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Landscape again.
Considering CoD is in alpha testing, why don't rollback the engine to this standard? Is this guy a genius himself or there is a way to work on colors and saturation via .cfg? Sincerly, this would be far better than the actual situation that is really terrible if not horrible. Has been the work on landscape stopped?
http://www.youtube.com/watch?v=BjZ8kwQr1so http://www.youtube.com/watch?v=0-CZvp2YQRA |
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Ummm :confused: the colors in those videos look very washed out and unrealistic. Almost like an overcast day when there is no overcast :confused:
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Every time I look at that horror that is the ground colours my eyes bleed. |
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As you can tell I REALLY like the color and saturation in clod. Acctually love it, finally a game that did it right. I have very rarely heard people complain about the color saturation. I think for some people thier monitor settings are just not calibrated, adjust for white level, color balance and contrast ratio and get back to me. |
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No offense but you might want to take a trip to Spec Savers :) |
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I would like have Luthier here to say us he likes the CoD landscape, first of all during the morning. It would be enough, if he can do it. P.S.: What i would like to have for an England simulation, "my gustibus" but is a dead horse. http://www.150gct.it/users/150GCT_Veltro/ENGLAND.jpg |
Yes, I live in the UK, and see the CoD ground colours every day on the way to town.
http://img.photobucket.com/albums/v2...ountryside.jpg |
It is monitor dependant, if people want washed out colours, or super bright colours, they should change their colour settings on their monitor.
CoD colours look fine to me on MY monitor. |
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doesnt look much alike to me uther...
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Please, whatever but Hollywood filmic console colors in CoD.
It amazes me how many people actually think postprocesed hollywood images looks more real than reality itself ¬¬ |
Yes I posted up a poor quality pic, but as i said, its monitor setting dependant, and subjective.
And I agree with Krupi, it looks pretty good now. |
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At altitude for me CLOD looks pretty nice but at low altitude is where the horrible lime green colours can be seen. Since everything else on my PC (games, films, photos) look just right to me I don't think calibration is the issue. I am a supporter of CLOD but there are some people that seem to defend CLODs faults which I find baffling. Grass is not lime green...I have some in my garden :) |
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Could you post a few screens? |
Will do when I get a chance.
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Why? Just because most of ww2 pictures and videos you saw were washed out, grainy and yellow, doesn't mean the real world has a built in sepia filter. |
Personally speaking, I'm still disappointed in the COD terrain. Colourwise I think it looks right at low altitude where the colours are vivid, but as you climb to several thousand feet the landscape becomes overly pastel-shaded. I think it is probably an attempt to simulate the haze layer, but for me it just doesn't look right.
I think they've got the grass colour right at ground and low level. If you check grass/vegetation colours in bright, sunlit, Summer conditions it does have that almost-phophorescent luminosity. JG52_Uther, your pic may be under-exposed and the conditions look fairly cloudy, but there is still a very saturated tone to the colours. If you go to an equivalent altitude in COD it won't look like that. My monitor is calibrated as well by the way. (the other big issue with the landscape is tree/hedgerow related, but it's been done to death already, so I'll not go into it again.) |
Yeh Hedges etc would be nice as they would add a little more dimension to the terrain and buildings look a little too 'stuck on' like in IL2.
I don't like the picture of the WOP game or what ever it is called, as someone else said the sepia tones are silly and a bit band of brothers. For what it's worth I like the scenery once you've climbed up a bit and at high altitude and especially at any other time of the day other than mid day. The effects of the sun are fantastic, the haze is nice but makes spotting aircraft very difficult. There are loads of positives but if people don't 'moan' then the devs will assume everyone is happy. The ground just needs a little more loving. |
This was 7 months ago, this is now (Beta-Alpha plus today Hotfix).
Ok, now tell me you like it or that this landscape is how it should be. I've taken it at 12 o'clock, the most horrible time in CoD, at least on my PC. Textures on ORIGINAL. I've reinstalled it only to show you waht i see in this sim. Because of this, i would like really have Luthier here to say us that this one is the next sim generation...... I've never seen a so horrible landscape. http://www.150gct.it/users/150GCT_Ve...2-15-23-05.jpg http://www.150gct.it/users/150GCT_Ve...2-15-29-57.jpg |
What are your specs and in game settings I have only had that when the textures are loading up.
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Intel Core Duo E8500, 3,16GH
6GB RAM W7 64bit ATI 5770HD 1GB Game setting is doesn't matter, i've the same result with different settings. It was better in the first beta in october, at least for France that was very good in the afternoon. http://www.150gct.it/users/150GCT_Ve...0-15_00007.jpg |
I take it you have cleared your cache.
So I would say its the lack of GPU VRAM :(, the good news is that you could buy a 5770 as Xfire is working very very well. The 5770 are less than £100 now. |
Looks like he's on medium to low settings to me.
This was taken inflight online with only 1280 x 800 resolution: It looks quite a bit prettier on 2600x1650 :) But anyways, with the new hotfix, the landscape has really come much better. Look at them reflections as well. http://img824.imageshack.us/img824/7...2051200004.jpg http://img96.imageshack.us/img96/699...051200005t.jpg http://img833.imageshack.us/img833/3...2051200006.jpg http://img594.imageshack.us/img594/5...2051200007.jpg http://img594.imageshack.us/img594/6...2051200008.jpg http://img580.imageshack.us/img580/8...2051200009.jpg http://img689.imageshack.us/img689/8...2051200010.jpg http://img839.imageshack.us/img839/2...2051200011.jpg |
Thank Krupi for your feedback, and yes...the cache is cleared.
I didn't have much problems in october, if not that i did totally dislike how was English landscape. @Bliss, i would like see, please, some pics at 12 o'clock, we all know that this game it looks better in the afternoon - evening. |
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Krupi, are you saying that it doesn't look like that for you? So, it could be a vram issue? Any chance you could post some screenies from a few thousand feet up at mid-day or thereabouts? I agree with you, 150GCT_Veltro that France always seemed to look better than England. |
Click on the image to see them at 1920x1080.
http://s5.postimage.org/7iswczwzb/sh...512_223140.png adult upload image http://s5.postimage.org/kyfx2g5h3/sh...512_223248.png free picture hosting http://s5.postimage.org/aygf8t4tz/sh...512_223412.png adult image hosting http://s5.postimage.org/pgdmgsw53/sh...512_223645.png upload pictures http://s5.postimage.org/y1bjlpvp3/sh...512_223346.png image upload In the last image you can see that in the distance I still have a problem with low quality textures I think I need to upgrade my GPU to get around that but I don't plan on doing that any time soon. |
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It shows up darker than it really is (in the pic). Kinda hard taking a picture of a light source in a dark room without a flash, but you should get an idea of what my landscape looks like. http://img151.imageshack.us/img151/4303/dsc00109lx.jpg |
Thanks for posting Krupi.
I'm not sure there's much if any difference colour wise, but the textures are maybe a little sharper and better defined...or maybe I'm imagining it? I get the impression that there is still a lot of things turned off (for performance reasons) in the rendering of terrain that will make a big difference once they are fully implemented. |
150GCT_Veltro
I guess for a 5770 that image quality is to be expected. I have one of these as well and it's a very low end card that can't run any newer game fluidly on higher settings. That said I fear that it could have something to do with the anisotropic filter setting. Try bumping it up to x8 (which is usually the best median between good quality and requirements). Also check if it's the setting for AF is not forced by the driver itself. AF is usually responsible when textures are blurry at a certain distance. |
A Simple slider added in-game (so no-need to calibrate monitors) is all that's needed?
Landscape Saturation + or - then everyone can choose the look they want without messing around outside the game? Cheers, MP |
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Either the screen is calibrated or not. CloD has nothing to do with it. :-P |
Meaning if you do a monitor calibration you are calibrating it to a software/pics to do it. I use NVCP and a profile for IL2COD alone so that's the only program that's affected.
I've calibrated my monitor to make IL2COD look "life like" to my eyes. My calibration is the Mk1 eyeball ;) |
Well, but then it's not really a calibration but just a profile that suits your needs and we're back to the problem where everyone uses different hardware or settings because it looks good to him. :-P But I get what you mean now.
The reason I asked is because many say the colors are off or whatever but the chain is mostly broken. Working in the field of graphics I can only say it's a lost battle to begin with:
Personally I believe only a very tiny fraction of players actually has access to a screen good enough and calibrated to even make a rough assumption. But then again, it's a very subjective topic. Personally, when I go out on a sunny day and look at the colors of grass etc. it's very vivid. Even in the UK and Ireland (was there for a holiday). The mossy, washed out, colors the op want's to have are definately not real. To me the current CloD engine is really enjoyable. |
When you calibrate your monitor, you use a program/pictures to get colors correct per that program you are using (AKA a screen/monitor calibration program) I'm just using the same principle with IL2COD. Obviously it required more trial and error than just "adjust brightness until you don't see the 2nd line from the top etc."
But the principle is the same. You always calibrate to what your own eyes see. I know quite a bit about graphics. You may have heard of one of my brothers ;) http://digitalblasphemy.com/ |
Lead Dev & Poor Dev @ the cheap studio
- " Sir shall we develop a dynamic lightning ? " - " humm no it's too long let's add a sepia filter instead" - " ok but everything looks dead and dull now" - " no problem it's war, everything is dead and dull " - " yes sir but the action, it's boring" - " oh i see let's add some big music you know with drums and trumpets, check Wagner" - " fine fine, but it still feels slow" - "dang be creative! why i'am paying you! add some motion blur" - "ok ok but we already used a lot of blur, now it's hard to distinguish the ground, the planes,the sky etc .." - "add more planes with different colors, i told you" - "we have already done 50 models this week, sir" - "make it 200 and stfu" -" and for the title sir ?" -"WWII and planes!" - ah, but we've only used a unique 1x1km forest texture, hard to tell if it's the WW, sir why not "Forest & Planes!" ? - ok you see this window ? -" yes " - " ok you' re no more a programmer, you're promoted marketing director " - " oh thank you, i knew i had talent " - " yeah way to much now open the window, i'am filming this for youtube, mkay, the ad campaign has started." - " but...sir.. " -" open your arms and loudly tell the title !" - " plaaAAAAAAAYYYiIIINesszzzz" - "nice i got the crash landing, 2 millions views on youtube, John please close the window. |
I agree that colors are in the eye of the beholder, and feel that the complaints are much ado about nothing. I'm too busy flying to care.
BTW, the parachutist should be confinded to quarters, his fingernails are dirty.;) binky9 |
Is not the monitor....
Does help what Madfish says, with AF at 16x the textures look better also with my ATI 5770HD 1GB. Thank Madfish. |
Try textures original ;)
As for ground colours I really love this debate by a bunch of people who sit in front of monitors all day looking at simulated terrain telling everyone what the ground/sea should look like... There is a myriad of colours, lighting and wind that effect the over all view of ground and sea... The colours and waves can look totally different from day to day especailly in Northern France and the UK... The UK has very changable weather... It might be raining for 2 hours then bright sunshine for 20 mins then hailing. Sunny then a thunder storm and back to Sunny all in one afternoon. Its not like some other countries where you have 3 weeks of sun or 5 days of rain... 3 weeks of cold winter breeze... Its not like that at all! Its totally changable... within hours! I should know I live there! Some days the colours are dull other days they are bright and vibrant! Its a mix! |
I really don't understand how it can look so bad on some screen shots presented in this thread... This is how it looks for me at the default free flight in the hurricane with "high" settings (not original texture size!)... Works for me at least... And in the evening or morning down low it kicks every other sim so bad...
http://img402.imageshack.us/img402/8...5132122388.jpg I mean, looking at the shots in your post here Veltro http://forum.1cpublishing.eu/showpos...0&postcount=22 with 24 fps I start wondering what hardware you are running - is it maybe Directx 9? Dx9 looks crap on my computer too! |
OK, I now tried to take a shot at exactly the same spot as you...
First Veltros image from page 3 in this thread... (at 24fps) http://www.150gct.it/users/150GCT_Ve...2-15-29-57.jpg And then mine (at 60 fps) - running "Very high" settings for this (and original texture size as that was the setting you are using?) http://img821.imageshack.us/img821/9025/mazexcomp.jpg If yours is at high settings with original texture size in Dx10 I do understand you are irritated! But there must be some driver problem or so? Or ATI related? Does it look like your shot for all ATI users I understand that half of the crowd thinks that CloD looks awful ;) EDIT: An no, I have not edited the image in any way - straight out of fraps (just resaved it as a jpeg instead of bmp at the same resolution etc) /Mazex |
AFAIK AF should be put on Application Controlled in drivers.
There are also driver settings as Mip-Map Detail level and Texture quality, and AF optimization, etc. They should be maxed out or almost maxed out (high quality and optimizations off). Land shading less than medium looks ugly too. |
@Veltro, hi mate
I'm with you about landscape visual quality; I remember endless discussions a year ago about this comparing CloD to others sims (WoP ROF etc etc). I think nobody will tune the actual textures till the devs will open to 3d party. About the well discussed before themes about sepia filter and the notorius 'green puke' filter of WoP, I would prefere those or any other hollywoodian post-prod effect to the actual cartoonish landscape (de gustibus :)). BTW better any filter (fictional or not with the purpose of create an involving atmosphere) than a bad tentative of recreate a 'realistic' virtual reality. |
Mazex
Is the upper half Very High and the lower half Original texture? Any idea why the lower half is darker? Is it exactly the same time of the day etc? Cheers |
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Reallity not included in this discussion - CHECK! |
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http://dl.dropbox.com/u/57983337/spit.PNG Hey maybe my monitor isn't calibrated properly after all :-P |
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/mazex |
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