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-   -   Mmo? (http://forum.fulqrumpublishing.com/showthread.php?t=32467)

madcat 06-01-2012 06:10 PM

Mmo?
 
Hi there

Is there any more info that's been published on this MMO base on the IL-2 or Clod engine other then these to links?

http://games.mail.ru/online/articles/feat/kri_2012/

http://newmmorpgames.ru/2191-skoro-a...hturmovik.html

Thanks :)

Luftwaffepilot 06-01-2012 06:13 PM

no, we have to wait the announcement which will be this month.

SiThSpAwN 06-01-2012 07:59 PM

yes, here is some game play footage:

http://www.youtube.com/watch?v=4qvp6WYPlno

5./JG27.Farber 06-01-2012 08:31 PM

That game was AWESOME!

madcat 06-01-2012 09:13 PM

That is awesome lmao

Any one know where I can play that Anti-Aircraft 2 game he talked about?

salmo 06-02-2012 05:53 AM

I'm totally confused :confused:

Firsly, 1C won just one award for best game design (Royal Quest) at the Game Developers Conerfence 2012. No published information about their display or presentations made at the conference that I've seen.

Secondly, Alex Artemenko (Director of online direction at 1C), talks about 1C-Online's plans to release a 'multiplayer version of the great IL-2'. Presumably this is IL2-1946 (by the look of the cockpit graphics in the article). Isn't IL2 already multiplayer?

Thirdly, no mention of ClOD at all, just a passing reference to the 'new' MMO for Il2-Sturmovik. Does this suggest that BOM is still in the way distant future? Perhaps they realise they've botched ClOD so badly they dare not speak it's name :evil:

Insuber 06-02-2012 06:38 AM

Quote:

Originally Posted by salmo (Post 431184)
I'm totally confused :confused:

Firsly, 1C won just one award for best game design (Royal Quest) at the Game Developers Conerfence 2012. No published information about their display or presentations made at the conference that I've seen.

Secondly, Alex Artemenko (Director of online direction at 1C), talks about 1C-Online's plans to release a 'multiplayer version of the great IL-2'. Presumably this is IL2-1946 (by the look of the cockpit graphics in the article). Isn't IL2 already multiplayer?

Thirdly, no mention of ClOD at all, just a passing reference to the 'new' MMO for Il2-Sturmovik. Does this suggest that BOM is still in the way distant future? Perhaps they realise they've botched ClOD so badly they dare not speak it's name :evil:

The MMO is different from the current multiplayer: servers are run by the developer and you have to pay a monthly fee to join it.
As far as the MMO engine etc B6 clarified that in the Fresh Stuff from Sukhoi thread. Same engine of CloD, not the old Il2. Alfa released within 2013 (haha!) after ironing out all the remaining bugs.

Cheers!

41Sqn_Stormcrow 06-02-2012 06:47 AM

I wonder if this will pay out.

addman 06-02-2012 07:01 AM

Not all MMO's are pay-to-play subscription based, in fact most new MMO's coming out these days are using the free-to-play model because of the stiff competition. So don't assume the IL-2 MMO will be subscription based. How many people do you think would pay a monthly fee to play an IL-2 game? x-)

Continu0 06-02-2012 07:50 AM

Quote:

Originally Posted by addman (Post 431195)
Not all MMO's are pay-to-play subscription based, in fact most new MMO's coming out these days are using the free-to-play model because of the stiff competition. So don't assume the IL-2 MMO will be subscription based. How many people do you think would pay a monthly fee to play an IL-2 game? x-)

I think most people are hoping for something they don´t have to pay on a regular basis.
If they make it free, who is running the servers? 1C or the Community?

Insuber 06-02-2012 08:19 AM

Quote:

Originally Posted by addman (Post 431195)
Not all MMO's are pay-to-play subscription based, in fact most new MMO's coming out these days are using the free-to-play model because of the stiff competition. So don't assume the IL-2 MMO will be subscription based. How many people do you think would pay a monthly fee to play an IL-2 game? x-)


You are right, I oversimplified the description of an MMO.

addman 06-02-2012 11:05 AM

Quote:

Originally Posted by Insuber (Post 431207)
You are right, I oversimplified the description of an MMO.

That's alright, if I were to speculate I'd say it will be free-to-play because that's what War Thunder and World of Warplanes are doing and if you wanna compete against free, you'd better offer free as well. In all scenarios there will probably be premium content though, for example, regular and probably some other ammo will be free to refill but if you want those HE super duper shells that the 109-e4 has then maybe that will be premium to pay. Who knows, we'll know more later this month.;)

Insuber 06-02-2012 11:48 AM

Quote:

Originally Posted by addman (Post 431238)
That's alright, if I were to speculate I'd say it will be free-to-play because that's what War Thunder and World of Warplanes are doing and if you wanna compete against free, you'd better offer free as well. In all scenarios there will probably be premium content though, for example, regular and probably some other ammo will be free to refill but if you want those HE super duper shells that the 109-e4 has then maybe that will be premium to pay. Who knows, we'll know more later this month.;)

Horror scenario ... who pays has better gear than who doesn't ... aaaaargh!

Continu0 06-02-2012 11:50 AM

Quote:

Originally Posted by Insuber (Post 431256)
Horror scenario ... who pays has better gear than who doesn't ... aaaaargh!

+1

But that wouldn´t be simulation...:-)

addman 06-02-2012 04:47 PM

Quote:

Originally Posted by Insuber (Post 431256)
Horror scenario ... who pays has better gear than who doesn't ... aaaaargh!

Not necessarily, in WoT you can often see n00bs who have bought premium tanks and they get killed off pretty quickly by the seasoned vets who knows the maps and have better tactics. Same thing translates to real life fighter pilots, the vet will take down the noob even if he has got a better plane most of the times, saying anything else is like discrediting yourself. I mean, after maybe decades of combat flight simming you must've gained some type of valuable experience, right? ;)

skarden 06-02-2012 05:43 PM

yep what addman said, experience counts for a hell of a lot, seen it many many times online with IL-2, vets in older so called crappier planes shredding newer guys in much more modern planes.

As far as the MMO goes to be honest I'd happily pay to play it even if it had 1946 graphics, as long as it was truely a massive map (or couple of maps )and as long as they were well done, like "the Slot" type of quality with hundreds in not thousands of players. I used to play aces high II a bit and while the FM's and graphics were fairly dodgy playing in a server with 500 other players is a hell of a fun experience, truely massive dogfights are a sight to behold and be involved in.

I'll definitely be keepin an eye on this.

BlackSix 06-02-2012 05:51 PM

Nobody will use 1946 engine. Screens from old IL-2 is mistake of journalists.

JG52Krupi 06-02-2012 05:57 PM

Quote:

Originally Posted by BlackSix (Post 431331)
Nobody will use 1946 engine. Screens from old IL-2 is mistake of journalists.

I just asked my magic 8 ball if il2 is going to be an MMO and it replied "Signs point to yes", then I asked if it would be successful... after five attempts these were the replies!

● Don't count on it
● My reply is no
● My sources say no
● Outlook not so good
● Very doubtful

Hmmm :(

BTW I don't have an 8 Ball, these are just facts gathered from looking at the average MMO.. feel free to tell the marketing guys.

skarden 06-02-2012 06:04 PM

Quote:

Originally Posted by BlackSix (Post 431331)
Nobody will use 1946 engine. Screens from old IL-2 is mistake of journalists.

Na I didn't think that they would more, it was more wishfull thinkin from me then anything, using the older engine would no doubt speed up development quiet a bit, although using the COD engine while taking longer will more then likely increase the people who would be interested that need a certain quality of eye candy. the andvanced FM and damage models will hell a hell of a lot too i bet.

Either way it definitely sounds like something I'd bloody love :D

Insuber 06-02-2012 07:09 PM

Quote:

Originally Posted by addman (Post 431314)
Not necessarily, in WoT you can often see n00bs who have bought premium tanks and they get killed off pretty quickly by the seasoned vets who knows the maps and have better tactics. Same thing translates to real life fighter pilots, the vet will take down the noob even if he has got a better plane most of the times, saying anything else is like discrediting yourself. I mean, after maybe decades of combat flight simming you must've gained some type of valuable experience, right? ;)

All things equal ... of course. I didn't consider the sub-cases. In average, who pays more would have more advantages than people who cannot afford it. Imagine a Mr. X with a super-cannon and unlimited ammo and fuel parked above Folkestone. Game over for the reds ... :-)

Chivas 06-02-2012 07:27 PM

Once the new game engine is fixed, especially the AI for offline play, they will be able to use the game engine to support a number of different profitable ventures, that include an offline/online series, MMO's, and movie making. If the game engine can't be fixed none of the ventures will ever be finished and/or see the light of day.

Thee_oddball 06-02-2012 07:39 PM

Quote:

Originally Posted by Insuber (Post 431256)
Horror scenario ... who pays has better gear than who doesn't ... aaaaargh!

they already did that in BF3.....

addman 06-02-2012 08:14 PM

Quote:

Originally Posted by Insuber (Post 431359)
All things equal ... of course. I didn't consider the sub-cases. In average, who pays more would have more advantages than people who cannot afford it. Imagine a Mr. X with a super-cannon and unlimited ammo and fuel parked above Folkestone. Game over for the reds ... :-)

I don't mind people trying to get an edge by paying more but I also don't see the reason for it. After all, we are playing flight combat sims, or any other games for that matter, to challenge ourselves right? What sense of achievement does one get from buying a victory? It boggles the mind, it really does....

Insuber 06-02-2012 09:06 PM

Quote:

Originally Posted by addman (Post 431379)
I don't mind people trying to get an edge by paying more but I also don't see the reason for it. After all, we are playing flight combat sims, or any other games for that matter, to challenge ourselves right? What sense of achievement does one get from buying a victory? It boggles the mind, it really does....

Right. It has to do with cheating, also.

tintifaxl 06-02-2012 09:16 PM

Quote:

Originally Posted by Chivas (Post 431364)
Once the new game engine is fixed, especially the AI for offline play, they will be able to use the game engine to support a number of different profitable ventures, that include an offline/online series, MMO's, and movie making. If the game engine can't be fixed none of the ventures will ever be finished and/or see the light of day.

But the best thing is: for an MMO they don't need to fix the AI or radio comms :-P

Continu0 06-02-2012 10:14 PM

Quote:

Originally Posted by Thee_oddball (Post 431369)
they already did that in BF3.....

Isn´t that different? In BF3 you can pay to unlock all the achievements, but everybody can get all weapons. So it is still fair at least...

Thee_oddball 06-02-2012 10:59 PM

Quote:

Originally Posted by SiThSpAwN (Post 431003)
yes, here is some game play footage:

http://www.youtube.com/watch?v=4qvp6WYPlno

AA's not working on this either :-P

Thee_oddball 06-02-2012 11:07 PM

Quote:

Originally Posted by Continu0 (Post 431402)
Isn´t that different? In BF3 you can pay to unlock all the achievements, but everybody can get all weapons. So it is still fair at least...

not really...if you dont buy the unlocks you start for example as a sniper with a 30,06 bolt rifle with a 7x scope and the guy who bought the unlocks starts with a Barrett M82 .50 caliber with a 12x scope :shock:...he can part your hair before you even leave the spawn :evil: cradle to the grave...still sound fair?

Chivas 06-03-2012 12:50 AM

Quote:

Originally Posted by tintifaxl (Post 431392)
But the best thing is: for an MMO they don't need to fix the AI or radio comms :-P

I agree, but fixing the AI, and Commands shouldn't be that difficult once the game engine is working properly. I doubt the developer/publisher will throw away that source of income because they don't want to fix the AI.

skarden 06-03-2012 05:13 AM

Quote:

Originally Posted by Thee_oddball (Post 431417)
not really...if you dont buy the unlocks you start for example as a sniper with a 30,06 bolt rifle with a 7x scope and the guy who bought the unlocks starts with a Barrett M82 .50 caliber with a 12x scope :shock:...he can part your hair before you even leave the spawn :evil: cradle to the grave...still sound fair?


Actually no,with BF3 you can unlock the guns but not any of the achievements/extra's for em i.e. x12 scope, straight bolt ect. you still have to unlock all that stuff by using the weapon.

Madfish 06-03-2012 09:58 AM

I couldn't care less for BF3 to be honest. After BF2 BC I stopped buying this series for sure.

That aside, could anyone update me on this? What is up with this MMO topic / announcements supposed to be made soon? Is Cliffs of Dover being re-worked into an MMO or what? It appears I'm lagging behind on news. :-P

Osprey 06-03-2012 10:16 AM

Buying success? How many of you splashed out on extra hardware? TrackIR, Rudder pedals etc. JAT.

madcat 06-03-2012 12:04 PM

Quote:

Originally Posted by Madfish (Post 431521)
That aside, could anyone update me on this? What is up with this MMO topic / announcements supposed to be made soon? Is Cliffs of Dover being re-worked into an MMO or what? It appears I'm lagging behind on news. :-P

Thats what I was worried about at first, that Clod was dead as a flight sim and turned into a MMO but it seems this is a separate game based on the Clod engine. Quote from this weeks Friday update;

Quote:

We also continue to introduce you to aircraft from our future not-yet-announced project. The official announcement is just a few short weeks away. Until then, we won’t be able to provide more details and answer specific questions, but please rest assured we aren’t in any way shape or form planning to move away from our reputation as the most realistic WWII sim on the market.
So what I am thinking is we have seen previous updates that some vehicles have been given interiors and made playable in some future patch. So maybe they have decided to expand this and create like a WW2Online based on the Clod engine.

What you think to that? :grin:

Madfish 06-03-2012 01:21 PM

Quote:

Originally Posted by madcat (Post 431544)
Thats what I was worried about at first, that Clod was dead as a flight sim and turned into a MMO but it seems this is a separate game based on the Clod engine. Quote from this weeks Friday update;

So what I am thinking is we have seen previous updates that some vehicles have been given interiors and made playable in some future patch. So maybe they have decided to expand this and create like a WW2Online based on the Clod engine.

What you think to that? :grin:

I see, thanks for posting that.

And what I think? Well, I guess competition is never bad but recently I believe there is too much stuff going on that requires a fanbase way to large for the games to really shine.

E.g. we already have a decent number of recent Flight sims but they are all crap in many ways and do not get developed properly.
Microsoft Flight, DCS games, Rise of Flight, Cliffs of Dover. They are all brilliant in some ways and just as bad in others. None of these games is truly enjoyable anymore as they all lack something - features, content, fair pricing, being free of bugs etc.

I get the feeling that the more publishing companies try to squeeze out money they misunderstand the consequences.
Some types of games can't be made just for the money. There aren't enought players to support that many games and also if you try to get rich from niche genres you will end up splitting the playerbase.


Is there really enough room for an MMO when we can't even get simple multiplayer working without seeing the same faces every day? I'd say yes if the AI was smart enough to really replace humans in a fun way but I haven't come across this yet and I'm very sure I won't within the next 2 or 3 years - when companies will finally hit the graphics barrier and start tuning phsyics, simulation and interaction with the digital worlds.

andrea78 06-03-2012 08:30 PM

ClOD as MMO??? The "massively" in MMO is not intended for 30-40 players but thousand... thousand players in ClOD? :confused: After 1 years of trying-to-solve bugs and performance? :confused:
bah... it must be a late April fool's day by 1C. I really hope is a late April fool's day.

jimbop 06-04-2012 10:39 AM

I just don't see a true MMO working for a game with such hardware requirements. It's not like Eve Online (for example) where you just need a kb and mouse (although the learning curve for that is arguably steeper than IL-2 depending on how many planes you fly).

von Pilsner 06-04-2012 11:49 AM

I suspect it's probably 90% the game they were planning on making anyway (100+ on 1 server, driveable vehicles, mannable guns, etc....) but the marketing guys are putting the spin on it all to appeal to a different crowd.

Maybe all those people begging to buy one plane at a time a few months ago on this very forum are going to get their wish after all...?

I guarantee I will try/buy it no matter what it ends up being.

SiThSpAwN 06-04-2012 03:25 PM

Quote:

Originally Posted by BlackSix (Post 431331)
Nobody will use 1946 engine. Screens from old IL-2 is mistake of journalists.

But note there is no denial that they are not using the Atari 2600 Combat! game engine :)





JK dont ban me dude :)

simast 06-06-2012 12:41 PM

Quote:

Originally Posted by Madfish (Post 431557)
E.g. we already have a decent number of recent Flight sims but they are all crap in many ways and do not get developed properly.
Microsoft Flight, DCS games, Rise of Flight, Cliffs of Dover. They are all brilliant in some ways and just as bad in others. None of these games is truly enjoyable anymore as they all lack something - features, content, fair pricing, being free of bugs etc.

While I do agree with all the other points, I don't think DCS or RoF belong in that list. They are actively patched and developed (new planes, channel map, weapon mods for RoF, new modules/planes for DCS). However MS Flight is a joke (4 DLC planes released in a row without a cockpit view) and Cliffs of Dover is where we are right now.

As for MMO thingy - it's going to stink and blow and you know it. I am lost as to why they would even consider using CloD engine. MMO's are supposed to be accessible to masses (means no dedicated hardware/joysticks are required if possible) and the CloD engine is well.. it's broken beyond repair.

My guess is that this MMO is an attempt by 1C to capitalize on the remaining IL-2 brand, the same thing that is being done right now by Ubisoft with Silent Hunter Online.

6S.Tamat 06-06-2012 01:02 PM

Quote:

Originally Posted by andrea78 (Post 431730)
ClOD as MMO??? The "massively" in MMO is not intended for 30-40 players but thousand... thousand players in ClOD? :confused: After 1 years of trying-to-solve bugs and performance? :confused:
bah... it must be a late April fool's day by 1C. I really hope is a late April fool's day.

That is precisely what a lot of people says and think. Was enough dangerous for many to have the sequel without a smoothly running clod..


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