![]() |
Fuel & weapons are blocked in offline missions
Hi,
Its a bug or not? Online I can setup quantity of fuel and change a weapon. Offline cant do this. In FMB I created a mission f.ex. with quantity of fuel 30% - but when I take this mission as offline I have 100% of fuel and this settins are blocked. Cant set up desire weapons or quantity of fuel :confused: . Any idea why it heppens? My Heinkel is to heavy for take off offline with 100% of fuel :\. How I can solve it? --------------------- In missions settings are ok too: "[BoB_LW_KuFlGr_706.01] Flight0 1 Class Aircraft.He-111H-2 Formation VIC3 CallSign 26 Fuel 29 <- its mean 30% Weapons 0 0 0 0 0 0 2 Skill 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7 Aging 100 Skin0 S176_KG53.jpg BandColor0 0.92 0.72 0.15 0.80 0.80 0.80 0.15 0.15 0.15" |
Check in game Options that you have realistic settings and not unlimited fuel on.
|
Quote:
http://yoyosims.pl/sites/default/fil...oD_realizm.jpg 7th position is fuel. |
Thought this was a bug where you have to setup offline plane ammo and fuel under the "Plane" option in the main menu
|
Quote:
How is possible after one year still cant change a loadout in offline missions ???? Total misunderstanding. :\\\\\ Sorry. |
For offline missions and coops loadouts are defined in the mission file by mission maker for now. This is reasonable for historical campaigns. Hopefully will be changed for QMB.
|
Quote:
|
thanks for the answer folks
|
Quote:
|
Quote:
Fly too fast with max settings without overheat of engine, so dont campare with AI flyable aircrafts. |
Quote:
I think it's only visually blocked to 100% in the loadout selection menu (because you can't change it because it's defined by the mission maker), but the aircraft actually has 30% loaded. Also note that most aircraft have fuel gauges that don't show the full amount of fuel from 0% to 100% but only the last amount from say 0% to 25%. Some even have multiple tanks, so with 30% the "inner" tank is 100% full but the outer tank is only "10%", so it depends on fuel tank selection what the gauge is reading. |
Quote:
Hc_wolf@optusnet.com.au |
Simply add this script:
Code:
using maddox.game; Ive tested the Heinkles with 50% Fuel - no problems in Game they have 50% Fuel. |
Quote:
And parameters from .MIS file: [BoB_LW_KuFlGr_706.01] Flight0 1 Class Aircraft.He-111H-2 Formation VIC3 CallSign 26 Fuel 29 Weapons 0 0 0 0 0 0 2 Skill 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7 Aging 100 Skin0 S176_KG53.jpg FMB: http://img265.imageshack.us/img265/6311/nowy33.jpg Mission without possibility to change it: http://img209.imageshack.us/img209/4643/nowy3x.jpg v1.06 alpha + fix. Quote:
Quote:
But He-111 shows the fuel ok on gauges. |
open the script window (last tab after trigger and actions) in the empty window paste the script then save.
|
I had a look at the mission YoYo and basically cause you are spawining in the plane as Player it is locked cause you are running this through single player. If you place the mission in COop or Dogfight folder and run your single player as a mulit player or run it as a server just go to your Multplayer > select create server and sellect your mission there. then you can select all your weapons and fuel and the sliders work in the loadout screens
|
Quote:
|
Quote:
Start the mission and check your fuel tanks using cockpit gauges instead of loadout screen, you will see there is less fuel in the aircraft than with 100%. |
No probs YOYO. Well I confirm same as Banks. The fuel ingame is set to the FMB settings.
Look to your top Right above head in cockpit and flick the fuel guages and it will show only 480lb or liters of fuel. All good. |
Ok, Thank You for all, I will check again quantity of fuel. Perhaps yes - menu shows 100% but in the game its a 30%. Bug of interface too.
|
All times are GMT. The time now is 06:03 PM. |
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.