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Rise of Flight Update 1.027
http://riseofflight.com/Forum/viewtopic.php?t=31860
It is out, time to update your game... :D Features list of version 1.027 1. Luger, Mauser, Webley, Lebel guns 2. New "checker" streamers 3. Balloons now have emergency descending in Career and Quick Mission 4. Player can check his statistics during Single Player missions now 5. Bomb release levers were added to Bomb Sights 6. Rockets now have fire exhaust and light source (visible at night) on start 7. Camera now will not beyond the map border - it will stay on border. Player will receive a warning when he will approach the map border 8. Flight record automatic description was added Change list of version 1.027 GUI CHANGES: 1. "Offline" sign now have correct background field in Hangar screen 2. Red highlight bar was removed from weapon mods list 3. Skin description is not falling out from screen now 4. Sharpen option was added to in-game options dialog 5. "Input format change" warning was removed 6. If you lock payloads on server - weapon mods will be locked automatically too 7. Servers list is loading faster now 8. Favorite plane image skew was fixed in stat screen 9. Unavailable (not purchased) planes are grayed-out in Coop lobby now 10. Mouse sensitivity "0" set was fixed 11. Space bar now may be assigned to input commands without any problems 12. Events icons were fixed on Career mission results map 13. Reset button now is applying reseted changes correctly on Options->Responses screen 14. RoF stop working when entering Responses dialog was fixed 15. CTF minimap position now is storing correctly 16. "0"ft altitude setting now is storing correctly when you exiting and returning to the bombsight OTHER CHANGES: 17. Nieuport 17.C1 drum reloading animation on double lewis on external view was corrected 18. Glass on Albatrosses gauges were restored 19. DH4, right MG recharge handle texture was corrected 20. Breg14, holding belts disappearing on left Lewis drums storage was fixed 21. SPAD7, z-fighting on fuel pipe was removed 22. Gotha, z-fighting on lower wing butt end was removed |
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Balloons will drag and bag you now too. Beware. :)
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lately i play more rof but rather this forum, here theres variety there they are monothematic about games
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The game has nice graphics and physics, but the planes sucks ass, so it's just a waste.
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And inane post of the day goes to...
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Wow. Nice water effects.
Haven't played it in a while. I lost a hard drive and decided to upgrade my OS to 64b. Unfortunately I have a slow internet connection and don't relish the long download of so many patches. Still. Looks like a grand effort by 777 Studios. Enjoy folks. |
Water looks very nice in that video and it's great to see the vessel react to the waves, though I'ld expect the vessel to have a bit of momentum. It looks like bobbing around like a cork not like a 100ton barge. (I'd be hurling my guts up in that sort of situation :) )
Still its great to see innovations like this in a sim. Hopefully one day we'll get something like this in the IL2-II series. Imagine landing on an aircraft carrier with it bouncing around like that! :) |
ROF Channel Map - New water
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better than SH5!
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That looks awesome even in its current state.
Hood |
Early work but it looks disproportional.
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That's very good, looks like you might even be able to capsize a boat with a near miss with a bomb.
I wish they'd move out of The Great War and into the 30s and 40s, they've a fantastic sim but the era just doesn't 'float my boat.' |
Looks amazing!
I love how they keep adding and improving to the sim on a constant basis. |
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But what does it look like from the air, or are they swapping to a boat sim?
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http://riseofflight.com/Blogs/post/2...sion-1027.aspx Edit: Skouras beat me there (Hi Skouras!) :grin: |
Nice, thanks for the links guys :)
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Very impressive!
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Yep looks very nice, though I wouldn't expect anything less with the amount of coins coming there way
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Gotta admit... the "water" there looks more like how water behaves on the oceans/ seas than the behaviour in current sims which is lake/ estuary water
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very nice work, not on the water itself, as on the behavior of the ships rolling on the waves. very nice, and indeed even better than stock SH5.
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RoF Channel water effects
Looks pretty neat, especially the way the boat interacts with the waves. Will try out the seaplanes once the next patch is released with the channel map for sure.
http://www.youtube.com/watch?v=2M_yn6M8tLw |
Enough of the ROF water threads ok! I just merged them.
Theres a rule about posting the same content in multiple threads! :rolleyes: Rule 8. Double Postings of similar content ... Please dont do it! |
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That kite has to have one of the best sounding engines out there. Tons of character.:D: |
It would certainly make forced landing over water interesting! Hopefully the interaction with the plane would make proper ditching technique a nescessity
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Wot, no 1c sponsorship and no six million dollar stipend from Ubisoft? How dare they produce a title independently!
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That looks really good - motion of the ship etc. But I hope they add some ripple effect to the surface of the water. It looks as smooth as glass up top which doesn't look very good or natural.
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Is it just me or have they changed the video?
http://www.youtube.com/watch?v=2M_yn...ayer_embedded#! I can't remember the reflections or the white water? Maybe I was in a hurry last time I looked? |
The video hasn't changed.
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yeap..
its still the same.. |
More waterboarding from the RoF team;
http://www.youtube.com/watch?feature...&v=fMh7kG74eOg and the latest blog update; http://riseofflight.com/Blogs/post/2...eta-video.aspx |
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Looks great i cant wait for this to come at the end of the year. :grin:
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Very nice indeed. I'd like to try that with their cloudy weather and rain.
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Doesn't look like too much interaction is happening between the plane and the water surface. Hopefully they'll fix that. [EDIT] I really don't wan't to sound too negative here. ROF has some very exciting stuff happening in it. I've got it on my SSD, but am too into COD at the moment to spend much time in ROF. All the best to the Devs over at ROF. Keep up the good work! |
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But here's the weird thing. I really like RoF and have all the planes and most of the upgrades, but I very rarely play the game since the latest patch for Cliffs came out. Even with the terrible mixture control errors and massively overmodelled radiator drag in the RAF planes, Cliffs is still the game I go to first. It's not even because of the era. One of my first books was 'Biggles of 266' where our hero is flying Camels. I still have the book. Dunno, but I agree with Skoshi. Whatever, the future looks bright for combat flight sims, what with a 'release candidate' in the works and a channel map for RoF. It's a shame that the only British seaplane currently in the works is the Felixstowe, but maybe one day we'll be launching Sopwith Pups from Battleship Gun Turrets. Excellent prospects. :D |
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I wish I shared your enthusiasm. You get a great sim that actually works depicting an era that lifts your wig. A big win. |
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Were did i say CLOD was crap? :confused:
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There's three inferences. Need any more? |
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Oh be quiet. You're boring me now.
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See i didnt say it was crap so button it fanboy. :!:
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Yes, and ner-ner-ni-ner-ner to you too. Wanna play hide and seek? Got any sweeties?
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give me a 109 and spits to shoot at and ill be there....
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Your all getting reported.especially you Bongo
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Ummm......Yeah.......because 'MY' posts were particularily rude and full of expletives and absolutely nothing to do with your personal issues.
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Ahem ........ |
Brandenburg
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