

Still using my Nvidia Inspector profile which until we have official support seems to be ok for me.

Just tried changing to native resolution (1440 x 900, 19" monitor) no difference.
Returned to 1280 x 960.
__________________

Schneeweiss 10-04-2012 08:18 PM

i installed the hotfix a now the smoke is green, with the patch before all works fine, any solution

TonyD 10-04-2012 08:22 PM

To all experiencing graphic 'glitches' with the hotfix, try deleting the cache. I had intermittent stutters before doing so, but this fixed it.

RickRuski 10-04-2012 08:52 PM

Yep, Already tried that Tony, did it twice. No difference, still increased stutters.

RickRuski 10-04-2012 09:27 PM

1 Attachment(s)
OK, have done a little more testing. Tried turning off/disabling Sli, stutters reduced (still there) but fps down (55fps). Turned Sli back on stutters increase so do fps (85fps).

One thing that is happening is when the game loads and gets to the black screen just prior to epiliptic warning, I'm now getting a double gold reticile which I didn't get before, with Sli turned off, single reticile.

Is anyone else getting this happening (those with Sli)

All testing as before with single player London Attack mission

jcenzano 10-04-2012 10:09 PM

Quote:

Originally Posted by RickRuski (Post 466925)
OK, have done a little more testing. Tried turning off/disabling Sli, stutters reduced (still there) but fps down (55fps). Turned Sli back on stutters increase so do fps (85fps).

One thing that is happening is when the game loads and gets to the black screen just prior to epiliptic warning, I'm now getting a double gold reticile which I didn't get before, with Sli turned off, single reticile.

Is anyone else getting this happening (those with Sli)

All testing as before with single player London Attack mission

I get the same double reticle but I thought it was just my poor eyesight...

Talking seriously, I get the same rticle glitch

jcenzano 10-04-2012 10:42 PM

I tried to delete "again" the cache and i am still getting the "shadow line" glitch.

I disabled SLI, deleted the cache and i get the glitch even running single card config.

This is really annoying. Not only the SLI is still KAPUT, but now i am getting this weird "giant shade" that i never got before...

I am beginning to believe SLI is a hopless case. And just last week I was thinking of donating...

Maybe I had had too many of the "funny" mushrooms

louisv 10-04-2012 11:34 PM

Quote:

Originally Posted by jcenzano (Post 466874)
SLI works exactly as it did before for me. Lots of stutters and erratic FPS. Tested both Nvidia recommended, AFR1 and AFR2.

Besides now I get this graphic giltch..

http://i1131.photobucket.com/albums/.../SLIGLITCH.jpg

WHAT NOW??

From your signature you should get twice the fps you are getting without SLI !
Something is wrong with your isntall.

delete the cache
steam version + rc + hot fix

banned 10-04-2012 11:41 PM

Thanks Luither. Works well. Hurri starts a treat. :)

OB1 10-05-2012 12:09 AM

For me using alternate frame rendering 2 works best, alt frame 1 gives below average frame rate of a single card and using alt 2 gives me about 3% increase in frame rate, although it seems to appear less smooth.. micro stutter kind of thing. I used track black death to benchmark, average ~34 fps

Everything on uber high, vsync on application settings and nvidia custom set 16x AF 4xAA 4xSuperSample

2xGTX580

Enabled Aero desktop theme for vsync to work correctly.

I figure this hotfix has nothing to do with getting SLI/Xfire to work correctly but just to allow us to run the game when the bridge is enabled and/or allow people with permanent internally enabled SLI/Xfire to run the game.

AbortedMan 10-05-2012 12:43 AM

Make sure yous guys are noting which nvidia/ATI driver you're using...I forgot to add that I'm using nvidia's 304 drivers...306 is available but a have constant stutters in other games with it.

OB1 10-05-2012 02:14 AM

Quote:

Originally Posted by AbortedMan (Post 466979)
Make sure yous guys are noting which nvidia/ATI driver you're using...I forgot to add that I'm using nvidia's 304 drivers...306 is available but a have constant stutters in other games with it.

I'm using 306 and having no trouble with this or any other game.

r0bc 10-05-2012 05:33 AM

Quote:

Originally Posted by OB1 (Post 466971)

I figure this hotfix has nothing to do with getting SLI/Xfire to work correctly but just to allow us to run the game when the bridge is enabled and/or allow people with permanent internally enabled SLI/Xfire to run the game.


ummmm....that would be a kick in the groin but it wouldn't surprise me.

Chivas 10-05-2012 06:51 AM

Quote:

Originally Posted by OB1 (Post 466971)
For me using alternate frame rendering 2 works best, alt frame 1 gives below average frame rate of a single card and using alt 2 gives me about 3% increase in frame rate, although it seems to appear less smooth.. micro stutter kind of thing. I used track black death to benchmark, average ~34 fps

Everything on uber high, vsync on application settings and nvidia custom set 16x AF 4xAA 4xSuperSample

2xGTX580

Enabled Aero desktop theme for vsync to work correctly.

I figure this hotfix has nothing to do with getting SLI/Xfire to work correctly but just to allow us to run the game when the bridge is enabled and/or allow people with permanent internally enabled SLI/Xfire to run the game.

The hotfix does appear to give some people a significant increase in frame rates, so it must do more than just allow people to start the game with SLI enabled. That said I think we will have to wait for further work from the devs and an Nvidia driver with COD SLI support.

Winger 10-05-2012 07:34 AM

Quote:

Originally Posted by OB1 (Post 466971)
For me using alternate frame rendering 2 works best, alt frame 1 gives below average frame rate of a single card and using alt 2 gives me about 3% increase in frame rate, although it seems to appear less smooth.. micro stutter kind of thing. I used track black death to benchmark, average ~34 fps

Everything on uber high, vsync on application settings and nvidia custom set 16x AF 4xAA 4xSuperSample

2xGTX580

Enabled Aero desktop theme for vsync to work correctly.

I figure this hotfix has nothing to do with getting SLI/Xfire to work correctly but just to allow us to run the game when the bridge is enabled and/or allow people with permanent internally enabled SLI/Xfire to run the game.

I think it has something to do with SLI. But i hope its the lacking profile that still keeps from using SLI.
My Summary:

SLI works and gives good performancegain with AFR2 enabled.

SLI Produces INSANE visual tearing.

Visual tearing appears WITH (AFR2) or WITHOUT (FORCE SINGLE) SLI being activated in a manual set up profile.
In order to avoid visual tearing i have to deactivate SLI in the driver itself.

The selected Vsync setting in driverprofile DOES affect Framerate. Thus i get over 100 frames and tearing with AFR2 on and Vsync OFF and 60 Frames with AFR2 on and VSync ON.

Another thing i noted is that clod no longer stretches the picture the the monitorsize. When running 2560x1600 native monitor resolution i get black borders on all sides of the picture when i run the game in 1920x1200 resolution fullscreen set to ON.
So i have to lower desktopresolution to match ingameresolution if i want to avoud playing on something that looks like a postage stamp:P

Single GPU performance is OK.

Winger

PS: Oh and the driver i am using is the newest 306.63

OB1 10-05-2012 10:02 AM

Quote:

Originally Posted by Winger (Post 467059)
SLI works and gives good performancegain with AFR2 enabled.

SLI Produces INSANE visual tearing.

Thats interesting. Somewhere some how our configuration are different. It would be good to know where. I get no tearing at all, with or without SLI enabled.

1. Try turning vsync to application controlled and allow the game to handle it.
2. If you are running windows 7 turn your aero desktop theme back on.
3. My settings is adaptive vsync enabled in global but allow application controlled in profile.

About your performance, is that related to the track black death ? If not I can also achieve those frame rates but it does not differ enough between single and SLI. In SLI each card load is balanced but only using ~50% or less of each card.

As for some peoples beliefs on blaming Nvidia for not supporting it properly in their drivers, I have to disagree. Given the history of this game and its current condition and Nvidia's available documents and SDKs for adopting SLI gives me the clear answer who's problem it is.

el0375 10-05-2012 03:24 PM

Thank you Luthier and Team!
Also thanks for the mirrors

jcenzano 10-05-2012 04:43 PM

Quote:

Originally Posted by louisv (Post 466959)
From your signature you should get twice the fps you are getting without SLI !
Something is wrong with your isntall.

delete the cache
steam version + rc + hot fix

deleting cache did not work BUT

after reinstalling clod+rc+hotfix glitch is gone, with or without SLI enabled BUT:

SLI does not work for me. with AFR1 GPU1 load is normal (as in single gpu) and GPU0 load is 0%

AFR2 GPU load is evenly distributed between both GPUs BUT I get terrible stutters and erratic FPS.

Bottom line is that game still runs better single GPU on my rig

I hope nvidia deliver to us the proper profile with their next drivers

senseispcc 10-05-2012 06:02 PM

Sorry but the spitfire MKIa does still have his problem when you put his throttle to zero! the engine stall and stop! and If it was not corrected the Spitfire MKIa 100octane and MKII have the same problem.

Otherwise this is a nice patch that does not apply to the npc planes that start on the ground with their engine not started! Every time I hear them in the radio “I did lose my engine” and I am sorry for them.

My SLI does works, Thank you!

:-P

jcenzano 10-05-2012 06:50 PM

Quote:

Originally Posted by senseispcc (Post 467198)
Sorry but the spitfire MKIa does still have his problem when you put his throttle to zero! the engine stall and stop! and If it was not corrected the Spitfire MKIa 100octane and MKII have the same problem.

Otherwise this is a nice patch that does not apply to the npc planes that start on the ground with their engine not started! Every time I hear them in the radio “I did lose my engine” and I am sorry for them.

My SLI does works, Thank you!

:-P

Could you please post your SLI settings???

Mine is a mess

redxfred 10-05-2012 07:44 PM

Old Winzip was not extracting properly
 
Using the free 7-Zip program applied the Release candidate and the Hotfix properly and easily on my machine. I had been using a very old version of WinZip which caused CLoD not to load after the yellow "gunsight" screen.

Thanks to you all for your help. The release candidate has fixed all my problems mentioned in this thread. I highly recommend it.:)

Winger 10-06-2012 12:04 AM

Quote:

Originally Posted by OB1 (Post 467084)
Thats interesting. Somewhere some how our configuration are different. It would be good to know where. I get no tearing at all, with or without SLI enabled.

1. Try turning vsync to application controlled and allow the game to handle it.
2. If you are running windows 7 turn your aero desktop theme back on.
3. My settings is adaptive vsync enabled in global but allow application controlled in profile.

About your performance, is that related to the track black death ? If not I can also achieve those frame rates but it does not differ enough between single and SLI. In SLI each card load is balanced but only using ~50% or less of each card.

As for some peoples beliefs on blaming Nvidia for not supporting it properly in their drivers, I have to disagree. Given the history of this game and its current condition and Nvidia's available documents and SDKs for adopting SLI gives me the clear answer who's problem it is.

Enabling Aero and setting Vsync to appcontrolled at least fixed the tearing for me. And i can leave SLI activated in the driver now. With fullscreen and lower than native resolution the Clod picturen now gets shrinked into the top left corner of the screen. Have to lower desptopresolution to gameresolution if i want my screen filled. However SLI doenst gain any performance now. The gain i epxerienced earlier must have been due to the not working Vsync i believe.
Thanks for the advice.

Winger

Elizabe55th 10-06-2012 06:24 AM

good stuff !!
http://www.qmku.info/0.jpghttp://www.qmku.info/7.jpghttp://www.qmku.info/8.jpghttp://www.qmku.info/9.jpghttp://www.ymeu.info/test5.jpg

jamesdietz 10-09-2012 03:04 PM

Hotfix= good news!

BigC208 10-09-2012 03:28 PM

Gpu one is 100% and gpu two is at 4%. Temps on gpu one drop about 10 degrees Centigrade. Performance is 20% lower. Untill there's an Nvidia SLI profile for il2 Cod I'm clearly better off using just one gpu. Hotfix made the game balanced again online so it's move in the right direction. Game for me runs verry good (50-60fps, no hickups or stutters) at Very High on 30 inch 2560x1600. Keep up the good work, you're getting there.


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