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-   -   BETA PATCH v.1.07.18301 - Bug thread (http://forum.fulqrumpublishing.com/showthread.php?t=32920)

Red Dragon-DK 06-29-2012 04:13 PM

BETA PATCH v.1.07.18301 - Bug thread
 
Please report new finding of bugs from the latest vertion in here.

Cheers

simast 06-29-2012 04:28 PM

Not sure how to describe this bug. I guess the video is the best thing I can provide:

http://www.youtube.com/watch?v=duY84rNWwHg

SlipBall 06-29-2012 05:01 PM

Shell hit left debris floating around windows

droz 06-29-2012 05:11 PM

that's a driver issue it looks like. drivers you are using?

SlipBall 06-29-2012 05:29 PM

In fmb, bf 109 e3 take off..play begins with the engine already running, oil rad shut, engine coolant rad already open.

SiThSpAwN 06-29-2012 05:32 PM

Quote:

Originally Posted by simast (Post 439303)
Not sure how to describe this bug. I guess the video is the best thing I can provide:

http://www.youtube.com/watch?v=duY84rNWwHg

Are you overclocking you GPU at all? I have a 460 as well and if I overclock it too much CoD doesnt like it at all and does funny things...

SlipBall 06-29-2012 05:40 PM

Quote:

Originally Posted by droz (Post 439339)
that's a driver issue it looks like. drivers you are using?


maybe, but its new with the patch...nvidia latest beta

pupo162 06-29-2012 05:47 PM

- the 109 pitch lever is still reversed! ive reproted this for at least an year now. its as simple as switching a line in the FM model.

- "funny water" at low alt
https://fbcdn-sphotos-a.akamaihd.net...97322427_o.jpg

jf1981 06-29-2012 05:49 PM

FM : Spit cannot stall anymore, I'm disapointed
 
One may try but find very difficult to stall the spit, giving it outstanding capabilities in turn. I guess the Dev team is trying to discourage us.

Such drastic changes in the FM where it only needs fine tuning is a very sad sign I can see, that they're far from having polished the game and make it balanced.

JG53Harti 06-29-2012 05:52 PM

1 Attachment(s)
I have some trouble with the anti-epi-filter

droz 06-29-2012 05:57 PM

revert to latest whql 301 drivers. see what that does.

JG53Harti 06-29-2012 06:05 PM

changed driver to an older whql driver - same problem. If I deactivate the anti-epi-filter it works fine
Now I m back to the latest whql driver

louisv 06-29-2012 06:12 PM

Quote:

Originally Posted by JG53Harti (Post 439378)
I have some trouble with the anti-epi-filter

Do you actually need the filter on ?

JG53Harti 06-29-2012 06:17 PM

I used it all the time without having trouble. So it was new to me.

bw_wolverine 06-29-2012 06:29 PM

If anyone manages to get a Hurricane started, PM me because I certainly can't and none of our guys can and we've been flying them since the start. Didn't try starting a 100 octane one. Maybe those work. *shrug*

Flanker35M 06-29-2012 06:44 PM

S!

Strange bug in Black Death track. There are NO TREES whatsoever when the track starts. Only the buildings, roads, planes etc. The only trees you see are the ones that are popping up around the plane camera is following. And they dissappear outside the "LOD ring" as the plane moves. Anyone else seen this?

bolox 06-29-2012 07:03 PM

having issues similar to simast- the flickering appears to be cutting clouds/glass/effects in and out.
this effect only occurs below 1,200m
i have observed this in spit1a (oct), 109e3 and e4 so far

580 gpu (not overclocked) with 301 whql drivers, 920 cpu @4.0, win 7 64 bit
temps seem normal

BH_woodstock 06-29-2012 07:15 PM

i cannot start hurricane or a spit now for some reason.anybody figure out what the deal is yet? :confused:

PotNoodles 06-29-2012 07:18 PM

Launcher exe crash everytime I restart a single player quick mission. I can play it once but as soon as I restart I get Launcher exe crash.

Plt Off JRB Meaker 06-29-2012 07:20 PM

Quote:

Originally Posted by bw_wolverine (Post 439403)
If anyone manages to get a Hurricane started, PM me because I certainly can't and none of our guys can and we've been flying them since the start. Didn't try starting a 100 octane one. Maybe those work. *shrug*

Nope................same here,the Hurricane is my plane of choice,have been flying it from day one,and now just can't get the thing to work,hopeless.

Coupled with three CTD's,post patch I'm not impressed,how long has this been in development?

PotNoodles 06-29-2012 07:26 PM

Back to the Launcher exe crashes all over again :rolleyes:

PhilHL 06-29-2012 07:43 PM

I cannot believe this!!!... stutters are NOT gone, even worse, now also at high alt. framerates not better.

seriously how are you 1c guys debugging the game! i would just throw the trees out and use the old but good il2 ones!!! the speedtree trees are only looking good from 10 meters distance.. your "optimization" caused the tree LODs only to look worse!!

bugs bugs bugs... how many big issues of the game do you really solved since release? over 1 year!!! in my opinion only the sounds and colors are much improved.

i love the il2 series and i bought every addon and and later 1946. i preordered cliffs of dover. i am a big fan of you, but now i am questioning the skills of your programmer! sadly but true.

the game is not for enjoying my short freetime. il2 with hsfx6 is sadly but true better...

hope you can solve the problems in the future, but i will not read this forum anymore. i have ******* read this forum daily, i give up now!
i just wait for steam updates.

sorry but i am very angry now and writing with lot of emotions.

senseispcc 06-29-2012 07:44 PM

There are big problems with the trees with the patch they are drawn only at the last moment very strange visual effect. there are also problems in the FMB with the weather effets like thunder, overcast and all the other they do not work. The flight atittude (up/down or level) indicator in the Tiger Moth still does not work. I have some crash on the desktop when leaving some missions but not allways. I had also some problems with the sound effects but only in th Spitfire MKI. The Hurricane 100 oc has the same transparent lines around the control unit.

Plt Off JRB Meaker 06-29-2012 07:55 PM

Quote:

Originally Posted by PotNoodles (Post 439436)
Back to the Launcher exe crashes all over again :rolleyes:

Yeah,and me,more than the last thing we downloaded to this sim,it's just daft!:rolleyes:

bongodriver 06-29-2012 08:06 PM

it's a strange 1 for me, I am getting smoother fps (marginally), I still get sound issues...namely I don't hear the engine at all at low RPM, but the really strange one for me is the stuttering when rolling on the ground, the dust effect was a framerate killer and now it's sort of half fixed, it comes and goes but for the first time ever I now get smooth take off frame rates on occasion.

Major bug for me is I get the Launcher.exe crash on exiting the game.

IMHO this patch is making steps in the right direction.

ATAG_Colander 06-29-2012 08:20 PM

I have not tried it my self yet but, considering that there are only 3 pages in the bug thread, looks like progress is being made.

Plt Off JRB Meaker 06-29-2012 08:25 PM

The Hurricane just won't start,I don't know what they've done to it,but now it's quite useless.

I have been flying this since day one and now it won't fire up,any clues anyone?..............open to suggestions.

6BL Bird-Dog 06-29-2012 08:26 PM

Game loading stops when screen goes completely black after black screen with orange ring in the center.I had varified my game files on steam de-fragged and cleared the cach in 1c folder in documents.I have removed the game via steam and have started downloading it again .I have also done a clean download of the beta patch from a different link in case.
Will post when I have further information.

Strike 06-29-2012 08:27 PM

For me with my specs the water (ocean is the only I have checked) bounces up and down when at low altitudes. Like some parts of the wave animation is played at a higher alt than the rest. It looks really weird....

Also noticed Oil and fuel leaks are back, but no dynamic hit decals. I really miss those :)

BTW Tracers are great now. They can be seen from a distance and look the part! Very realistic from cockpit view I'd say! :D

ramstein 06-29-2012 08:29 PM

With the new Beta patch, It seems to be running pretty good for me...
I am using the Nvidia 296.10 drivers.. (a couple months old..)
the patch finally put the game closer to where it should be,, I stil haven't tried much only flew a couple hours so far .. online..

at least now it is worth flying...

phoenix1963 06-29-2012 08:42 PM

What's up?
 
Quote:

Originally Posted by bw_wolverine (Post 439403)
If anyone manages to get a Hurricane started, PM me because I certainly can't and none of our guys can and we've been flying them since the start. Didn't try starting a 100 octane one. Maybe those work. *shrug*

I can't start the 100octane Hurri either.

56RAF_phoenix

Ze-Jamz 06-29-2012 08:50 PM

ATAG...10 mins getting to ALT...CTD'd to desktop

Lost mouse control and couldn't close anything using Task Manager

had to hard reset my machine....really good for it that is

CTD's still? dont know exactly what you been doing with those crash reports you've been getting as i find it very hard to believe its taken this long to bring out another BETA and were still getting CTD's

ATAG_Keller 06-29-2012 08:56 PM

I have to say that for me this is the best patch yet, and my system is by no means high-end.

Make sure you:

Revert back to last official patch
Delete contents of Cache folder and Shaders folder.
Delete conf.ini file from your 1C Softclub folder (re-set your Video and Audio settings once patch is installed)
Install patch.

I just flew 4 hours without restarting on ATAG Server 1 and had only a couple minor stutters. My FPS is up slightly, no longer get in cockpit low-res textures, still get low-res outside textures on some planes when below 950m, Stuka siren doesn't always turn off, 109 still missing textures on throttle cable and canopy cable. That's all for now.

ATAG_Doc 06-29-2012 09:00 PM

So far a great patch!

http://i.imgur.com/hpb50.png

Ze-Jamz 06-29-2012 09:01 PM

Quote:

Originally Posted by ATAG_Keller (Post 439474)
I have to say that for me this is the best patch yet, and my system is by no means high-end.

Make sure you:

Revert back to last official patch
Delete contents of Cache folder and Shaders folder.
Delete conf.ini file from your 1C Softclub folder (re-set your Video and Audio settings once patch is installed)
Install patch.

I just flew 4 hours without restarting on ATAG Server 1 and had only a couple minor stutters. My FPS is up slightly, no longer get in cockpit low-res textures, still get low-res outside textures on some planes when below 950m, Stuka siren doesn't always turn off, 109 still missing textures on throttle cable and canopy cable. That's all for now.

Done all that clean install stuff..i do it everytime, flew offline for an hour no probs....went online and lasted 10mins before CTD

senseispcc 06-29-2012 09:12 PM

NO, definitely the effect of the trees at 2000 ft. is not fine at all. It is simply horrible. The tree does appear like little dots in front of the plane and disappear in the back. And because there are no trees at greater range the scene is bad at long range it is difficult to look at. It is a steep back. The previous patch for this was better, far better. Also there is no FPS benefit. The planes are OK also the tracers but the trees are not!?:(

AbortedMan 06-29-2012 09:20 PM

Hey good thing we're not flying trees, or constantly looking at the ground (or the cables on our flight controls)...or flying through the forest and hiding like pansies, right? Else this would be a devastating bug for the game!

FG28_Kodiak 06-29-2012 09:24 PM

No problem starting the Spit or Hurri, seems there is a parking brake on, simple hit the button for brakes once (not the pedals if you have one, this doesn't work) and you can start.

phoenix1963 06-29-2012 09:32 PM

Quote:

Originally Posted by FG28_Kodiak (Post 439493)
No problem starting the Spit or Hurri, seems there is a parking brake on, simple hit the button for brakes once (not the pedals if you have one, this doesn't work) and you can start.

Doesn't work for me.
And anyway, why should it? Even if it works for you, it sounds like some horrible memory overwrite or unexpected inheritance problem!

56RAF_phoenix

phoenix1963 06-29-2012 09:34 PM

I'm also getting strange fluttering of the Airspeed Indicator while stationary on the ground.

56RAF_phoenix

ATAG_Septic 06-29-2012 09:39 PM

The game graphics are generally-speaking looking very good here. Tracers, ricochets, no stutters over London. I believe the reflections have been modified, I saw a brief reflection of the sun from behind, just a few degrees it seemed.

I'm getting Launcher crashes on exit, not every time, I've no clue what this means but just in case someone does;

Problem Event Name: APPCRASH
Application Name: Launcher.exe_Launcher
Application Version: 1.0.0.0
Application Timestamp: 4d6e3d08
Fault Module Name: MSVCR100.dll
Fault Module Version: 10.0.40219.325
Fault Module Timestamp: 4df2be1e
Exception Code: 40000015
Exception Offset: 0008d6fd
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 2057
Additional Information 1: 9f35
Additional Information 2: 9f352da6611fca6c3c80c3867d84caf0
Additional Information 3: 313a
Additional Information 4: 313a8d3af92bde2760fc63a554104867

P.S.

I started a Hurricane at the second go and wondered why people were struggling. I've not started one since though! :) I hope there's a knack to it as I'm keen to try the 100oct aircraft on-line.

Septic.

Untamo 06-29-2012 09:47 PM

S!

Had this graphics bug since release to this latest beta. Don't remember have I reported it before, but here it is:

http://untamo.kuvat.fi/kuvat/Pelit/I....png/_full.jpg

The "ripple" appears on the ground/sea at the edge of the higher detail level box.

SlipBall 06-29-2012 09:47 PM

Quote:

Originally Posted by bw_wolverine (Post 439403)
If anyone manages to get a Hurricane started, PM me because I certainly can't and none of our guys can and we've been flying them since the start. Didn't try starting a 100 octane one. Maybe those work. *shrug*


The Hurricane 100 oc started right up for me.

Ailantd 06-29-2012 09:51 PM

Few minutes trying it.

First the good: tracers and... I would say they have added sun glare reflections in glass cockpit visible from far away. At least I have seen that effect in some bombers that I have not seen before.

bugs:

1- Cloud shadows are still not back. Bring them please. That was a extremely wonderful effect in IL2 and original CLOD. I´m missing it a lot.
Clouds not always appear.

2- FPS are not better for me really. But sttuters seems to work in other way now. Before the sttuters were like if the stoped some miliseconds. Now the feel is that some frames are lost and the game jumps, wich is not better at all.

3- The prop pitch handle movement in 109 is not smooth anymore. Now it feels like if were recalculate every X frames.

4- Clouds are still a framekiller for me.

5- Sea water jumps up and down when flying low level.

6- In the quick mission ""bomber intercept low level" you can see train rails crossing the channel:
http://test.ailantd.com/shots/2012-06-29_00004.jpg

7- You can see a white outline in planes when the sun reflection is under them over the sea:
http://test.ailantd.com/shots/2012-06-29_00005.jpg

8- Trees medium LOD sometimes are not rendered (You cann see the near and far trees appear and dissapear as you fly):
http://test.ailantd.com/shots/2012-06-29_00007.jpg

9- CTD sometimes when loading offline missions.

Catseye 06-29-2012 09:51 PM

Quote:

Originally Posted by bw_wolverine (Post 439403)
If anyone manages to get a Hurricane started, PM me because I certainly can't and none of our guys can and we've been flying them since the start. Didn't try starting a 100 octane one. Maybe those work. *shrug*

S! Wolvrine,
Fine pitch, advance throttle a bit I also advanced the mixture a bit. Voila

My mistake. Ignore this please. This works only offline.

AbortedMan 06-29-2012 09:52 PM

Quote:

Originally Posted by Untamo (Post 439509)
S!

Had this graphics bug since release to this latest beta. Don't remember have I reported it before, but here it is:

http://untamo.kuvat.fi/kuvat/Pelit/I....png/_full.jpg

The "ripple" appears on the ground/sea at the edge of the higher detail level box.

That's just a historical representation of the Chunnel prototype. Working as intended.

Dano 06-29-2012 09:56 PM

Quote:

Originally Posted by Catseye (Post 439515)
S! Wolvrine,
Fine pitch, advance throttle a bit I also advanced the mixture a bit. Voila

With patch?

louisv 06-29-2012 10:24 PM

Quote:

Originally Posted by Plt Off JRB Meaker (Post 439456)
The Hurricane just won't start,I don't know what they've done to it,but now it's quite useless.

I have been flying this since day one and now it won't fire up,any clues anyone?..............open to suggestions.

brakes are on by default...

furbs 06-29-2012 10:29 PM

http://www.youtube.com/watch?v=xnmAl...layer_embedded

JG52Krupi 06-29-2012 11:27 PM

Green smoke/dust...

http://s5.postimage.org/abha9lhh3/sh...629_234645.png
photo upload

Skoshi Tiger 06-29-2012 11:53 PM

Quote:

Originally Posted by Ailantd (Post 439514)
Few minutes trying it.
.....

6- In the quick mission ""bomber intercept low level" you can see train rails crossing the channel:
http://test.ailantd.com/shots/2012-06-29_00004.jpg

+ for the train lines

Also on exiting the quick mission I 've had a launcher crash. also when leaving the game.

I might try a complete re install.

Performance wise it's very smooth

Interesting point. When I went into my video option most of the settings had been set to medium? The graphics and performance were very good. need to try another mission over land.

Also I got 37% accuracy in my shooting which for me is excellent. :)

Catseye 06-30-2012 12:22 AM

Quote:

Originally Posted by Dano (Post 439517)
With patch?

My mistake. Works offline only.
Sorry guys, got excited.

JG52Krupi 06-30-2012 12:23 AM

Quote:

Originally Posted by JG52Krupi (Post 439563)

I have not been able to repeat the green smoke...

Wolf_Rider 06-30-2012 12:38 AM

Quote:

Originally Posted by ATAG_Septic (Post 439504)
The game graphics are generally-speaking looking very good here. Tracers, ricochets, no stutters over London. I believe the reflections have been modified, I saw a brief reflection of the sun from behind, just a few degrees it seemed.

I'm getting Launcher crashes on exit, not every time, I've no clue what this means but just in case someone does;

Problem Event Name: APPCRASH
Application Name: Launcher.exe_Launcher
Application Version: 1.0.0.0
Application Timestamp: 4d6e3d08
Fault Module Name: MSVCR100.dll
Fault Module Version: 10.0.40219.325
Fault Module Timestamp: 4df2be1e
Exception Code: 40000015
Exception Offset: 0008d6fd
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 2057
Additional Information 1: 9f35
Additional Information 2: 9f352da6611fca6c3c80c3867d84caf0
Additional Information 3: 313a
Additional Information 4: 313a8d3af92bde2760fc63a554104867

P.S.

I started a Hurricane at the second go and wondered why people were struggling. I've not started one since though! :) I hope there's a knack to it as I'm keen to try the 100oct aircraft on-line.

Septic.


There may be some tips in here...

http://forums.steampowered.com/forum...t-1893703.html

Buglord 06-30-2012 12:40 AM

When online i cant get any of the hurricanes to start up and the spit mk1 but can start up spit 1a & spit II???

holdenbj 06-30-2012 12:49 AM

Quote:

Originally Posted by Buglord (Post 439580)
When online i cant get any of the hurricanes to start up and the spit mk1 but can start up spit 1a & spit II???

+1 cannot get me hurri to start online now ... sigh :(

Warhound 06-30-2012 01:10 AM

Bugs I've noticed during a short session online :

-hurricanes won't start.

-mirrors still don't work. :(

-Seems a 100oct spitIa get's 12LBS of boost, the spit IIa only gets 8 LBS. (numbers shown when hovering the mouse over the gauge)
Wouldn't a newer plane use the better fuel when it's available for older models?

-ALt-F4 to leave Multiplayer shut the game down normally ,then reported 'launcher.exe has stopped working".
No entries in the logfile or CCPcrash file were created.

banned 06-30-2012 01:44 AM

Most things are awesome
 
Most thing are awesome. I love the ricochet after the rounds hit. That's amazing. The only thing I've found is that I cant seem to stop the spotty or hurri from cooking their engines. I do everything I use to do but inevitably I can't stop the oil temp from rising.
Am I missing something, like a separate cooling lever? :(

SiThSpAwN 06-30-2012 02:56 AM

SO far I have seen only a couple problems

Flying a BF 110 in the Free Hunt single mission, gun sound sticks after firing and stayed on the entire mission, only happened once.

Clouds pop up rather funny, might be a setting on my end will have to check.

Will keep testing and see how it goes, so far so good... smooth sailing right now

ATAG_Doc 06-30-2012 03:18 AM

Missing External Siren Sound!
 
No siren sound externally. :-x

http://www.youtube.com/watch?v=FPYJ9um5B5c

salmo 06-30-2012 03:33 AM

Unbelievable! :evil: Now the hurricane (rotol) and the Spit Mk1 won't start! Spit Mk1a & Spit Mk2a start OK.

SiThSpAwN 06-30-2012 03:43 AM

OK, anyone else having an issue with tracks, when I go to view one, I click on select and nothing happens, if I go to fly and want to save one, I click on start recording and it seems like it tries to open an explorer window but I cant find it, and the IL2 window cant be clicked on anymore and I have to force close, tried a number of things with no luck....

SQB 06-30-2012 03:49 AM

My texture LOD appears to be in reverse! I have never encountered anything like this before, Moving the camera towards the terrain I see textures visibly degrade (the texture LOD actually changes to one that would be used when the camera was further away!). The textures that I used to get at ground level now come in at 500-800m. At 100m I get textures I would normally get at 500-800m.


I'll try to fraps it and get an upload if you need it.

dragon9 06-30-2012 03:57 AM

also can't fly any of the hurricanes .... had no trouble in previous versions:confused:

etzi 06-30-2012 04:59 AM

The performance and sound are good, so far.

But the pops ups of the trees just in close distance in front of the plane are absolute crap!

HeavyDelta 06-30-2012 05:14 AM

Quote:

Originally Posted by ATAG_Colander (Post 439454)
I have not tried it my self yet but, considering that there are only 3 pages in the bug thread, looks like progress is being made.

Or it's because everyone is just sick of it and too filled with malaise to post?

SQB 06-30-2012 05:32 AM

Quote:

Originally Posted by etzi (Post 439635)
The performance and sound are good, so far.

But the pops ups of the trees just in close distance in front of the plane are absolute crap!

You need to change your trees setting, doesn't matter if it's up or down. Restart the game, change the setting and restart the game. You can revert it back once it's restarted.

=VARP=Destroyer 06-30-2012 05:59 AM

On ATAG server yesterdey spit engine start with mixture in position for warm engine. Is it bug?

Jugdriver 06-30-2012 06:41 AM

Quote:

Originally Posted by SQB (Post 439641)
You need to change your trees setting, doesn't matter if it's up or down. Restart the game, change the setting and restart the game. You can revert it back once it's restarted.


This does not fix anything for me, goes right back to zero tree landscape and close in pop up trees no matter what setting it is on, turn to or reverted to.

JD
AKA_MattE

Lhowon 06-30-2012 06:49 AM

I decided to give this game another go, and sadly the following problem I encountered last year is still happening, and now 100% of the time:

Quote:

Originally Posted by Lhowon (Post 354847)
Problems I encounter [Vista 64/E8400/4GB RAM/GTX285]:

- About 50% of the time when I actually get onto a server and spawn everything is immediately extremely laggy, the sound is extremely crackly and broken up, and this does not fix itself. I have to restart the game, which usually fixes it when I rejoin.

That happens every time I create a plane on a server, whether I restart or not, and now it disconnects me after about 10 seconds with the message "Timeout".

Has a solution to this been found yet? I'm running the latest beta patch, of course.

shibidiboo25 06-30-2012 06:57 AM

well for one i would recommend upgrading your video card. 2, there has been a lot of progess made, not sure if you were around for the last alpha patch, but hell i was getting 85-90fps on my 460. now its back down to about 20-30's, still overall pretty good, plays hell with my freetrack though. and it sounds like you have a router/firewall issue that is blocking the ports needed to play the game, or you do not have them forwarded correctly or dont have your universal plug and play option enabled on your router which automatically forwards ports for you. but I am proud to say for once no launcher crash on the initial hours of test playing the only bugs i encounterd was the tree issue everyone seems to have already posted as well as the huri/spit no start problem, and the decrease in frame rates, due to way way too many clouds. wish there was a way to disable them but just have to wait it out, overall good improvement, though i miss my 80fps :(

Plt Off JRB Meaker 06-30-2012 06:57 AM

Yeah,the Hurricane is now porked!........just does'nt want to start,have been flying this since day one,never had these problems before.

Whilst I'm at it,there's still grass showing in the hangars,the Hurricane control column hydraulic lines still have a graphic bug in them,ie.there's a reflection of grass going through them.

But the biggest problem is that I suffered the most CTD's last night,and it would appear I'm not the only one suffering this either.

I'm an optimisic type of guy but I'm losing the losing faith with this,to be honest think I need to put this on the shelf to gather dust.

ATAG_Doc 06-30-2012 07:02 AM

Cannot start the Hurricane 100 octane in single player or multi.

SQB 06-30-2012 07:06 AM

Aforementioned transparent fuel lines in most fighters at least. Can anyone else test their texture LODs? All you need to do is start off with the camera up high and quickly come down to ground level, observe what happens to the crispness of the textures. I'll have a video up demonstrating the issue soon, I just want to know if it's on my end or 1Cs.

1.JaVA_Sharp 06-30-2012 07:10 AM

mixed feelings about this one

Good things:

not really seeing frame rate issues while using nvidia 3.04.48
red square at start up seems to be gone

BAD things

launcher exe crashes whilst trying to select the 100 oct. fuel aircraft in the qmb
(this shouldn't happen at this stage, no butts about it.)
railroad visible across the channel (seen and mentioned before in here I believe)

Lhowon 06-30-2012 07:12 AM

Quote:

Originally Posted by shibidiboo25 (Post 439651)
well for one i would recommend upgrading your video card.

It's really not a performance issue, something is broken. I know this because the first time I loaded in it was smooth, not to mention it was smooth when I could play it last year. It's not really 'lag', the entire thing just goes into a slideshow and disconnects.

Quote:

Originally Posted by shibidiboo25 (Post 439651)
2, there has been a lot of progess made, not sure if you were around for the last alpha patch, but hell i was getting 85-90fps on my 460. now its back down to about 20-30's, still overall pretty good, plays hell with my freetrack though. and it sounds like you have a router/firewall issue that is blocking the ports needed to play the game, or you do not have them forwarded correctly or dont have your universal plug and play option enabled on your router which automatically forwards ports for you. but I am proud to say for once no launcher crash on the initial hours of test playing the only bugs i encounterd was the tree issue everyone seems to have already posted as well as the huri/spit no start problem, and the decrease in frame rates, due to way way too many clouds. wish there was a way to disable them but just have to wait it out, overall good improvement, though i miss my 80fps :(

I'll take your word for it on the progress, I just can't experience it myself. Thanks for the tips but I'm sure it's not a networking issue (at least not on my end), the game is 100% allowed through my firewall, which is the same as when I could play. I can connect to servers fine, I just can't create a plane without it turning into a slideshow and timing out.

Thanks for the tips though.

senseispcc 06-30-2012 07:34 AM

Quote:

Originally Posted by 1.JaVA_Sharp (Post 439658)
railroad visible across the channel

I did see this for the first time in the quick mission at low level against the Do17 here is a picture;
http://s8.postimage.org/vvburgj6t/sh...629_223224.png

On the plus side on the previous patch I had withe planes now they have disappeared.:-P

Helrza 06-30-2012 07:34 AM

Bugs from me that ive noticed:

Hurri series wont start :(

Tree pop-ups. I took the advice of others and turned the tree's down, restart and turn them up again, but it only works for a short amount of time. Once i get to the point of maximum view from where i initially started the flight, the problem returns. Tree's thin out, and the popup tree's return. Its like the tree's arnt initially rendering, but its still rendering the LOD as if you were getting close to them. Biggest givaway, when this happens, fly low and pause the game. Jump out side and zoom out and in: Zoomed out, the tree is not able to be viewed... zoom in, and the LOD renders and pops up, you can see the leaves and shadows being rendered, but not the tree itself has still not rendered. ill b happy to lend a video of this if needed :)

Edit: Forgot to mention - The other day i got jumped by a 109, there was no sound of the aircraft being hit. The 1st i knew about it was being heavily wounded and getting the good old red vision :) damage on the right wing looked cool though :P

Transperent cables inside certain aircraft.

=FI=Scott 06-30-2012 07:39 AM

Quote:

Originally Posted by SQB (Post 439656)
Aforementioned transparent fuel lines in most fighters at least. Can anyone else test their texture LODs? All you need to do is start off with the camera up high and quickly come down to ground level, observe what happens to the crispness of the textures. I'll have a video up demonstrating the issue soon, I just want to know if it's on my end or 1Cs.

No, its not at your end, I'm seeing the same thing with textures stepping in at lower alts. I've got ctd's out of menus which I hve never had before (seems to be mainly when selecting aircraft) and beyond that what Meaker said.

SQB 06-30-2012 07:50 AM

Quote:

Originally Posted by =FI=Scott (Post 439672)
No, its not at your end, I'm seeing the same thing with textures stepping in at lower alts. I've got ctd's out of menus which I hve never had before (seems to be mainly when selecting aircraft) and beyond that what Meaker said.

Not sure if that's a good thing or a bad thing, but it's a major issue!

Had trouble uploading the video, so here's a .gif of what I see.

http://imgur.com/fV8Ml


For those of you with problems viewing .gifs in forums: http://imgur.com/fV8Ml

Yvetette 06-30-2012 07:58 AM

Unclear text
 
The "nicht betreten" text is unclear in the wings of the Messerschmitts and also the gun sight reticle is jagged.

SQB 06-30-2012 08:22 AM

For those of you noticing the texture problem, please ensure you're running on Original texture quality. Also, can you post your specs. Mine are in my signature.

Let's figure this out.

Pegasus_Eagle 06-30-2012 08:41 AM

well i will start with the good stuff on orig text i get a weard effect of a ring of no trees but on high not so bad.

frame rates seem to be smoother.

able to see much better and clouds look nice.

well now the bad, CTD when changing planes,changing graphics settings,still cant use cust loadouts in single mis,CTD when launch,CTD when shut down, CTD online after a flight of maby 30 to 40 min,CTD in single mis, spit1,hurri both regular and 100oct will not start without alot of fiddling (as in start and quit start and quit ECT ECT ECT,

after all that i got fed up and said i will find more later

PS. only time no CTD was when i didnt launch the game LOL :roll:

David198502 06-30-2012 08:43 AM

ok my impressions so far:

-tracers are very nice now
-performance...no difference for me
-trees...sometimes on online servers, they seem to be disappeared
-spitfire...i dont fly them, but today i watched a spit(online human player) doing crazy snapp rolls, where one would think that it should definitely stall.
-109, rudder control seems to be improved, but elevator control is somehow unresponsive....for me its very hard to aim right now
....at least, all 109variants seem to have the same flight model again
-LOD PROBLEM!!!!please fix this mess.you introduced this bug approximately one year ago with a former patch, you didnt solve it yet, and now, i for me it seems that this problem got even worse!i lost spitfires today 3times in a row above the channel, where normally its really hard to lose contacts.at midrange distance they disappear completely just to fade back in some seconds later on a different location!thats really annoying and a shame that with the whole graphics engine rewritten, this bug still exists, which is a major one in an air combat sim...

EDIT:scratch that,...the 109variants still behave as they were different planes!shouldnt be...and the elevator sensitivity as well as the one of the ailerons is annoying for me at the moment somehow...the rudder though seems to be good.

FG28_Kodiak 06-30-2012 08:51 AM

I can start the british planes without a problem on singleplayer. But in multiplayer it's not possible (Multiplayer hosted by player or Dedicated) . Seems there is a Problem.

Ataros 06-30-2012 08:52 AM

Quote:

Originally Posted by Lhowon (Post 439648)
I decided to give this game another go, and sadly the following problem I encountered last year is still happening, and now 100% of the time:



That happens every time I create a plane on a server, whether I restart or not, and now it disconnects me after about 10 seconds with the message "Timeout".

Has a solution to this been found yet? I'm running the latest beta patch, of course.

No problem on Win7-64 so Vista may be causing it. It lags for 1-2 seconds after plane spawn usually while textures are loading and then it is fine. Most of online players use Win7-64.

SoldaatvanOranje 06-30-2012 09:02 AM

First Look
 
Game runs quite smooth, I actually enjoy flying now..
  • trees appear at the very last moment, this is ugly
  • some planes don't start (controls simply don't work)
  • multiplayer spawned into another plane
  • harbour of dover appears at the very last moment, ugly as well and is not smooth
So very promising but still work to do!

Bungmiester 06-30-2012 09:14 AM

After clean install got this running,
Just played quick mission in the hurricane over Dover.
Nice tracer effects,
Ground stutters are worse
Some Graphics corruption inside the cockpit mainly around the top dials are bright Fluorescent yellow and green and on the rudder bar. External views of aircraft are also now bright Fluorescent Red on the Decals and Blue on the exhaust, this also goes for the spit 1A. External landscape sky sea all good with no Graphics problems so far.


P5N MO board
win vista 64 bit
Geforce Gtx560
Drivers 301.42
Proccessor Intel Quad Q9650 3.Ghz
8 gig corsair Ram

senseispcc 06-30-2012 09:17 AM

Bad, very bad the new patch, Hurricane is slower than the Ju87 ? and the "launcher does crash so many times!, every time I do leave a quyck mission and then try to enter a new one different or the same ...crash to desktop!....not good at all.

Continu0 06-30-2012 10:14 AM

Quote:

Originally Posted by Bungmiester (Post 439703)
After clean install got this running,
Just played quick mission in the hurricane over Dover.
Nice tracer effects,
Ground stutters are worse
Some Graphics corruption inside the cockpit mainly around the top dials are bright Fluorescent yellow and green and on the rudder bar. External views of aircraft are also now bright Fluorescent Red on the Decals and Blue on the exhaust, this also goes for the spit 1A. External landscape sky sea all good with no Graphics problems so far.


P5N MO board
win vista 64 bit
Geforce Gtx560
Drivers 301.42
Proccessor Intel Quad Q9650 3.Ghz
8 gig corsair Ram

Turn off anti-epilepsy-filter for the strange colors...

Strike 06-30-2012 10:20 AM

Quote:

Originally Posted by senseispcc (Post 439706)
Bad, very bad the new patch, Hurricane is slower than the Ju87 ? and the "launcher does crash so many times!, every time I do leave a quyck mission and then try to enter a new one different or the same ...crash to desktop!....not good at all.

Although these issues are appearing for you, they are not appearing for me. I havn't had one launcher crash and played tons of QMB. Also the mission where hurricanes intercept JU87's as the head over england I can EASILY catch up with the 87's. The problem is lingering behind them.

Have you followed BlackDogs steps to prepare your install for the latest beta?

Taff in Exile 06-30-2012 10:33 AM

Quote:

Originally Posted by PotNoodles (Post 439436)
Back to the Launcher exe crashes all over again :rolleyes:

ditto

SlipBall 06-30-2012 10:36 AM

Quote:

Originally Posted by Taff in Exile (Post 439757)
ditto


Post your system for some help.

Taff in Exile 06-30-2012 10:51 AM

Quote:

Originally Posted by SlipBall (Post 439758)
Post your system for some help.

Hey SlipBall,

The game runs well on my system but I'm getting the launcher crash when closing the program or when loading a quick mission after having completed a previous mission. A restart sorts this out...but a bit weird, its also intermittent which doesnt help track it down either.

System Specs
AMD FX-1400 X4 3.6ghz
Asus m5N78L MB
8 gb Corsair 1600MHz CL9 DDR3
Win 7 64bit.
Nvidia GTX560

Insuber 06-30-2012 10:59 AM

Quote:

Originally Posted by simast (Post 439303)
Not sure how to describe this bug. I guess the video is the best thing I can provide:

http://www.youtube.com/watch?v=duY84rNWwHg

Beta drivers can play tricks. I would exclude that they implemented the simulation of the pilot's eyelids.

SlipBall 06-30-2012 11:06 AM

Quote:

Originally Posted by Taff in Exile (Post 439764)
Hey SlipBall,

The game runs well on my system but I'm getting the launcher crash when closing the program or when loading a quick mission after having completed a previous mission. A restart sorts this out...but a bit weird, its also intermittent which doesnt help track it down either.

System Specs
AMD FX-1400 X4 3.6ghz
Asus m5N78L MB
8 gb Corsair 1600MHz CL9 DDR3
Win 7 64bit.
Nvidia GTX560


Strange you should be fine by that system, I would suspect another program...be sure to send in a crash/dump to devs

SQB 06-30-2012 11:10 AM

Any of you with a crash on launch,

If you receive a crash due to CLR20r3 (not Appcrash):

* Verify Integrity in steam (reverts to last official)
* RUN THE GAME WITH LAST OFFICIAL VERSION (This installs several things that won't run if you install the beta patch straight away!)
* Install beta patch and play!

Steuben 06-30-2012 11:31 AM

Has anybody tried the new 12,7 ATI beta driver?

Flanker35M 06-30-2012 11:53 AM

S!

Steuben, no problems with Catalyst 12.7 official betas and 12.7 Cap 1. I get too the launcher.exe crash when exiting the game, not during gameplay. But what I have noted which is pretty annoying is that trees when flying at low altitude sometimes appear only close to you within this "Ring of LOD". I mean some trees, not all as most of them for sure are there. Easiest this can be seen when taking late afternoon QMB and wathing it happen as shadows reveal it pretty easily.

Taff in Exile 06-30-2012 12:05 PM

Quote:

Originally Posted by SlipBall (Post 439771)
Strange you should be fine by that system, I would suspect another program...be sure to send in a crash/dump to devs

Will do, thanks SlipBall,

odd though...I've just played 6 quick missions without an issue. Maybe as suggested it was another program in the background.

All in All the patch was a big improvement for Me.

Cheers


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