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Is the main issue with 1C the lack of communication? Feedback = Consideration for us?
I have read many threads and although there are varying points of view, it seems that the main frustration is that veterans and new players alike just feel like they are not being listened to?
Many threads ask "Dear Luthier/Black6/1C, can you fix this? Why doesn't this work? I have found a bug? Online gaming? Multiplayer netcode? Why wont you answer this question? Why is the patch not here? Why have you not added this/that/the other?".....etc,etc. Now as far as I am aware the complete opposite is evident from the RoF forums/community because they appear to have a group of developer's that interact with there community. Jason has been and is mentioned many times as someone the RoF community feel is taking onboard their suggestions and comments. It doesn't matter (well it does but go with me here) that things aren't fixed instantly, it does matter though that opinions, thoughts and suggestions appear to be given due consideration and there is feedback and appreciation of the customer enthusiasm and input. I honestly believe that there would be considerably less irritation and hostility if the customers felt as though what they were saying was having an effect on the direction of bug-fixes and development. I think in the real world (I know it's been over a year!) we can appreciate that software is never going to be released perfect. We also can appreciate that (from posts on here) that the release was 'forced' and this has ultimately have caused the community of CloD players to be dealt a rough hand. I also think that most of us who have lived and breathed the original IL2 can see that CloD was 'born' prematurely as the pedigree that it comes from is second to none in the Flight Sim community (WW2 Combat of-course). For this reason I think so-many have been disappointed (I appreciate not all) as it was seen as the next step up in Graphics and realism for the WW2 Combat community. As it currently stands for many players (I appreciate again not all) the actual playability is really hard to accept as it takes so-many users 'fixes', tweaks, work-arounds to try and get a stable game that ultimately frustration sets in. This is the point when they reach out to the people who made and sold the software to help them, to fix the broken parts, to make it as good as the original....to make it fun again! This is also the point where it appears that the lack of feedback appears to be a two-finger salute at those who dare to poke their heads above the trenches and stare into the face of the developer's and ask a question about what went wrong. Personally, I honestly do appreciate that a man/woman can't sit at a PC all-day answering inane questions that really don't make a difference to the development. I also appreciate that they can't sit there all-day and answer incredibly relevant questions to the development. I do though feel, like others, that the lack of communication feeds the animosity and anger because it is this that leads those who invested money to feel that the Developer's don't really care what problems there are....it's tough on us, what did we really hope to expect? These are the reasons that the Friday updates (actually ANY updates) are trawled over in fine detail as we users hope to find a nugget of Gold amongst news of the sequel. The 'nugget of Gold' is the news that something will be fixed and that something is a direct result of customer input. The input and feedback of those who care about this software, it's sales, it's development, it's future! The reason we are here is we have an interest, a passion, a hobby and that is why is galls us so much when suggestions to improve the experience we get from the software are just ignored. Take bug-tracker for instance. It would be great to hear feedback from the developers that they are working on/looking at the top-ten issues listed in bug-tracker. These are the TOP TEN issues for users and the top ten that surely the Developer's should consider first? These are the issues that users....the lifeblood of the Sim are crying out for to be fixed. If they weren't in the top 10 most popular issues, then there would be less importance on addressing them? But those are the issues that lead the priority of the users in the community and these are the ones that really do require someone who is actually working in the development of the CloD software (not the sequel) to take time to come to the community and let us know what is actually being done and a 'realistic' timescale of when it could be fixed? It really is disingenuous for a weekly update to say "we have nearly fixed this, we hope to release it soon" when they are actually dealing with the issues. Could we not have something like this weekly or even every two-weeks?: http://riseofflight.com/Blogs/ Trust me when I say that this is not a RoF thread, this is a thread I hope can stir a little passion in the Development team to understand that I (I hope we) realise it's difficult, realise there has been issues but that we are hear and waiting to support you as you battle through them. Sitting in a room somewhere and saying if we don't answer any questions the baying crowd will eventually go away...well in a way, is probably true. But those who do go away most likely wont come back when you really do have something to say! Please 1C, consider having worthwhile updates that tell us how development is going. I/(we?) really want to support you but throwing breadcumbs of information out at such sporadic intervals ultimately gives the impression that you really aren't interested in the community who support and follow you, and seriously that's' really not going to endear you to any of the older or newer customer's for CloD. This took me 15-minutes to write....if you take into consideration how much I typed, just 50% of that as information of what you are doing once-per-week, would be a true inspiration to those who are steadily giving up hope of ever seeing CloD rise to the great heights the 1946 did.....but we still hang on in hope! I hope I have written this as neither a fanboy or a whiner......just as an honest opinion that if we had more communication, it really would go a long way to make us believe we aren't being ignored and hung out to dry? Cheers, MP |
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Very well written MP, say all that need to be said mucka
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While the genre is totally different, I love the Stalker series of games, and the new company, Vostok games, which was created by developers of the now closed Stalker II project have been very open to the public about whats going on with their new game Survarium.
http://vostokgames.com/en |
Mysticpuma
You, I and many others have been loyal for a very long time to Il2 series. The dev team is up to their ears in whatever their focus is at the current time. Luthier and the dev team are doing their thing. We have received some positive improvements with the recent beta patch. When users and potential users aren't informed that is a problem mostly for developer, because you can't sell what you can't encourage people to buy. The best way to encourage buyers is to communicate with good news frequently. The TD keeps working on the IL2, and it continues to improve. I think if the TD team could improve the AI to a BOB II WOV standard and FMB to CFS2 standard. It could very well be all we could want with periodic updates to the graphics. Air combat game genre with high quality realism appeal is an expensive process, and takes highly competent devs to produce. Then you have to allow for all the config issues with PC platform. The console platform is easier, because all the config issues are resolved. What you see is what you get with a little squeaky toy remote. LOL |
I've not posted much here, I've been playing the IL-2 franchise since its first release but I'm really disappointed at the way this hotly anticipated addition to the franchise has been handled. Its not helped that the forums here have been massively trolled and certain members given far too many chances to behave only to return and carry on trolling.
I pre-ordered the collector's edition in the hope that this sim would give me the enjoyment the past titles in the franchise have but I was sadly mistaken. I'm a patient guy so I thought I'd wait and see what a few patches can do, I'm still waiting. I've gone from having hope that this sim can be fixed to all but giving up hope now and writing this off as the end of a truly wonderful simulation series. Its true that other titles have had horrible launches, I buy most sims as they are released so know the feeling of waiting for games like Falcon 4.0, RoF or Lock On to be patched but their poor releases got patched and here we are over a year after release with CloD and thhere is still no light at the end of the tunnel, we're not just a few bugs away from making it into a stable release with a platform to expand into the next few years we're still waiting for fundamental problems to be fixed. I've not posted much here because I wanted to wait and see, there was not point in feeding the negativity here or giving the trolls more ammunition but I feel like I'm at the end of the road with CloD and I'm looking towards other sims now to fill the void. |
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That's too bad, I'm sorry to hear such things. Even in the state the game is in, I can have huge fun with it...you should post your system in your sig, maybe someone will have an idea for you to try. |
It's all part of the WWII USSR experience:
Comrade Pilot crash lands battle damaged airplane behind enemy lines. Pilot spends days, without food or sleep, working his way back to home base, killing 2 fascist invaders with his bare hands along the way. The next day after reporting back to his squadron, he is arrested, stripped of all rank, and sent to a penal battalion to clear minefields with a folding shovel. No explanations. It's the Soviet way, comrade. Next stop, glorious mecca of workers, Moscow. |
I think the problem here has been a combination of things.
The biggest issue is technical. When the game came out it had serious technical problems that prevented it from being what both developers and consumers hoped it would be. (And expectations were really, really high). Fixing these problems has been a long, difficult process apparently full of unexpected delays. The second issue is communications. Part of this originates in problem one, the technical glitches. Timetable for fixing things keeps getting longer, so best estimates for fixes are wrong and some users get bitter or mean about it. This makes the developers reluctant to say anything because of the toxic forum environment. And yes, uncontrolled trollers/whiners had free reign on this forum for far far too long and really poisoned the air. |
Personally I don't believe there has been a lack of communication over the years. The problem is the game hasn't lived up to expectations, much of it misplaced by the community. There probably would have been more communication if the messege was good, but there hasn't been alot good to report over the last couple of years. Hopefully the devs will have some good things happen soon or the sim is toast.
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Well, from the last post JG52Uther's "Sticky" above :
"Originally Posted by BlackSi Probably still have to clarify a few things about the standard geymdeve in general: 1) The publishers do not like to spend money on "poslereliznoe" service problem projects. If the game fails, it is much cheaper than all instantly shut down and disband the team. 2) release of patches for the troubled project, which means the contents of the command is usually only possible through the advance allocation of money for new development. In fact, correcting the previous project "eaten through" money allocated to the next. There is next - it means there will be no patches for the previous one, bye. Given the above, the decision to finish the first full release of the past usually means instant death. Also, all of the above applies to the gaming industry in general and do not necessarily reflect the situation within 1C. " Hopefully, they'll use the same "game engine" in the sequel and that corrections made to IT will have to apply to CoD also. But, given that we're talking "investors and publishers" here ... |
I'm not so interested in more updates. What is needed are real results. Not the trifles that we've seen over the last year and a half.
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I think the biggest communication problems and the biggest turn off for potential customers is the lack of updates of the official web site. Now I understand that that page is owned by the publishers and the Developers don't have access to it, but when you go to a site and that hasn't changed in a year, I wouldn't be looking any further.
Surely it is their job (part of advertising and selling the game) to sift through all the crap and reporting the positve developments that have occured. (yes there have been some!) What are they actually doing for their money? It would also be a good place for a development blog where the developers have post their vision for the future of the series without continual attack. Maybe that is not possible at the official but how about a locked thread for developers? (not an original idea - the seperate update discussion thread is a positive move but the update theread should be for Developers only) The only problem I have with people venting their spleen here is that it obscures all the positives, and their is no incentive for the developers to express their creative idea's. (Any way I'm off for a week at the beach house - no internet). Hope to come back to a New patch/updates/more positive forum. Cheers! |
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The latest launcher crashes look to have been caused by a few MS .net security updates according to some testing in another thread here. I wouldnt expect them to necessarily catch all of these types of issues in a beta. Thats why its a beta! ;) If you repair your .net files it reverts back prior to the latest security updates and appears to fix the launcher crash when exiting. I'll make sure B6 gets this message back to the devs about the .net updates. |
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Your efforts to remind the forum members on fixes or temporary fixes are from the heart. Thank You. I hope this works for all. |
The problem here is not communication. It's the lack of people able to fix the game in the team. It doesn't matter what they promis if they don't know if they can actually do it, or how to do it.
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They've delived a new engine, they are tesing it... the last patch was to further test the DX9 side of things (we don't want the whine brigade carrying on about dropped DX9 support now, do we??
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I take exception to that, because I for one have said I wont buy the next chapter in this new series, and it's not because I want to get a rise out of someone. What I want is to voice my stance to the "powers that be" that if they want me to part with my $$$ on this sim I want to make sure I'll be buying a "usable" product. I want to know that features that are advertised will be available when I march in to the store to pick up my copy. The thing that I'm peeved off about, and most here I would assume, is the fact that on the day I picked up my $110 special edition of CloD, it didn't work, and as a result of that I wont be buying it the next chapter if BoM turns out to be the same. I'm a dedicated flight simer, since lucas arts SWOLW, but I'm no shmuk. Don't get me wrong, for me it's not a matter of the cost, hell I'd be more that happy to pay double for a SE if I knew I would be getting what I pay for on the day, and I can live with bugs because I know (well can image at the very least) the challeges the devs have in front of them. But I reject the notiion that the paying customer should pay for product that isn't finished. If the devs need money then adopt the model DCS have done with their beta programs. Offer a beta for a cost and then pay for additional a/c as time goes on. I'm happy with that beacuse I'm being informed upfront what I'm paying for. Sorry if this all sounds a bit rough, but the constant bashing of people who voice their opinions because they're not happy is really getting old. Do you honestly think there would be this much "whining" if the product actually worked? |
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Trying to talk luthier into constant and meaningful communication is just like trying to teach a dog how to move on two legs only. It may work for a few seconds but it will always remain an unnatural way of moving - just like comminicating and doing PR-stuff is going against luthier's nature. He's a "Don't disturb me, I'm working on something" kind of guy who'd love nothing more than work on his Q.T. without being bothered. He doesn't like publicity, he doesn't like having to talk about his work, to explain his ideas and concepts. The way I see it the poor BlackSix is the fig leaf who has to appease the crowd with a few crumbs ... I don't expect anything from MG in this department anymore, the times of Oleg are over and are not going to come back. |
@ mysticpuma
+1000 but Im affraid nothing will be changed. We will see next alpha/beta/gamma patch in next month. Couple things will be solved, again couple will be broken. Not a final patch with all. Its a never ending story (but with small hope after near 1,5 year). http://www.youtube.com/watch?v=MccmHwA-c4U |
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I hope to get some of them addressed but not all of them I expect will be addressed to your satisfaction. (everyones) I hope by putting a little bit of effort and structure around your questions that we will get some of the answers we are looking for. Keeping in mind it is unlikely we will get a response to everything and I think probably unreasonable to expect so. Some of the questions still need to be asked even if they have no decision or timeframe yet but please be understanding that some things just cant be given answers because they either havent got around to assessing it because its not a priority or because they need to wait for the announcement of the sequel and around the MMO aspects before further information can be provided. That and the fact that software development is not strictly science, its a bit of a black art, mixed with science and creativity so its unfortunately not as simple as 1+1=2. ;) As I have also mentioned prior it is also hard and takes a lot of time for the translation from English to Russian, for these things to be tabled and discussed with the team and then translated back from Russian to English. It is more important that the team work on the patch and sequel than spend time appeasing everyones various foibles with the game, and it's also a privilege not a right to have communication from the developer on the forum. Constructive Questions please.. I will be harsh with anyone in breach of the rules as I have made it very clear! >> http://forum.1cpublishing.eu/showthread.php?t=33120 |
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and make no mistake though, some really do seem to enjoy it. |
Perhaps it's because getting any info out of 1C:Maddox is like pulling teeth, and people feel that their concerns are not being heard/acknowledged/addressed?
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I think Mystic's post is spot on, it's not rocket surgery. |
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Sorry if this all sounds a bit rough, but the constant bashing of people who voice their opinions because they're not happy is really getting old. Do you honestly think there would be this much "whining" if the product actually worked? __________________ agree 100 % ! Everyone here who is not pleased and writes it, is considered as a whiner or troll and gets instantly bashed by the f...... fanboys here or even banned by the admins cause they only like yeasayers. No need to apologize for anything mate! :grin: |
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The secondary issue is that they don't tell us the truth. (Well they have, sort off. It is in an assorted collection of posts by B6 and by some members here who have enough time following the series). I have faith in this team. They are the the ones that can make it. I think they need all our help. Personally, I tried to help by allm means I have at reach: buying licenses for friends, helping with the bugtracker, and shutting up my mouth when I felt so angry I wanted to rant here. I feel my part of the job is done and I wish they will do theirs. S! PD: Regarding the bugtracker,I am sure they are listening, and they already fixed or added things reported there. I am positive they will complete the list when they start to take out their hands of the sticky pastry. |
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As has been said before, constructive criticism is welcomed. Its the bashing and non-factual comments and abuse that get people into trouble. Be careful with those kinds of comments as your walking a thin line there mate. :) I at times myself am critical of development and support well thought out discussions about issues, just as I have for Mystic's mature approach. Its a potential hornets nest but he has made some relevant points without attacking anyone or being rude and disrespectful. He too is also walking a thin line but it's his thought and consideration that has him on the right side of the line! ;) |
Good post, MysticPuma.
You end your post with saying "...it really would go a long way to make us believe we aren't being ignored and hung out to dry?" The anticipations were high, like you said, and 1C tried to deliver but misjudged the effort needed. Now the game just costs money and takes time from the sequel. Check the last quote of B6 in this thread. http://forum.1cpublishing.eu/showthread.php?t=32600 Lets file this game under "Too high ambitions. Couldn't deliver." and get ready for flying a Yak. :) Gonna go play some Fifa whilst dreaming of the Essex again.g |
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There is always a middle ground and I feel they're stepping in the right direction with latest patch. I have never bagged the devs or pointed the finger at anyone but I do have the choice to continue to support this project, which at the moment, has waned, hence I'm now taking a wait and see approach. I've said on many occasions that the best thing the devs can do is be open honest, that way we all know where we stand. I would have been happy to have waited another year or more for CloD to have come out, as long as it was a polished product. As a paying customer I shouldn't have to worry about the internal politics of what goes on, I can get that crap for free on ABC TV during question time in Parliament. Besides if they're remaining silent because they're worried about the abuse, 10+ years of IL-2 should have toughened them up by now ;) |
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That`s what is called help around here. No trolling and insulting needed. Cheers!:grin: |
As Oleg is no longer present and most (if not all) of the old team is gone I, personally, see little credibility from the current MG team looking back at the last year of development. It's not that I don't want to believe in them but the "results" speaks for themselves. I have to give them big credit for trying over and over again though, it's like watching someone trying to escape from quicksand. As a lot of members on this forum, I have been around the block for quite a while and all I can say is that how luthier and his team choose to work and communicate on CloD will reflect on the sales on BoM (if it ever will be released).
Some may argue that "you will buy BoM even if you're saying you won't" and that might have been true if it was Oleg and the old team but I feel no obligations whatsoever to luthier and his crew nor do I feel I have to buy it just to support the genre, I'm not that desperate for a decent WWII combat flight game. Also, it only gives developers the signal that it's ok to release mediocre software just because a certain set of people are so desperate for it. As for what the OP said, I personally don't give squat about dev updates if there is no substance to them. A working patch with REAL fixes and a thorough readme is all I (and many others) want, not hot air and fancy empty words. P.S Good thread! |
Again, good post, MysticPuma.
The situation is quite muddly because other then in regular markets we as customers cant choose between different products all satisfying at least our basic needs (a playable and to some point realistic game) and as well the producers have a very small customer niche they have to deal with until they dont want to develop something completely other and give away all their WWII filghtsim skills. So the Devs and us are reliant on each other. I would describe the overall situation not as being a producer/customer relation but more of a company/shareholder relation. A relationship that is unsatisfying for us because normal customer rights dont give you a solution. Its unsatisfying as well for them because constant communications during the development process, transparency, honesty, credibility and all these factors that shareholders demand, are definitely not prime assets of the "vexed russian soul". Most of us here are ourselves working, in whatever business, most of us have experiences in some kind of project management (in private and/or business life) and we generally await to recieve the same level of professionality that we try to deliver in our real lives. The latest patch has shown all the problems that constantly accompany this game: Much has been done by the developers, stuff that hasnt been demanded at all (tracers ricochet), some that has been demanded (AI barrel rolls) and has been fixed, some that we all maybe didnt recognise yet. Nothing besides a "hooray, here it is" was communcated. We are still waiting for a simple list of features or fixes that the devs included. The community still and again has to find out tweaks and tricks how to get this game running, what to do and what not to do. No wonder, there isnt much cheering for this patch that has obvious and hidden pros and obvious cons. But then, its one thing, to whine unprofessionality. We all could show some more professionality as well. Is somebody tells us his game is not working, we should demand the systems specs and give clear orders where to look at. If we get something working, describe it here. Update the bugtracker, if something is fully or partially fixed. To me, most of CoD works right now. I have my fun at KV13 and ATAG and with the channel battles campaigns from desastersoft. Sure, much has to be done but i can wait for it being fixed.. |
Its the total lack of communication in even the most basic forms that has led me to be feed up with the game and the dev team.
I don't care about regular Friday updates..but i do expect clarification about bugs & game play issues and missing features. I also expect change logs for patches. As there is no input form the Dev team on these forums these forums serve no purpose apart for the constant arguments and childish back and forth you get between the unhappy customers and the die hard supporters. These forums should be closed until the dev team are actually willing to contribute some much needed info to the community. |
Not sure if regular updates would change this as much as a positive feedback from existing customers that the game is working well and is providing a satisfying experience. I'm one of those sitting on the fence awaiting good news before investing into a new PC, and CloD, or BoM later on.
I love the genre but since the game's introduction have witnessed so much frustration among the early adopters here that it hasn't been a recommendation for making the investment (yet). MAC |
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Next thing you will want to take note of is I gave other reasons than trying to get a rise out of someone.. Only if the shoe fits should you take exception, and sence you said the shoe does not fit, not need for you to take exception |
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I'd like to say I wont buy the next one till I "wait and see" but who am I kidding... l love WWII air combat :) |
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I mean it would be one thing if this was the mid 1990 aka the hey-day of PC flight sims.. Where we had choices in flight sims.. ala Dynamix (RB, AOTP, AOE), MICROPROSE (PAW1942, EAW), Spectrun Holobyte (Falcon 3.0), LucasArts (SWOTL), etc.. But we don't! The hey-day of flight sims has long since passed.. Game makers and those who invest in games realised a long time ago that flight sims are a nitch market.. Read not alot of money to be made there.. Thus the only people who do them these days are those who just love what they do and know that there are a few who love what they do and will buy thier product, thus filling the nitch! But I fear this CoD experance is going to drive away the few flight sim makers left in that the customers these days are far less willing to work with them like they were in the past and far more demanding and expect prefection when prefection can and never will be reached by anyone |
This experience will hurt the newcomers and casual crowd as far as flight sims go... I dont think the hardcore simmers can honestly say they will not buy the next sim (if any) from this group... they might be hesitant... but you know you want it lol....
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The only thing about this that could be a problem is even hardcore IL2 people have limits. And they still get attracted to other types of games. Not that it matters to 1C. If you bought it and used the disk as a drink coaster that's great for them. But the community continuity suffers greatly. You have people that start other titles and get totally emerged and they're gone.
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Sure, but if I want to play a WWII sim what are my choices, now WoWP seems like an advanced version of Combat for Atari and while War Thunder seems like it will be closer to what we want, many wont like grinding xp for planes... at any rate, until there is some decent competition, this is what we have and to be honest, I logged on to ATAG Sunday morning and had a blast... or got blasted... :)
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Than they will do as all have done over the past 20 years.. Buy it ASAP.. Oh sure some will say they will not buy it, or wait to buy it, but even they know deep down that they will more than likly be first in line to buy it. Quote:
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That is to say there is a point where the flight sims makers love for making flight sims can not overcome the hate they recive from the majority of the customers.. Just human nature You do something you love to do, but most people don't apreicate what you do, chances are your going to find something else to do. |
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And if the usual crowd honestly think that the guaranteed purchases of the tiny remaining number of MG devotees will make BoM the financial success it desperately needs to be then they should think again. CoD needs to get working, fast. |
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Damn video was like 10 minutes long. It shouldn't be this way. You shouldn't have to do it. I've been looking at that DayZ and I just logged into a server first time last night. There was an update to it each day working on bugs. Not a blight update a real patch daily! I'm not bashing them. I love this sim I really do. But I am starting to have doubts. B6 had been awesome and patient. I know its 1C and they have their hands tied and there is nothing he can do right now. B6 if you read this we and not really angry at you. You just happen to be the guy sitting in that possition when frustration boils over. But that's the nature of the job you hold. Don't take it personal. We love you man! |
I am sure they know the issues, and if I was a gambling man, which I am not, specially when it comes to flight sims, I would expect some sort of hotfix or updated beta this week or next to address the start up issues... but that is just a guess on my part...
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Why? Because in this day and age it is an unrealistic expectation! The simple truth, that apears to be too simple for some, is that most if not all software is released with bugs! As a mater of fact, simple truth is putting it nicely, FACT would be a more accurate discription!! The only thing more shocking than this is you and yours who keep refering to CoD as 'a game that does NOT function at some level' or 'can be NOT be played by anyone'. The fact that many are playing CoD everyday of the week should give those like you a clue that such statments are false.. But that does not stop you and yours from constantly repeating the lie.. And since we know you and yours are smart enough to realise it is a lie One can only conclude that you are (a) Not man enough to admit your wrong or (b) Have an adgenda and admiting your wrong would hinder said agenda |
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OK....a little miscommunication here. Your confusing "functions on some level" with bug free. I never said bug free....just wanted it to work within 50% of how they promoted it through the years. (IE: Dynamic weather, SU-26, Bailout animations, AI that surpasses 1946, Radio commands, etc. etc. etc.) |
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So these people who are critical about CoD all got a hidden agenda? :-) |
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Of course... most of that was when it was called "Storm of War" and I suppose one could suggest that the name change means it is a different game entirely. ;) EDIT: Infact here is an example: http://www.pcgamer.com/2011/02/08/il...ya-shevchenko/ |
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More like intentional miscommunication IMHO.. But I digress And after reading your last post I was reminded of another 'other' shocking thing in this day and age How some customers confuse development progress WIP (what you call promoted) items with a 100% guaranteed it will be included in the final product items That type of confusion on the part of the customer is IMHO more than enough to explain AND JUSTIFY why 1C hesitates to provide any form of 'news' update in this or any other forum |
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I think the biggest problem for the forum is that, stuck between the "Everything is wonderful and this game is fantastic in every possible way" brigade (Who, in all honesty, I have never witnessed on here! Food for thought.) and the "Nobody can play this! It's an absolute disaster and the most horrific thing to happen in the history of mankind" brigade, there is the.... "I love this game BUT.....Real Info I can get my teeth into? Patches? Real Fixes? Can I get my money's worth please?" brigade. I'd say that is the majority of people, sadly, and they spend most of their time gasping for air, trying to get their voices heard and either being drowned out by, or accused of being members of, the former two examples. Some facts: 1) No matter how much anyone may protest to the contrary, this is not the game we were promised. 2) Although the small size of the team must be considered if one is to debate from a position other than ignorance, communication needs to be far more intensive (Even if the dev team think we won't understand a word they are talking about!) Sometimes people like to see that something is happening, even if they don't really know what all the charts and technical jargon actually means. (They won't admit they don't know what it means either! That's part of the PR game. ;) ) The team is small so fixes will take a lot longer than, say, something released by a massive studio... just keep us informed! 3) None of this is actually B6s fault. 4) The game is playable.... though not as it should be. It is playable and I'm certainly not going to pretend I haven't had tons of fun with it even if I am annoyed at the current state of the software. |
I dont know that I have seen anyone on here that said the game is "Everything is wonderful and this game is fantastic in every possible way" BUT I see alot of people trying to make the best of a tough situation...
Regardless... I hope that the improvements continue... |
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Communication or no communication make no difference it is a great game that needs some perfecting but it is not easy because PC's are complicated and the system software to drive them is also and the software to use this all together is even more so because there are thousands of pc's with a dozens systems and all games must work on all of them without errors. Be patient. :):grin::-P:cool: |
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You wont see a Road Map till the get the game engine firing on all cylinders because there are so many unknowns with fixing code it would be a bad idea to try and plan the future....
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The funny part about this is that they "redesigned" the whole graphics thing once already when Oleg was on board. Now they brought it up to "advanced beta" level by (according to you) spending a whole lotta money. All because they care what we think of the present game, not because they are about to repackage it with Soviet planes for their home audience.
And my theory about them bouncing with whatever they made and NOT supporting Cliffs of Dover is more far fetched? No common sense in that one what so ever. I'm pretty sure that if most reasonable people agreed that 1C: Maddox gave at least a damn then the flight sim market wouldn't be just a niche. You speak from a group of a few hundred people that still actually have this installed and play it after receiving a broken game with no support, and yet at the same time you represent "most reasonable people." :roll: BTW, do you know what I played today that wasn't broken? Il-2 w/ HSFX 6, and Rise of Flight. |
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If they fix the engine, COD becomes better/more playable, we are happier as users, and their next project is more likely to be successful and make money. Maybe even a few more copies of COD are sold. Win/Win. And if you want content expansion for COD, I am sure that 3rd parties will eventually add things. I would guess that if there were not so many other problems, the dev team could have provided more COD game content, but they probably have far exceed their project budget for COD with all the overhauling and troubleshooting. Right now, just hope that the team can fix the bugs/create smooth running code that is the foundation for everything. |
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The only problem I'm having is Design issues (offliners need 1946 mission recorder) and small but annoying bugs (strange AI, things not working) ..and lack of new planes etc . |
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I can´t understand, if it´s really true that they will keep working in ALL the aspects of CloD and not only those who will serve to the sequel (i.e.: map), why Luthier don´t make an statement about all these speculations and throw some light on the matter. I´m sure if they does that, the confidence in the project will increase.
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Yeah thats such a brilliant idea, because if Luthier himself comes here and said something then 'everyone' would just be so much happier because none of the whiners think Luthier is a liar/cheat/conman/incompetent (delete as appropriate) I mean come on, it's just riddiculous how after all the fuss about 1C giving us a community manager they actually did it and then expected us to believe a word he says. |
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You are taking my post a little out of context.(shocker) I was only replying to this point of yours.
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They fix the game. We all win. They don't fix the game. We all lose. Not happy that it's taking so long? Too bad. Find something else to do. Constant whining is not going to make it happen any faster. |
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So your that sure that the developers wont say "The last patch that fixes everything for COD is released with BOM"? Il wager they do, name your price. |
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So fancy a bet? Im saying the developers will say "FIXES for COD will come with the release of BOM" Hence i will not be buying until i see some reviews first. |
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Quit calling other people's opinions silly because the only thing sillier is the amount of time you spent defending against any criticism that have been long over due for 1C. I have my opinions because I believe in a fair deal, even when it has to do with flight simming. When I see a game in this condition that was released after taking half as long as Duke Nukem and advertised as "ready" then I believe that I have found an unfair deal. If you like to dilute your brain with open ended "commitments" like have received on these forums then I believe you have chosen to ignore the obvious and swallow the bait, hook, line, and sinker. So what that I disagree with you? I never cared until you took it on yourself to get all gestapo up in here. |
Agreed, hence i will be waiting for reviews first.
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