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-   -   More renders of SoW and Galba aircraft models. (http://forum.fulqrumpublishing.com/showthread.php?t=3410)

Feathered_IV 06-07-2008 02:07 PM

More renders of SoW and Galba aircraft models.
 
Interesting timing to these images. Check the ready room. ;)

JG52Uther 06-07-2008 02:11 PM

I don't think they could ignore the furore over this.ANY update is welcome.
Even so,and I really hate to say it,I would have liked to see a bit more than a few pictures.

Feathered_IV 06-07-2008 02:18 PM

They are a bit 2004 aren't they? :-P:-P:-P

Avimimus 06-07-2008 02:51 PM

I love the attention the less famous aircraft get from Oleg.

You realise this is the first BoB simulation that will likely have flyable Br.20, G.50, Gladiators and Blenhiems. But it will also have the Anson... :) :D

Avimimus 06-07-2008 02:52 PM

Quote:

Originally Posted by Feathered_IV (Post 43199)
They are a bit 2004 aren't they? :-P:-P:-P

Maybe, Oleg should post them using a black background?

crazyivan1970 06-07-2008 02:56 PM

Gosh, you are hard to please... First, everybody screams give us something, just a little bit...a little sneak pick... Now that update is posted... not good enough. Oh well....

BadAim 06-07-2008 02:57 PM

I don't know how anyone can look at those renders and do anything but fall in love. I now find myself hoping that there will be a way to walk around ourside of these fantastic aircraft on the ground. They are almost to beautiful for a flight sim (wipes tear from corner of eye).

JG52Uther 06-07-2008 02:59 PM

Yes I am impressed with the pictures.Must have taken ages to dig them out from the dusty pile in the office.How old are they?

Avimimus 06-07-2008 03:01 PM

Quote:

Originally Posted by crazyivan1970 (Post 43206)
Gosh, you are hard to please... First, everybody screams give us something, just a little bit...a little sneak pick... Now that update is posted... not good enough. Oh well....

I'm happy.

Tbag 06-07-2008 03:07 PM

At least the BoB pics can't be very old Uther. In November Vladimir was looking for references for all four of these planes.

IceFire 06-07-2008 03:14 PM

They are stunningly detailed! Very enjoyable to see!

Not sure whats wrong with some of you.... :confused:

blightyboz 06-07-2008 03:16 PM

I honestly don't care if I never see another update pic again.
It's enough for me to know that SOW is on the go and WILL happen.

Avala 06-07-2008 03:16 PM

Good pictures.

Level of detail on planes is astonishing. Is there some glance of advanced shadowing and lighting already on the planes? One can already tell from what material surfaces are made of (metal or canvas) and that is just working versions I assume?

So, we will have Avro Anson and Me108 as flyable then? Am I got it that wrong?

96th_Nightshifter 06-07-2008 03:17 PM

Quote:

Originally Posted by IceFire (Post 43215)
They are stunningly detailed! Very enjoyable to see!

Not sure whats wrong with some of you.... :confused:


+1 Indeed

JG52Uther 06-07-2008 03:18 PM

Quote:

Originally Posted by Avala (Post 43218)
Good pictures.

Level of detail on planes is astonishing. Is there some glance of advanced shadowing and lighting already on the planes? One can already tell from what material surfaces are made of (metal or canvas) and that is just working versions I assume?

So, we will have Avro Anson and Me108 as flyable then? Am I got it that wrong?

Yes you got it wrong.AI only apparently.

DuxCorvan 06-07-2008 03:44 PM

What a great coincidence: first we discover they're about to release an apparently secretly developed arcade game that looks all in all like they used SoW:BoB development material, and suddenly, tally ho!:

An improvised dev update to placate the masses.

:rolleyes:

ECV56_LeChuck 06-07-2008 04:01 PM

Quote:

Originally Posted by DuxCorvan (Post 43226)
What a great coincidence: first we discover they're about to release an apparently secretly developed arcade game that looks all in all like they used SoW:BoB development material, and suddenly, tally ho!:

An improvised dev update to placate the masses.

:rolleyes:

Your comment is unnecesary... When you´re developing a product then you don´t want that the people get confused, or saying a lot of things (erroneus thing). Then, of course, you go out and talk, and show screenshots.
Why a lot of ppl says absurd things?? relax, wait, enjoy.

EDIT: Sorry for my english, it´s not my language

HenFre 06-07-2008 04:06 PM

Apparently the update is made up of planes which are not modeled by Maddox Games. This comes from a reliable source over at SimHQ and the source is SaQSoN (Vladimir Kochmarsky) He writes:"This update consists exclusively from RRG Studio's works. He-he" And as I understand RRG Studios are the ones responsible for the Korean fligthsim "Project Galba"

I think the update is awesome. Nice pictures of the more unknown participants in the Battle of Britain. I especialy like the upclose pictures of the planes cockpits. Wow.. Simply stunning attention to detail..

F19_Klunk 06-07-2008 04:12 PM

gladiator.. yummie :D

JG52Uther 06-07-2008 04:13 PM

Quote:

Originally Posted by F19_Klunk (Post 43232)
gladiator.. yummie :D

Don't forget: '(Probably Flyable)'

ChrisDNT 06-07-2008 04:47 PM

Hi to all, as it's my first post here:grin:

Frankly, I must say that the Skyraider is a real beauty, I can't wait to be able to fly it over Korea!

The level of details of the aircrafts is also awesome, not very far from the numbers of polygons used for static 3d renderings!

I can already head Mr. Nehalem knocking at my door:cool:

IceFire 06-07-2008 05:34 PM

Quote:

Originally Posted by Tanner (Post 43242)
How is it that the Beaufighter is going to be AI only when we can fly in now in IL2?? Let's not go backward here in the number of flyable planes or remove previously flyable planes. That makes no sense.

Well ...we do have a Beaufighter Mark 21 which arrived in Pacific Fighters...which is a RAAF version with American engines and different armament. A Mark I is going to be a bit different in probably a number of different ways. Just because its AI in the initial release doesn't mean it won't be later either....but I think it'd be more interesting and more fun to have a fully functioning Beaufighter Mark X with full capabilities later on. Read up on the type to find out why that might be interesting. The Mark I wasn't a really big player anyways...its the later version where the type came into its own.

KOM.Nausicaa 06-07-2008 05:39 PM

Quote:

Originally Posted by crazyivan1970 (Post 43206)
Gosh, you are hard to please... First, everybody screams give us something, just a little bit...a little sneak pick... Now that update is posted... not good enough. Oh well....

Probably understandable seen the time everybody waits for an update and just 24hours after the community got pearl harboured with Birds of Prey. A litle bit of sarcasm in some posts doesn't surprise me. I think folks here had more in mind than the "usual" dev shot of a wip a/c on blue background.

What I can't for the hell figure out is why 1C doesn't do a dev blog. That is standard for so many games today, FS included. Oleg wouldnt even have to do it personally.

leitmotiv 06-07-2008 05:43 PM

I am astonished valuable time is being wasted on the Anson and Bf 108---neither are necessary for a B of B sim (OK, the Anson gives Heinkel 111s something to dominate). A Hudson makes more sense. One would have hoped for a flyable Beaufighter IF so that a radar war would have been possible for the Blitz. Considering the non-importance of the Gladiator to the Battle of France and B of B, its inclusion is another brain-pithing stunner.

As for the Korean War aircraft---WOW!

ElAurens 06-07-2008 05:46 PM

The level of detail, as mentioned by others, is astounding.

Take a close look at the AD 4 cockpit shot. Look at the cowling, see those exhaust stacks? All part of the new complex DM?

Look at the panel textures on the F-82 and P(F)-51.

Personally I can't wait.

Great update.

JG52Uther 06-07-2008 05:49 PM

Quote:

Originally Posted by KOM.Nausicaa (Post 43248)
Probably understandable seen the time everybody waits for an update and just 24hours after the community got pearl harboured with Birds of Prey. A litle bit of sarcasm in some posts doesn't surprise me. I think folks here had more in mind than the "usual" dev shot of a wip a/c on blue background.

I don't actually see any 'updates' in those pics.They mean nothing.They are nothing a graphic artist could not knock up in a week.A REAL update would be nice (God forbid in game shots or video)

ElAurens 06-07-2008 05:54 PM

Quote:

Originally Posted by leitmotiv (Post 43250)
I am astonished valuable time is being wasted on the Anson and Bf 108---neither are necessary for a B of B sim (OK, the Anson gives Heinkel 111s something to dominate). A Hudson makes more sense. One would have hoped for a flyable Beaufighter IF so that a radar war would have been possible for the Blitz. Considering the non-importance of the Gladiator to the Battle of France and B of B, its inclusion is another brain-pithing stunner.

:rolleyes:

Such theatrics.

"Brain pithing stunner." LOL!!!!!!!!!!

The Med expansion will no doubt follow very quickly after the release of BoB. Can you imagine the howling if "Faith", "Hope", and "Charity", were not included for the defense of Malta?

No one on this, or any board has a clue about the actual scope of Storm of War. Why not save your acerbic commentary till after the release, when it might actually have a basis in fact?

Sometimes I wonder how old you guys actually are.

virre89 06-07-2008 05:58 PM

Awsome , im very happen nice work OLEG :D.
Im so impressed by how the planes around like 100% modelet from exterior to the skeleton and engines etc, may i dream of the day we get to se the damage models :D.

Im thinking they'll be quite advanced.

csThor 06-07-2008 06:09 PM

Quote:

Originally Posted by KOM.Nausicaa (Post 43248)
What I can't for the hell figure out is why 1C doesn't do a dev blog. That is standard for so many games today, FS included. Oleg wouldnt even have to do it personally.

Past experiences is the key phrase here. Early in the Il-2 development he sought active contact with the prospective customers for feedback and support ... and the result were, essentially, completely overblown expectations followed by "sour-grapes" accusations of bias, insinuations of various rather personal kinds and a few more things that surely showed Oleg that this close a contact to the "fans" is impossible. Unless, of course, he wouldn't mind being sent to the nearest rubber cell in a straightjacket around the time of SoW's release. Damned if he does, damned if he doesn't. :roll:

Tree_UK 06-07-2008 06:28 PM

Some very nice 3d pics again, and news of a console game. Now move along people nothing to see here.

ChrisDNT 06-07-2008 07:31 PM

"I am astonished valuable time is being wasted on the Anson and Bf 108..."

I must agree with this comment, in spite both of these aircrafts are beautifully modelled.

The 108 took no part in the Battle of Britain, as it was only a liaison plane.
And the Anson, in spite of being beautiful I repeat it, will probably not be flown a lot, either offline and naturally online.

For instance, instead of a Anson, I would have much preferred an Hampden, which was used during BoB and which was also a very pleasant aircraft to fly.

But this is not so important, as long as the game comes before I'm a blind old man:grin:

Jaws2002 06-07-2008 08:16 PM

Did we collect the whole bunch of crybabies on the Internet in this community?

Waaaaaa,Waaaaa, gime gime gime.

Is that it? Waaaaaaaa, Waaaaaa, it sucks, I want more, Waaaaaa, Waaaa...:confused:

Feuerfalke 06-07-2008 08:18 PM

Quote:

Originally Posted by crazyivan1970 (Post 43206)
Gosh, you are hard to please... First, everybody screams give us something, just a little bit...a little sneak pick... Now that update is posted... not good enough. Oh well....

Did you really think it would be different this time?:rolleyes:

It seems there are a lot of people just coming here to complain. They don't care about the details, news or even the release of the full. They just complain and whine, no matter how good or bad the news or release can be. If Oleg just said "When it's done", he'd save himself a lot of trouble from different sides and the crying on the boards would be the same or even less.

Tree_UK 06-07-2008 08:32 PM

I dont hear people crying i just see the disappointment in after waiting sooooo long for some news/updates all we get is 3D models of mostly unflyable planes and news of a console game. Worth the wait? Not really.

luthier 06-07-2008 08:33 PM

Can't say anything about Oleg, and I don't know if any of you are wondering about me, but just read this thread to understand why I personally don't post on sim-related forums much anymore.

I'm actually in Moscow right now, in Oleg's house as of this moment to be exact. So this one is from both of us.

First of all. Regarding the console version of IL-2, let's get a few things straight. It was first unveiled weeks ago at a Russian trade show. The fact that you guys just found out about it today has nothing to do with the update. It's the fact that I'm in Moscow this week that prompted it.

Secondly, the console Il-2 has nothing to do with anything Storm of War. It is not done by anyone in Oleg's team. Il-2 source code was handed over to an external developer about a year ago, and they've been happily working on it on their own. It uses exactly 0 resources from Storm of War. Everything you see in that video was built by the guys in that other team. Oleg is not involved with it in any way. I'm really quite puzzled by some people's reaction and I'm a little at a loss for words, but what I'm trying to say basically is that it has absolutely no bearing on anything Storm of War related, and some of you guys amaze me.


Now, onto the update itself. Each plane shown there takes at least 6 full months of work to build. Some of the more complex planes can take 12 months plus (compared to an average of 1 month for an Il-2 model). Whoever said things like the whole update could be done in 3 weeks, ha! If you can build anything of that quality in 3 weeks, prove it, and Oleg promises you'll have a job the very next day, collecting the highest paycheck in his team, and playing BoB alpha in the afterhours as an added bonus. And I'll personally pay your moving expenses to Moscow from anywhere in the world.

I.e. jees louise you guys!

Tree_UK 06-07-2008 08:38 PM

So can you ask Oleg when we might see some updates other than 3d models, many thanks.

DKoor 06-07-2008 08:39 PM

:grin:

proton45 06-07-2008 08:43 PM

Quote:

Originally Posted by Tree_UK (Post 43279)
I dont hear people crying i just see the disappointment in after waiting sooooo long for some news/updates all we get is 3D models of mostly unflyable planes and news of a console game. Worth the wait? Not really.


Don't worry...everything will be alright.

Tbag 06-07-2008 08:43 PM

Thanks a lot for the info luthier, it's always good to hear something straight from the horses mouth. It prevents a lot of speculation as well. Great work with project Galba, I can't wait for more news.

luthier 06-07-2008 08:50 PM

Quote:

Originally Posted by Tree_UK (Post 43283)
So can you ask Oleg when we might see some updates other than 3d models, many thanks.

When they're ready :evil:

Tree_UK 06-07-2008 08:51 PM

Great news, although i was expecting to see some in 2 weeks!!

KOM.Nausicaa 06-07-2008 09:02 PM

Quote:

Originally Posted by luthier (Post 43280)
Can't say anything about Oleg, and I don't know if any of you are wondering about me, but just read this thread to understand why I personally don't post on sim-related forums much anymore.

I'm actually in Moscow right now, in Oleg's house as of this moment to be exact. So this one is from both of us.

First of all. Regarding the console version of IL-2, let's get a few things straight. It was first unveiled weeks ago at a Russian trade show. The fact that you guys just found out about it today has nothing to do with the update. It's the fact that I'm in Moscow this week that prompted it.

Secondly, the console Il-2 has nothing to do with anything Storm of War. It is not done by anyone in Oleg's team. Il-2 source code was handed over to an external developer about a year ago, and they've been happily working on it on their own. It uses exactly 0 resources from Storm of War. Everything you see in that video was built by the guys in that other team. Oleg is not involved with it in any way. I'm really quite puzzled by some people's reaction and I'm a little at a loss for words, but what I'm trying to say basically is that it has absolutely no bearing on anything Storm of War related, and some of you guys amaze me.


Now, onto the update itself. Each plane shown there takes at least 6 full months of work to build. Some of the more complex planes can take 12 months plus (compared to an average of 1 month for an Il-2 model). Whoever said things like the whole update could be done in 3 weeks, ha! If you can build anything of that quality in 3 weeks, prove it, and Oleg promises you'll have a job the very next day, collecting the highest paycheck in his team, and playing BoB alpha in the afterhours as an added bonus. And I'll personally pay your moving expenses to Moscow from anywhere in the world.

I.e. jees louise you guys!


You are probably talking about the full plane, everything included. Damage model included? Lods included ? Research included ? Those things can't be deducted by average people from the update pics. I have a cinema pre-production company working for feature films, and we did high end / high polygon 3D models last year (streets in Beijing /cars/ characters to be exact ), and, as far as I can judge by the screens, my team could do the visible side of those planes posted in a matter of a couple of weeks / 1 month max (2-3 modellers) per 1 plane. Of course it's difficult to judge what's more to these planes thats not to be seen on those screenshots. I want to say hereby that I fully believe you, but the problem lies also within the information politics of 1C. Why you just don't say such things earlier, like what time it takes for you ? Why not give a little more in-deep explanation about whats taking the time and whats currently on the plate? I believe that is possible without giving away too much. The problem is, Luthier, that the fans live with unkept promises ("regular updates again" etc/ "release 2006"/ "relase 2007"/ "computer specs given mid 2008" etc etc etc) all too often and all too long, and that most dont know what you are cooking and cannot imagine the problems of high-game developping. Even a proffessional wouldnt know all the ropes of the flight sim genre, or what you are exactly planning. All I want to say is, the fault for the current situation on the forums is 50% 1C fault, no offense ment. It was just a huge bomb that everybody got hit by Birds of Prey out of the blue. Honestly, put yourself into the minds of the western fans for a second, and it's not so hard to understand.
I think what BoB REALLY needs is a website or a dev blog with some more regular info. It doesnt have to be Oleg doing it. That would calm a lot of people's minds. (and if its only to prove that BoB is not vaporware)

Best,

nausicaa

Tree_UK 06-07-2008 09:07 PM

Quote:

Originally Posted by KOM.Nausicaa (Post 43297)
You are probably talking about the full plane, everything included. Damage model included? Lods included ? Research included ? Those things can't be deducted by average people from the update pics. I have a cinema pre-production company working for feature films, and we did high end / high polygon 3D models last year (streets in Beijing /cars/ characters to be exact ), and, as far as I can judge by the screens, my team could do the visible side of those planes posted in a matter of a couple of weeks / 1 month max (2-3 modellers). Of course it's difficult to judge what's more to these planes thats not to be seen on those screenshots. I want to say hereby that I fully believe you, but the problem lies also within the information politics of 1C. Why you just don't say such things earlier, like what time it takes for you ? Why not give a little more in-deep explanation about whats taking the time and whats currently on the plate? I believe that is possible without giving away too much. The problem is, Luthier, that the fans live with unkept promises ("regular updates again" etc/ "release 2006"/ "relase 2007"/ "computer specs given mid 2008" etc etc etc) all too often and all too long, and that most dont know what you are cooking and cannot imagine the problems of high-game developping. Even a proffessional wouldnt know all the ropes of the flight sim genre, or what you are exactly planning. All I want to say is, the fault for the current situation on the forums is 50% 1C fault, no offense ment. It was just a huge bomb that everybody got hit by Birds of Prey out of the blue. Honestly, put yourself into the minds of the western fans for a second, and it's not so hard to understand.
I think what BoB REALLY needs is a website or a dev blog with some more regular info. It doesnt have to be Oleg doing it. That would calm a lot of people's minds. (and if its only to prove that BoB is not vaporware)

Best,

nausicaa

Exactly +++++1

Rjel 06-07-2008 09:31 PM

I really like the look of the P-51 model. It looks much better than what we have in IL2.

proton45 06-07-2008 09:48 PM

Quote:

Originally Posted by KOM.Nausicaa (Post 43297)
You are probably talking about the full plane, everything included. Damage model included? Lods included ? Research included ? Those things can't be deducted by average people from the update pics. I have a cinema pre-production company working for feature films, and we did high end / high polygon 3D models last year (streets in Beijing /cars/ characters to be exact ), and, as far as I can judge by the screens, my team could do the visible side of those planes posted in a matter of a couple of weeks / 1 month max (2-3 modellers) per 1 plane. Of course it's difficult to judge what's more to these planes thats not to be seen on those screenshots. I want to say hereby that I fully believe you, but the problem lies also within the information politics of 1C. Why you just don't say such things earlier, like what time it takes for you ? Why not give a little more in-deep explanation about whats taking the time and whats currently on the plate? I believe that is possible without giving away too much. The problem is, Luthier, that the fans live with unkept promises ("regular updates again" etc/ "release 2006"/ "relase 2007"/ "computer specs given mid 2008" etc etc etc) all too often and all too long, and that most dont know what you are cooking and cannot imagine the problems of high-game developping. Even a proffessional wouldnt know all the ropes of the flight sim genre, or what you are exactly planning. All I want to say is, the fault for the current situation on the forums is 50% 1C fault, no offense ment. It was just a huge bomb that everybody got hit by Birds of Prey out of the blue. Honestly, put yourself into the minds of the western fans for a second, and it's not so hard to understand.
I think what BoB REALLY needs is a website or a dev blog with some more regular info. It doesnt have to be Oleg doing it. That would calm a lot of people's minds. (and if its only to prove that BoB is not vaporware)

Best,

nausicaa

No disrespect to your well thought out comment, but their are a few people here that are NEVER happy with any information they ever get about anything...and they spend a fair amount of their time posting arguments here about why we should all be unhappy with the level of communication on updates...and why (in fact) "BoB SoW" will never come out (vapor ware). Its nice to think that their could be a reasonable solution to the current (silliness) situation, but I fear that nothing will appease the (small but vocal) group of unhappy posters. I'm a trusting sole by nature but their are times I question their motives...

:)

JG52Uther 06-07-2008 09:56 PM

Quote:

Originally Posted by KOM.Nausicaa (Post 43297)
You are probably talking about the full plane, everything included. Damage model included? Lods included ? Research included ? Those things can't be deducted by average people from the update pics. I have a cinema pre-production company working for feature films, and we did high end / high polygon 3D models last year (streets in Beijing /cars/ characters to be exact ), and, as far as I can judge by the screens, my team could do the visible side of those planes posted in a matter of a couple of weeks / 1 month max (2-3 modellers) per 1 plane. Of course it's difficult to judge what's more to these planes thats not to be seen on those screenshots. I want to say hereby that I fully believe you, but the problem lies also within the information politics of 1C. Why you just don't say such things earlier, like what time it takes for you ? Why not give a little more in-deep explanation about whats taking the time and whats currently on the plate? I believe that is possible without giving away too much. The problem is, Luthier, that the fans live with unkept promises ("regular updates again" etc/ "release 2006"/ "relase 2007"/ "computer specs given mid 2008" etc etc etc) all too often and all too long, and that most dont know what you are cooking and cannot imagine the problems of high-game developping. Even a proffessional wouldnt know all the ropes of the flight sim genre, or what you are exactly planning. All I want to say is, the fault for the current situation on the forums is 50% 1C fault, no offense ment. It was just a huge bomb that everybody got hit by Birds of Prey out of the blue. Honestly, put yourself into the minds of the western fans for a second, and it's not so hard to understand.
I think what BoB REALLY needs is a website or a dev blog with some more regular info. It doesnt have to be Oleg doing it. That would calm a lot of people's minds. (and if its only to prove that BoB is not vaporware)

Best,

nausicaa

Exactly.Just by the reaction to this console game in the forums,and the need for Oleg and Ilya to appear here and try to explain things this weekend,it seems pretty obvious that there needs to be more regular updates,or at least some news on a more regular basis than currently.

Flyby 06-07-2008 09:57 PM

go blind?
 
Quote:

Originally Posted by ChrisDNT (Post 43270)
"I am astonished valuable time is being wasted on the Anson and Bf 108..."

I must agree with this comment, in spite both of these aircrafts are beautifully modelled.

The 108 took no part in the Battle of Britain, as it was only a liaison plane.
And the Anson, in spite of being beautiful I repeat it, will probably not be flown a lot, either offline and naturally online.

For instance, instead of a Anson, I would have much preferred an Hampden, which was used during BoB and which was also a very pleasant aircraft to fly.

But this is not so important, as long as the game comes before I'm a blind old man:grin:

Hell, I'm already 58. I've been waiting for flight sims all my life! Glad technology caught up, but even I'm a little worn on patience waiting for a sim I heard about when I was 54! But watcha gonna do, Blue?
Flyby out

nearmiss 06-07-2008 10:36 PM

Looking at the new aircraft in the BOB SOW updates I'd say a big message is being sent here:

Post WW2 stuff

The AD, P51, Mig15 = Korea

Korea = Very exciting.

Aircraft were still using guns in Korea at twice the speed of WW2 warbirds.

proton45 06-07-2008 11:32 PM

I can't believe their are people who seriously want "less content" but a quicker release date...

I'm starting to think theirs a troll near by...

Theshark888 06-07-2008 11:40 PM

Now it makes sense what has been taking SOW so long...this console project.

I can also say that it should not take 1 year to create an aircraft in SOW. If this is the case something is terribly wrong and should either fire your crew or cut your losses on this engine. It should take you 2 months maximum,worse case scenario-anything beyond this is purely terrible code or incompetent programmers.:(

Sorry to be a bit harsh, but I am a Project Manager by profession and comments like these are either fibs or disinformation.

virre89 06-07-2008 11:42 PM

Quote:

Originally Posted by Theshark888 (Post 43316)
Now it makes sense what has been taking SOW so long...this console project.

I can also say that it should not take 1 year to create an aircraft in SOW. If this is the case something is terribly wrong and should either fire your crew or cut your losses on this engine. It should take you 2 months maximum,worse case scenario-anything beyond this is purely terrible code or incompetent programmers.:(

Omg can you start lissen?
Oleg and the guys in his team ain't the once making the console titled IL2 Birds of Prey, they've nothing to do with it really. Their working hard and main focus is BoB SoW

Theshark888 06-07-2008 11:44 PM

Quote:

Originally Posted by virre89 (Post 43317)
Omg can you start lissen?
Oleg and the guys in his team ain't the once making the console titled IL2 Birds of Prey, they've nothing to do with it really. Their working hard and main focus is BoB SoW

Just like PF was supposed to be????????

virre89 06-07-2008 11:51 PM

Im just sick of all the WHINING everywhere wtf is wrong with you people.
I for once is glad we got anything at all and words from the actual devs.

Keep on rocking OLEG but dang in 2009 i'll be at military service :D , hopefully release is 2010 or 2008 so i'll be there with ya guys :D.

Flyby 06-08-2008 12:08 AM

Quote:

Originally Posted by nearmiss (Post 43309)
Looking at the new aircraft in the BOB SOW updates I'd say a big message is being sent here:

Post WW2 stuff

The AD, P51, Mig15 = Korea

Korea = Very exciting.

Aircraft were still using guns in Korea at twice the speed of WW2 warbirds.

you know what I'm thinking about: Korean Air war rooms on Hyperlobby! At last!!! :D
Flyby out

96th_Nightshifter 06-08-2008 12:32 AM

Quote:

Originally Posted by Theshark888 (Post 43316)
Now it makes sense what has been taking SOW so long...this console project.

I can also say that it should not take 1 year to create an aircraft in SOW. If this is the case something is terribly wrong and should either fire your crew or cut your losses on this engine. It should take you 2 months maximum,worse case scenario-anything beyond this is purely terrible code or incompetent programmers.:(

Sorry to be a bit harsh, but I am a Project Manager by profession and comments like these are either fibs or disinformation.

Oleg's team is not working on the "console project" - I'm sure I read that somewhere really quite recently ;)

Explain how exactly you would know how long it would take to create an aircraft in "Storm of War"? I'd really like to know since surely you must have made one for this brand new game engine before since you already know how long it takes.

Being a project manager is great and all but are you a project manager for this game?

IvanK 06-08-2008 12:45 AM

IceFire you said:

"Well ...we do have a Beaufighter Mark 21 which arrived in Pacific Fighters...which is a RAAF version with American engines "

Their is nothing American about the engines in the MK21 they are Bristol Hercules !

Perhaps you are confusing it with the RAAF version of the Beaufort that had pratts ?

leitmotiv 06-08-2008 02:45 AM

Quote:

Originally Posted by ElAurens (Post 43256)
:rolleyes:

Such theatrics.

"Brain pithing stunner." LOL!!!!!!!!!!

The Med expansion will no doubt follow very quickly after the release of BoB. Can you imagine the howling if "Faith", "Hope", and "Charity", were not included for the defense of Malta?

No one on this, or any board has a clue about the actual scope of Storm of War. Why not save your acerbic commentary till after the release, when it might actually have a basis in fact?

Sometimes I wonder how old you guys actually are.

Unfortunately, not everybody is excited by the prospect of an AI Anson as you are (the Anson was a combat aircraft of, according to its hapless users, negative usefulness---a Hudson would have made more sense, but why have a Coastal Command aircraft at all?---the sim is not about hunting U-boats), and, whether the Glad is used later or not, it seems extremely ridiculous to lumber the project with an airplane which was absolutely irrelevant to the period in question. Had the design been devoted to the Norwegian Campaign, having a Glad would have been a good idea. For all the importance the Glad had to the Battle of Britain, it would have been far wiser to have had an airplane which did play a significant role, like the Hampden, or the Swordfish, which flew long-range mine-laying missions off German ports.

ElAurens 06-08-2008 03:01 AM

leitmotiv, with all respect, you, nor anyone else on these boards have the slightest clue about what is going on, about what we are going to get, and wether or not one aircraft model is slowing progress.

Not a freaking clue.

All I've seen here today is a lot of back seat driving by a bunch of geeks hiding behind a computer monitor who think they could do a better job.

Rubbish.

Until the sim is in your hands anything said here is mere speculation, or worse, blatant trolling.

When you start putting in 6 and 7 day weeks working on SOW then I'll give some creedence to your words.

But for now you are just another poster talking drivel.

Good night sir.

Skoshi Tiger 06-08-2008 03:15 AM

Keep up the good work! It looks great. All the content will be welcome. There would be nothing worse than having a fantastic flight sim and having to put up with sterile skies with only a small list of planes.

And if you don't mind could you hold off release until about December 18th. Then I'll have about 6 weeks Holidays and will be able to send my children off to their Grandmothers house. Plan a trip for the wife and get into SOW! ;)

ECV56_LeChuck 06-08-2008 04:18 AM

Whoa!! a lot of people talking "seated in the front of the computer".
Anyone here has programmed, modelling?
a Flight Simulator?
a complex simulation?
Has done a huge research for a complex project?
study physics for a FM?
study the shaders language?
done Object Oriented Programming?
know about Design Patterns??
done UML diagrams?
look at source code of another game, sim?
Put the hands over C++, OpenGL, DirectX?
do a network code?
do a modelling job (with Lod, UV mapping, RESEARCH, rigging, animations, etc, etc, etc, a lots of etc)?
hit the head once and once with things that don´t work as you expected?
tried all the above and more with the added problem of a probably low budget?
then you can talk. But in that moment you don´t want to talk, because in that moment you understand all the job behind the "mask" that you see when playing IL-2.

All the comments in this forum come from people that doesn´t know how difficult is to create a Flight Simulation.
That´s always the problem with the forums, people talk without knowledge.

Oleg and company: Thanks for this way of communication, not all the companies came into a forum and talk with us. And I understand why the team doesn´t come too often. Reading some of the posts here take the energy away. Greetins from Argentina (Saludos de Argentina!)

Edit: Sorry for my english, trying the best to write in a correct way.

Tree_UK 06-08-2008 05:29 AM

Quote:

Originally Posted by ECV56_LeChuck (Post 43339)
Whoa!! a lot of people talking "seated in the front of the computer".
Anyone here has programmed, modelling?
a Flight Simulator?
a complex simulation?
Has done a huge research for a complex project?
study physics for a FM?
study the shaders language?
done Object Oriented Programming?
know about Design Patterns??
done UML diagrams?
look at source code of another game, sim?
Put the hands over C++, OpenGL, DirectX?
do a network code?
do a modelling job (with Lod, UV mapping, RESEARCH, rigging, animations, etc, etc, etc, a lots of etc)?
hit the head once and once with things that don´t work as you expected?
tried all the above and more with the added problem of a probably low budget?
then you can talk. But in that moment you don´t want to talk, because in that moment you understand all the job behind the "mask" that you see when playing IL-2.

All the comments in this forum come from people that doesn´t know how difficult is to create a Flight Simulation.
That´s always the problem with the forums, people talk without knowledge.

Oleg and company: Thanks for this way of communication, not all the companies came into a forum and talk with us. And I understand why the team doesn´t come too often. Reading some of the posts here take the energy away. Greetins from Argentina (Saludos de Argentina!)

Edit: Sorry for my english, trying the best to write in a correct way.

Judging by all the earlier release dates that were not met. it appears we are not the only ones who dont know how long it takes to make a flight sim.

proton45 06-08-2008 05:46 AM

Quote:

Originally Posted by Tree_UK (Post 43343)
Judging by all the earlier release dates that were not met. it appears we are not the only ones who dont know how long it takes to make a flight sim.


Which (who's) release dates are you talking about? I'm not aware of any official announcements...

leitmotiv 06-08-2008 06:05 AM

Quote:

Originally Posted by ElAurens (Post 43336)
leitmotiv, with all respect, you, nor anyone else on these boards have the slightest clue about what is going on, about what we are going to get, and wether or not one aircraft model is slowing progress.

Not a freaking clue.

All I've seen here today is a lot of back seat driving by a bunch of geeks hiding behind a computer monitor who think they could do a better job.

Rubbish.

Until the sim is in your hands anything said here is mere speculation, or worse, blatant trolling.

When you start putting in 6 and 7 day weeks working on SOW then I'll give some creedence to your words.

But for now you are just another poster talking drivel.

Good night sir.

Silly bugger. Voice of the unleavened enthusiast.

SlipBall 06-08-2008 06:20 AM

Great detail! our time is coming:cool:

DKoor 06-08-2008 06:40 AM

Quote:

Originally Posted by SlipBall (Post 43346)
our time is coming:cool:

+1

csThor 06-08-2008 07:36 AM

Quote:

"Only two things are infinite: the universe and human stupidity, and I'm not sure about the former."
Albert Einstein
This very thread proves the validity of the statement. I'm beginning to wonder why Oleg bothers with this crowd full of arrogant, assuming and "Holier than you" people. I thought the "Dark Side Board" was bad with so many folks so full of themselves but apparently the attitude has bled into here ... could someone get a bucket of water and a rag to wipe it up? http://forum.1cpublishing.eu/images/icons/icon13.gif

Ctrl E 06-08-2008 07:53 AM

there's a p-51 in the works.

i'm happy.

zapatista 06-08-2008 08:05 AM

Quote:

Originally Posted by luthier
As we get closer to release, Oleg promises to release more things more often, just as the case was eight years ago, as we were approaching the release of the original Il-2.

which is exactly what oleg said he would do some months ago. we were then given a few 3 weekly updates, and then nothing for almost 2.5 months

Evgeny, the official forum moderator here, was also dealing with questions and answers from Oleg on a regular basis for a few months, then again silence for the last 2.5 months and nothing similar from the new moderator that replaced him.

the forum section that deal with questions for oleg has also become a total chaos, and our new moderator seems to let it become a soup of confusion with many off topic posts (Evgeny used to remove off-topic posts from that thread, and then used selected questions from it in his Q&A with Oleg).

Quote:

Originally Posted by luthier
I'm actually in Moscow right now, in Oleg's house as of this moment to be exact. So this one is from both of us.

good, then plz give us some real information and a more solid indication of the BoB progress !!

the most important missing info in the last year is about the complexity and detail of the new dynamic campaign engine, the metric resolution and detail in the terrain mesh, and some alpha/beta scenery screenshot to wet our appetite of the degree of immersion we can expect (yes we know textures will be the final part added, we dont expect the finished product yet). some sort of video clip to show aircraft flying in the new environment and to give an indication of 6DoF for the pilot movement in the cockpit would also help. the only new building we have seen in the last year is that of a single house in the screenshot with the moving grass (we love the grass, dont get me wrong there !). the german il2 fan with the uber models with the BoB trains (from the german ubi forum) had about 60 new objects created in high detail more then a year ago, since then we have seen very little of new houses, trucks or other new ground objects from olegs group.

have a look at some of the black shark recent development info, they provided much better info for their fan base and their screenshots/video updates address many concerns from fans.

Quote:

Originally Posted by luthier
First of all. Regarding the console version of IL-2, let's get a few things straight. It was first unveiled weeks ago at a Russian trade show.

and Oleg and Co cant be bothered making a little 2 line post here to keep us informed ? bad management there, the flipout's occurring here when we hear about it 3e hand shouldnt come as a surprise then (including speculation that BoB is now vapor ware)

Quote:

Originally Posted by luthier
The fact that you guys just found out about it today has nothing to do with the update. It's the fact that I'm in Moscow this week that prompted it.

in that case i hope you visit him more often. is Oleg really that short on staff that somebody cant post a few screenshots every 3 or 4 weeks as he promised to do when he say he would again keep us regularly updated ?

Quote:

Originally Posted by luthier
Secondly, the console Il-2 has nothing to do with anything Storm of War.

sorry, but i dont believe you there. have a look at the video from it,
- the landscape shows the new BoB trees and hedges, they arnt il2 trees.
- the town and city layout of streets and houses is also exactly the same as was seen in the BoB beta video from about a year ago.
- you can even see the white cliffs of the south of england in the console demo !


Quote:

Originally Posted by luthier
It is not done by anyone in Oleg's team. Il-2 source code was handed over to an external developer about a year ago, and they've been happily working on it on their own. It uses exactly 0 resources from Storm of War. Everything you see in that video was built by the guys in that other team. Oleg is not involved with it in any way.

if that is true, then the small company that is working on the console version has made more progress then what we have seen from Oleg in the last year.

remember that "the idle mind is the devils playground", if the long term Oleg and il2 fans are given almost no information in the last year to explain the delays, they will speculate on what is happening, and that is exactly what you see on the main il2 forums (which have become really quiete in the last months, so many people are drifting away)

if Olegs super secret BoB pc plans really cant be spoken about because he doesnt want info to leak out to his competitors, or he wants to see how many new features he can fit in before he has to release it because of commercial pressure, most of us here can understand that and support it. but then at least give us SOME regular information and a few screenshots on a regular basis like he said he would. during most of 2007 there was no information from oleg on BoB, earlier in 2008 oleg indicated in this new forum that he was starting to provide us again with regular updates, and then silence for 2.5 months and the sudden 2e hand information of an il2 console sim that looks very much like a version of BoB scenery and its new plane models. that is what causes concerns in the long term il2 fans.

Quote:

Originally Posted by luthier
Now, onto the update itself. Each plane shown there takes at least 6 full months of work to build. Some of the more complex planes can take 12 months plus (compared to an average of 1 month for an Il-2 model).

not a valid justification because .....

Quote:

Originally Posted by HenFre
Apparently the update is made up of planes which are not modeled by Maddox Games. This comes from a reliable source over at SimHQ and the source is SaQSoN (Vladimir Kochmarsky) He writes:"This update consists exclusively from RRG Studio's works. He-he" And as I understand RRG Studios are the ones responsible for the Korean fligthsim "Project Galba"

we'll just have to presume there that another spokes person for Oleg was correct, because SaQSoN (Vladimir Kochmarsky) just said there that ALL planes in oleg's last post are made by a 3e party. you cant both be right !

so the update we just had, and the pictures are nice indeed, still dont remove any of our concerns about BoB's release and it doesnt tell us why all the delays are still occuring, or what Olegs team is really spending all their time on,....
- is it the dynamic campaign ?
- is it the new scenery ?
- is it the integration with a ground war sim involving a 1e person shooter, tank sim, naval sim, maybe a wargame type control of military resources in the campaign mode ?
- maybe a multi platform game server environment ?

Quote:

Originally Posted by KOM.Nausicaa (Post 43297)
.....Why not give a little more in-deep explanation about whats taking the time and whats currently on the plate? I believe that is possible without giving away too much.

....The problem is, Luthier, that the fans live with unkept promises ("regular updates again" etc/ "release 2006"/ "relase 2007"/ "computer specs given mid 2008" etc etc etc) all too often and all too long, and that most dont know what you are cooking and cannot imagine the problems of high-game developping.

.... the fault for the current situation on the forums is 50% 1C fault, no offense ment. It was just a huge bomb that everybody got hit by Birds of Prey out of the blue. Honestly, put yourself into the minds of the western fans for a second, and it's not so hard to understand.

hear hear !!



luthier, you stated earlier that you know many of the posters here are long term il2 fans and are an older and more mature crowd, how about we start being treated as such and keep us better informed.

we can understand and tolerate delays if we know what is happening and have solid confirmation that BoB is still a work in progress is being worked on with Olegs full energy. failing that, dont be so surprised that the il2 supporter base become transformed into a teen whine fest !!

Tree_UK 06-08-2008 09:15 AM

How can the Brown noses argue with that:):)?

csThor 06-08-2008 09:22 AM

Zapatista - Your attitude is disturbing. It doesn't need fixing, it needs replacing. Look up the word "humble" in a dictionary and you'll know what this post of yours wasn't. http://forum.1cpublishing.eu/images/icons/icon13.gif

Skoshi Tiger 06-08-2008 09:55 AM

Hey! That F-51 doesn't have the Zero Length launch rails for the HVARS! They must be an add on? By Korea they should be carrying about 10!
http://members.upnaway.com/~tiger/stang.jpg

Tbag 06-08-2008 09:58 AM

WIP = Work in Progress ;)

crazyivan1970 06-08-2008 10:10 AM

@Zapatista

It is a very thin line between being passionate about something and being rude... And you are not even walking it... You are way over it. Re-read your post... it`s a bunch of self-conflicting nonsense... I am sure you meant well, but it came out the usual way.

Xiola 06-08-2008 10:27 AM

Quote:

Originally Posted by Tree_UK (Post 43362)
How can the Brown noses argue with that:):)?

People can argue with that because its just a load of nonsense from some fool who has no idea how long a modern computer game engine/game takes to build.

The team doing the IL2 console game were given a FULL WORKING ENGINE which has been developed over 8 years and just had to add content to it.

Maddox games had to BUILD A MORE MODERN GAME FROM SCRATCH.

It obvious some of you guys have no idea how long it takes to build a full simulator of the quality Oleg is looking for.

'Are we there yet Are we there yet Are we there yet Are we there yet...' :-x

Ploughman 06-08-2008 11:25 AM

There's a BoB alpha? Great!

Nice to see things are developing. Don't hurry too much, can't afford a new machine anytime soon.

zapatista 06-08-2008 12:08 PM

Quote:

Originally Posted by crazyivan1970 (Post 43373)
@Zapatista
It is a very thin line between being passionate about something and being rude...... Re-read your post... it`s a bunch of self-conflicting nonsense... I am sure you meant well, but it came out the usual way.

i re-read it, and replaced "accurate and truthfull" with "correct" in one sentence. aside from that i dont see anything inaccurate or specifically rude in my post.

btw, i dont think most of the long term il2 fans here have a problem with BoB not being released yet. if that is the amount of time it takes for a dedicated and professional software team to make the next quantum leap in ww2 flightsim for the pc, thats fine by most of us. sure to some extent we are all impatient to get onto the next fairground ride, but that is normal human emotional enthusiasm and is not the issue here.

the problem is that the current fan base is not being managed very well. for a long time since the 1946 release we have been sustained by our faith in oleg only, but that has been in a complete vacuum of information. then on october 15 2007 oleg posted in this new 1c forum ...


Quote:

Originally Posted by Oleg Maddox
Hi folks!
Here we begin to post development news of BoB.... some time, but not so rare... I hope once per 2-3 weeks or so .... and more close to beta - each week like in old good time with IL-2

after that revival for a while there seemed to be semi regular BoB news and new screenshots posted, which has wet our appetite again and increased expectations of further updates.

then we had again a large unexplained silent period for several months, where from 03-21-2008 till yesterday nothing new was posted in updates by oleg or his team (which is almost 3 months ago).

suddenly this week we discover indirectly and completely out of the blue that a new game under the name of il2 is being released for consoles, and this new game looks very much like the new BoB scenery and plane sets, with no mention of the pc hardware platform. when pandemonium then breaks out we get a short post with a few new screenshots from oleg (thanks oleg), but it then turns out ALL those screenshots are from aircraft develloped by a 3e party (the korean sim group).

even those loyalists amongst us that dont drink are starting to reach for the vodka bottle :)

KOM.Nausicaa 06-08-2008 12:29 PM

Quote:

Originally Posted by zapatista (Post 43378)
the problem is that the current fan base is not being managed very well. for a long time since the 1946 release we have been sustained by our faith in oleg only...

I agree with some of the points you made in this post. I still think that a dev blog would be good. Oleg should just assign someone in his team to make a little update around 3-4 weeks or so if he hasnt the time personally. (he just has to point on the image, "you can show that, that you can't show etc) Language isn't a problem. If it's in russian we in the community have ways to get some basic translations.

Freycinet 06-08-2008 12:30 PM

Quote:

Originally Posted by F19_Klunk (Post 43232)
gladiator.. yummie :D

I wonder who will do the cockpit for it :)

Tbag 06-08-2008 12:31 PM

Zapatista, you make some good points. But in your former post you said you don't believe Ilya which implies that you think he is lying. And this is not the only thing that's rude or assumptive in your post.

But I have to agree that since there was no explanation whatsoever before this BoP turned up - it is natural that most of the people think it's SoW. I mean the trailer is about the BoB - this way or the other - and the first SoW installment will be the BoB. The only thing we poor unknowing things can make of this: This must be the SoW engine! At least SoW terrain and models.

I'm happy about the update now, I'm happy about the posts from Oleg and Ilya and I still can't wait for this game :)

And to defend this forum a little: There are as many mature posters here as imature posters and I bet most of the mature readers don't post at all, they are just looking for news. I hope that in Future the imature posts just get overlooked by the 1C/RRG team and they concentrate on the serious questions. There was a lot of positive feedback and there are some questions and suggestions which I would like to be taken seriously.

S!

KOM.Nausicaa 06-08-2008 12:50 PM

Quote:

Originally Posted by Tbag (Post 43382)
And to defend this forum a little: There are as many mature posters here as imature posters and I bet most of the mature readers don't post at all, they are just looking for news. I hope that in Future the imature posts just get overlooked by the 1C team and they concentrate on the serious questions. There was a lot of positive feedback and there are some questions and suggestions which I would like to be taken seriously.

I agree. I think that some of the more recent posts accusing the participants in this thread as whiners/arrogant/ignorant are over the line. The uproar on the forums over the BOP bombshell going off on Friday is understandable and the emotional waves are going high. Why that is has been explained already.

Personally, I am much more irritated by posts that ask for flyables as soon as a little new unexpected plane points it's nose in a screenshot or by posts that immediatly critisize planes that are WIP as we all know. Most people who ask for updates or ask misplaced questions about game-developpment time (because they don't know better) are only motivated by enthousiasm, which is nothing else than love. Love is not a reason to discredit someone.

Monterey 06-08-2008 01:16 PM

@ Zapatista,

Best posts I've read in here in a long time....Bravo.

We all just want to know what's going on, that's all. You see I challenged Oleg for a response yesterday, and Ilya responded quickly with some info. That's all we want, is just a little info now and then letting us know they are still breathing, and working on the new sim.


Silence is deadly, and I'm sure several have given up and moved on to something else because of it.

zapatista 06-08-2008 01:20 PM

Quote:

Originally Posted by Tbag (Post 43382)
Zapatista, you make some good points. But in your former post you said you don't believe Ilya which implies that you think he is lying.

i re-read the post again and i see how one of the paragraphs phrasing implied that he was deliberately lying and was a bit blunt, i've edited that part.

regarding the console demo not looking like BoB scenery, sorry folks but i dont buy that it is a simple reskinning of the old il2 engine. you can clearly see the new tree and hedge shapes, the BoB road/village/town housing layout, and even the plane sets are all battle of Britain era.

ElAurens 06-08-2008 01:36 PM

Why is it so hard to understand that if you, Oleg, 1C, Microsoft, or any other person/studio/developer made a title about the Battle of Britain that the terrain would look like, well, Southern England?

Is that really surprising? Even the folks at the modder's place make maps that look like the area they are depicting.

And is it really necessary to call Luthier, in effect, a liar?

I really don't understand you lot at all. You are acting like children who cannot reach the cookie jar on the top shelf, even though you have plenty to eat as it is.

Xiola 06-08-2008 02:27 PM

Quote:

Originally Posted by Monterey (Post 43387)
@ Zapatista,

Best posts I've read in here in a long time....Bravo.

We all just want to know what's going on, that's all. You see I challenged Oleg for a response yesterday, and Ilya responded quickly with some info. That's all we want, is just a little info now and then letting us know they are still breathing, and working on the new sim.


Silence is deadly, and I'm sure several have given up and moved on to something else because of it.


Oh PLEASE let more of these children 'give up' and move on. The few babies that make a lot of noise here would do ABSOLUTELY NOTHING to hurt Olegs sales of BOB. There are 100 at best, compare that with the millions of sales of IL2.

Perhaps if Oleg doesnt release anything for a few months we would lose these whiners...hint hint ;)

I am begging you Monterey, Zapatista and the other children, PLEASE give up and move on....

Monterey 06-08-2008 02:40 PM

This was a year ago. http://vodpod.com/watch/49899-oleg-i...a-about-sowbob

Oleg was flying SoW/BoB then, and showing off lots of stuff that was already done.....a year ago....I say again...a year ago. Pay close attention to the 15:00 mark.

You're telling me he has nothing to tell the people other than a few screenies? Oh, c'mon. Just now entering Alpha?

Us asking for a little more substantial info on a sim that was this far along...A YEAR AGO...is not asking for much.

Gimme a break. My questions are not out of line. I am not whining for more planes and more additions, just some info about how it's coming.

Chill out, dude.

Monterey 06-08-2008 03:20 PM

And I take it that not many here have seen this video, because many of the questions that have been asked here on the forums were answered...a year ago in the interview.


I would like to see the full video that was showing on the laptop. :)

Rjel 06-08-2008 03:24 PM

Quote:

Originally Posted by Xiola (Post 43394)
Oh PLEASE let more of these children 'give up' and move on. The few babies that make a lot of noise here would do ABSOLUTELY NOTHING to hurt Olegs sales of BOB. There are 100 at best, compare that with the millions of sales of IL2.

Millions?? Millions of copies? I doubt there are hundreds of thousands of copies sold, let alone millions. If Oleg had sold millions of copies of IL2, we wouldn't be considered a niche market.

As bad as the whiners are, the opposite extreme of fans who land hard on every negative comment about Oleg and Bob:SoW are equally annoying. Everyone relax, it'll be here soon enough. Enjoy some sunshine in the meantime. :)

KOM.Nausicaa 06-08-2008 03:43 PM

Great now this thread is only about who a "whiner" is and who isn't. You know what? Those who point at people and say "whiner" are bringing the least constructive material to this thread. They are the true and only negativity around here.

luthier 06-08-2008 04:30 PM

I already answered most of these questions before, but apparently my explanation needs repeating.


1. I got absolutely no reason to lie to anyone. If I don't want you to know something, I simply won't talk about it, but I take huge offense to people calling me a liar. Everything I said is 100% accurate.

2. The console project has nothing to do with Storm of War. This is a development of the IL-2 source code done by an an external developer for the 1C Company (which is much larger than Oleg's team). Oleg's team is not involved. Oleg's guys have not done any development on the console version. I don't know how to prove a negative in this case, but it's a fact nevertheless.

3. Look for all the negativity, accusations and criticism in this thread. Peope are not looking at what's there. They're looking for something that's not shown, and are coming up with wild conspiracy theories. Which is exactly the reason you're not seeing alpha shots. Alpha, by definition, means that things are incompete. And it's very clear to us that, if people are shown something that's incomplete, that's where all the attention will focus. This is why we're waiting until everything is picture perfect, because otherwise it'll be "oh no we waited a year and what do we get, manifold pressure in that video goes down .2 seconds too soon after carburetor impact ice forms, how dare you sirs!"

4. There's really no point in bickering at this point. Work is ongoing. The proof will be in the pudding. I can write here back and forth for hours, but it'll just be rehashing the same old points. We have nothing to do with the console game. Oleg's team is working as hard as they can. The game is extremely complex, and I would even say it's much more revolutionary than Il-2 was in its day. And It'll come out when it's ready.

csThor 06-08-2008 04:57 PM

Don't bother, Ilya. Some people believe only what they want to believe and won't be satisfied unless you pay them a trip to Moscow, show them everything and hand over the source code along with comments to each and every line, all 3D models and texture examples. And then they'd still make the self opinionated claim of being able to do better and quicker work themselves. :roll:

DuxCorvan 06-08-2008 05:27 PM

Quote:

Originally Posted by Monterey (Post 43396)

Someone, please, show Ilya a bin: the man didn't know what to do with that empty half-liter Coca-Cola plastic bottle, and he is putting me on my nerves by playing, shaking and turning it around all the time... :lol:

EDIT: Ah, he finally put it to rest at 5:00 ;)

JG52Uther 06-08-2008 05:43 PM

LOL I was there the day that video was made,and sat in that very chair to fly SoW/BoB.

Theshark888 06-08-2008 06:09 PM

Quote:

Originally Posted by ECV56_LeChuck (Post 43339)
Whoa!! a lot of people talking "seated in the front of the computer".
Anyone here has programmed, modelling? YES a Flight Simulator? NO
a complex simulation? YES
Has done a huge research for a complex project? YES
study physics for a FM? NO
study the shaders language? YES
done Object Oriented Programming? YES
know about Design Patterns?? YES
done UML diagrams? YES
look at source code of another game, sim? YES-NOT A SIM
Put the hands over C++, OpenGL, DirectX? ALL OF THE ABOVE
do a network code? YES
do a modelling job (with Lod, UV mapping, RESEARCH, rigging, animations, etc, etc, etc, a lots of etc)? YES
hit the head once and once with things that don´t work as you expected? ALL THE TIME
tried all the above and more with the added problem of a probably low budget? IF I CAN"Y AFFORD TO DO IT, I DON"T DO IT
then you can talk. But in that moment you don´t want to talk, because in that moment you understand all the job behind the "mask" that you see when playing IL-2.

I respect Oleg's work very much and know what is involved in projects like this and appreciate any info...BUT, posting excuses and half-truths believing there is nobody out there who has knowledge about these types of projects is not good either.

A project such as this just that is supposedly being worked on full-time, cannot take 6 years to make and be profitable to any involved.

Much of the negativity has to do with past misinformation concerning PF, SOW etc.

bhunter2112 06-08-2008 06:23 PM

Thank you for the update and answers. When the game comes out I'm sure it will be jaw dropping!

HenFre 06-08-2008 06:36 PM

Luthier +1. Nice to get some news from someone who seem to know what he is talking about. But in the same breath I would also like to know what your connection to Maddox Games is? Are you working for RRG studios? Sorry if this is a stupid question, just currious..

96th_Nightshifter 06-08-2008 07:11 PM

Luthier is in charge of RRG unless I'm mistaken; also his name is on the front cover of your 1946 box right beside Olegs :)

HenFre 06-08-2008 07:16 PM

So Ilya and Luthier are the same person :-) Aha.. Did not know that, sorry..

Monterey 06-08-2008 07:16 PM

Quote:

Originally Posted by HenFre (Post 43421)
Luthier +1. Nice to get some news from someone who seem to know what he is talking about. But in the same breath I would also like to know what your connection to Maddox Games is? Are you working for RRG studios? Sorry if this is a stupid question, just currious..



He's the guy in the video with the Coke bottle. Ilya

Abbeville-Boy 06-08-2008 09:07 PM

wow look great, reporting for duty sir :-P

Feuerfalke 06-08-2008 09:36 PM

Good Lord. :shock:

I posted before that after the next updates people will rant even more quickly and more violent, but I must confess I utterly underestimated some of you folks.

This has nothing to do with wanting information or feeling left in the dark any more. This has become a completely nonsense bashing of everything and anybody, showing complete disrespect even to those working on their weekends to get that sim out for you.

And now luthier was so kind to give you an update and an insight on the work going on and you have nothing better to do than tell them how their work has to be done and call him a liar?

If there isn't such a thing for PC-games, there is now: A difference between fans and hooligans. IMHO some of you crossed the red line by far and I'm really ashamed that luthier and Oleg have to read through this.

You may call it brown nose-talk. I'm just shocked about the complete absence of simple things like respect and good manners. Your luck that I am not a moderator here....


Thanks for the update, luthier and Oleg. The detail on the planes, internal and external are awesome!


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