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"game" or "sim"
What is the difference between a Flight "game" and a "sim" ?
If we keep this thread civilized and treat each other with respect this should develop into a great discussion. |
I don't care. :rolleyes:
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A Flight "Game" makes more compromisses for gameplay (action), a Sim tries to simulate the reality so exact as possible. But the between is very fluent.
Gajin is for me a producer of Flight Games, small maps, many action, you can not fly realistic if you want too (maps are to small). Eagle (Warthog A10) is a producer of Sims, can be work to get the Warthog to fly, you must train many hours to handle the plane. But you can fly in easíer mode if you like. |
I already answered you in the other post where you asked the same question:
A sim or simulator tries to be as realistic as possible in terms of machine performance and historical facts and usually is quite complex with a steep leaning curve. A game, is balanced more towards game play and enjoyability. Games usually fore go the more complicated matters for instant action and simplicity. Examples of a sim and a their game counter parts are: IL2 - IL2 wings of Prey Flashpoint / ARMA - Battlefield / Call of Duty |
This is a flight simulator
http://upload.wikimedia.org/wikipedi...ette_tonno.jpg I think the distinction comes more from how you use it. You could use COD as a game or as a simulator. Like ALL simulators there will be things that it's good at reproducings and things that it is less than accurate in simulating. |
I think most Cloders are simmers - ie pilots who relive, as much as possible, flying WW2 aircraft. If Clod was a game, I wouldn't be here. There's plenty of WW2 aircraft zap-bang shoot-em-up games out there.
I'm a simmer, as much as possible, not a gamer. . |
You can put a game in a sim, but you can't put a sim in a game.
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Sims are "games" played by men over 40.
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lol...ima CloDer :grin:
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Game is for entertainment, sim is for education. Unless some crazy scientist figures it out how to travel back in time and you want to be prepared, every so-called "WW II sims" are just games.
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A lot of people think Air Force flight simulators have better flight modeling than PC flight sims.. Which is not always the case.. As a mater of fact most military flight simulators care very little about the flight modeling.. They are more interested in training the pilots how to use the 'systems' of the plane vs. standing the plane on it's tail during a dog fight. To make an analogy, the Microsoft types of flight simulators focus more on talking to the tower, taxi to the runway, calculating your vector to the next way point.. All of which does NOT require realistic 6DOF flight modeling.. Where as a WWII style of up close and personal gun fight 'game' does So in summary You may find the so called 'games' have better flight modeling than some if not all military flight simulators used for training pilots |
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Now serious ... that´s a cliche, of course there more mature audience in the simulators but that is because the learning curve is high. I remember play simulators like f-15 strike eagle in PC with whit less than 10 years, at least try it ;) |
I think it's a bit relative, BoP/WoP are games compared to CloD but after flying A2A planes, CloD seems more like a game. It's all about underlying aircraft systems and how or even if they are connected and how they respond to your input and the effects of outside factors such as weather, wear, temperature and air pressure. Clod is a relatively good combat flight game, I don't expect it to have the same high fidelity as a 50€ payware aircraft. It gives you a good sense of flying and have pretty good physics (well not the alien A.I) and it does combat at the same time. It has to take many other aspects in to consideration to be playable on even higher-end machines. Ballistics, advanced A.I (well not so yet), damage modeling etc. Compare the CloD Spitfire to the A2A Spitfire without taking anything but the aircraft systems and performance in to consideration, then yes, CloD is only a game. I mean, how often do you have to prime an engine in CloD to get it started? is it even possible to prime your engine in CloD? Does your spark plugs foul sometimes? How about the battery? does it ever drain? Do you have to turn on the carb heater when you are in very cold air at high altitude?
P.S To be honest, anything that can be installed and played on a regular PC within minutes is by definition a game, real simulators are for the military, airline companies and plane manufacturers. We just like to call them sims because it sounds more mature then games. I don't care, I call them all games because that's what they are, I know because I've played games since I was 4 years old. :) |
They are all games, and the best ones have options to make them feel more or less realistic to suit different peoples sense of gameplay.
Unfortunately these sims have become too complex, expensive, and time consuming. Developers who can afford to even think about developing them wouldn't bother when there is so much more monies to be made with less complex type sims. The only people willing to develope complex combat flight sims are enthusiasts who are eventually forced to release unfinished products to stay solvent long enough to finish them. |
Real pilots laugh at us.
Right Tailspin?? :grin: |
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But I digress As for the topic at hand.. One of the best definitions I have found I found nearly 20 years ago. Keep that in mind when you read the following in that it was written back in the 286 days when he talks about PC flight simulators and their limitation. What with today's PCs the opposite is now true, that being a modern PC can do calculations a 20 yo military flight simulator wishes it could do in real time.. With that said I provide the following. (note I took the liberty of bolding some items) Quote:
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I would say CoD is not an aircraft simulator -as it doesnt try to model all the aircraft systems- but an air battle tactical simulator, as it try to model the fly behabiours of the aircraft in battle. Something like that.
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50/50 it is both and none. With the limitation of the PC's but also the progress made by the hardware, the software does better than the first IL2 and less so than the future one! This is not reality and shall never be it. :evil:
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Clod is a demo of 3D modelling, nothing else. It's very valuable if you're interested in screenshots. |
What is the difference between "gun" game and sim?
Gun game - you run around with AK-47 and shoot some other person to the head, you take RPG and shoot it at running person, you feel like you are able to shoot with real guns... Gun sim - not possible... Same in "flight" world... In flight world you think you can fly with 6-8Gs couple of hours per day. You can make crazy maneuvers without vommiting your guts out. You never black out and you never feel smell of *hit when someone starts to shoot at you in 5+km from behing with 20mm cannons.. So almost everyone "starts" to fight back and turn like crazy... Some people here think they "play" simulator. :) And I am not talking about a fact that here most of hardcore "pilots" are over 30. Many of them over 40... How many such old pilots was/are flying with real warplanes? |
From a sim I`d expect as few compromises as possible.
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I and probably most fellow flight enthusiasts call it a 'SIM'. :grin:
My Wife, kids, friends, etc call it a 'game'! :evil: I described CloD to a WW2 BOB vet Spitfire pilot....he said it sounded like a 'good game' (but had never heard of it or seen it). :( |
Why can't they be both? Computer games and simulations? I've been playing flightsims since the mid-'80s and I never had a problem calling them games.
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