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Friday Official Update, July 27, 2012
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Hello everyone!
We’ve just fixed the last major bug about five minutes ago. We are building the new patch right now, but we’d like to keep it in for Monday just in case something else comes up. We’d really like to avoid releasing it with some other unforeseen issue. The good news is, the latest build incorporates a new optimization feature that deals with effects and clouds and increases FPS with barely any loss to graphical features. Setting Effects to Medium or Low in Video Settings will really smooth out the game. Some comparison screens are attached. And finally, as usual, some shots from the upcoming sequel. Have a great weekend! Link to All Blacksix latest posts and updates. http://forum.1cpublishing.eu/search....nduser&u=25185 |
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Thank you for the screenshots. |
great!
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hope for Monday patch. :)
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Hmm not a bad update. Thanks.
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Thanks for the info, B6.
... but methinks someone will regret these words... :cool: Quote:
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Good news about the patch. Increasing fps through clouds and dust will really help. The only slight change I see in those pics is the cockpit glass shine doesn't look as sharp. I think I can live with that if it gives me some more fps through the clouds and on the ground with dust and smoke.
The sequel shots look nice. The fall terrain keeps getting more detail added. I see some green bushes in there mixed in with the trees now, looks more realistic with the different colored trees. The river bank areas look better that CoD but the textures look a little low res. But WIP. Nice work! The IL2 looks great in that one shot in the sunlight on the wings. Really shows off the detail of the model. |
THX !
Now I can do what I should do this weekend.. Looking fwd :) ~S~ |
Coming along nicely, and good news about the patch.:mrgreen:
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the patch is around the corner. Great work, B6 and team. This sim is so awesome !
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It is getting better and better, the landscape improves! I hope you can iron out the blue line...
B6, any words on the Radio-Commands? Despite that, thank you for your work, it feels good to see some progress:) |
Thanks for the update Blacksix.
Septic. |
thanks;)
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Thank you BSix!
Just 1 thing I missed... it would be another beta patch or the official one?ThX PS...your new avatar is way less theatening than previous!;) |
thanks
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Thanks Blacksix.
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nice update. But could you show us the cockpit of the BF 109 ? Sure a lot of peoples will enjoy it you know ?
S |
Any chance we could see the specs of the machine those screen shot comparisons where done on?
Thanks for the update, cant wait for the next patch! |
Please release a Read-me with this mew patch..thanks
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Many thanks BlackSix. Will be buying this potentially great sim now as soon as I get my new PC.
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Thanks, waiting for the patch and the next module, once again many thanks.:-P |
Many thanks for update B6! Could you please remind luthier that community needs a sample of MP add-in to create a coop interface in Il-2 style in case you decided not to do it yourself for some reason.
CloD generated great screenshots already back in March 2011 but gameplay still almost non-existent up till now due to lack of coop mode in MP, AI issues in SP and stability in general. @all Please continue sending crash-dump and log files to ishevchenko@1cpublishing.eu as described here http://forum.1cpublishing.eu/showthr...ht=crash-dumps |
Readme.. to pass the time
Perfect time for the Readme whilst we wait......
What say you B6? :cool: |
Cool, nice update.
Whoever created the ground models and textures for the sequel deserves a drink or two. Looking good. |
well.thank you for the update but i do see something that could be a problem.actually i see 2 things.
1st: look at the screens of the hurri (the 1st set) avg fps is 8 -11 you guys left the fps counter on and we can see there is no improvement in fps. I could be wrong and i hope i am. 2nd: problem is it is recomended that we set video graphic settings to low or medium?If we were to do that it would look terrible and i dont see the point. |
Whoa, 8fps in clouds and smoke effects!
I can hardly wait to try out this massive improvement! |
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yes please share this info with us.this is vital information and needs to be shared.it should not be a secret. |
Hi BlackSix. I'm glad that you are in high spirits and I have a small question: Is there any sort of publishable state of other controlled vehiciles like tanks and AA guns?
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S!
Thanks for update. |
Am I reading this right? That the average FPS are between 8 - 24 FPS? Because if this is correct then I'm sorry I don't feel 8 FPS is at all good. I would like to see a steady 30FPS across the board and I thought this is what they were working towards. I would like some specs of the computer this was tested on if Blacksix can provide that.
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I won't be lowering my settings. They're fine maxed out. Just hope it works well for others so there's more people playing online. Anyway, thanks for the update and us Aussies will check it out Tuesday cause you buggers are so far behind. |
The big question is what happened to your avatar?
Thanks for the update. |
Good! Can't wait!
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Nice update. It's a shame that you never see things like trucks, tank, trains, people etc in the current game unless you are willing to build your own missions which I don't have the time or inclination to do.
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with respect to the FPS:
The way I understand the screen-grabs is that they show the FPS before AND after. shot **703: Before = av 8 FPS shot **752: After = av 26 FPS anyone else also see it this way? |
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Since BlackSix said that they are compiling a new build just now, I assume those screenshots are made with development builds which are almost always much slower, hence the low average FPS. |
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Yeah everyone needs to really look at the screenshots... there are 4... 2 are before, 2 are after... come on guys... use your heads...
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Exellent! I may be buying bom on release after all!
Cant wait! |
If it all works out many thanks, I truly hope it does
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Thanks for the updates B6. Looking really good.
Did anyone else notice the individual number plates on the trucks? :) http://forum.1cpublishing.eu/attachm...1&d=1343395019 |
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Yeah I read those screenshots as before and after, I don't know how some of you guys didn't really grasp that concept. So now if I'm flying and go in the clouds instead of my fps dropping to 8 it will drop to 26? That's an improvement I'll take. Plus I'm sure most of us here have better PCs than what the devs are using maybe it will be even more smooth then? I'm an optimist :) |
Would love to see the test machines specs to get an idea of what kind of improvement we are really looking at on your end B6.
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Thanks for the update. Performance improvements are a nice thing to see! |
Looking good guys, thanks for the update:grin:
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Awesome thanks for the update B6
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Sounds great B6, looking forward to the patch.
Sequel looks great too. |
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I saw the pictures, 15 to 22 and 7 to 11. I don't care how much whining here, the 47-53% prformance increase looks promising, especially in such a slow configuration. :cool: But i compare these two pictures, and i didn't see any major differences. The smoke blurry a little, the cocpit glass refraction is different, and some harsh reflection is missing. So, the dynamic lights and effects caused the graphic issues? Or the materials? |
I was going to reply to the people who are complaining about things that B6 said that he didn't even say, but I'll just suffice it to say thanks to B6 for the update and good luck over the weekend getting this thing packed up without incident.
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Great news, and good pictures!, one question, if we turn down the settings from High to Medium, we will have less efects in the other things like explosions,shoots and something? becose the screenshot only showed the clouds that still the same, thanks for the update
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The one with the ground attack on the tanks... Before? FPS 7 AVG. 16 Max 24 After? FPS 11 AVG. 12 Max 24 Where is the big boost in framerates you guys are seeing? |
Thanks for the update B6, looking forward to it. :D
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Very interesting subtle changes to achieve framerate boosts as shown.
I noticed differences in the following "glare/drawing" by flipping back and forth between the pics. Cockpit glare different. Antennal mast and cable different. Pitot tube different. Gun flash different. Vehicle being shot different. Some shiny objects reduced. |
Oh well, performance increase when turning down the grafics quality. :rolleyes:
B6, can you please ask Luthier if the grafics engine rewrite is finished now and the devs can continue/start to work on the gameplay issues? Good looking IL2 'though. |
Can someone explain what to look for? I see two shots, average and max fps the same in both shots? only current fps different? But that bounces around like crazy anyway, so there is a difference, or not?
And, 16 fps is supposed to be GOOD? Fixed? Give me a break! |
I wonder what the improved FPS would be with 20 planes, flying in / out of clouds and firing guns...7???
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hey guys relax, all of this can be tested the monday (i hope) so lets get constructive till the monday, and later test it , take opinions
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HORAY! Well there ya have it folks, more to look forward to on Monday!
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What we are seeing now is the reaching of last stages by new texture manager introduced along with the rewritten graphics engine.
The screenshots are almost equal but if you look closely you will see how the clouds, reflections, smoke and tracers are more blurry (for example), that's because now the effects option is tweaking down the textures resolution from the effects. This is an improvement because tweaking down the effects in the official build have almost no impact, so it solves nothing for low profile PCs. |
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http://en.wikipedia.org/wiki/Deferred_shading Quote:
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Black Six Suggestion to resovle XFIRE & SLI Issues
Hi Black Six,thanks for the update and Screen Shots.Looking foreward to testing the patch.
Could you please look at my post on the Q & A,July 25th,2012 Thread page 6 post 52 and ask Luthier if this could help in the advanced testing of any public patches to rectify SLI & XFire performance.Many thanks in advance. |
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That was the "before" screenshot... |
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But great news just the same! |
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Bahaha, 1C never ceases to disappoint..."The new iteration of the patch is due next week!"..."Oh, JUST KIDDING LOLZ, GOT YOU!" Why even give a timeframe if it's just to disappoint people looking forward to it? That's horrible business.
For most, the weekend is prime time to really sit down and fly sorties. Waiting until Monday essentially means waiting another week due to work/gf/life. What is the company going to accomplish regarding the patch over the weekend? Is everybody working overtime or something? |
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They made an improvement and upload a comparison screenshots of what we have now and the archived improvement. An our "fellas" just look at the screenshot of what we have now and try thrash the update. There no more blind that who want not see. |
Good news!
Bombers next please ;-) . |
Clouds, ok, clouds.
But clouds are not only puffy white things floating in clear blue sky. Where are the overcasts, where are the bad weather clouds, cumulo-nimbus, alto-stratus etc... and not only these white "teletubbies" things. |
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Ugh... nm
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Let me also say i support the next statement, at the very least the bombsights ;) Quote:
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what he said +1 |
So Monday? good stuff, though you will understand if i wait untill i see and test the patch before i start getting all giddy.
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* IAR80 ? * maybe , bomber, will nice to see JU86 in stalingrad. (diesels engines) * russian womans antiaircraft gunners:-P * Yaks-7b & 1 & Bf109G-2 must be nad too the FW189 |
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So, next friday at the earliest. And im more than willing to take any bets against that at 2for1 odds. :) |
Thanks B6!
This screenshots were done in the debugging mode just to show difference between new and old version. naryv, developer on sukhoi wrote: Quote:
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7 fps is a slideshow....11 fps is still a slideshow...why do so few people see this? |
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It still doesn't explain why all the after screens have an average fps that is the same or actually lower. Degug mode was used for both tests so that kinda says that your avg fps will be the same or lower but with lower quality textures?
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I'm somewhat hopeful here. My FPS have been frozen at 27 no matter what graphical combinations I choose, both low and high. "Five minutes" of testing does not seem very much, but if I can get just a little bit of en extra boost then the game might be playable for me at long last.
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Time to take responsiblity for your own life mate! You need to set your priorities, time to stiffen up those sinues and tell those pencil pushers at work, and your girl friend that some thing more important has come up and you'll catch them on the flip side! It's your life, get a grip on it! [Skoshi tiger gingerly looks around to see if wife is reading over shoulder and clicks on Submit Reply] |
As the panic is spreading (as usual) ;)
I guess the screens are from Luthiers old Core 2 Duo rig with a GTX275 (he has used that one before for screens posted here)... And regarding the average FPS... As the screens are identical I guess they paused and then switched settings from "old mode" to "new mode" - so the average is still "the same"... How else should they be able to capture the same exact scene? Just my .5 |
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Next friday then ... or the one after that ..I'll believe Monday when I see it .
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The average appears to be down however. Most perplexing. Just have to wait and see...
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But whenever you hear a developer talk about "optimizing" a game they mean not just cleaning up the code, but finding hackish solutions to decrease rendering time. Most of the time these solutions result in less accuracy but hopefully little visible difference. Quote:
And its from a dev build - we don't know if they can change settings while playing a track back or not (or even if this was a track being played back) |
WOW 8FPS, thats more than double now.:grin: LMAO someone forgot so shut off the FPS counter
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