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BlackSix 02-10-2012 10:12 AM

Friday Update, February 10, 2012
 
5 Attachment(s)
Good day everyone!

Today’s update is less verbose and more visual.

First, here are the long-awaited texture templates for all CoD aircraft. These will help in creating your own camo schemes.
Download here:
Download
Mirror (in Russian, press the red button "Обычное скачивание" to download)

Second, here are some screenshots of a new variant of the Ju-88, the A-4. It saw a lot of service on the Eastern Front.

Third, some screenshots of a WIP Russian countriside.

Lastly, for something completely different, a first part of a two-part surprise.
Just watch:

http://www.youtube.com/watch?v=QArJnYGoO9A

This is, of course, still WIP.


Stay tuned for more stuff next Friday!


Flanker35M 02-10-2012 10:12 AM

S!

Nice and thank you! Have a nice weekend!

swiss 02-10-2012 10:16 AM

lol, Flak as Pak.
Awesome! :cool:

Skoshi Tiger 02-10-2012 10:18 AM

Waiting will be very hard!

Thankyou for the update and the skin templates!

JG52Krupi 02-10-2012 10:19 AM

Nice, thanks for the info.

P.s. will the flak guns be ready for cod?

maki4444 02-10-2012 10:19 AM

The coutryside looks amazing, really as well as the ju 88, I remember those from the Il2 FB days ;)

Now I know soooo many people are gonna be like.....why are the devs wasting time on the controlable flak, we need ai improvements we need to stop memory leaks w want the patch faster we want bom faster we want the pacific theatre faster, we want the mediterranean faster, we want more flyable planes :P


Great job 1C keep em comming :D

The Flak actually reminds me of Air Warrior 2, you could even play tanks in that game. The game was my first flight sim and it was epic :)

pupo162 02-10-2012 10:19 AM

patch release date?

flack is nice and all, but i want to fly the planes already.

The new Graphci enigne is looking stunning, far better than waht we have now :)

Feathered_IV 02-10-2012 10:19 AM

An arcade Bofors gun. Congratulations Luthier, I know you have wanted that for a very long time.

SlipBall 02-10-2012 10:21 AM

Enjoyed the vid, thanks!:)

julien673 02-10-2012 10:22 AM

hmmmm Flak :) Hope to see tank :P

Tks :D

kiwikillemoff 02-10-2012 10:27 AM

brilliant....A fantastic work in progress!

NSU 02-10-2012 10:28 AM

Quote:

Originally Posted by julien673 (Post 389363)
hmmmm Flak :) Hope to see tank :P

Tks :D

wauu i love the russia village!!

JG5_emil 02-10-2012 10:30 AM

We wanted regular updates and they've given us regular updates.

Thanks

P.S I'm just waiting to see how long it takes before we get the first "the trees are too green" post ;)

Robert 02-10-2012 10:30 AM

Now that's a cool feature, Black Six. Sometimes I'm astonished at how good this game looks. Having manable boffers should open a while new dimention to IL2 - one that's been hinted at for a while.....

The Russian counstry side looks nice.


Thanks for the update.... Hoping next week goes by a lot smoother than this week.

FG28_Kodiak 02-10-2012 10:32 AM

@BlackSix
Summer/Autumn Countryside and a Ju88 in Winter camo.
So a simple Question: Will Battle of Moskau contains a Autumn and a Winter Map (Moskau Area)?

mazex 02-10-2012 10:38 AM

Great stuff - and that Pz-III looks rather much like someone is driving it? ;)

Looking forward to the update next week!

JG52Krupi 02-10-2012 10:40 AM

Quote:

Originally Posted by mazex (Post 389374)
Great stuff - and that Pz-III looks rather much like someone is driving it? ;)

Looking forward to the update next week!

I am looking forward to part 2 of today's update still ;)

Aer9o 02-10-2012 10:40 AM

Yes...and the patch is?....when?... Last update for game was 17 Oct 2011!

senseispcc 02-10-2012 10:42 AM

Sorry, but an arcade game of triple A or Flak is not something I need or want. The radio communications with the ground or with the rest of my fellow pilots in the single player’s game is more vital and urgent. And there are still some graphic river problems in France. Otherwise this the most advanced and fun air simulation of all. Thanks.  :rolleyes:

335th_GRAthos 02-10-2012 10:51 AM

Thanks Blacksix!

I admit, I am a guy which does not get impressed easily, I am impressed now!
The AAA possibility is something that will bring a lot of fun (thinking about the ATAG server...).


Looking forward to see things being delivered...the graphics improvement, too!
(I have the feeling that playing with the AAA will bring the FPS to an unbearale minimum with the current graphics performance).

~S~

Fjordmonkey 02-10-2012 10:52 AM

I think it's excellent :D Not only can you now control the Ack Ack, but you also actively combat vulching in multiplayer.

The new graphics looks awesome, too.

Kupsised 02-10-2012 10:55 AM

If that's the new graphics engine, that looks absolutely amazing! Flak will be a nice touch too, I'm not sure how practical, but one thing's for sure as that video shows it gives a lot of oppertunity to sit back and enjoy the great sound engine whilst 110's fly in low for their straffing runs. Perhaps it has more of a use online more than anything, and only in the servers where you're allowed to jump between aircraft so you can relocate.

That brings up a question for the Devs though, obviously it might not be known yet, but will it be possible in the difficulty settings to seperate being able to jump between aircraft and being able to jump between flak guns online? That way it'd keep the full-tilt flyers happy if they couldn't jump between planes, but also give a realistic reason to play as flak so they could move around to wherever the action is.

Otherwise, good video. My jaw dropped when I saw the tank roll up since I thought we'd be getting those as drivable. Maybe that's part 2 of the surprise ;)

Either way, Russian countryside looks brilliant, except maybe the trees look a little bit overly-green in such a brown landscape, but that could be how it really is for all I know, I've never been. Looking forward to both of these now!

One more thing though, will the flak playability be in the next patch? Or is that planned for later?

Gourmand 02-10-2012 10:56 AM

it's look like great, but...
press esc to end mission... :confused:

the gameplay is : waiting 1hour to see aircraft, possibility to be killed in 1 pass...

ok is realistic, but not a good 'gameplay' we should switch to an other flak when the flak is destroyed...


Could you confirm us , using flak, can be use in multi ? and not only a solo feature?

Brainless 02-10-2012 10:58 AM

Blacksix, is this video made with new graphics engine? I see a lot of stutters.

skouras 02-10-2012 11:02 AM

excellent:grin:

Gourmand 02-10-2012 11:02 AM

Quote:

first part of a two-part surprise.
the second part is the possibility to go to the flak in Jeep ? :rolleyes:

Tvrdi 02-10-2012 11:05 AM

Awesome. Hows going with the optimisation of the graphics?

BlackSix 02-10-2012 11:10 AM

Quote:

Originally Posted by pupo162 (Post 389359)
patch release date?

Quote:

Originally Posted by Aer9o (Post 389376)
Yes...and the patch is?....when?... Last update for game was 17 Oct 2011!

We are working on a patch. Very active. Publish when ready.

Quote:

Originally Posted by FG28_Kodiak (Post 389371)
@BlackSix
Summer/Autumn Countryside and a Ju88 in Winter camo.
So a simple Question: Will Battle of Moskau contains a Autumn and a Winter Map (Moskau Area)?

In the next project will be winter and autumn maps (maybe)

Quote:

Originally Posted by mazex (Post 389374)
Great stuff - and that Pz-III looks rather much like someone is driving it?

I don't know, Ilya made ​​this video, maybe he's hiding something))

Quote:

Originally Posted by Kupsised (Post 389385)
One more thing though, will the flak playability be in the next patch? Or is that planned for later?

Quote:

Originally Posted by JG52Krupi (Post 389358)
P.s. will the flak guns be ready for cod?

We have not yet decided how and when to do it all

E69_vencejo 02-10-2012 11:11 AM

Fantastic! :grin:
A big thanks BS

Kupsised 02-10-2012 11:12 AM

Quote:

Originally Posted by BlackSix (Post 389392)
We have not yet decided how and when to do it all

Thanks for the reply, take your time anyway. Best to have it done right than to have it done rushed!

garengarch 02-10-2012 11:13 AM

thanks for your continued efforts

Red Dragon-DK 02-10-2012 11:16 AM

Thanks for the update and the long waited template.

This is great stuff. Can barely wait. Looking forward to the Ju 88 A4 and rest. I assume all this is for the sequel and is not in the next patch? Please say I'm wrong ;)

BlackSix 02-10-2012 11:24 AM

Quote:

Originally Posted by Gourmand (Post 389386)
it's look like great, but...
press esc to end mission... :confused:

the gameplay is : waiting 1hour to see aircraft, possibility to be killed in 1 pass...

ok is realistic, but not a good 'gameplay' we should switch to an other flak when the flak is destroyed...

Could you confirm us , using flak, can be use in multi ? and not only a solo feature?

This is not a game, this is a test video. Nothing is decided yet.

Quote:

Originally Posted by Brainless (Post 389387)
Blacksix, is this video made with new graphics engine? I see a lot of stutters.

This is old graphics engine

Quote:

Originally Posted by Tvrdi (Post 389391)
Awesome. Hows going with the optimisation of the graphics?

Work goes, but I have no news

Quote:

Originally Posted by Red Dragon-DK (Post 389396)
Looking forward to the Ju 88 A4 and rest. I assume all this is for the sequel and is not in the next patch? Please say I'm wrong ;)

Ju 88 and Russian countriside for the sequel. AAA - nothing is decided yet.

KG26_Alpha 02-10-2012 11:28 AM

Nice update

Thank you
To
BlackSix and 1C Team.


To the rest of you keep it nice in here please.




.

Brainless 02-10-2012 11:42 AM

Quote:

Originally Posted by BlackSix (Post 389404)
This is old graphics engin

Thank you. This is what I expected to hear.

Sutts 02-10-2012 11:47 AM

Amazing stuff. Really love the look of the Russian countryside and the sound of the bombers overhead.

Manable AAA will be a lot of fun. Looking forward to driving a car to the coast though!

335th_GRAthos 02-10-2012 11:49 AM

By the way Blacksix,

regarding the German AAA,

What on earth are we going to do with this? (Zwillingssockel 36)
http://media.modellbau-koenig.de/pic...cts/pic302.jpg


THIS is what we need... :D
http://www.stinch.com/militaria/imag...03-0586-25.jpg
(2 cm Flakvierling 38 ) 8)


:D :D :D :D

~S~

PS. How do you setup the altimeter of the exploding shells of the Bofors 40mm ????

Jumo211 02-10-2012 11:50 AM

Thank you for a very nice update :grin:

pupaxx 02-10-2012 12:12 PM

Thanks BS and Dev team,
just to stop the repeated demands of patch release date, can U tell us If it is matter of 1-3-6-12 or 18 months waiting.
We all should promise to not ask again and again before the end of the period declared.
Thanks for supporting the game and the sequel.
Cheers

Damixu 02-10-2012 12:17 PM

Now, THIS was an update! Thank you B6 & 1C team.

So we are eventually closing in to WWIIOnline: Battleground Europe's turf ;)

Nice!

maki4444 02-10-2012 12:23 PM

Quote:

Originally Posted by pupaxx (Post 389417)
Thanks BS and Dev team,
just to stop the repeated demands of patch release date, can U tell us If it is matter of 1-3-6-12 or 18 months waiting.
We all should promise to not ask again and again before the end of the period declared.
Thanks for supporting the game and the sequel.
Cheers

+1 :)

ATAG_Doc 02-10-2012 12:30 PM

Ju-88!!!

Jumo211 02-10-2012 12:32 PM

Quote:

Originally Posted by NaBkin (Post 389416)
hahah that's exactely how I feel now ^^

me too...

roadczar 02-10-2012 12:34 PM

Good job! Opens possibilities of a comprehensive battlefield simulation.

T}{OR 02-10-2012 12:41 PM

So its a tank simulator after all! :)

Thanks for the update.

Osprey 02-10-2012 12:46 PM

Quote:

Originally Posted by Damixu (Post 389420)
Now, THIS was an update! Thank you B6 & 1C team.

So we are eventually closing in to WWIIOnline: Battleground Europe's turf ;)

Nice!


This is the point. There is a bigger picture. This makes it a war and expansion for other genre, that should mean more players moving across = more funding etc. Once the engine is there we can have whatever the modelers make.

MoGas 02-10-2012 12:50 PM

thx for the update B6!

Talisman 02-10-2012 12:58 PM

I thought this was a combat flight simulator. I am here because I am a flight sim enthusiast (not AA gunner) and thought this was the best. I told my friends it was the best flight sim and had them waiting for CloD too.
I have been a loyal fan for 7 years and now this! And still no 100 octane Spitfire and Hurricane which the RAF planned for a long time and specially used for the Battle of Britain. I keep trying so hard not to be dissapointed but this is wearing me down.
BlackSix, I very politely ask you if there is any chance that you could explain to us why we do not have 100 octane fuel Spitfire and Hurrican? Just an honest answer please and then wether we like the answer or not, at least it may clear the air and help us move on. Thank you in anticipation.

Trying very hard to keep the faith,

56RAF_Talisman

Osprey 02-10-2012 01:04 PM

I tend to get a bit excited by updates but Talisman is correct B6. I would also like to know about 100 octane Spitfires and Hurricanes. These are what the BoB was fought with.

KDN 02-10-2012 01:06 PM

Excellent!!
Thank you for the update.

BlackSix 02-10-2012 01:07 PM

Quote:

Originally Posted by Talisman (Post 389434)
I thought this was a combat flight simulator. I am here because I am a flight sim enthusiast (not AA gunner) and thought this was the best. I told my friends it was the best flight sim and had them waiting for CloD too.
I have been a loyal fan for 7 years and now this! And still no 100 octane Spitfire and Hurricane which the RAF planned for a long time and specially used for the Battle of Britain. I keep trying so hard not to be dissapointed but this is wearing me down.
BlackSix, I very politely ask you if there is any chance that you could explain to us why we do not have 100 octane fuel Spitfire and Hurrican? Just an honest answer please and then wether we like the answer or not, at least it may clear the air and help us move on. Thank you in anticipation.

Trying very hard to keep the faith,

56RAF_Talisman

Hm...

Quote:

11. Are you planning to make different octane fuels an option for the plane load out?
Not for Cliffs of Dover.

I don't see anything in this issue of 100 octane fuel.
Do you know which fuel is now flying Spitfire and Hurrican in the game?

Sutts 02-10-2012 01:10 PM

Quote:

Originally Posted by Talisman (Post 389434)
I thought this was a combat flight simulator. I am here because I am a flight sim enthusiast (not AA gunner) and thought this was the best. I told my friends it was the best flight sim and had them waiting for CloD too.
I have been a loyal fan for 7 years and now this! And still no 100 octane Spitfire and Hurricane which the RAF planned for a long time and specially used for the Battle of Britain. I keep trying so hard not to be dissapointed but this is wearing me down.
BlackSix, I very politely ask you if there is any chance that you could explain to us why we do not have 100 octane fuel Spitfire and Hurrican? Just an honest answer please and then wether we like the answer or not, at least it may clear the air and help us move on. Thank you in anticipation.

Trying very hard to keep the faith,

56RAF_Talisman


I am a flight sim enthusiast and loyal fan too but this kind of thing gives me hope for the future. We are a small niche and need new blood and there will be plenty of opportunity for folk to cross over to our side with a battlefield simulator.

Besides that, don't you think it would be great to be attacking an airfield manned by real gunners? I think so. And when you've been shot down on a mission and want to kill some time it will be great to man a gun and listen to all the nice sounds going on.

icarus 02-10-2012 01:11 PM

This update says mod your CoD skins while we work on Russian countryside, FLAK guns, and Eastern Front stuff. Draw your own conclusions.

csThor 02-10-2012 01:12 PM

Quote:

Originally Posted by BlackSix (Post 389439)
Hm...

I don't see anything in this issue of 100 octane fuel.
Do you know which fuel is now flying Spitfire and Hurrican in the game?

Uh, unless the dials are lying the game simulates 87 octane fuel for the RAF. ;)

BTW BlackSix ... the screenshot of the russian village shows only wooden houses. I am a plastic modeller and I have seen numerous photos showing rural houses with chalk-white brickearth walls and a straw roof. I wonder if this was something common or limited to a certain geogeaphical area. No biggie, but simply obvious in its absence from said screens. :)

Sutts 02-10-2012 01:14 PM

Quote:

Originally Posted by icarus (Post 389442)
This update says mod your CoD skins while we work on Russian countryside, FLAK guns, and Eastern Front stuff. Draw your own conclusions.

and the fixes for AI and graphics engine which both products share.

mazex 02-10-2012 01:14 PM

Quote:

Originally Posted by BlackSix (Post 389392)

Quote:

Originally Posted by mazex
Great stuff - and that Pz-III looks rather much like someone is driving it?

I don't know, Ilya made ​​this video, maybe he's hiding something))

Ohh - i really like that answer :)

Aer9o 02-10-2012 01:16 PM

Quote:

Originally Posted by Stirwenn (Post 389419)
Sorry, i'm disappointed : no fix about AI, etc... if i want to play tanks or flak simulators i already have choice for...
Do not expect my money till the basis is done.

+1

ChrisDNT 02-10-2012 01:18 PM

Colors on the video look really good and I'm an historic Ukrainian-green hater ;):grin:

robtek 02-10-2012 01:19 PM

The negative reactions here have reached a new low, imo.

Some of the posters should know better, as they post more often.

Especially the jumping to conclusions of some writers here.

Otherwise this brings the hope that the average age here is going down. :D

BlackSix 02-10-2012 01:19 PM

Quote:

Originally Posted by csThor (Post 389443)
Uh, unless the dials are lying the game simulates 87 octane fuel for the RAF. ;)

BTW BlackSix ... the screenshot of the russian village shows only wooden houses. I am a plastic modeller and I have seen numerous photos showing rural houses with chalk-white brickearth walls and a straw roof. I wonder if this was something common or limited to a certain geogeaphical area. No biggie, but simply obvious in its absence from said screens. :)

We have shown not all made ​​at home)
These houses are typical for the western and central parts of Russia.
What you say, is typical for the Ukraine and southern regions. If we do these maps - there will be other houses.

jg27_mc 02-10-2012 01:21 PM

Thanks for the update!

Regards.

phoenix1963 02-10-2012 01:22 PM

Quote:

Originally Posted by BlackSix (Post 389439)
Hm...

I don't see anything in this issue of 100 octane fuel.
Do you know which fuel is now flying Spitfire and Hurrican in the game?

I think we've just had the broadest hint possible from B6.

The implication is that CloD is at 100 octane (but the engine models are porked) and the sequel BoM will have the option for 87 octane.

56RAF_phoenix

EDIT: which doesn't explain the Blenny problems... except another porked engine model

icarus 02-10-2012 01:28 PM

Quote:

Originally Posted by ChrisDNT (Post 389449)
Colors on the video look really good and I'm an historic Ukrainian-green hater ;):grin:

I agree about the colors. The video looks better than what I have. No shimmering graphics, good AA, no shimmering shadows. If this is patched like the video before BoM, I'll be happy.

Oh, and I didn't post this for the babies who can't take the CoD criticism.

ChrisDNT 02-10-2012 01:33 PM

Quote:

If this is patched like the video before BoM, I'll be happy.
Me too, just bring a nice overcast sky and I'm done:-P

Osprey 02-10-2012 01:33 PM

Quote:

Originally Posted by BlackSix (Post 389439)
Hm...

I don't see anything in this issue of 100 octane fuel.
Do you know which fuel is now flying Spitfire and Hurrican in the game?


B6, this specifically mentions an option within the menu to select. That does not mean you didn't include it, but from this reply it appears that you aren't including it? Even then I am unsure because your answer is ambiguous.

IF there is 100 octane fuel for the aircraft already then it is not modeled. Please could you answer which fits your explanation:

1. It is already there but not modeled in FM.
2. It is already there but not modeled in FM and we are going to model it in FM in the CloD patch.
3. We have no plans to model it in the CloD patch but it will be modeled in BoM
4. We have no plans to model it ever

Osprey 02-10-2012 01:34 PM

Quote:

Originally Posted by icarus (Post 389459)
I agree about the colors. The video looks better than what I have. No shimmering graphics, good AA, no shimmering shadows. If this is patched like the video before BoM, I'll be happy.

Oh, and I didn't post this for the babies who can't take the CoD criticism.

This is using the old graphics engine so I'd take a look at your card.

pupo162 02-10-2012 01:38 PM

Quote:

Originally Posted by Osprey (Post 389462)
This is using the old graphics engine so I'd take a look at your card.

my game looks nothing like thsi either, nor does it look like this on my friends pc with a 560TI

icarus 02-10-2012 01:39 PM

Quote:

Originally Posted by Osprey (Post 389462)
This is using the old graphics engine so I'd take a look at your card.

It is like that with two GTX 580's (not SLI). No card problems here. I'm not the only one either. Oh and i calibrated my monitor too LOL.

kyletiernan 02-10-2012 01:44 PM

Interesting! Nice addition.

VO101_Tom 02-10-2012 01:44 PM

Quote:

Originally Posted by BlackSix (Post 389439)
Hm...

I don't see anything in this issue of 100 octane fuel.
Do you know which fuel is now flying Spitfire and Hurrican in the game?

Hi. I made a small test a couple of months ago, the ingame speeds compare with original test results, vaules. This is what i got:

http://forum.1cpublishing.eu/showpos...9&postcount=28

Every aircraft have a huge lack of prformance (except Spit IIa), the boost is useless - there is no noticeable speed increase, only a few % (except Spit IIa), the Spit I, Ia boost is only +6 lbs instead of +12 lbs (the 100 octane fuel need to +12 lbs boost), etc.

In the past year was a lot of forum topics, but Ilja said, that the new FM is WIP, so we wait for what will be...

BlackSix 02-10-2012 01:45 PM

Quote:

Originally Posted by Osprey (Post 389461)
B6, this specifically mentions an option within the menu to select. That does not mean you didn't include it, but from this reply it appears that you aren't including it? Even then I am unsure because your answer is ambiguous.

IF there is 100 octane fuel for the aircraft already then it is not modeled. Please could you answer which fits your explanation:

1. It is already there but not modeled in FM.
2. It is already there but not modeled in FM and we are going to model it in FM in the CloD patch.
3. We have no plans to model it in the CloD patch but it will be modeled in BoM
4. We have no plans to model it ever

I myself don't know anything on this subject, it does not overlap with my work. I need to ask permission for publication by Ilya such data, and then find out this information from the programmer.

SiThSpAwN 02-10-2012 01:46 PM

Nice update, how about next Friday a video of in game play with new graphics? Well that is if we dont get the patch next week... :)

Talisman 02-10-2012 01:47 PM

BlackSix,

Thank you very much for your reply regarding 100 Octane fuel. The aircraft instruments appear not to show 100 Octane performance;100 Octane fuel is documented as one of the fundamental aspects of the Battle of Britain for the RAF.
May I refer you to the detailed post from "Klem", dated 11th Jan, on the forum thread for requested improvements:

01-11-2012, 08:45 AM
klem
Senior Member Join Date: Nov 2007
Posts: 1,066

100 Octane fuel

--------------------------------------------------------------------------------

Type of improvement:
Add 100 octane fuel modelling for all Spitfires and Hurricanes.

Explanation of Proposals:
100 octane fuel was in use by all of the Fighter Commans stations by the time of the BoB. Geoffrey Lloyd, British Minister of Fuel and Power said; “I think that without 100 octane we should not have won the Battle of Britain. But we had 100 octane.”
http://www.flightglobal.com/pdfarchi...0-%200044.html
http://www.nceastmgtf.com/modules/ev...rted%20Oil.pdf
http://www.lago-colony.com/STORIES_R...HISTORY_DJ.htm

A list of reports on another forum which I link to to save space (especially read "Appendix IV" for performance figures and the BATTLE OF BRITAIN section under "A. R. Ogston, excerpt from History of Aircraft Lubricants (Society of Automotive Engineers, Inc. Warrendale, PA USA), p. 12." for confirmation that "March 1940 Fighter Command converted all its Spitfire and Hurricane Rolls-Royce Merlin powered fighters to 100 octane"):-
http://www.ww2aircraft.net/forum/avi...tml#post542367
and another listing combat reports mentioning 100 octane or +12lbs boost all from as early as May 1940
http://www.ww2aircraft.net/forum/avi...tml#post542707

Benefits:
Historical accuracy/Realism.
__________________
klem
56 Squadron RAF "Firebirds"
http://firebirds.2ndtaf.org.uk/

Sutts 02-10-2012 01:54 PM

Quote:

Originally Posted by Talisman (Post 389470)
BlackSix,

Thank you very much for your reply regarding 100 Octane fuel. The aircraft instruments appear not to show 100 Octane performance;100 Octane fuel is documented as one of the fundamental aspects of the Battle of Britain for the RAF.
May I refer you to the detailed post from "Klem", dated 11th Jan, on the forum thread for requested improvements:

01-11-2012, 08:45 AM
klem
Senior Member Join Date: Nov 2007
Posts: 1,066

100 Octane fuel

--------------------------------------------------------------------------------

Type of improvement:
Add 100 octane fuel modelling for all Spitfires and Hurricanes.

Explanation of Proposals:
100 octane fuel was in use by all of the Fighter Commans stations by the time of the BoB. Geoffrey Lloyd, British Minister of Fuel and Power said; “I think that without 100 octane we should not have won the Battle of Britain. But we had 100 octane.”
http://www.flightglobal.com/pdfarchi...0-%200044.html
http://www.nceastmgtf.com/modules/ev...rted%20Oil.pdf
http://www.lago-colony.com/STORIES_R...HISTORY_DJ.htm

A list of reports on another forum which I link to to save space (especially read "Appendix IV" for performance figures and the BATTLE OF BRITAIN section under "A. R. Ogston, excerpt from History of Aircraft Lubricants (Society of Automotive Engineers, Inc. Warrendale, PA USA), p. 12." for confirmation that "March 1940 Fighter Command converted all its Spitfire and Hurricane Rolls-Royce Merlin powered fighters to 100 octane"):-
http://www.ww2aircraft.net/forum/avi...tml#post542367
and another listing combat reports mentioning 100 octane or +12lbs boost all from as early as May 1940
http://www.ww2aircraft.net/forum/avi...tml#post542707

Benefits:
Historical accuracy/Realism.
__________________
klem
56 Squadron RAF "Firebirds"
http://firebirds.2ndtaf.org.uk/


I agree this would be a welcome addition and if it was server controlled then we could all do with it what we wanted. No more arguments.

There is no doubt in my mind that the RAF was using it in their front line fighters in the BoB period. I've even seen reference to bombers and trainers using it too in this period. They had more than enough 100 octane stock piled at the time as official documents prove.

king1hw 02-10-2012 01:55 PM

Major fixes!!
 
I would have to agree with my dear friends from the 56th. 100 Octane might be modeled for the spit IIa but none of the servers make it available. Like I said in another post an I will express it here. All Axis and Allied engine variants should be modeled PERIOD. This will allow us server developers to create a great map rotation with a progressive war scenario like SNAFU did on the July 10th mission. I am dumb founded that FM and DM are not being progressed and feel that this area is key and to wait for BoM is sad. I have been engaged with this sim for quite some time and usually do not post on here. But like many others I have waited quite some time to see this sim produced and to hear you guys moving on with only 3 RAF planes flyable is a JOKE. I will continue to HOPE for the future of this sim but your customer base is disheartened to say the least and all your doing is postponing. Now 1946 developed quite nicely and that is why I am still sticking with you but your not helping us who are trying to push the sales and support of the BATTLE OF BRITAIN scenario. It almost like you jump ship on the whole arena instead of selling that arena to be better. I am sorry I really don't want updates on BoM until you get in gear on CLoD. I will buy BoM but I am about this arena first and would like to see more focus on FIXING this game.

Sorry for the rant but getting it on both sides of the channel 109s need FM fixes and variants. Same goes for the Spitfires and Hurries as well as the Beufighter to match the 110s.

Well thats off my chest I will wait patiently till someone changes your marketing PLAN!!!

Out

Tree_UK 02-10-2012 01:55 PM

Quote:

Originally Posted by BlackSix (Post 389468)
I myself don't know anything on this subject, it does not overlap with my work. I need to ask permission for publication by Ilya such data, and then find out this information from the programmer.

If you could ask Luthier to read the bugs report thread then maybe these issues could get addressed sooner, so we dont keep springing bugs on you that you have no knowledge of.

Talisman 02-10-2012 01:56 PM

BlackSix,

Thank you very much for your reply regarding 100 Octane fuel. The aircraft instruments appear not to show 100 Octane performance;100 Octane fuel is documented as one of the fundamental aspects of the Battle of Britain for the RAF.
May I refer you to the detailed post from "Klem", dated 11th Jan, on the forum thread for requested improvements:

01-11-2012, 08:45 AM
klem
Senior Member Join Date: Nov 2007
Posts: 1,066

100 Octane fuel

--------------------------------------------------------------------------------

Type of improvement:
Add 100 octane fuel modelling for all Spitfires and Hurricanes.

Explanation of Proposals:
100 octane fuel was in use by all of the Fighter Commans stations by the time of the BoB. Geoffrey Lloyd, British Minister of Fuel and Power said; “I think that without 100 octane we should not have won the Battle of Britain. But we had 100 octane.”
http://www.flightglobal.com/pdfarchi...0-%200044.html
http://www.nceastmgtf.com/modules/ev...rted%20Oil.pdf
http://www.lago-colony.com/STORIES_R...HISTORY_DJ.htm

A list of reports on another forum which I link to to save space (especially read "Appendix IV" for performance figures and the BATTLE OF BRITAIN section under "A. R. Ogston, excerpt from History of Aircraft Lubricants (Society of Automotive Engineers, Inc. Warrendale, PA USA), p. 12." for confirmation that "March 1940 Fighter Command converted all its Spitfire and Hurricane Rolls-Royce Merlin powered fighters to 100 octane"):-
http://www.ww2aircraft.net/forum/avi...tml#post542367
and another listing combat reports mentioning 100 octane or +12lbs boost all from as early as May 1940
http://www.ww2aircraft.net/forum/avi...tml#post542707

Benefits:
Historical accuracy/Realism.
__________________
klem
56 Squadron RAF "Firebirds"
http://firebirds.2ndtaf.org.uk/

moilami 02-10-2012 01:57 PM

Quote:

Originally Posted by icarus (Post 389442)
This update says mod your CoD skins while we work on Russian countryside, FLAK guns, and Eastern Front stuff. Draw your own conclusions.

Well, ok then.

That sounds like a good plan :D

JG52Krupi 02-10-2012 01:58 PM

Love how you can shoot the tank tracks off :D

louisv 02-10-2012 01:59 PM

Quote:

Originally Posted by pupo162 (Post 389464)
my game looks nothing like thsi either, nor does it look like this on my friends pc with a 560TI

Well, on my 580 it looks exactly like this. Clearly no change in graphics here.

When the new graphics are out, it will be a day of great rejoicing !!!

Thanks for the update.

icarus 02-10-2012 02:01 PM

Quote:

Originally Posted by louisv (Post 389477)
Well, on my 580 it looks exactly like this. Clearly no change in graphics here.

When the new graphics are out, it will be a day of great rejoicing !!!

Thanks for the update.

What are your videocard settings? Because mine looks nothing like the video. It shimmers all over and stutters and the tree shadow flicker.

smink1701 02-10-2012 02:04 PM

Thanks for the update but the fact that the vid was made with the current game engine is an indication of how far away the patch is. :(

bongodriver 02-10-2012 02:05 PM

Quote:

Originally Posted by smink1701 (Post 389479)
Thanks for the update but the fact that the vid was made with the current game engine is an indication of how far away the patch is. :(

No it's not

ATAG_Snapper 02-10-2012 02:05 PM

Quote:

Originally Posted by BlackSix (Post 389439)
Hm...

I don't see anything in this issue of 100 octane fuel.
Do you know which fuel is now flying Spitfire and Hurrican in the game?

I'm surprised and a little dismayed by this question. Surely this would have been thoroughly researched by the 1C development team many years ago. For reasons unknown, the correct engine performance data for the Spitfires (all marks) and Hurricanes (all marks) was not implemented in Cliffs of Dover, which is both puzzling and regrettable.

There are reams of actual test data available to the public to support this statement (example: http://www.spitfireperformance.com/spit1vrs109e.html ), yet a question from a developer spokesperson debating the octane performance level, at this late point of nine months after the actual launch of Cliffs of Dover, is.....confounding.

I'm a devoted fan of Cliffs of Dover and spend many hours online flying the Hurricane Rotol and Spitfire 1a. So many aspects of this simulation are superb, and I trust all parties are dealing straight here and in good faith.

Brainless 02-10-2012 02:06 PM

I think that new graphics engine will not look very different from older. It will be (I hope) more smooth (less stutters), with better frame rate, and without memory leaks.

Sutts 02-10-2012 02:16 PM

Quote:

Originally Posted by ATAG_Snapper (Post 389481)
I'm surprised and a little dismayed by this question. Surely this would have been thoroughly researched by the 1C development team many years ago. For reasons unknown, the correct engine performance data for the Spitfires (all marks) and Hurricanes (all marks) was not implemented in Cliffs of Dover, which is both puzzling and regrettable.

There are reams of actual test data available to the public to support this statement (example: http://www.spitfireperformance.com/spit1vrs109e.html ), yet a question from a developer spokesperson debating the octane performance level, at this late point of nine months after the actual launch of Cliffs of Dover, is.....confounding.

I'm a devoted fan of Cliffs of Dover and spend many hours online flying the Hurricane Rotol and Spitfire 1a. So many aspects of this simulation are superb, and I trust all parties are dealing straight here and in good faith.


I'm not convinced we'll get what we need from 1c on this one. My hope is that modders find a way to make the changes for us.

Geronimo989 02-10-2012 02:19 PM

In the template zip file, there is a template for He-59C
http://en.wikipedia.org/wiki/Heinkel_He_59
A hint, maybe? :D

fruitbat 02-10-2012 02:20 PM

Cool update, looks great for the future. :)

csThor 02-10-2012 02:22 PM

Quote:

Originally Posted by ATAG_Snapper (Post 389481)
I'm surprised and a little dismayed by this question. Surely this would have been thoroughly researched by the 1C development team many years ago. For reasons unknown, the correct engine performance data for the Spitfires (all marks) and Hurricanes (all marks) was not implemented in Cliffs of Dover, which is both puzzling and regrettable.

There are reams of actual test data available to the public to support this statement (example: http://www.spitfireperformance.com/spit1vrs109e.html ), yet a question from a developer spokesperson debating the octane performance level, at this late point of nine months after the actual launch of Cliffs of Dover, is.....confounding.

I'm a devoted fan of Cliffs of Dover and spend many hours online flying the Hurricane Rotol and Spitfire 1a. So many aspects of this simulation are superb, and I trust all parties are dealing straight here and in good faith.

I think you're a bit unfair to BlackSix, especially considering that he is a more recent addition to Maddox Games and, if I read his introduction threat at sukhoi.ru correctly, is not even in Moscow. As such he is dependent on what Ilya tells him and what not.

ivo 02-10-2012 02:31 PM

Quote:

Originally Posted by Talisman (Post 389434)
I thought this was a combat flight simulator. I am here because I am a flight sim enthusiast (not AA gunner) and thought this was the best. I told my friends it was the best flight sim and had them waiting for CloD too.
I have been a loyal fan for 7 years and now this! And still no 100 octane Spitfire and Hurricane which the RAF planned for a long time and specially used for the Battle of Britain. I keep trying so hard not to be dissapointed but this is wearing me down.
BlackSix, I very politely ask you if there is any chance that you could explain to us why we do not have 100 octane fuel Spitfire and Hurrican? Just an honest answer please and then wether we like the answer or not, at least it may clear the air and help us move on. Thank you in anticipation.

Trying very hard to keep the faith,

56RAF_Talisman

+100.000.000.000.000.000

I hope 100 octane arrive in the next patch I can't wait...

SiThSpAwN 02-10-2012 02:33 PM

Quote:

Originally Posted by bongodriver (Post 389480)
No it's not

Its a little scary when you take all we have been through with this game in to account though ;)

kestrel79 02-10-2012 02:36 PM

Great update. The Russian map looks like it's coming along nicely.

I wouldn't expect the new graphics engine to look much different than what we currently have. It's more of an "under the hood" update that should increase fps.

jayrc 02-10-2012 02:37 PM

Thanks BlackSix & Team, these ack ack guns are just what we need to push the dogfights over the channel:grin:

ATAG_Snapper 02-10-2012 02:40 PM

Thor, that could well be the case and actually I hope it is. I'm sure, however, that Black6 flies Cliffs of Dover just as we do and is well aware of the RAF fighters' performance shortcomings which do not correlate with 100 octane test data. That's why I'm puzzled by his "answering a question with a question" non-response.

csThor 02-10-2012 02:45 PM

Given his own words he is probably not aware of that particular issue. It's not that everyone is arms deep into the same things, he may be more interested in making missions (which also was his job the last time he worked for 1C).

Hunden 02-10-2012 02:47 PM

Quote:

Originally Posted by maki4444 (Post 389357)
The coutryside looks amazing, really as well as the ju 88, I remember those from the Il2 FB days ;)

Now I know soooo many people are gonna be like.....why are the devs wasting time on the controlable flak, we need ai improvements we need to stop memory leaks w want the patch faster we want bom faster we want the pacific theatre faster, we want the mediterranean faster, we want more flyable planes :P


Great job 1C keep em comming :D

The Flak actually reminds me of Air Warrior 2, you could even play tanks in that game. The game was my first flight sim and it was epic :)

I believe they just showed the tank being controlable in the last part of the video.

mazex 02-10-2012 02:48 PM

Quote:

Originally Posted by Brainless (Post 389482)
I think that new graphics engine will not look very different from older. It will be (I hope) more smooth (less stutters), with better frame rate, and without memory leaks.

If you read this thread you will notice that it's not done in the new graphics engine...

Mazex

BlackSix 02-10-2012 02:49 PM

I learned about the fuel from Ilya.
Now we have simulated the performance of engines taken from public test. What kind of fuel they used - such fuel in our game. Please don't ask me to look and learn these particulars, I have absolutely no time for it.
In the future, it may be introduced by the separation of the types of fuel.

mazex 02-10-2012 02:50 PM

Quote:

Originally Posted by Hunden (Post 389497)
I believe they just showed the tank being controlable in the last part of the video.

Read BlackSix teasing answer to my fishing regarding that earlier in this thread. Reading between the lines, he pretty much confirms that we will get to see drivable tanks next week ;)

Edit: I'm right now trying to grasp how nice drivable tanks on a 128 player server would be... Put that on a fairly small map and do some capture mechanism like CTF in the shooters. Flying CAP for real tanks is a a whole new level of immersion for me. The problem often is the size of the maps like in Warbirds where you had to drive for an hour only to get blasted by a Stuka... One main problem there was the barren landscape - but I guess tank vs tank would be a lot more fun in CLoD!

Mazex

bongodriver 02-10-2012 02:58 PM

Quote:

Originally Posted by mazex (Post 389500)
Read BlackSix teasing answer to my fishing regarding that earlier in this thread. Reading between the lines, he pretty much confirms that we will get to see drivable tanks next week ;)

Mazex

It was a deffinite promise, Oleg told me in a dream once.


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