![]() |
BETA PATCH v1.06.17582 + Mini FIX--Bug thread
Rather than spam up the update thread, Post bugs here but, also remember to send your crash logs to:
ishevchenko@1cpublishing.eu |
-no more bad quality pits are gone...
-we lost AA inside the pit. cockpits look jaggy again. they were soft at silk before https://fbcdn-sphotos-a.akamaihd.net...59773033_n.jpg (having an hard time uploading this in proper quality...) so, 1 step forward 1 step backward. |
Quote:
|
Installed mini update, cleared cache, started game, closed down and restarted...
Cockpit's better focus, no AA, clouds bring FPS from 60 to 20. Menus messed up, buttons get covered up with a background image.... http://img444.imageshack.us/img444/2730/55748121.jpg By furbs9999 at 2012-05-12 Map flickers and scroll in and out on its own. 2 CTD in 10 mins. :( Look forward to the next mini fix. |
Just a quick test on the single player mission that gave me CTD's since last update:
-cockpit textures are back like before (and clouds too I'd reckon) -good fps and no stutters -no CTDs even with heavy zooming in/out and switching planes in little more than 10 min, with last update I had a CTD every time well before. Will test again tonight. So far looks promising |
http://i50.tinypic.com/14tphqv.jpg
http://i50.tinypic.com/35lhvgm.jpg
http://www.youtube.com/watch?v=uOd3R...ature=youtu.be |
Just a guess, but I think the mini was designed to address just the ctd...not fix the other issues for now...:grin:
|
Quote:
fortunetly we were lucky to atleast have one other issue adressed. |
Fps get as low as 1, Get flack, aircraft and over land and the fps drop between 1 & 10 fps, even over water in a dogfight i had trouble with fps.
To find aircraft i look around and when the fps drop that were they are. When looking the bombs explode on the ground my fps dropped from 59fps to 2fps. the low res i can live with but the fps as bad as they are make impossible the play. this only happen on muliplayer |
In the FMB, there's no double overlaid text, but skins do not show up on planes/objects with a choice in skins. No crash to desktop, so no log file generated right?
|
Quote:
|
I run a few quick missions, seems fine so far.
The blurry textures remain, but i've had this since forever and not just with the latest alpha patch, so maybe it's also due to my low overall RAM. However, i was able to increase texture resolution from medium to high without losing any FPS and it made up for most of the blurriness. Some of the cockpits in twin engined aircraft still do it (eg, the bombardier's gauges in the Blenheim). My specs: i7 920 @ 2.7Ghz 3GB of RAM Ati 4890 1GB win7 x64 My settings: 1680x1050 resolution Vsync, trees, roads, shadows ON SSAO, epilepsy filter OFF texture resolution, model detail, land shading HIGH forests LOW everything else MEDIUM. |
I have the following problem with the game.
Two or three blue lines pop up in accordance of height(it's really visible under 500m), and it's visible through the control panel. It's not just ugly it's really annoying too. The thing is, this was already fixed once(probably unintentionally) but it's back now. It was like this in the latest stable version, it was like this in the beta patch, and it's still like that with the new core.dll. And there are micro-stutters near ground, just like it was before. In this regard, the patch, and the patch update didn't change anything. Unfortunately. It would be really nice if these problems would be fixed A.S.A.P. http://noob.hu/2012/05/12/shot_20120512_181550.jpg http://noob.hu/2012/05/12/shot_20120512_181628.jpg http://noob.hu/2012/05/12/shot_20120512_181628.jpg & micro-stutters http://www.youtube.com/watch?v=_pNalN_NtFs |
An interesting thing happens while flying through medium cloud cover in the BF-109 E3. Flying straight and level, same throttle position, same engine sound tone, speed indicator drops to zero.
http://i51.photobucket.com/albums/f3...512_123547.jpg http://i51.photobucket.com/albums/f3...512_123356.jpg |
Mirrors rendering - Collision bug. (was there pre mini fix too)
Following a collision - mirrors if disabled, are enabled and render with exaggerated block colour tones. |
Quote:
I very much doubt its a bug. |
Quote:
|
Quote:
|
An easy way to see if it is a bug is to fly through the cloud with pitot heating on :D
|
Quote:
I'd love to see this changed sometime to a nice water effect rather than the frost. |
Quote:
About the throttle though, i don't see anything bugged. I just flew the stock cross country mission to test it. The throttle moves correctly all across the range. The mixture and prop pitch are the ones that have only two positions but that is historically correct. The Blenheim had two-position props (like the Spit 1 and the DH Hurricane we have in the sim), so it only has fine and coarse settings. It also had only two effective mixture settings, auto-rich and auto-lean, even though the lever moved all across the range the lower 50% was auto-rich and the upper 50% of the lever's travel was auto-lean. To sum up, it was wrong before the patch, it is corrected now. Cheers ;) Quote:
Turn on your pitot heater and you'll see it indicating correctly again ;) |
Quote:
Good feature, I like it...seems to clog a bit quickly though, I don't really remember the previous vershion as drastic |
Quote:
Correct, though why your cockpit glass would ice up at 500m in British summer is something for another thread. |
Here's that bug with the reticle. Still not fixed:
http://401squadron.boardforum.ca/use...m/untitl10.jpg |
Anyone notice FPS drops when there is communication during single player? And maybe its me, but it seems worse when reporting enemy positions?
Also before patch I used to CTD sometimes when loading a track, now, so far, I have yet to have that happen, good thing! :) |
Quote:
If this was really a problem with ATI, then this bug would show up in AC-10, Black Shark, Flaming Cliffs 2 or even Call of Duty. But in these games, and in any other games there are no problems, so I think it's NOT ATI's fault. Fix it. I didn't hand out money to watch such a zebra-striped ***... :rolleyes: |
The problem is still exists...
http://forum.1cpublishing.eu/showpos...&postcount=394 |
Quote:
|
Quote:
|
Hmmmm so far couldnt host any games! Because of steam issues i thought! Now i can host!!
But no servers are showing in my list! Installed fix and deleted cache! Help! |
One bug that I've found, not a serious one though, is when starting in the G.50 on the 'Cross Country' quick mission, the engine is already running. If, like me, you accidently left the throttle on full from the last sortie, and the parking breaks are on (which they are automatically) it immidiately nosedives into the dirt. Can anyone else test this?
I tried the mission again in a 109, the engine isn't running but the prop does spin a few times, maybe it didn't run fully because of fuel cocks. Anyway, like I said, not a serious issue, but an issue all the same. |
Quote:
You cant try in the field, if you can hear the magnetos click, the volume slide is above the critical point. Hope it works. |
implemented mini fix.
not able anymore to join online server, tried 6 times in half an hour, rebooted and still no go |
Quote:
Same Problem here! Joining over Hyperlobby works! |
3 Attachment(s)
The following graphical Glitch occured on ATAG after my plane bounced into the air and was destroyed on the ground.
Specs are in my sig. one difference: i´m running catalyst 12.4 instead of whatever is listed there, i´m kinda lazy in keeping it up to date :-P . |
Quote:
|
Thanks 6
|
Quote:
|
i meant the drawing of the roundel onto the canopy frame and the mirror being (despite being disabled) on lsd
|
I had my Spitfire half buried in the ground after a crash landing, never had that before.
On the good side it seems that I have no more CTDs when playing offline again :grin: |
No Servers Listed but could be a Steam issue.
|
Problem with server listed - moslty no servers found.
Also with good FPs no CTD there are some stutters. |
Quote:
Actually, the RAF levers were indeed backwards for keeping with older habits and not having older pilots learn new "muscle memory" in the cockpits. Now, the reason any planes were made with reversed mixture levers in the first place? Well, to pull the mixture back to rich and prevent fuel starvation if the pilot throttled back abruptly (throttle and mixture had some sort of linkage, pulling the throttle back also moved the mix lever back, so they made rich to be backwards). You can see this animated in the Hurricanes in the sim if you look at your left cockpit wall. Quote:
|
Quote:
|
STILL cant even start the game.
I give up. P.S. No tips needed, iv tried everything, and i do mean EVERYTHNG. |
Baron,
Hop on TS sometime. Keller has teamviewed into a few other's PCs to get people sorted. Most of the time it was a very simple user error that caused this. Better to just let someone else install it for you ;) |
First post . Yeah!
Anyway , anybody else get a red block as the replacement for the aircraft with the cross hair logo as you start up the game? I have had it since the Alpha patch last week. |
Quote:
LoL, i know, the brain can take a day off sometimes, but trust me, there is no reason what so ever for the game NOT to start on my pc. Unless they patch is, well, lets say a bit buggy. :) Trust me, there isnt anything you or anyone else can come up with that i havent tried yet, in any order, reversed or stacked on top of eachother. ;) I just have to let you guys do the work and wait for the real patch, when ever that may be. I think ill survive. :) (But the problem in itselfe do pi** me of to the extreme lol) P.S Haven got ts or mic at the moment. |
I bet I could make it work for you. All I'm saying ;)
|
Quote:
Probably something to with screens res settings but the red square doesn't affect the game so might as well ignore it. |
Quote:
At this stage, it wouldnt suprise me one bit if you could. :) |
I notice a new graphic bug tonight (beta + bugfix). The Spitfire 3D modell is disappear between 2 km and 1 km distance. The effects – for example, the smoke of the firing, the tracers, etc. – remain visible.
Can someone verify this or that just me? Before the beta was definitely not the same problem, but I'm not sure about the clean beta (I flew a few times with it). http://www.pumaszallas.hu/Private/VO...cs/LOD_bug.jpg |
Quote:
|
Quote:
I know about whats up and all, just putting my hand up to say me too. But very good progress in just a week, thank you O_Smiladon |
Quote:
|
Installed mini-hotfix. Game crash 1st time I entered ATAG server, no crash since. However, severe drop in fps. was getting 60+fps now averaging 30-40fps & some micro-stutters. Crash file sent to Ilya
|
First crash beta patch only happened when exiting game
Second crash BETA PATCH + SMALL FIX .....Rolled out of hanger and screen froze ........ had to ctrl alt delete to get back to desktop and found launcher crash also noticed Steam had shown update news screen regards Dragon9 |
I have had those Steam pop ups crash my game many times in MP. I disabled it in steam......I wonder if the Devs have looked at that? Send your Dmp files and log too.
|
Good thing is I have no CTDs with this version so far. Before hotfix I CTD every 10 minutes.
But clouds are real frame killers. Another thing is that your squad still crash land with you. I´m the one with half wing... I returned that way from mid sea and almost could land well enought. Happened two of two times I tried : http://download.ailantd.com/il2Cod/2012-05-13_00005.jpg |
Quote:
I was playing through one of the Wicks vs Dundas missions, one with tons of aircraft flying escort above a 2 flights of Stuka's on the way to bomb a convoy. As the different flights of escorts weaved around their positions, I could clearly see aircraft (all 109s in formations, so easy to track) appearing and disappearing from view. I think it has more to do with relative light and rendering, as the aircraft in line would all disappear and then reappear in roughly the same spots relative to my position. |
posted in wrong thread
bug report mini fix the whole squadron CTD'ed at the same time.
in report is the zip file 71st AH Squadron we all crashed at the same time with heavey action over Dover 9,000ft. On ATAG beta patch server. Sent ily a report on his email Ill report here just incase his email is still full http://forum.1cpublishing.eu/showpos...&postcount=400 |
Quote:
This morning it is working fine so perhaps it was a Steam+CoD problem? Try again? EDIT: It worked ok the first time I started it for this PC boot up. On the next game startup it didn't. On the next three game startups it was back to ok. Weird. |
Quote:
|
Quote:
|
I still have huge lag spikes when nearing twin engine aircraft.
|
Quote:
I belive you, but i have problem only with Spitfire (as you see on the screenshot). I made a bugtracker ticket: http://www.il2bugtracker.com/issues/294 |
Quote:
Everyone on these boards should have their system listed in the signature...without that no help can be offered.:grin: |
Hm i hget nice fps like before but the stuttering is worse imho. I mean I have avg 40 fps + it barely goes under 30 but still annoying stutters even with trees completely off. low level fights are now definitely harder than with the normal Alpha Patch due to the stuttering.
|
Quote:
|
patch 17582
Quote:
One can never tell, but if you ever find a way to start up the game with the new patch, please let me know. I have been trying the whole week, following up all suggestions offered on this good Forum but no luck. I’m at the end of my tether now. lookaloft GTX480, Intel Core 2 Quad Q9300, 4GB (2x2GB) OCZ DDR2-800, Win 7 ultimate 64-bit, directx 11 |
I got today 2 CTDs during online flying ATAG server :(
Where i could to send my crash logs? |
Quote:
Baron, why not list your spec's in your sig :confused::confused: |
Quote:
|
Quote:
|
Quote:
Specifically, whenever a Red pilot would approach even a single manned multi-engine, his frame rate would abruptly drop to a 1 fps slideshow. For those that didn't then lose control and crash, the frame rate would gradually increase back to normal once the multi engine a/c had moved on. I had my in-game setting set to "Medium" with SSAO turned "ON", then later in the evening SSAO was turned "OFF". The manned multi engine lag occurred every time as I drew near in my Spitfire IIa. Other Red pilots (6 pilots in all) on Teamspeak sustained the same lag with multi engine aircraft. In fact, to locate a multi engine aircraft fairly close by, we merely needed to pan around with our TrackIR's and if you noticed a sudden decrease in frame rate -- you were looking at a nearby multi engine a/c. This lag did not occur to nearly as bad a degree with single engine a/c (109's, Stukas). We had the whole gamut come at us at Manston last night -- it was fast 'n furious. The Radar Station at I12 (nearby Ramsgate) was knocked out and the Spits were powerless to stop them. Strangely, there was no such problems with lag when attacking AI bomber formations last night. |
Quote:
try everything maxed out but building quantity to high, and building quality to high. i've less stutters and more FPS with good graphics than with medium. 7870, 2500k@stock, 8gb ddr3 |
Quote:
The abrupt lag problem upon approaching manned multi engine aircraft was affecting everyone last night (6 of us on Teamspeak). This happened repeatedly to each of us when we tried to engage. Our normal high frame rates would quickly return once we were clear of the manned multi engine bomber. This has me believing there's a problem with the code and not with each of our PC's. |
Quote:
|
Quote:
tough ive flow agaisnt 4 bombers yesterday and no issue arrised. Also its strange, people on that formation didnt seem to have issues (otherwise they wouldnt be in the formation) but you did. mysteries of dover... |
Quote:
try flying the quick mission "bomber intercept - Hawkinge" fly as the hurricane and edit the enmy flight to: 24-heikel111 http://www.youtube.com/watch?v=3QQ0m...ature=youtu.be do you still get slowdowns? i dont, so if you do, could be a system issue, if also dont have an issue, they it was probably a multiplayer issue. |
Great idea, Pupo. I'm away from my PC right now (this is my iPad talking ;) ), but you've outline a good quick test for
1) large AI formation problem? and 2) multiplayer problem with manned bombers? As you pointed out, the human pilots/crew of the manned bombers didn't experience lag, but all the attacking Red pilots did. Plus the lag wasn't a mere slowdown in fps; we all experienced a game-crushing 1 fps slideshow. In my case the 1 fps only returned back to the normal 70 - 90 fps smooth play when the multi engined manned bomber(s) had flown out of the immediate vicinity. Will try this later today at first opportunity and report back here with my results. |
Smooth as custard very happy chap
|
Quote:
|
Black6-might be important info
Was having lots of crashes with the mini patch update, had tried most tips with no luck.
Then i disabled hyper threading on my i72600k and also turned off gamebooster and since then ive had no CTD's and much less stuttering. Might be something to look into. |
1 Attachment(s)
Grapics went all weard when i crashed
|
Agreed it shouldn't be having such a huge effect on performance, no other game I have played has seen such an increase in performance after turning off hyper threading/ multi threading.
|
Just had the weirdest crash so far since hotfix.
Cache cleared out of habit, direct connect to ATAG 1, spawned, warmed up, climbed, alone in the sky and bang. Launcher crash. Also any more than 1 on 1 combat turns into a slide show. This has nothing to do with Furbs' post, but I felt like having a moan. Feels like we've regressed 12 months. :( Edit: 3 dump files and a log sent, before anyone asks! |
Quote:
Here is the one from a day to two ago on HT http://forum.1cpublishing.eu/showthread.php?t=31976 Some good info there too |
Quote:
|
I had a first: while flying on ATAG my 109 literally disappeared leaving my soul floating mid air ... first time really.
|
Quote:
Someone explained that it had something to do with the server suddenly "not recognizing" the aircraft you had earlier spawned in! LOL. For me it was no big deal (other than a minute or two of time waste). I hit ESC and immediately went about respawning in a new Spitfire. Weird! BTW, I saw you CTD in your G.50 today off Dover. Your plane was warping sideways and actually splashed in the drink! |
Quote:
Basically what happens is, very rarely when you spawn, the game thinks you've just landed, therefore it starts the despawn script, so just about the time you get in the air and headed out it destroys your plane ;) I've had it happen to me a few times now and it took a bit to figure out what it was. But you'll always get a chat message saying "Insuber is safe on the ground/landed/returned to base" after you've spawned if it's going to happen. I've kinda made it a habit to check the messages when I spawn to make sure it doesn't happen ;) |
Spoke a little too soon, CTD after about a hour. Took much longer to CTD than before though.
Flying on ATAG, did 2 sorties and the FPS was great, pretty smooth all the way with almost no stutters or pauses. Log sent. |
Quote:
S, Spits. Other Red pilots on TS were complaining as well. Your advice on stepping up settings worked. Picked Very High and still had good frame rates; minor stutters over Margate at rooftop level but very flyable. Thanks for the suggestion! . |
Hello.
Problem met during the patch and fix. track black death. 14101: avg 46. max 116. mini 16. 14214 beta patch2: avg 44. max 98. mini 15. 14413 beta patch3: avg 45. max 108. mini 10 17582 + mini-fix. AAx8: avg 34. max 62. mini 5 :shock: 17582 + mini-fix. AA off: avg 36. max 66. mini 5 :( Ugly and low texture fps :confused: http://img338.imageshack.us/img338/9...stitre1bat.png The solution, to delete the conf.ini in 1C SoftClub. avg: 65. max: 129. mini: 5. AAx8. avg: 58. max: 116. mini: 5. :grin: http://img209.imageshack.us/img209/8...stitre2xes.png setting. http://img802.imageshack.us/img802/7...nstitre3uw.png |
Wow, C6_Werner, that's a great first post here -- thank you and welcome!!!!
For safety I'm going to rename my current config.ini folder, then let the new patch + Hotfix build me a new one and see how it compares. Even if it's worse for any reason, we still have the old (renamed) config.ini folder to put back in. Good stuff, worth a try! |
S
Still LOOSE alot of FPS when taxi behind someone and you hit there dust they throw up from the ground.:( I have everything on MED and road,grass,shadows turned off. Vsync on p.s please help us ATI 69xx card users O_Smiladon |
Quote:
|
Blenhiem takeoff is like a brick for me after patch
|
Quote:
Also, reduce fuel load. At full fuel and bombs it is above take off weight (!) Reduce the fuel and it handles better, have been trying it out on ATAG and didnt realise this at first. |
All times are GMT. The time now is 07:40 PM. |
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.