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Friday Update, February 10, 2012
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Good day everyone!
Today’s update is less verbose and more visual. First, here are the long-awaited texture templates for all CoD aircraft. These will help in creating your own camo schemes. Download here: Download Mirror (in Russian, press the red button "Обычное скачивание" to download) Second, here are some screenshots of a new variant of the Ju-88, the A-4. It saw a lot of service on the Eastern Front. Third, some screenshots of a WIP Russian countriside. Lastly, for something completely different, a first part of a two-part surprise. Just watch: http://www.youtube.com/watch?v=QArJnYGoO9A This is, of course, still WIP. Stay tuned for more stuff next Friday! |
S!
Nice and thank you! Have a nice weekend! |
lol, Flak as Pak.
Awesome! :cool: |
Waiting will be very hard!
Thankyou for the update and the skin templates! |
Nice, thanks for the info.
P.s. will the flak guns be ready for cod? |
The coutryside looks amazing, really as well as the ju 88, I remember those from the Il2 FB days ;)
Now I know soooo many people are gonna be like.....why are the devs wasting time on the controlable flak, we need ai improvements we need to stop memory leaks w want the patch faster we want bom faster we want the pacific theatre faster, we want the mediterranean faster, we want more flyable planes :P Great job 1C keep em comming :D The Flak actually reminds me of Air Warrior 2, you could even play tanks in that game. The game was my first flight sim and it was epic :) |
patch release date?
flack is nice and all, but i want to fly the planes already. The new Graphci enigne is looking stunning, far better than waht we have now :) |
An arcade Bofors gun. Congratulations Luthier, I know you have wanted that for a very long time.
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Enjoyed the vid, thanks!:)
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hmmmm Flak :) Hope to see tank :P
Tks :D |
brilliant....A fantastic work in progress!
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We wanted regular updates and they've given us regular updates.
Thanks P.S I'm just waiting to see how long it takes before we get the first "the trees are too green" post ;) |
Now that's a cool feature, Black Six. Sometimes I'm astonished at how good this game looks. Having manable boffers should open a while new dimention to IL2 - one that's been hinted at for a while.....
The Russian counstry side looks nice. Thanks for the update.... Hoping next week goes by a lot smoother than this week. |
@BlackSix
Summer/Autumn Countryside and a Ju88 in Winter camo. So a simple Question: Will Battle of Moskau contains a Autumn and a Winter Map (Moskau Area)? |
Great stuff - and that Pz-III looks rather much like someone is driving it? ;)
Looking forward to the update next week! |
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Yes...and the patch is?....when?... Last update for game was 17 Oct 2011!
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Sorry, but an arcade game of triple A or Flak is not something I need or want. The radio communications with the ground or with the rest of my fellow pilots in the single player’s game is more vital and urgent. And there are still some graphic river problems in France. Otherwise this the most advanced and fun air simulation of all. Thanks. :rolleyes:
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Thanks Blacksix!
I admit, I am a guy which does not get impressed easily, I am impressed now! The AAA possibility is something that will bring a lot of fun (thinking about the ATAG server...). Looking forward to see things being delivered...the graphics improvement, too! (I have the feeling that playing with the AAA will bring the FPS to an unbearale minimum with the current graphics performance). ~S~ |
I think it's excellent :D Not only can you now control the Ack Ack, but you also actively combat vulching in multiplayer.
The new graphics looks awesome, too. |
If that's the new graphics engine, that looks absolutely amazing! Flak will be a nice touch too, I'm not sure how practical, but one thing's for sure as that video shows it gives a lot of oppertunity to sit back and enjoy the great sound engine whilst 110's fly in low for their straffing runs. Perhaps it has more of a use online more than anything, and only in the servers where you're allowed to jump between aircraft so you can relocate.
That brings up a question for the Devs though, obviously it might not be known yet, but will it be possible in the difficulty settings to seperate being able to jump between aircraft and being able to jump between flak guns online? That way it'd keep the full-tilt flyers happy if they couldn't jump between planes, but also give a realistic reason to play as flak so they could move around to wherever the action is. Otherwise, good video. My jaw dropped when I saw the tank roll up since I thought we'd be getting those as drivable. Maybe that's part 2 of the surprise ;) Either way, Russian countryside looks brilliant, except maybe the trees look a little bit overly-green in such a brown landscape, but that could be how it really is for all I know, I've never been. Looking forward to both of these now! One more thing though, will the flak playability be in the next patch? Or is that planned for later? |
it's look like great, but...
press esc to end mission... :confused: the gameplay is : waiting 1hour to see aircraft, possibility to be killed in 1 pass... ok is realistic, but not a good 'gameplay' we should switch to an other flak when the flak is destroyed... Could you confirm us , using flak, can be use in multi ? and not only a solo feature? |
Blacksix, is this video made with new graphics engine? I see a lot of stutters.
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excellent:grin:
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Awesome. Hows going with the optimisation of the graphics?
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Fantastic! :grin:
A big thanks BS |
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thanks for your continued efforts
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Thanks for the update and the long waited template.
This is great stuff. Can barely wait. Looking forward to the Ju 88 A4 and rest. I assume all this is for the sequel and is not in the next patch? Please say I'm wrong ;) |
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Nice update
Thank you To BlackSix and 1C Team. To the rest of you keep it nice in here please. . |
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Amazing stuff. Really love the look of the Russian countryside and the sound of the bombers overhead.
Manable AAA will be a lot of fun. Looking forward to driving a car to the coast though! |
By the way Blacksix,
regarding the German AAA, What on earth are we going to do with this? (Zwillingssockel 36) http://media.modellbau-koenig.de/pic...cts/pic302.jpg THIS is what we need... :D http://www.stinch.com/militaria/imag...03-0586-25.jpg (2 cm Flakvierling 38 ) 8) :D :D :D :D ~S~ PS. How do you setup the altimeter of the exploding shells of the Bofors 40mm ???? |
Thank you for a very nice update :grin:
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Thanks BS and Dev team,
just to stop the repeated demands of patch release date, can U tell us If it is matter of 1-3-6-12 or 18 months waiting. We all should promise to not ask again and again before the end of the period declared. Thanks for supporting the game and the sequel. Cheers |
Now, THIS was an update! Thank you B6 & 1C team.
So we are eventually closing in to WWIIOnline: Battleground Europe's turf ;) Nice! |
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Ju-88!!!
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Good job! Opens possibilities of a comprehensive battlefield simulation.
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So its a tank simulator after all! :)
Thanks for the update. |
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This is the point. There is a bigger picture. This makes it a war and expansion for other genre, that should mean more players moving across = more funding etc. Once the engine is there we can have whatever the modelers make. |
thx for the update B6!
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I thought this was a combat flight simulator. I am here because I am a flight sim enthusiast (not AA gunner) and thought this was the best. I told my friends it was the best flight sim and had them waiting for CloD too.
I have been a loyal fan for 7 years and now this! And still no 100 octane Spitfire and Hurricane which the RAF planned for a long time and specially used for the Battle of Britain. I keep trying so hard not to be dissapointed but this is wearing me down. BlackSix, I very politely ask you if there is any chance that you could explain to us why we do not have 100 octane fuel Spitfire and Hurrican? Just an honest answer please and then wether we like the answer or not, at least it may clear the air and help us move on. Thank you in anticipation. Trying very hard to keep the faith, 56RAF_Talisman |
I tend to get a bit excited by updates but Talisman is correct B6. I would also like to know about 100 octane Spitfires and Hurricanes. These are what the BoB was fought with.
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Excellent!!
Thank you for the update. |
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Do you know which fuel is now flying Spitfire and Hurrican in the game? |
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I am a flight sim enthusiast and loyal fan too but this kind of thing gives me hope for the future. We are a small niche and need new blood and there will be plenty of opportunity for folk to cross over to our side with a battlefield simulator. Besides that, don't you think it would be great to be attacking an airfield manned by real gunners? I think so. And when you've been shot down on a mission and want to kill some time it will be great to man a gun and listen to all the nice sounds going on. |
This update says mod your CoD skins while we work on Russian countryside, FLAK guns, and Eastern Front stuff. Draw your own conclusions.
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BTW BlackSix ... the screenshot of the russian village shows only wooden houses. I am a plastic modeller and I have seen numerous photos showing rural houses with chalk-white brickearth walls and a straw roof. I wonder if this was something common or limited to a certain geogeaphical area. No biggie, but simply obvious in its absence from said screens. :) |
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Colors on the video look really good and I'm an historic Ukrainian-green hater ;):grin:
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The negative reactions here have reached a new low, imo.
Some of the posters should know better, as they post more often. Especially the jumping to conclusions of some writers here. Otherwise this brings the hope that the average age here is going down. :D |
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These houses are typical for the western and central parts of Russia. What you say, is typical for the Ukraine and southern regions. If we do these maps - there will be other houses. |
Thanks for the update!
Regards. |
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The implication is that CloD is at 100 octane (but the engine models are porked) and the sequel BoM will have the option for 87 octane. 56RAF_phoenix EDIT: which doesn't explain the Blenny problems... except another porked engine model |
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Oh, and I didn't post this for the babies who can't take the CoD criticism. |
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B6, this specifically mentions an option within the menu to select. That does not mean you didn't include it, but from this reply it appears that you aren't including it? Even then I am unsure because your answer is ambiguous. IF there is 100 octane fuel for the aircraft already then it is not modeled. Please could you answer which fits your explanation: 1. It is already there but not modeled in FM. 2. It is already there but not modeled in FM and we are going to model it in FM in the CloD patch. 3. We have no plans to model it in the CloD patch but it will be modeled in BoM 4. We have no plans to model it ever |
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Interesting! Nice addition.
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http://forum.1cpublishing.eu/showpos...9&postcount=28 Every aircraft have a huge lack of prformance (except Spit IIa), the boost is useless - there is no noticeable speed increase, only a few % (except Spit IIa), the Spit I, Ia boost is only +6 lbs instead of +12 lbs (the 100 octane fuel need to +12 lbs boost), etc. In the past year was a lot of forum topics, but Ilja said, that the new FM is WIP, so we wait for what will be... |
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Nice update, how about next Friday a video of in game play with new graphics? Well that is if we dont get the patch next week... :)
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BlackSix,
Thank you very much for your reply regarding 100 Octane fuel. The aircraft instruments appear not to show 100 Octane performance;100 Octane fuel is documented as one of the fundamental aspects of the Battle of Britain for the RAF. May I refer you to the detailed post from "Klem", dated 11th Jan, on the forum thread for requested improvements: 01-11-2012, 08:45 AM klem Senior Member Join Date: Nov 2007 Posts: 1,066 100 Octane fuel -------------------------------------------------------------------------------- Type of improvement: Add 100 octane fuel modelling for all Spitfires and Hurricanes. Explanation of Proposals: 100 octane fuel was in use by all of the Fighter Commans stations by the time of the BoB. Geoffrey Lloyd, British Minister of Fuel and Power said; “I think that without 100 octane we should not have won the Battle of Britain. But we had 100 octane.” http://www.flightglobal.com/pdfarchi...0-%200044.html http://www.nceastmgtf.com/modules/ev...rted%20Oil.pdf http://www.lago-colony.com/STORIES_R...HISTORY_DJ.htm A list of reports on another forum which I link to to save space (especially read "Appendix IV" for performance figures and the BATTLE OF BRITAIN section under "A. R. Ogston, excerpt from History of Aircraft Lubricants (Society of Automotive Engineers, Inc. Warrendale, PA USA), p. 12." for confirmation that "March 1940 Fighter Command converted all its Spitfire and Hurricane Rolls-Royce Merlin powered fighters to 100 octane"):- http://www.ww2aircraft.net/forum/avi...tml#post542367 and another listing combat reports mentioning 100 octane or +12lbs boost all from as early as May 1940 http://www.ww2aircraft.net/forum/avi...tml#post542707 Benefits: Historical accuracy/Realism. __________________ klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ |
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I agree this would be a welcome addition and if it was server controlled then we could all do with it what we wanted. No more arguments. There is no doubt in my mind that the RAF was using it in their front line fighters in the BoB period. I've even seen reference to bombers and trainers using it too in this period. They had more than enough 100 octane stock piled at the time as official documents prove. |
Major fixes!!
I would have to agree with my dear friends from the 56th. 100 Octane might be modeled for the spit IIa but none of the servers make it available. Like I said in another post an I will express it here. All Axis and Allied engine variants should be modeled PERIOD. This will allow us server developers to create a great map rotation with a progressive war scenario like SNAFU did on the July 10th mission. I am dumb founded that FM and DM are not being progressed and feel that this area is key and to wait for BoM is sad. I have been engaged with this sim for quite some time and usually do not post on here. But like many others I have waited quite some time to see this sim produced and to hear you guys moving on with only 3 RAF planes flyable is a JOKE. I will continue to HOPE for the future of this sim but your customer base is disheartened to say the least and all your doing is postponing. Now 1946 developed quite nicely and that is why I am still sticking with you but your not helping us who are trying to push the sales and support of the BATTLE OF BRITAIN scenario. It almost like you jump ship on the whole arena instead of selling that arena to be better. I am sorry I really don't want updates on BoM until you get in gear on CLoD. I will buy BoM but I am about this arena first and would like to see more focus on FIXING this game.
Sorry for the rant but getting it on both sides of the channel 109s need FM fixes and variants. Same goes for the Spitfires and Hurries as well as the Beufighter to match the 110s. Well thats off my chest I will wait patiently till someone changes your marketing PLAN!!! Out |
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BlackSix,
Thank you very much for your reply regarding 100 Octane fuel. The aircraft instruments appear not to show 100 Octane performance;100 Octane fuel is documented as one of the fundamental aspects of the Battle of Britain for the RAF. May I refer you to the detailed post from "Klem", dated 11th Jan, on the forum thread for requested improvements: 01-11-2012, 08:45 AM klem Senior Member Join Date: Nov 2007 Posts: 1,066 100 Octane fuel -------------------------------------------------------------------------------- Type of improvement: Add 100 octane fuel modelling for all Spitfires and Hurricanes. Explanation of Proposals: 100 octane fuel was in use by all of the Fighter Commans stations by the time of the BoB. Geoffrey Lloyd, British Minister of Fuel and Power said; “I think that without 100 octane we should not have won the Battle of Britain. But we had 100 octane.” http://www.flightglobal.com/pdfarchi...0-%200044.html http://www.nceastmgtf.com/modules/ev...rted%20Oil.pdf http://www.lago-colony.com/STORIES_R...HISTORY_DJ.htm A list of reports on another forum which I link to to save space (especially read "Appendix IV" for performance figures and the BATTLE OF BRITAIN section under "A. R. Ogston, excerpt from History of Aircraft Lubricants (Society of Automotive Engineers, Inc. Warrendale, PA USA), p. 12." for confirmation that "March 1940 Fighter Command converted all its Spitfire and Hurricane Rolls-Royce Merlin powered fighters to 100 octane"):- http://www.ww2aircraft.net/forum/avi...tml#post542367 and another listing combat reports mentioning 100 octane or +12lbs boost all from as early as May 1940 http://www.ww2aircraft.net/forum/avi...tml#post542707 Benefits: Historical accuracy/Realism. __________________ klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ |
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That sounds like a good plan :D |
Love how you can shoot the tank tracks off :D
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When the new graphics are out, it will be a day of great rejoicing !!! Thanks for the update. |
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Thanks for the update but the fact that the vid was made with the current game engine is an indication of how far away the patch is. :(
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There are reams of actual test data available to the public to support this statement (example: http://www.spitfireperformance.com/spit1vrs109e.html ), yet a question from a developer spokesperson debating the octane performance level, at this late point of nine months after the actual launch of Cliffs of Dover, is.....confounding. I'm a devoted fan of Cliffs of Dover and spend many hours online flying the Hurricane Rotol and Spitfire 1a. So many aspects of this simulation are superb, and I trust all parties are dealing straight here and in good faith. |
I think that new graphics engine will not look very different from older. It will be (I hope) more smooth (less stutters), with better frame rate, and without memory leaks.
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I'm not convinced we'll get what we need from 1c on this one. My hope is that modders find a way to make the changes for us. |
In the template zip file, there is a template for He-59C
http://en.wikipedia.org/wiki/Heinkel_He_59 A hint, maybe? :D |
Cool update, looks great for the future. :)
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I hope 100 octane arrive in the next patch I can't wait... |
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Great update. The Russian map looks like it's coming along nicely.
I wouldn't expect the new graphics engine to look much different than what we currently have. It's more of an "under the hood" update that should increase fps. |
Thanks BlackSix & Team, these ack ack guns are just what we need to push the dogfights over the channel:grin:
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Thor, that could well be the case and actually I hope it is. I'm sure, however, that Black6 flies Cliffs of Dover just as we do and is well aware of the RAF fighters' performance shortcomings which do not correlate with 100 octane test data. That's why I'm puzzled by his "answering a question with a question" non-response.
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Given his own words he is probably not aware of that particular issue. It's not that everyone is arms deep into the same things, he may be more interested in making missions (which also was his job the last time he worked for 1C).
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Mazex |
I learned about the fuel from Ilya.
Now we have simulated the performance of engines taken from public test. What kind of fuel they used - such fuel in our game. Please don't ask me to look and learn these particulars, I have absolutely no time for it. In the future, it may be introduced by the separation of the types of fuel. |
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Edit: I'm right now trying to grasp how nice drivable tanks on a 128 player server would be... Put that on a fairly small map and do some capture mechanism like CTF in the shooters. Flying CAP for real tanks is a a whole new level of immersion for me. The problem often is the size of the maps like in Warbirds where you had to drive for an hour only to get blasted by a Stuka... One main problem there was the barren landscape - but I guess tank vs tank would be a lot more fun in CLoD! Mazex |
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