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Plane stoped middle air - online
I was flying on ATAG server and coming back to base when this happened.
Little video shows it all. It has no sound, but notice the server information being displayed on top left. http://youtu.be/mCzab6FX0Ks |
+1 i had the same think also on ATAG!
Game was not crashed i was able to press "esc" and create a new plane! |
I had the same thing happening to me when playing offline using the new Alpha-Patch.
Alexander |
I had the same thing before the patch! After around 5 mins I started flying again. :confused:
Ive also had my whole plane turn invisable like some kind of messed up despawn but I could still fly and shoot. It was pretty tricky flying with no instruments. After around 10 mins it came back... :confused: |
Strange: notice the Instruments (and throttle) keep working in the video!!!
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Sweet net code.
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I had this too. I flyed around the planes for a while and then I got a timeout conection error. So I think it happens because you lost contact with the server.
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Pls notice that i had not lost contact with the server. I had this happening offline, but online it was the first time. Second, if you enable HD on youtube the top left corner of the video it will be readable, so you can notice i kept receiveing info. And the way i found to get out of this situation was to spawn a new plane. I didnt had to reconnect.
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Just today I've been told about a script on ATAG that removes planes after a while after touching down for landing. But I hear it can 'bug' somewhat if you have a rough take-off and bounce at least once, with the script thinking you've gotten back already. Maybe it's that? Weird thing that steering still works, though.
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Alexander |
Just wondering if its a plane type specific error or just another mysterious bug...
I was flying a 109 when it happened. To all others what were you flying and where, i.e, online or offline? |
Well, try taking your foot off the airbrakes, guys... ;)
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The way to prevent it is to either optimize the script (in case anyone knows how), or make sure your wheels don't touch the ground after they initially come off the runway. |
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Alexander |
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Deposit another .25 cents please :-)
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The bug that happens is sometimes you will spawn with your wheels off the ground. By the time it's bounced once, before even starting the engine, the game thinks you were flying and landed. A screen message with your name will also say you have landed/returned home etc. That's what is happening. Easiest way to avoid it it check the messages when you spawn. As far as the plane stuck in mid air, I have no idea. |
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IMO Landing as a indicator for despawning doesn´t make sense if you want to take off again or keep rolling around on the airfield... |
As far as I know there is no library callout in cliffs that will measure some sort of inactiveness of a player. There are several states but that. To understand why the script is used in its current context you would of had to play early on and witness airfields filled with planes.
But as I've already stated the problem isn't with the script. The problem is with the game spawns. Perhaps the game should be fixed then we wouldn't have to work around every MP issue with a piece of code? Just a thought on the real problem. |
Agree 100% with Bliss.
Solutions should not be workarounds. Solutions should be fixes. Now, I can understand using a workaround while we wait for the fix, however, this is not the case. When the script de-spawns a plane, the plane disappears and you end up stuck mid air with no plane around you. In this case, the plane was still there. This must be some other weird bug. ~S~ |
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