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Question about fw190 A4 in 4.11m
Hi
In my Campaign under way and on the Russian front was passed by the Bf109 to FW190 A4 and I have two questions. Why the patch limited the power of fw190A4 to 88%? The second question is... It's normal that the fw190 don't lose easily energy? Many thank's |
1) Power is limited to 88% as it is a de-rated version used in the Eastern front. This is normal. The old A-4 is represented by A-4 1.42 ATA (fully rated engine).
2) Yes. |
Luno,
Fw190s were used for de-rating for new BW801s, problems with a specific engine, or jabo runs. If you are using a campaign, use a number, maybe %25. Is this for a SEOW campaign? |
Hi
but this bird is very hard to fly!! No turn, because stall always!!! |
Do not turn more that 45 degrees. Use roll rate. Always go as fast as possible. :cool:
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Ok but the roll rate and a maneuver performed to the limit in order to avoid being hit by hours six . Does Not allow me to turn around the bandit.
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What do you not want to do in a FW190 is make a series of hard turns (like you might in a Spitfire, Yak, or Zero) and bleed your energy as the FW190 looses energy in horizontal maneuvers much more quickly. Flying a FW190 requires thinking in the vertical rather than in the horizontal. Offensively you want to use moves like the "wing over" or the "lag pursuit" to follow a bandit through a defensive break turn. Oh and I should mention that such maneuvers are common to other similar aircraft. Each has their own trick but aircraft like the Tempest, P-51 Mustang, P-47 Thunderbolt, and F4U Corsair are all similar in technique to flying the FW190 versus their contemporary opposition. |
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Whilst I do not know the maneuver rolling scissor. You can tell me a site where you can learn the techniques to use with the fw-190A4? Thanks |
SimHQ has tons of articles on air combat basics.
Rolling scissors: http://www.simhq.com/_air/air_054a.html There are more but that's a good article. Remember that basic air combat maneuvering (ACM) applies to everything from the earliest biplanes to the absolute latest jet fighters. New technologies and performance alter the techniques somewhat but the basics are always the same. So learning the FW190 is a great way to really get a grip on the techniques as it's a bit of a tougher plane to get started with but once you learn it... you can easily apply the technique to other aircraft. |
Only thing that I can add to IceFires great advice is fly FULL REAL (online).
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I'd just like to throw this in here for the sake of discussion, hopefully some of the Team D crew will see this.
While I fully understand the logic behind this change to the A4, having the throttle stop at 88% is a bit... difficult to get used to. As such I'd submit a request that this be changed in 4.11.1 (hopefully?) or 4.12 to allow for full range of throttle 0-100% but still retain the correct rated power for that specific model. |
Dunno why they dont use 100% throttle for nominal power (1.32 Ata 2400 RPM) and 110% throttle for emergency power ( 1.42 Ata 2700 RPM).
For example Bf 109 G with DB605A had initialy blocked engine power only for nominal 1.3 Ata then in 1943 they unblocked it for emegergency power 1.42 Ata. But other hand derated BMW 801 D still had emergency power ( it had just different power settings then full rated 801): Derated BMW 801D Nominal power - 1.28 Ata 2350 RPM Emergency power - 1.35 Ata 2450 RPM Full rated Nominal power - 1.32 Ata 2400 RPM Emergency power - 1.42 Ata 2700 RPM |
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Thanks |
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1. The server and clients cross check and verify the key game files that deal with flight, damage, etc are all the same. 2. Flying against skilled humans that are far more difficult than the "ace" AI. 3. That all realistic settings are enabled and unrealistic settings disabled, which includes: a. External views off.:cool: |
Hi
I noticed that it's possible fly at maximum power (88%) for prolonged time and radiators semi open without damaging the engine. (Moscow campaign) |
At what speed and level of flight started the landing process? Is not same procedure for bf 109.
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The last two FW190 landings had me going into the grass at the end of the runway. It's not always an easy one for landing. |
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Is normal that pitch must be 100% in
takeoff and landing. My opinion is that the flight model is not accurate as regards the landing. This is a warbird not a glider. |
Maybe something like this... Just keep twisting and weaving around, no prolonged turns and you'll be a difficult target.
normal speed http://www.youtube.com/watch?v=0qQe_...Lnt3Kujxxmi-gf Slow motion http://www.youtube.com/watch?v=4mPzx...nvnWQeLGRhQ7jk Excuse the resolution..YT chopped it. ;) |
I found this note in web.
I resolve my problem about landing procedure. Remember prop pitch set to auto and power at 20-30% Warning! the stall occours at left side below 160 km/h. ---Landing--- Lower Flaps and Gear under 300 km/h (162 kt). Approach Speed is 210 km/h (113 kt). Speed at Treshold should be 190 km/h (103 kt). Flare to Threepoint attitude before touchdown. After Touchdown use Rudder to keep the Aircraft straight. Don't forget to release Tailwheel lock ( Ctrl-l) before taxiing off the Runway. |
From about 210 kph and below use rudder to keep wings level, not ailerons.
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