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-   -   CEM-poll (http://forum.fulqrumpublishing.com/showthread.php?t=29448)

SlipBall 01-31-2012 07:25 PM

CEM-poll
 
cockpit/complex engine management

Some of you may remember the long, and often heated debate's concerning CEM. I feel that I fought hard for this feature, and many times with Oleg becoming annoyed. He became so annoyed with me, that he suggested that SOW may not be right for me, ha ha painful!...Anyways, I am just curious how many of you enjoy and use it, so give me a vote on your use of it.:grin:

Qpassa 01-31-2012 07:26 PM

What's the meaning of CEM?

jimbop 01-31-2012 07:32 PM

Quote:

Originally Posted by Qpassa (Post 386749)
What's the meaning of CEM?

Complex engine management.

Exclusively. I only wish it was more complex with proper startup procedures.

SlipBall 01-31-2012 07:34 PM

Quote:

Originally Posted by Qpassa (Post 386749)
What's the meaning of CEM?


doh!...using that mouse thing lol

Chivas 01-31-2012 07:40 PM

i don't use the mouse, but have programmed my Hotas for engine start procedures. As a matter of fact, for some reason the mouse has never worked for me. I can't get the controls to move at all with mouse with any setting of F10 etc.

pupo162 01-31-2012 07:43 PM

funny fact:


question states % used, options don't refer a any %% :grin:

i used it exclusivity... its not that hard... its still very forgiving i guess.

el0375 01-31-2012 07:51 PM

not with a blenheim ;)

SlipBall 01-31-2012 07:56 PM

Quote:

Originally Posted by Chivas (Post 386759)
i don't use the mouse, but have programmed my Hotas for engine start procedures. As a matter of fact, for some reason the mouse has never worked for me. I can't get the controls to move at all with mouse with any setting of F10 etc.

Did you try holding left mouse down and dragging motion

Quote:

Originally Posted by pupo162 (Post 386760)
funny fact:


question states % used, options don't refer a any %% :grin:

i used it exclusivity... its not that hard... its still very forgiving i guess.

%=doh!

Quote:

Originally Posted by el0375 (Post 386761)
not with a blenheim ;)

someday you will have a co-pilot to share responsibility

Chivas 01-31-2012 08:03 PM

Quote:

Originally Posted by SlipBall (Post 386764)
Did you try holding left mouse down and dragging motion



Yes thanks

jimbop 01-31-2012 08:09 PM

Quote:

Originally Posted by el0375 (Post 386761)
not with a blenheim ;)

Yes, with Blenheim too. It isn't so bad when you get used to it.

Codex 01-31-2012 08:29 PM

I think some controls also work by clicking on a particular section of a lever or control. E.g. prop pitch in Me109, I think from memory a small '+' and '-' sign should appear above the mouse pointer.

Mind you, it's been months since I've last flown in CloD :P

ATAG_MajorBorris 01-31-2012 08:35 PM

Cem
 
I fly the Ju88 exclusively for now and I would like a few more features working in the cockpit.

1) Emergency fuel dumping and the enricher switch to work(3 buttons on top of the box with the fuel cocks)

2) Manual pump for fuel priming and emergency fuel/oil transfer near the gunner.

3) Magnetos.

4) Lorenz for sure!

5) Secondary lights for instruments and external taxi lights as well.


Add these final details to the Ju88 and the CEM would be a masterpiece!

In short complex engine management is a must for a serious combat sim like CoD and it helps differentiate our sim from the rest.

As far as the animorphic goes its also a must have for all that just dont have the buttons to spare on there joysticks etc.

ATAG_MajorBorris 01-31-2012 08:45 PM

Chivas mouse
 
Quote:

Originally Posted by Chivas (Post 386759)
i don't use the mouse, but have programmed my Hotas for engine start procedures. As a matter of fact, for some reason the mouse has never worked for me. I can't get the controls to move at all with mouse with any setting of F10 etc.

Check this out on the ATAG Chivas. Hope that helps;)


http://theairtacticalassaultgroup.co...=7556#post7556

archer11 01-31-2012 09:05 PM

Sorry, can't vote. Miss an option for "most of the time".
90-95% with, rest without CEM.

kestrel79 01-31-2012 10:05 PM

I've flown with CEM and all realism options enabled since day 1. Sure it's hard and I've crashed and blown many of engines...but I enjoy the moment when it all "clicks" and have a successful takeoff. The immersion is unmatched.

Qpassa 01-31-2012 10:05 PM

I use it always

Chivas 01-31-2012 10:56 PM

Quote:

Originally Posted by MajorBoris (Post 386785)
Check this out on the ATAG Chivas. Hope that helps;)


http://theairtacticalassaultgroup.co...=7556#post7556

Thanks Boris, I will look into that. Its probably something as simple as the left mouse setting.

ATAG_Doc 02-01-2012 04:50 AM

To do any different is inconceivable for me.

JG52Uther 02-01-2012 05:47 AM

I use it exclusively. Engine management is a big part of what CoD is about for me.

justme262 02-01-2012 06:25 AM

Well I owe you a big thanks for fighting for it! I love CEM and can't play old IL2 1946 any more because it is too easy and simplistic.

I was watching a clip on you tube of Mark Hannah flying a spit mk9 and when he landed he was talking to some old fly boys who used to fly them in the war. They were talking about engine management and i could understand and relate to their conversation. If I had been playing il2 1946 I would have been left out of the conversation.

SlipBall 02-01-2012 11:31 AM

Quote:

Originally Posted by MajorBoris (Post 386778)
I fly the Ju88 exclusively for now and I would like a few more features working in the cockpit.

1) Emergency fuel dumping and the enricher switch to work(3 buttons on top of the box with the fuel cocks)

2) Manual pump for fuel priming and emergency fuel/oil transfer near the gunner.

3) Magnetos.

4) Lorenz for sure!

5) Secondary lights for instruments and external taxi lights as well.


Add these final details to the Ju88 and the CEM would be a masterpiece!

In short complex engine management is a must for a serious combat sim like CoD and it helps differentiate our sim from the rest.

As far as the animorphic goes its also a must have for all that just dont have the buttons to spare on there joysticks etc.

Your 5 points are all possible but may take a third party to implement someday...or, if we pressure 1c for them, sometime down the road.

Quote:

Originally Posted by justme262 (Post 386865)
Well I owe you a big thanks for fighting for it! I love CEM and can't play old IL2 1946 any more because it is too easy and simplistic.

I was watching a clip on you tube of Mark Hannah flying a spit mk9 and when he landed he was talking to some old fly boys who used to fly them in the war. They were talking about engine management and i could understand and relate to their conversation. If I had been playing il2 1946 I would have been left out of the conversation.


Thanks, but I was just one of many vocal supporters of cem. We were all very happy when Oleg announced his decision.

JG53Frankyboy 02-01-2012 11:50 AM

Quote:

Originally Posted by MajorBoris (Post 386778)
I fly the Ju88 exclusively for now and I would like a few more features working in the cockpit.

1) Emergency fuel dumping and the enricher switch to work(3 buttons on top of the box with the fuel cocks)

2) Manual pump for fuel priming and emergency fuel/oil transfer near the gunner.

3) Magnetos.

4) Lorenz for sure!

5) Secondary lights for instruments and external taxi lights as well.


Add these final details to the Ju88 and the CEM would be a masterpiece!

......................


6) replace the CSP unit with a manual variable propeller unit (like in the 110). Great would be an aditional automatic setting wich would keep the engine rpm at 2350rpm for start and dive :)

ATAG_Dutch 02-01-2012 12:09 PM

Exclusively, and mostly in a Blenheim! :grin:

In fact, I seem to recall that originally the fuel mixture control actually worked in the Blenheim (currently it doesn't), and magnetos had to be manually switched. I'd like to see a return to this set up for all a/c.

JG52Krupi 02-01-2012 12:22 PM

Dons asbestos suit...

Full CEM anything else is for girls, especially wonderwoman view...

:P

Dano 02-01-2012 01:04 PM

Always, which is why we need a pre-heated engine option or missions designed to suit a warm up period, nothing more frustrating than watching you flight leader roll off down the runway when your engine is stone cold.

Rince 02-01-2012 01:40 PM

Actualy, gameplay in cod is only about cem and mp (with little restrctions) otherwise i would play BF3. The best part of Cod is the cem,so...

ramstein 02-01-2012 01:46 PM

There are large groups of older pilots who like less complexity,, we get passed this stage of wanting to be superman in every way.... we just want to fly... so as long as there are simple modes for us, and long goring screwy complexities (like the old briggs and stratton lawnmowers...or even the model A's and T's...) you want o go outside at Below zero degrees and clean your spark plugs, fine, but we want to hit fly and fly...

just sayin'

pupo162 02-01-2012 02:05 PM

Quote:

Originally Posted by ramstein (Post 386954)
There are large groups of older pilots who like less complexity,, we get passed this stage of wanting to be superman in every way.... we just want to fly... so as long as there are simple modes for us, and long goring screwy complexities (like the old briggs and stratton lawnmowers...or even the model A's and T's...) you want o go outside at Below zero degrees and clean your spark plugs, fine, but we want to hit fly and fly...

just sayin'

what you say is true. but there is a difference between CEM, and complex engine start. i want both, and i cna see the sedond beeing hard to convince people into, but the first, without it, COD just doesn't make much sense too me.

flyingblind 02-01-2012 03:43 PM

I'm old, or so my kids tell me, nudging 60 and as far as I am concerned the more realistic the better and that means being as complex as real life as far as a computer will allow. Anything less is heading for the world of consuls I think. Have easier options for those not so keen by all means.

robtek 02-01-2012 04:31 PM

To dumb the game down (easier CEM) is imo plain dumb.

Imo the CEM is still by far missing the C - part.

I want it all, AND the server-option to make it playable for the softies also.

Ploughman 02-01-2012 07:57 PM

For the time being I'm happy to play fully switched all the time, but if and when much more complex fighters such as the P-38 or P-47 come along I'm not so sure I'll be so keen. I think there's a limit to the amount of workload I'll find entertaining, the Spit almost flies itself and the 109 isn't that far behind, haven't really graduated to the twins yet. I've got the Wings of Power P-47 on FSX and keeping the thing happy is a full time job.

ATAG_Doc 02-01-2012 09:04 PM

Heresy! I will be surprised if I am not beheaded for just associating with people that discuss it!

ATAG_MajorBorris 02-02-2012 04:00 PM

prop
 
Quote:

Originally Posted by JG53Frankyboy (Post 386917)
6) replace the CSP unit with a manual variable propeller unit (like in the 110). Great would be an aditional automatic setting wich would keep the engine rpm at 2350rpm for start and dive :)

6) Indeed, the prop needs to be more historic:-)

ATAG_MajorBorris 02-02-2012 04:12 PM

Quote:

Originally Posted by Ploughman (Post 387043)
For the time being I'm happy to play fully switched all the time, but if and when much more complex fighters such as the P-38 or P-47 come along I'm not so sure I'll be so keen. I think there's a limit to the amount of workload I'll find entertaining, the Spit almost flies itself and the 109 isn't that far behind, haven't really graduated to the twins yet. I've got the Wings of Power P-47 on FSX and keeping the thing happy is a full time job.

If you add the peripherals i.e. throttles, rudders, good joy and track ir its fun/immersive, for the bombers I felt like the I needed a CH MFP as well. All my levers and switches are color coded and labled. If I only had 1 joy and a KB it would be to hard for me in my 88:-|

I spent 10 years with just a msff2 and it was fine for all the sims before this.

moilami 02-02-2012 04:31 PM

Quote:

Originally Posted by JG52Uther (Post 386863)
I use it exclusively. Engine management is a big part of what CoD is about for me.


Same here.

And it ain't that complex in CoD.

Flanker35M 02-02-2012 06:08 PM

S!

CEM in CoD is child's play. Blenheim seems to be the only "harder" one or is it just bugged? What makes CEM easy is that there are bugs and missing features in it. It is not much "harder" than IL-2 was.

Ploughman 02-02-2012 06:20 PM

I'm a little surprised, and not unhappily so, to see so many players flying full switch only. I hope the devs will put more emphasis on FULLY clickable cockpits as a result.

Blackdog_kt 02-02-2012 06:35 PM

I'm glad people use this, because i also did my own little forum crusade to see it implemented :grin:

The model itself can do with some fine tuning, but the general outline of it is just what i wanted:

1) we need to put at least some thought in how we use our engines
2) we are free to use mouse, keyboard, HOTAS or any combination of the above to control it, so that it remains easy to use during combat

6BL Bird-Dog 02-02-2012 06:51 PM

C.E.M is so immersive it should be fully implementable as an option by servers/players.
There should however remain options for settings such as warmed up engines in this mode as RAF Squadrons on stand-by would in general have aircraft redied for immediate scramble.
This option is also of conciderable importance for smooth mission commencement in multi-play,especialy Coops where game players may have different levels of experiance .

SlipBall 02-02-2012 07:06 PM

Quote:

Originally Posted by Blackdog_kt (Post 387271)
I'm glad people use this, because i also did my own little forum crusade to see it implemented :grin:

The model itself can do with some fine tuning, but the general outline of it is just what i wanted:

1) we need to put at least some thought in how we use our engines
2) we are free to use mouse, keyboard, HOTAS or any combination of the above to control it, so that it remains easy to use during combat



Yes Blackdog_kt...it is very rewarding for me, to see so many of these great pilots here enjoying, and using their skill to conquer very difficult & demanding flying conditions. Coming closer to re-living an event that occured over 70 years ago, of men, machine and skill...but then, you and I, and the others knew that man enjoys a challenge, and so we fought for the CEM. I would like to thank Oleg here if he should ever read this poll. Thankyou Oleg:grin:

Sutts 02-03-2012 10:51 PM

Quote:

Originally Posted by robtek (Post 386989)
To dumb the game down (easier CEM) is imo plain dumb.

Imo the CEM is still by far missing the C - part.

I want it all, AND the server-option to make it playable for the softies also.


My view exactly. I'm pretty happy we got what we did (after the angry reaction we got from many when a number of us were pushing for greater realism). A big thank you to the team for going ahead with it.

The poll shows that people soon get used to operating in a more complex manner - and can even enjoy the greater immersion. I do hope the devs (or modders) will one day help us to fill the gaps and give us the total experience (with options to simplify of course).

I'd love to see temps/pressures match the manual and real problems occur when the engine is abused. For example, high boost, low RPM was a real no-no in real-life but I can fly all day with such settings in the game.

When I tweak my mixture I'd like to see an effect on operating temps.....I could go on and on.

What we have is a great start. Hope we get a chance to polish the product.


I'd like to buy the A2A Accusim Spitfire product but I know if I do it'll be hard to go back to flying CloD as the omissions will become painfully obvious. Let's see if they can close the gap.

Chivas 02-04-2012 06:30 AM

Quote:

Originally Posted by Sutts (Post 387638)
My view exactly. I'm pretty happy we got what we did (after the angry reaction we got from many when a number of us were pushing for greater realism). A big thank you to the team for going ahead with it.

The poll shows that people soon get used to operating in a more complex manner - and can even enjoy the greater immersion. I do hope the devs (or modders) will one day help us to fill the gaps and give us the total experience (with options to simplify of course).

I'd love to see temps/pressures match the manual and real problems occur when the engine is abused. For example, high boost, low RPM was a real no-no in real-life but I can fly all day with such settings in the game.

When I tweak my mixture I'd like to see an effect on operating temps.....I could go on and on.

What we have is a great start. Hope we get a chance to polish the product.


I'd like to buy the A2A Accusim Spitfire product but I know if I do it'll be hard to go back to flying CloD as the omissions will become painfully obvious. Let's see if they can close the gap.

i agree the A2A Accusim Spitfire damage model must be a painfully obvious omission. ;)

Sutts 02-04-2012 10:36 AM

Quote:

Originally Posted by Chivas (Post 387689)
i agree the A2A Accusim Spitfire damage model must be a painfully obvious omission. ;)

Good point Chivas...the CloD offering is way above and beyond in terms of damage, FM, gunnery etc. What I'm yearning for is the A2A attention to detail in terms of accurate engine modelling....the feeling that it's a real engine up front....when your sim experience matches the accounts and the manuals you've read.

Flanker35M 02-04-2012 01:26 PM

S!

Well, I think it is quite useless to compare Accusim vs CoD otherwise than in CEM as the products are different. CoD could use a more complicated CEM for sure but where goes the line between playability, performance and feasibility...

Red Dragon-DK 02-04-2012 02:35 PM

I always fly with it on. I never ever go into a server, where its not on. It is for me personally the only way to fly this Sim, but not all of course, have it the same way. So I think it is good with server, where its on and other, where its of.

But in my point of view, the best way how to learn to fly this Sim, is to just jump out in it (CEM on) and learn it from there. Reed posts/instructions/manual and get tips from others and then you are on you journey to become a virtual pilot.

I relay don't mind, if they put even more realism in it. But that is a personal wish.

Have fun.

Chivas 02-04-2012 05:48 PM

Quote:

Originally Posted by Sutts (Post 387728)
Good point Chivas...the CloD offering is way above and beyond in terms of damage, FM, gunnery etc. What I'm yearning for is the A2A attention to detail in terms of accurate engine modelling....the feeling that it's a real engine up front....when your sim experience matches the accounts and the manuals you've read.

I also much prefer flying with CEM. It will be better when they get the magnetos working properly again in COD. All we need to do now in COD is set the Throttle, Pitch, Magnetos, Fuel Cocks, Start, and wait for engine to warm up. Which isn't too complicated but immersive enough. Can you tell me what the procedure is in A2A? Maybe there is an immersive feature there that we could try to have implemented COD by the developer or modder.

SlipBall 02-04-2012 06:36 PM

Quote:

Originally Posted by Chivas (Post 387838)
I also much prefer flying with CEM. It will be better when they get the magnetos working properly again in COD. All we need to do now in COD is set the Throttle, Pitch, Magnetos, Fuel Cocks, Start, and wait for engine to warm up. Which isn't too complicated but immersive enough. Can you tell me what the procedure is in A2A? Maybe there is an immersive feature there that we could try to have implemented COD by the developer or modder.


I would like to see the primer pump being tied to the temperature and throttle position...how cool would it be if the base is on an alert, and you screw up and flood the engine...that will make you pay attention for the next time:-P

Chivas 02-04-2012 06:56 PM

Quote:

Originally Posted by SlipBall (Post 387861)
I would like to see the primer pump being tied to the temperature and throttle position...how cool would it be if the base is on an alert, and you screw up and flood the engine...that will make you pay attention for the next time:-P

Totally agree and forgot about the Prime Pump. This was a very cool feature in BOB WOV, and you had to Prime the engine with I think 7 pumps, if not the engine wouldn't start. This became of prime importance :), as you say, when your panicking to get the engine started quickly. I know I screwed the start up a number of times in WOV when my base was being attacked and I had to get in the air quickly. Although COD incorporates the annoying yet realistic feature of having to warm the engine up before takeoff. Maybe when animated ground crews are implemented some could have the option of the realistic engine warmed up by their crew. :)

SlipBall 02-07-2012 07:25 PM

Thanks for participating in the poll everyone, enjoy the game as the bugs are worked out into the future.:)

ATAG_Doc 02-07-2012 07:38 PM

The results are not surprising to me at all. At this post 82.76% is dominating victory and hope it sends a message to the developers that this decision was a big hit with the CoD community. Big thumbs up to its implementation here. Like others have stated I wish there was more complex in CEM but for now this is pretty good stuff.

Damixu 02-07-2012 07:40 PM

Quote:

Originally Posted by Flanker35M (Post 387767)
S!

Well, I think it is quite useless to compare Accusim vs CoD otherwise than in CEM as the products are different. CoD could use a more complicated CEM for sure but where goes the line between playability, performance and feasibility...

I'm commenting here only for complex start-up procedures:

Well, if the sim would allow different level of sophistication for Complex Startup Procedures. I would be happy to level the easiest mode of startup procedure being just pressing key 'I' and just watch all manual tasks performed automatically taking same time as true manual way of start-up and getting ready and heated up for take-off the plane.

With this we all would be at same level on on-line game play in terms of take-off delay.

Foo'bar 02-07-2012 07:47 PM

Flying the 110 exclusively with CEM exclusively since my beginning in last september. Wish it would be some more complex ;) and therefore some more realistic.

David198502 02-08-2012 03:11 AM

i exclusively use cem since day one.
like others already said, i would like to have the whole package, meaning even more realism.i would like to have the whole start up procedure of all planes, and really every gauge and lever working correctly in every plane......one can dream.

Sutts 02-08-2012 07:49 AM

Quote:

Originally Posted by David198502 (Post 388775)
i exclusively use cem since day one.
like others already said, i would like to have the whole package, meaning even more realism.i would like to have the whole start up procedure of all planes, and really every gauge and lever working correctly in every plane......one can dream.

+1 Me too.

robtek 02-08-2012 05:04 PM

+1 me three. :D

Foo'bar 02-08-2012 06:04 PM

+1 me for :D

GOA_Potenz 02-08-2012 06:21 PM

Quote:

Originally Posted by David198502 (Post 388775)
i exclusively use cem since day one.
like others already said, i would like to have the whole package, meaning even more realism.i would like to have the whole start up procedure of all planes, and really every gauge and lever working correctly in every plane......one can dream.

+1

SlipBall 02-08-2012 07:30 PM

As for any new future CEM features, I'm not sure that the dev's even read these polls...maybe luthier will jump in and acknowledge, that he understands that their CEM is enjoyed by many of us.:)

banned 02-08-2012 10:20 PM

Quote:

Originally Posted by David198502 (Post 388775)
i exclusively use cem since day one.
like others already said, i would like to have the whole package, meaning even more realism.i would like to have the whole start up procedure of all planes, and really every gauge and lever working correctly in every plane......one can dream.

+5

zipper 02-11-2012 04:16 AM

More than two thousand views and less than 200 votes ...

That in itself says something.

ATAG_Dutch 02-11-2012 04:42 AM

Quote:

Originally Posted by zipper (Post 389698)
More than two thousand views and less than 200 votes ...

That in itself says something.

Yes, it says that 193 people have repeatedly come back to see what everyone else does with the game.

Or is your conclusion different?

jimbop 02-11-2012 05:39 AM

Ha, I wasn't sure what the point was either. I've been back at least half a dozen times...

SlipBall 02-11-2012 09:58 AM

If you do a search of "polls" you will notice that very few decide to vote. For example the "steam" poll had 300 vote's cast and 13000 views. It's just human nature, even in the world of politics where the outcome directly affects one and all...very few get out and vote!:)


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